Raise the flame shield: Your "controversial" gaming opinion.

My most controversial gaming opinions seem to be far more common on neogaf...

I think Resident Evil 5 and Metal Gear Solid 4 are worse than overrated, I think they are legitimately bad games.

Oh, I know one that may not go over as well.

Suikoden was great for its time, but has not aged gracefully. Suikoden is an amazing game that I still cherish, and has aged the best of all the games, but I still think Suikoden 3 is the best of the series.

Oh, and Dragon Quarter is the best Breath of Fire game.
 
The non-monotony. New characters introduced often who have dialogue worth listening to. Exciting battles that aren't OHKO or just taking advantage of type differences.

i was think more along the line of which arc (Kanto, Johto and the other regions) was the best but that's a fine answer
 
i was think more along the line of which arc (Kanto, Johto and the other regions) was the best but that's a fine answer

Oh, I like all of it. I've watched every region. The only thing I didn't really like in the anime was the Pokemon Hunter arc in Diamond and Pearl. Overstayed its welcome.
 
I like David Cage games.

The Nomad Soul alone should have prevented hypocritical people loving the walking dead and co from shitting on him, but I guess not.
 
Inventory sytems in all RPGs suck - Devs are going fore more realistic and authentic gaming-worlds and yet still I can carry truck-loads of stuff.
 
I find the Super Smash Bros. series ridiculously dull and boring without items or random stuff from the stages (though there are limits to the latter...yeesh, go away Ridley). With those on, it's ridiculously fun and a great game, without them...meh I just can't feel it. It bores me.
 
Hmm. I suppose my most controversial opinion is that I think the Soulsborne games are actively bad. It's not just that I don't like them, I actually have a long list of reasons that I think they're poorly designed. [Obviously this is subjective though, not something I'd try to pass off as fact.]

Other contenders: I think The Last of Us is just terrible.

I think Dragon Age II was the best Dragon Age game.

I think Bioware's games have generally gotten better, not worse, and that Mass Effect 3 and such are better than KOTOR and their other older stuff.

I think DOA4 was the best fighting game ever.

Just a few of the opinions my other gaming buddies hate me for.
 
I like David Cage games.

The Nomad Soul alone should have prevented hypocritical people loving the walking dead and co from shitting on him, but I guess not.

I remember a lot of people being really critical of Heavy Rain for being an interactive movie and not a game (which is fair enough) but then turning around and praising The Walking Dead as a game despite it having less gameplay and just generally not being as engaging, it was OK but like all of Telltale's choose your own story games a bit meh.
 
I remember a lot of people being really critical of Heavy Rain for being an interactive movie and not a game (which is fair enough) but then turning around and praising The Walking Dead as a game despite it having less gameplay and just generally not being as engaging, it was OK but like all of Telltale's choose your own story games a bit meh.


Heavy Rain at launch: $60

Walking Dead Season 1 at launch: $25


I think that might be part of why.
 
The only thing controversial you guys are saying about liking David Cage stuff are the straw men you are using to show how fickle gamers on.

People shit on Cage games because the writing often sucks, not because they lack gameplay. And while there are certainly people that do shit on it for that reason, they are likely not the same audience that likes Telltale games, which also have a lot of whiny detractors complaining about lack of gameplay.
 
The next Uncharted game(or Naughty Dog game) should be open world. Would buy a PS4 in an instant if such thing were announced.
 
With few exceptions, I think that the FPS genre died many years ago. And that all the first person "let's go to war" games are nothing like the sci-fi/fantasy masterpieces of the 90s.

Are there even enough FPSs so there is even a trend? What FPSs are you talking about? All three of them?
 
This isn't controversial to me. It would be cool.

I am all for the games being opened up, but I would hate to see them going open world. On that note I'll add another opinion to this thread which may not be considered that controversial, but Arkham Asylum is the best in the series.
 
FPS were more unenjoyable before ranks, levels, unlocks and the like. Too often developers use them as a crutch to artificially extend people playing since the game wouldn't be fun or balanced if everything were available from the start.
 
