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SPOILER: Spoiler Metal Gear Solid V (TPS) Spoiler Thread (Contains Spoilers, Thanos).

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MGS2: Legends are just legends. Live your own life; you aren't an action game hero just because you play one in a video game. You're not Solid Snake.

MGSV: You contributed to Big Boss's legend writing part of his future. So you can write your future living your life as a Big Boss becoming a "legend".

Fixed, IMO XD
 
That might be the most disappointing part of the game. There was one good boss fight. One. And it wasn't even well designed or anything, it just wasn't awful.

I dunno, there was two. Quiet was good (even though it is just The End on a much smaller scale with less possibilities) and Sahelanthropus was fun even if it was basic. The controls and mechanics made the fight one of the more fun Metal Gear boss fights in the series (obviously Rising is on top).

The 4 sniper fight is just the Quiet fight again with 4 snipers and the rock men is just bullshit.
 
I also like how I built up a base of 300+ men and the only thing they could do to help in that mission was send a helicopter.

I mean I understand why they wouldn't come on sneaking missions but THAT mission should have theoretically had all the fire power I'd built up to that point going at the Metal Gear.

Unfortunately, that is what Mission 51 was supposed to have been.
 
Especially giving the "what about him?" line as well. Kojima gave every single bit of plot away other that all the parasite shit.

Wow I was under the bad memory the 'what about him' was something they added only when you saw it during the twist reveal in the game. Amazing he tipped their hand to that
 
I was hoping for Naomi and Gray Fox to make an appearance, since Big Boss met and helped them in the 80's and not to mention Sniper Wolf.

I didn't like this ending at all... I guess I was really hoping for a timeskip, wherein you inevitably get your ass handed to you by none other than Solid Snake in a more realized version of OH from MSX (and not necessarily the entirety of OH).

Besides, we've never played as the older version of Big Boss.
The game just feels like a lost opportunity in so many ways - Guess I was hoping for more fan service...

The "Intruder on MB" episode felt like the perfect build up for that kind of "secret" episode.

After all the complaints about too much fan-service in 4, he probably thought "well fuck you, no more fan service".
 
Another "as the credits rolled" thought. Listen to this for maximum effect.

What the fuck is the deal with Major Zero?

This dude went from a seemingly inconspicuous (dare I say forgettable) 1960s version of Colonel Campbell in MGS3 to HISTORY'S GREATEST MONSTER in MGS4. "Holy fuck", I thought, as Big Boss unplugged his life support at the end of 4, "What the hell is up with this dude? I'd really like to know how this innocent dude who broke Snake's balls in the 60s for not liking James Bond became this tyrant of sorts and founder of the fucking Patriots. Too bad this is the last Metal Gear, cause there's lots of blanks to be filled in."

And then Peace Walker got announced. Well, shit, it's about Big Boss after the events of MGS3. Surely they'll go into Zero's backstory.

But... they kinda didn't. That story took place after Boss and Zero's falling out. After the Patriots were formed. After Les Enfants Terribles. Ok? There's a lot of talk about Zero and what he/Cipher is up to, but we don't actually see the dude. There is no communication between him and Boss... at all.

Then V gets announced. It's a chronological sequel to Peace Walker. Big Boss all up in this bitch. SURELY this time we'll see some of Zero, I thought. How did this dude become worse than Hitler?

But... fucking nothing again! Tons of talk about Cipher and Zero via tapes, of course, but I was baffled watching those credits realizing that Zero was never to be seen in the entire game. I figure the logic behind this is that you don't need to see him, and all of the info gets across via text/dialogue. Kojima obviously wanted to keep the character all secretive and unseen, but I'm not sure if I like that. Instead we just get Ocelot and Miller telling me shit. Cipher this, Major Zero that, on and on...

But yeah, we don't see history's greatest monster basically at all. I'm pretty sure the only time he's animated in the entire fucking saga is at the end of MGS3 for like 5 seconds when Snake gets his title of Big Boss. I find it pretty hard to visualize his entire, crazy, important, series spanning arc from text and dialogue, honestly >_<

I think Zero's role in the prequels was very deliberate in that instead of adding much to his character to "justify" him turning bad to fans who didn't approve of that twist, Kojima wanted to limit his role and keep him mysterious up until the end where he could then clear up presumptions about the man and portray him in a more sympathetic role (in contrast to Skull Face) and reveal that this guy is very much a human being still like he was in MGS3 even with the very controversial decisions he's made at this point to achieve his interpretation of the Boss' will".

