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Sony confirms PS2 emulation coming to PS4

Honestly, I like that they're doing it, but since I've decided to build a dedicated HTPC for PC TV gaming, the likes of PCSX2 and PS1 emulators sort of take the luster off of the fact that they're FINALLY doing it. The only thing it would really be good for is buying games on PSN that may be difficult or horrendously expensive to find physical copies for on the market nowadays.
 
And you know what? That's complete bullshit on their part if that's the case.

And so if that is your viewpoint on the subject, that is totally valid. My only argument is that people expecting disk based BC are gonna be disappointed.

I am more than happy for digital software emulation as long as my PS1 and PS2 classics i bought on PSN from PS3 are supported. Heck, they should try for a PSP digital emulator at some point, Vita already plays a ton of those games easy
 
...then why are the first PS2 games on PS4 being played at better frame rates and resolution?

Probably because Sony has the source code for the PS2. They can basically have the emulator at a far lower level access to the PS4 hardware to exploit performance than something like a PC emulator which is much higher level, and so needs much more brute force.
 
And so if that is your viewpoint on the subject, that is totally valid. My only argument is that people expecting disk based BC are gonna be disappointed.

I am more than happy for digital software emulation as long as my PS1 and PS2 classics i bought on PSN from PS3 are supported. Heck, they should try for a PSP digital emulator at some point, Vita already plays a ton of those games easy

I guess my main argument here is that more should be expected of them, especially since they've improved greatly over the years.
 
The only ps2 games title I would personally be up for playing again are the Victorious Boxers series.

Also, does it mean that the resolution will be better since it's on a emulation? The only emulation I ever tried was the snes one back in the day on my terrible PC and the games looked much better.
 
Because the emulation is pretty patchy on the PS3.

Well, we know that they took out the emotion engine early in the gen due to the high cost of keeping those components in the console, and had to replace it much later with software BC..i don't think that emulation being patchy is necessarily the whole story.

I guess my main argument here is that more should be expected of them, especially since they've improved greatly over the years.

-shrug- Sony are still behind in a number of ways, even though they are 'good enough' for me at the moment to earn my support

The only ps2 games title I would personally be up for playing again are the Victorious Boxers series.

Also, does it mean that the resolution will be better since it's on a emulation? The only emulation I ever tried was the snes one back in the day on my terrible PC and the games looked much better.

Based on what we know, yes. Internal res is boosted about 4 times the original PS2's resolution, making the games look much better by default
 
Media ages. How many more years do ps2 discs have...

Provided they were manufactured to quality standards, far longer than your lifetime.

-edit-
I think the market for disc based is so low (and unprofitable) for Sony that if they found it a technical issue or even the slightest challenge we won't see it. Personally I just hope we see cross buy with all our existing psn classic libraries.
 
The difference between XO's BC allowing discs and PS4's BC most-likely not supporting discs certainly come down to how those discs were formatted. On 360 as well as PS3, the console would recognise what 360 or PS3 game was placed into it before it was launched. On PS3, placing a PS1 or PS2 disc in there would only come up as "PlayStation 1/2 Format Disc", which indicates there's nothing on the disc that the OS recognises as an identifying characteristic. So while the XO can use 360 discs as copy protection for a download version, there's no indication that PS4 would be able to do the same for PS2 discs.

I know lots of people don't care about trophies, but incorporating them into PS2 Classics would still be an endeavour, so regardless, it still makes sense to charge for the digital downloads of them, especially since the evidence points out that there is no general-use emulator, but a system where different versions are used to play to each game's specific case. All of this requires a lot of testing and QA, but judging by the Digital Foundry article, it seems to produce excellent results.
 
Disc based emulation won't happen, how are Sony going to make money from that?

The same question could be asked for XB1, couldn't it? Personally, I wouldn't mind paying a reasonable amount for disc-based emulation with the entire ps2 library, especially if it comes with trophy support.
 
Good for Sony. They are going to run into the same issue (if they are going to try to get as many PS2 games as possible) that MS has...getting publishers to sign up for it. It's going to be work.

EDIT: Those asking for Trophy support...good luck. I'm sure some games will have it, but the overwhelming majority of games won't have it. (Same with if MS did OG Xbox emulation). That's just too much work without enough benefit to publishers.
 
Honestly, I like that they're doing it, but since I've decided to build a dedicated HTPC for PC TV gaming, the likes of PCSX2 and PS1 emulators sort of take the luster off of the fact that they're FINALLY doing it. The only thing it would really be good for is buying games on PSN that may be difficult or horrendously expensive to find physical copies for on the market nowadays.

I like that you can use your physical discs with PCSX2. I bought a ton of them when Gamestop was doing clearance earlier this year.
 
