Yeah, I went straight to home. Damn it.
Just got back home, started up my game on Xbox one, hit any button to bring up the menu, and it's just hanging with the loading in the bottom right hand corner.
Too far away?
This game is ridiculously hard even on the lower levels. I'm getting destroyed
I encountered a Deathclaw at level 3 by the Museum of Freedom. I killed it and jumped 2 levels.This game is ridiculously hard even on the lower levels. I'm getting destroyed
Anyone know how to take off mods a gun
Anyone know how to take mods off a gun?
I'm doing the first combat mission after arriving at Diamond City and I'm being cut to pieces. Is there a way to heal without going into the pip boy each time? Should I have armour and better guns by now? I'm thinking I might leave this til later.
Might seem like a dumb question...but if I craft, say a lockbox in sanctuary, I'm free to store stuff there and it won't disappear?
I'm doing the first combat mission after arriving at Diamond City and I'm being cut to pieces. Is there a way to heal without going into the pip boy each time? Should I have armour and better guns by now? I'm thinking I might leave this til later.
When you mod a gun, you're effectively creating the mod and putting it in place of the default setting. That default setting, or any other previous mods, appear in your Inventory as items, and can be swapped in and out.Anyone know how to take mods off a gun?
It was explained a few pages back.
>Go to the crafting weapons table
>Select the lowest for of the mod (which should be the vanilla setup, top option)
>That will free up the mod you had equipped.
>Equip it on to another weapon.
Pretty sure you just mod it again but pick the "default" option for the part you want to remove. I.e revert to the first gun stock to remove the stock you modded in.
Is Codsworth a good companion? I love him - love Dogmeat too though. Hate that they fixed it so you can't have Dogmeat and another companion like in Fallout 3.
I have found V.A.T.S. to not be that great, the enemies are more mobile and less "frozen" while in V.A.T.S. Spray and pray is the way.
So, how exactly do you dismiss or just leave Dogmeat in Sanctuary so you can use the Lone Wanderer perk? I'm really not sure I like having companions at all.
I'm coming to the same conclusion when it's a close combat situation. I still think V.A.T.S. is great from a distance.I have found V.A.T.S. to not be that great, the enemies are more mobile and less "frozen" while in V.A.T.S. Spray and pray is the way.
"Outstanding"
"Outstanding"
"Outstanding"
"Outstanding"
Beginning to regret one of my choices...
Anyone playing with custom rules atm? I'm currently self-imposing a no-SPECIAL improvements via level ups.
Also, anyone have anything to explain how power lines work in this game for your towns? Can't seem to get my stuff powered right now, even after creating power stations (won't let me drag lines to stuff I want to power).
They make a big difference.
So I'm assuming the person you set to do the supply line between settlements can die and thus stop your supply line? After I told one to start a supply line between two settlements I followed him and they seem to travel between them to keep it alive, if he gets attacked and killed, I'm assuming it'll end and I need a replacement? Anyone know?
I didn't actually realize they physically moved between them. I assume they can get killed then. You can check your trade routes on the pup boy. Is the trade route still there?
Also, does it matter how you connect your settlements? Can I have all of them connected directly to a single base, or do I want more of a continuous line?
are you saying... when you craft it doesn't look at what you have in storage?
Yeah, in a Fallout game no fast-travel is just a bad time. Even in the pen and paper fast travel basically happens by just telling the DM you want to go somewhere. I've never quite understood that imposition.I was doing 'no fast travel', but goddamn if I don't sometimes need it to offload some gear. The loot overload in this game is ridiculous.
I tend not to follow my compass while going for objectives, instead sticking to roads and seeing how it goes from there. Only when I'm in a suit of Power Armor and it makes sense to take the most energy efficient route will I actually follow my quest markers. :lol
So, how exactly do you dismiss or just leave Dogmeat in Sanctuary so you can use the Lone Wanderer perk? I'm really not sure I like having companions at all.
He's one of my favorite characters so far. I love how receptive he is to you poking fun at him with sarcastic responses.
So is there a solid idea of what drains the fusion cores while in a suit of power armour? Does it only drain if you move normally? Will actions like jumping from ledges or doing melee attacks drain it even faster than normal? If I stand still will it still drain?
Really curious because Fusion Cores aren't growing on trees.
Mini nukes lobbed at me from a block away is frickin BS.
Also Codsworth is a murder machine. He keeps the enemies off me and cuts them to pieces.
Btw I am playing on Hard and not seen any legendary stuff, what gives?
Yes.Anyone playing with custom rules atm? I'm currently self-imposing a no-SPECIAL improvements via level ups.