He didn't just become your stereotypical supervillain one day like everyone assumed because he led the Patriots, that's missing the point I think and why this was never depicted in any game. Heck, they even added in Zero doing shady stuff with the XOF unit (kind of similar to Portable Ops) that we didn't know about during Snake Eater times, to show he was kind of on the "gray" side all along and didn't "change" as such.

I suppose I can't tell you to not label him a "monster" considering the hugely negative way he has impacted the world with his actions, but I don't think he was ever meant to become an openly malevolent character like people assumed just because he founded the Patriots. The Patriot A.Is we knew in the Solid Snake games it was stated in 4 were more evil than Cipher and deviated from Zero's will once he fell into his vegetative state, resulting in the war economy. They even made the final truth tape Zero's emotional goodbye to Big Boss, just to solidify that despite their ideological differences he had no true antagonistic feelings in this game towards Big Boss and still missed him as a friend and wanted to protect him.

As much as it was out of the blue and even I was disappointed with it at the time, I believe Kojima deliberately made someone like Major Zero and the other codec menners the leader of the Patriots to blur the lines of how people saw those type of characters, rather than inventing a cartoonishly evil character who probably mutilates kittens like Skull Face as their leader instead. I think the intent was to show there was no absolute evil in 4 and subvert our expectations of people that led an evil organization, just like he did with Ocelot and Big Boss in the end.
 
MGS2: Legends are just legends. Live your own life; you aren't an action game hero just because you play one in a video game. You're not Solid Snake.

MGSV: You contributed to Big Boss's legend by playing as him in a video game. So you're Big Boss.

Nope, BB is the one that becomes the player. He takes his name AND Ocelot even tells him to change his face to it.

For all we know, BB left forever, freeeeeeeeeeeeeeeeee.
 
I dunno, there was two. Quiet was good (even though it is just The End on a much smaller scale with less possibilities) and Sahelanthropus was fun even if it was basic. The controls and mechanics made the fight one of the more fun Metal Gear boss fights in the series (obviously Rising is on top).

The 4 sniper fight is just the Quiet fight again with 4 snipers and the rock men is just bullshit.

The thing that makes past bosses great is their character a lot of the time. These bosses had ZERO characterization. Quiet gets some, I guess, but I didnt even like that fight all that much since I tried to do the whole thing with a nonlethal SMG since I thought killing her would keep me from getting her as a buddy.
 
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What's under the mask

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best part (she even sounds badass in game)
 
Ranking of evil:

5: Zero, turns out he was actually cool the whole time except when he wasn't but all the bad stuff was rogue elements of the organistion he set up, except for telling Paz to go steal ZEKE because reasons

4. Liquid, he's a shitheel

3. Skullface, theatrical shitheel

2. PATRIOT AI because supercomputers

1. Huey, fuck huey
 
Nope, BB is the one that becomes the player. He takes his name AND Ocelot even tells him to change his face to it.

For all we know, BB left forever, freeeeeeeeeeeeeeeeee.

until we know he left to command FOXHOUND and they somehow let him in even though Big Boss was already publicly the leader of Diamond Dogs among black ops.
 
Ranking of evil:

5: Zero, turns out he was actually cool the whole time except when he wasn't but all the bad stuff was rogue elements of the organistion he set up, except for telling Paz to go steal ZEKE because reasons

4. Liquid, he's a shitheel

3. Skullface, theatrical shitheel

2. PATRIOT AI because supercomputers

1. Huey, fuck huey

No Ocelot?
 
I also like how I built up a base of 300+ men and the only thing they could do to help in that mission was send a helicopter.

I mean I understand why they wouldn't come on sneaking missions but THAT mission should have theoretically had all the fire power I'd built up to that point going at the Metal Gear.

In the cut mission 51 it shows all of mother base trying to finally take Sahelanthropus down.
 
Nope, BB is the one that becomes the player. He takes his name AND Ocelot even tells him to change his face to it.

For all we know, BB left forever, freeeeeeeeeeeeeeeeee.