FPS were more unenjoyable before ranks, levels, unlocks and the like. Too often developers use them as a crutch to artificially extend people playing since the game wouldn't be fun or balanced if everything were available from the start.

That's why Quake, Unreal, & CS are still the all time greats of multiplayer FPS. No gear difference, no rank unlock bollocks, just 100% pure skill.
 
Nowadays there are very few games out there which give true freedom to the player.

Human revolution has been praised for this but I actually disagree: games like this and dishonored offer options, not total freedom, which can be achieved only with emerging gameplay. Think looking glass games or trespasser (!).

Games shouldn't really strive to tell cinematic stories. They can be emotional without having to rely on dialogues and cutscenes, see ICO for istance. But diversity is good, obviously. I'd just like developers to try different approaches.

Ah yes, lastly I believe that MGS3 is the worst (by far) in the Solid series, but I haven't played V.
 
I find the Super Smash Bros. series ridiculously dull and boring without items or random stuff from the stages (though there are limits to the latter...yeesh, go away Ridley). With those on, it's ridiculously fun and a great game, without them...meh I just can't feel it. It bores me.

While I do find enjoyment in the competitive setup, I do find Smash way more fun the "casual" way. My favorite stages are usually those with hazards like Spear Pillar from Brawl and Gamer from Wii U
 
Nowadays there are very few games out there which give true freedom to the player.

Human revolution has been praised for this but I actually disagree: games like this and dishonored offer options, not total freedom, which can be achieved only with emerging gameplay. Think looking glass games or trespasser (!).

Games shouldn't really strive to tell cinematic stories. They can be emotional without having to rely on dialogues and cutscenes, see ICO for istance. But diversity is good, obviously. I'd just like developers to try different approaches.
Well... ICO is not emotional at all imo. I prefer cinematics to whatever ICO does.
 
While I do find enjoyment in the competitive setup, I do find Smash way more fun the "casual" way. My favorite stages are usually those with hazards like Spear Pillar from Brawl and Gamer from Wii U

I'd say the true showing of a skilled player is to navigate around random events, not to just deactivate them.

It's not like it's random explosions and death, you can easily see and learn the patterns to how everything works to know how to avoid/utilise it. I still win the vast majority of races on Mario Kart and most of my Smash games despite items etc.. Sure, there's sometimes an accidental explosion of something that costs me a match, but that's part of it. It helps make it fun.

But meh, that's just me. I still have a load of respect for the competitive Smash community, it's just not for me. "Casual" Smash all the way.
 
I think all the inFAMOUS games are terrible, and that includes Second Son. I have no problem with the genre, just that series specifically. I just don't like any of the abilities they give you or the way they handle combat in general. And the structure of those games are weird to me. I don't think this would have been too crazy controversial of an opinion before Second Son came out, but a lot of people seem to love that game.

If that's too tame, here are two more quick honest opinions of mine: I love the Legend of Zelda franchise, but Ocarina of Time is among my least favourite in the series. And I think FFXIII is pretty good.
 
Minecraft is boring, mediocre and Notch is a sellout.

For as much shit as Early Access games get, Minecraft was an experimental toy built on a *terrible* framework (Java) that somehow got popular. Notch dripped features into it slowly to make it seem like it was going somewhere, and then he took his millions and bailed. It's very much in the same spirit as all those donate-and-dash Early Access games that people rip apart, but it's not on Steam and he was one of the first, so he gets some kind of pass, I guess?

I feel like Notch made a toy that people saw potential in, sold out, and now everybody's left with this product that wasn't that great in the first place and is difficult to actually "grow" in its current form. Notch isn't really a game designer. I mean, his projects after Minecraft he either abandons or, like "Scrolls" we just get uninspired tripe that reminds me of shareware games from the 90s.

Someday Microsoft will make a Minecraft 2, with an actual, competent engine and content and updates handled by an actual team with a cohesive vision for the game's future. Vanilla Minecraft is a boring Frankenstein patchwork of stuff that just gets added to the game as it seems like fun.

