Is the cutscene with the raven and snake in africa in the game? must have missed it if so
anyone? I think it was the beginning of the Nuclear trailer
Is the cutscene with the raven and snake in africa in the game? must have missed it if so
The Venom Snake thingo would be more interest if it wasn't telegraphed blatantly to the audience going all the way back to the original reveal, culminating with the goddamn opening, which consists of facemaker.exe, mysterious Keifer bandage man, and a song about a doppleganger playing in the background. There was no subtltity. It was so obvious you're not actually Big Boss that a part of me was hoping you were and it was a deliberate double ruse.
And I think this is a theme the game really faltered with. You have this fairly surreal opening sequence with fire whales and flaming Volgan and Psycho Mantis and a delirious maybe-it-is-maybe-it-isn't Snake, mysterious bandage man, etc. And then stuff in the trailers like that shot where Venom is talking to Skull Face and also has an apparition of him on Mother Base that got everyone talking.
I don't know about you guys, but the impression I got from early media was that the line between fact/fiction was going to be blurrier and the game would play heavily on themes of surreal and hallucinations. Like an odd, unsettling vibe to the whole thing.
What we got was something oddly straight down the road. Everything was explained outright and kinda boring and dull. And Venom isn't actually Big Boss like you expected, so clap clap. The end.
anyone? I think it was the beginning of the Nuclear trailer
anyone? I think it was the beginning of the Nuclear trailer
I will tell you how it worked for me. There were many theories and I knew about the second big Boss theory, but i didn't look deeply into it. When I started the game and played the game for over 100 hours I was 100% (forgot about all theories) sure that I'm or the character I'm controlling is Big Boss for these reasons:
1. building motherbase.
2. From gameplay stand point you really feel like you are controlling the legendary soldier Big Boss.
3. You really feel like you are in control of the motherbase and your men and NPCs are calling you Boss.
4. There is sub plots (Eli, Code Talker, Quiet ), which made me not focused on the main narrative.
When I started the final mission and the saw the cut scene at the beginning, I knew Ishmael is the real Big Boss. But what made me appreciate it is Venom is you and you is Venom and the legend of Big Boss is bigger than the man himself. Venom believed that he is Big Boss because the people around him made him believe. This is a powerful message imo.
The Venom Snake thingo would be more interest if it wasn't telegraphed blatantly to the audience going all the way back to the original reveal, culminating with the goddamn opening, which consists of facemaker.exe, mysterious Keifer bandage man, and a song about a doppleganger playing in the background. There was no subtltity. It was so obvious you're not actually Big Boss that a part of me was hoping you were and it was a deliberate double ruse.
Unless The End and The Pain were burnt to a crisp then I could see that. However, thinking about it more The Fury probably should have been naked lmao.
God do I ever miss Metal Gear bosses.
Why did they leave them out?
Thanks for the replies guys! I think we'll need a couple of weeks to fully sort out exactly what happened, similar to Bioshock Infinite, there is a lot to analyze here. Christ, we should put together a MGS-GAF Unit to work out a comprehensible theory and explanations. Written with critical standards of an academic research paper from Oxford, becasue thats the minial requirements needed to sort this out.
And if this 9/11 extra game/content rumor is true? May god have mercy upon our shattered minds...
Wasn't the Fury in the space suit? Maybe he was nekkid inside that thing?
Nope wasn't in the game at all.
Coming 9/11
As in the vulture in the burnt down village? I'm pretty sure that was omitted.
anyone? I think it was the beginning of the Nuclear trailer
The first line Big Boss says to Venom isThe Venom Snake thingo would be more interest if it wasn't telegraphed blatantly to the audience going all the way back to the original reveal, culminating with the goddamn opening, which consists of facemaker.exe, mysterious Keifer bandage man, and a song about a doppleganger playing in the background. There was no subtltity. It was so obvious you're not actually Big Boss that a part of me was hoping you were and it was a deliberate double ruse.
And I think this is a theme the game really faltered with. You have this fairly surreal opening sequence with fire whales and flaming Volgan and Psycho Mantis and a delirious maybe-it-is-maybe-it-isn't Snake, mysterious bandage man, etc. And then stuff in the trailers like that shot where Venom is talking to Skull Face and also has an apparition of him on Mother Base that got everyone talking.