No, the game specifies that Big Boss's "phantom" was defeated at the end of Metal Gear 1, and Big Boss's specific genetic code is a necessary piece of the puzzle in MGS4 (and can be mimicked by Solidus), which means that the body they recovered in MG2 must have been him.

Big Boss takes your name for a little while, doesn't take your face (see: MG2, MGS4), and goes and makes his nations of mercenaries.
 
Well there's that and the mirror reveal. Those are the only differences that I can remember. Which sucks, because I sat through all the cutscenes again trying to see if there would be more differences.

They should have just cut from looking at the mirror in the hospital bed to BB getting out of the overturned ambulance. Having to replay the whole intro was so unnecessary.
 
Were there any other missions like 28 where actions you took in the first half could dictate what happened in the second half?

I hadn't come across any as 'drastic' as the difference in 28 so I was curious.
 
until we know he left to command FOXHOUND and they somehow let him in even though Big Boss was already publicly the leader of Diamond Dogs among black ops.

BB will do something heroic, he saved the world, helped Cipher indirectly in this game really (well, V did).

I am pretty sure BB will become a hero in some way to justify him leading Foxhound. The fact he hasn't gone outright evil (especially not publicly) but instead FEELS like he has a demon inside himself, is not without its reason. Kojima is drawing this out, but I am pretty damn sure there's another big moment for BB before MG1, something to turn him into a public hero.

Plus, Cipher might want BB on their side for propaganda purposes.
 
MGS2: Legends are just legends. Live your own life; you aren't an action game hero just because you play one in a video game. You're not Solid Snake.

MGSV: You contributed to Big Boss's legend by playing as him in a video game. So you're Big Boss.

Makes sense in that much of what makes a legend requires 2 people to bring to life with an army for support plus propaganda from Zero.
 
Nope, BB is the one that becomes the player. He takes his name AND Ocelot even tells him to change his face to it.

For all we know, BB left forever, freeeeeeeeeeeeeeeeee.

Yeah, Big Boss never actually appears in the series after mission 46. Its just proxies.

He takes on the face of your avatar and goes on to live in some shed in Vietnam. When he dies his genetic data is used for SOP access.
 
The thing that makes past bosses great is their character a lot of the time. These bosses had ZERO characterization. Quiet gets some, I guess, but I didnt even like that fight all that much since I tried to do the whole thing with a nonlethal SMG since I thought killing her would keep me from getting her as a buddy.

I did the entire Quiet fight with the starting tranq gun. I wandered into the area without knowing, started the fight, no tranq sniper yet, didn't know I could use leathal. I snuck around each time and shot her when I got close enough. That plus I really liked Quiet as a character and found her super useful make her a good boss to me.

Sahelanthropus was just this big, cool looking robot so that was enough for me. Metal Gear fights are always some of the cooler fights (unless it's vehicles in PW then they are long and boring) and fighting one so advanced was really cool, plus using vehicles and your helicopter showing up with covering fire made it super fun.

The rest though were bad. No characterisation, annoying mechanics for the armour ones. Just random tough guys that show up and then leave.
 
Ocelot is Solidus tier.

He tries to destroy the Patriots with no regard whatsoever for anyone caught in the crossfire.
 
Zero still aint a good guy just cause he has a soft spot for Big Boss, he was about to nuke the US just to get BB on his side, the man is a psycho ex.
 
But more to the point, Big Boss descending into a villain remains undercooked. I don't even care if it's Big Boss or Phantom Boss. I'm fine with the stupid SECOND BIG BOSS twist. But neither is given plausibility for creating Outer Heaven as it is and becoming villainous. Phantom Boss is, in reality, a pretty fucking good guy (unless you play a psychopath. The timeline and motives are still muddy and unconvincing.

Sorry for the late reply. Did you think Kojima was experimenting with doing a good/evil system there? Like in the Infamous series? Just because the appearance change due to alignment seems undercooked.
 
Ocelot is Solidus tier.

He tries to destroy the Patriots with no regard whatsoever for anyone caught in the crossfire.

Ocelot is the guy who would burn the whole world down, and kill whoever crosses his way just to get Big Boss back to life. I don't understand why people see him as any sort of hero. The guy was pure evil.

... create a world of unending violent conflict so soldiers will always have someone to kill.

Exactly.
 
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