All the real fun is with mods and FeedTheBeast and some of the really crazy, interesting, creative stuff that's been put into the game by the community - but because of the shitty, shitty framework the game is based on (again, Java) good luck running any of the fun mod packs without a beefy, recent computer.

It's hard to even get friends interested in the multiplayer aspect of Minecraft, because everybody played it a couple of times "back in the day" and we're tired of every other update making a world completely obsolete.

Minecraft's just always going to be in a perpetual beta state while more and more fluffy garbage gets squeezed out of it. (Minecraft: Story Mode? Who asked for this?)

Hopefully MS decides to start from scratch on a Minecraft successor sooner rather than later.
 
The Witcher 3 has a terrible story that's basically just an act one "Where in the World is Carmen Sandiego?" plotline. Its combat also feels like it's 8~ years old. There is also a huge pile of technical issues that disqualify it from many of the launch hype scores people gave it. I liked it, but come on. Be reasonable!
 
Inventory sytems in all RPGs suck - Devs are going fore more realistic and authentic gaming-worlds and yet still I can carry truck-loads of stuff.

Having played inventory restricted games I respectfully disagree. It does nothing more than add a layer of tedious micromanagement that is simply not fun and is merely for the sake of realism and roleplay. Many thanks are in order to the devs who don't try to bring this amount of realism to a game.
 
I'm glad mobile gaming is eating traditional handheld's lunch. It deserves the win.

Mobile is more accessible, flexible and innovative than the handheld market has been in years, providing an embarrassment of riches on instant access at affordable prices for everyone.

I was playing both Shooty Skies and Galactic Keep this afternoon and chuckled when I considered the lunacy of some purists who think mobile games aren't "real". Then I thought about all those $40 modern handheld games and had another good laugh.

Handhelds were great for their time, but they are simply walking dinosaurs in this day and age.
 
I like David Cage games.

The Nomad Soul alone should have prevented hypocritical people loving the walking dead and co from shitting on him, but I guess not.
People who like TWD (Season 1) and dislike David Cage games are not hypocritical. TWD happens to have good writing and characters while David Cage games don't.
 
I love turret sections too. I can't agree with bullet sponges unless we're talking Star Wars: Republic Commando.

It's been a very long time since I've played RC, but I remember hating the Magnaguards. I could not defeat them and eventually I gave up and turned on some invincibility hack. Maybe there was some clever way of killing them but whatever it was, I certainly didn't figure it out.
 
Mr. Driller is the greatest puzzle franchise of all-time. Some would argue it's too mindless to claim such a title, but you really have to think on your feet to keep those air capsule flowing sometimes w/o getting crushed.
 
Even if Konami's fuckery was taken out of the equation, and Kojima was given free reign over the project to complete the game however he wanted to, I still don't think MGSV would have had a good story.

I still think it would have been a complete mess.
 
Shenmue is the worst. Boring story and progression happens at a snail's pace. I think the KS backers who have never played the original are going to be feeling a ton of buyers remorse once it comes out.
 
Grand Theft Auto III and IV are remarkable achievements from technical standpoints, but pretty dull and boring in most other aspects.
 
I'm glad mobile gaming is eating traditional handheld's lunch. It deserves the win.

Mobile is more accessible, flexible and innovative than the handheld market has been in years, providing an embarrassment of riches on instant access at affordable prices for everyone.

I was playing both Shooty Skies and Galactic Keep this afternoon and chuckled when I considered the lunacy of some purists who think mobile games aren't "real". Then I thought about all those $40 modern handheld games and had another good laugh.

Handhelds were great for their time, but they are simply walking dinosaurs in this day and age.

I've only played Plants vs. Zombies 1+2 on mobile, and they didn't really give me a good impression of mobile gaming. I bought the 1st, yet they forced pop-up ads on me, if I launched the game online. The 2nd was free, and riddled with microtransactions. I deleted it, but later on wanted to try it again for some reason. Lo and behold, my progress wasn't saved on the device, like it's on consoles eventhough I've deleted the games. Not my cup of tea.
 
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