I don't know about you guys, but the impression I got from early media was that the line between fact/fiction was going to be blurrier and the game would play heavily on themes of surreal and hallucinations. Like an odd, unsettling vibe to the whole thing.
What we got was something oddly straight down the road. Everything was explained outright and kinda boring and dull. And Venom isn't actually Big Boss like you expected, so clap clap. The end.
Mission 43 is worth continuing the game for.I haven't completed the game. Im just coming in here blind to kind of...I don't know express some frustrations and disappointment with this game. I just completed Chapter 1 and I got the credits and everything....I just have to ask is that the end of the main story? I can appreciate the open world but one thing I loved the most about MGS games were their zaney and batshit insane story.
This game while containing the best movement and gunplay controls of an MGS, is such a poor reflection to what the series had always been about to me narratively. I feel MGS' prior to peace walker, benefited from a more linear approach because the story was able to have more focus.
I guess right now this game has me feeling burnt out and disinterested. I just want to know if the story makes this monotony, feel justified or rather if the story will pick up speed.
the hospital scene made it pretty clear to me who really is the boss. Ishmael does all sort of crazy things, does take bullets and knifes like it's nothing while you are struggling to stand up.
that 9/11 thing is a hoax, right? sounds too crazy.
I want to believe. You're probably right, but I so want to believe.99% likely, yes. Try not to fixate on it. Odds are it's fake as heck.
But the virus was already programmed to kill both Snakes, that was the mission plan all along. So why did she alter it to affect them randomly?
99% likely, yes. Try not to fixate on it. Odds are it's fake as heck.
Alright, cool. I feel really guilty for reading this but ehhhhh, I really don't want to continue playing the game. I figured that you were not really playing as Snake, and I also assumed Eli was Liquid since they first revealed him years back.
Thanks for laying it all out though!
The fact that it's a random dude is also REALLY stupid. I'm actually more partial to the Grey Fox theory that was going around but whatever.
But the real Ocelot is D-Dog right?
So I feel like in the end there are only a very small handful of missions that are "canon" - meaning that they A) convey the plot, B) take place in interesting settings, and C) generally adhere to the design that the creators had in mind.
Examples include the Honey Bee mission, rescuing Huey, meeting Quiet, and the "Skull Face" epic Soviet base infiltration. These moments feel like they were actually designed by real people to convey some kind of vision, and take place in contextual, interesting settings that make sense. MOST of the other missions, however, just feel as though they took a random objective and put it in a random part of the map and you just happen to be there for some reason.
Which is a shame because when things are good they are SO good... seeing Walker Gears for the first time when you are approaching Huey's lab was just so fucking cool. But there is just so much that feels unpolished and underdone. It's really too bad because with a tighter structure, this could have been the MGOAT (Metal Gear of All Time)
such a lust for unfinished content
Whenever you visit Paz at the hospital area of Mother Base when you come back outside there is a disappearing sound and visual similar to Quiet's appearing/reappearing look.
Gray Fox? I don't want to harp on a dead fiddle but today is 9/11...
is this the first time a spoiler thread will need a second topic?
is this the first time a spoiler thread will need a second topic?
is this the first time a spoiler thread will need a second topic?
Mass effect 3 had a second one. People, myself included, were incredibly upset by that game. Bioshock Infinite might have, but I can't recall.is this the first time a spoiler thread will need a second topic?
Mass effect 3 had a second one. People, myself included, were incredibly upset by that game. Bioshock Infinite might have, but I can't recall.
Hmm... That's not a bad idea..that makes total sense. Somehow I doubt MGS fans will raise 100K for charity to get the ending changed.
crazySo was Paz real, or just Snake going crazy?
@Popcicle said:Can you imagine!?
that 9/11 thing is a hoax, right? sounds too crazy.
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And for those who don't know, this is Robert A. Peeler, MGS community manager's twitter account.
Weird he would post V's arm grabbing a plane.... on today of all days.
To go along with that he posted this 3 days ago...
https://twitter.com/popcicle/status/641425728186118144
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And for those who don't know, this is Robert A. Peeler, MGS community manager's twitter account.
Weird he would post V's arm grabbing a plane.... on today of all days.