Yeah, I'd definitely pay for an app that reads PS2 discs. I'm also about to sell my PS4 and that would definitely make me rebuy one sooner rather than later. I'm not buying any of the ,,not possible" excuses and spinning, but it's probably not gonna happen because Sony simply doesn't want to bother.
 
If Sony coded a Ps3 virtual machine on Ps4 and tried to run Ps3 games on it, what would happen? What it be single digit frame rates? Or would it work out like it did for Microsoft?
 
I guess my main argument here is that more should be expected of them, especially since they've improved greatly over the years.

Expect more from them than their competitors though? Because Nintendo only goes one gen back with their BC (Wii U only supports Wii BC, 3DS only supports DS BC) and while I guess Microsoft could emulate the 360's oXbox emulator for a few games, I doubt we'll see many of them.
 
What if they hooked in the Share Play technology to bring online multiplayer to PS1/PS2 games?

kXaKnVZ.gif

This won't happen but if it does resident evil outbreak lives again!
 
If they get this going I'm in for a War of the Monsters download.

I would happily repurchase the Onimusha series, as well as DQ8.
 
Good for Sony. They are going to run into the same issue (if they are going to try to get as many PS2 games as possible) that MS has...getting publishers to sign up for it. It's going to be work.

EDIT: Those asking for Trophy support...good luck. I'm sure some games will have it, but the overwhelming majority of games won't have it. (Same with if MS did OG Xbox emulation). That's just too much work without enough benefit to publishers.
Sony patented something for the trophy issue 2 years ago.
 
In a way I'd rather not have trophy support. While I do have a fair share of platinums, sometimes they can be a hassle. I can ignore them safely in those conditions, but if it's a game I really like, I have to have that 100% if that makes sense. Say FFX I got platinum, but didn't really give a damn about FFX-2

Say Chrono Cross, Xenogears, FFVII-IX, Grandia and a bunch of other's were playable and had trophy support. If I ever played them again I might see a random number like 63%. But for games that I absolutely love and consider amongst the best I've ever played, I'd need that 100%. Lesser but still enjoyable games I wouldn't really care, but certain ones I'd have to have it and it might bee time consuming or too much effort.
 
Sony patented something for the trophy issue 2 years ago.

Doesn't mean every game is going to use it. Publishers have to devise trophies, and Sony has to put them into the game, test them, and so on. There will be costs involved.

For a lot of publishers their classics library is literally them dumping their ISOs onto PSN in an emulation wrapper made by Sony. If Sony requires them to do any work to get them on PS4 then that may not be worth their while.

I'd be surprised if any emulation-related enhancements (trophies, increased resolution, 16:9 or whatever) are mandatory.

If trophies are mandatory then expect half-assed trophies for most games that are few in number and are completely unlocked when the credits roll.
 
Ugh. Removes a lot of impact without disc based bc.

Doesn't rule it out however, especially since Sony perhaps would have liked to announce PS2 emulation completely at PlayStation Experience, and Digital Foundry's analysis pushed some comment forward. IF they have local emulation, that announcement would be at PlayStation Experience and not from some PR/representative.
 
Ok, so if I bought PS2 classics for the PS3 and want those same ones for the PS4 would I have to rebuy it or pay some upgrade fee?

Nobody knows. Sony hasn't said squat yet.

It really can go in any direction from here. I wouldn't be shocked if every PS2 classic on PS4 was a straight-up rebuy for everyone because of the trophy work and emulator improvements ($8-10 per game), but there's a chance they'll do the best thing by us and Cross-Buy those games again. They've been really good about that kind of thing, arguably the best in the business.

They could also just charge $1-$2 for the grandfather opportunity, a la Nintendo.
 
Without disc support there's no chance The Getaway will be made compatible with all its licensing? What about F1 and WRC?

Fucking Sony can't do anything right :(
 
Probably because Sony has the source code for the PS2. They can basically have the emulator at a far lower level access to the PS4 hardware to exploit performance than something like a PC emulator which is much higher level, and so needs much more brute force.

Are you talking about a low level emulator or a low level graphics api here?
 
Fucking Sony can't do anything right :(

In terms of BC, retro game catalog support, grandfathering purchases, cross-buy, cross-save, upscaling, and the like, they're probably the leader in this arena.

If they actually announce disc based BC for PS2 on PS4, they'd be the irrefutable king of it, but I sincerely doubt they will do this because of publisher relationships and licensing.
 
Do we know if this will include online support ? The hype for playing socom 2 again through this is through the roof for me and others.
 
I'd love disc based emulation to happen. For it to though, emulation would need to have an extremely high level of accuracy with zero tweaking of individual titles required.

This is unlikely to happen.

It could though. My launch PAL PS3 was pretty accurate even without the Emotion Engine in place.Sony should be able to make it happen given their intimate knowledge of the silicon and operating system.
 
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