Raise the flame shield: Your "controversial" gaming opinion.

First person melee combat hasn't goddamn changed in 20 goddamn years.

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Somebody please fix this.
 
I started not to Long ago Chrono Trigger.

What a drag this game is imo.

Please don't ban me :-)

My controversial gaming opinion: GTA is overrated...GTA II was awesome and all, and it was something kinda new back then when I was young...but every outing since, didnt catch me as much as GTA II, I could play GTA II for hours doing missions, or just going batshit insane and all...San Andreas for example was fun to play, but sometimes it felt like "this mission is so pointless and boring...go there...do that...shot...repeat..." GTA IV was even worse somehow...

So yeah I think GTA II is the best game of the franchise and I would hope that Rockstar made a topdown GTA just for fun....

I hate the 3D-Gta's.
Only good one was vice city, because of the style.
 
Demon's Souls is by far the worst game in the Souls series, for me.
The Dreamcast wasn't a great console.
Metroid on NES has aged terribly.
 
PS3 is the worst system put out by Sony and they should never attempt such a thing again.

Edit: I'm more happy PS4 launched at a lower price so I can buy more games, as opposed to being stuck with a $600-$700 box that was a pariah for the first 3 years of its life.
 
PS3 is the worst system put out by Sony and they should never attempt such a thing again.

I finally bought a PS4 and the system already feels superior to the first 3 years of that thing. The hardware doesn't feel weak at all and I'm ready to get 6-7 years out of it before upgrading to a new console.

Is that controversial? PS1, PS2, and so far, PS4, have been unquestionable successes for Sony. I'd say the controversial opinion would be liking the PS3, or thinking it was a good showing for Sony.

I mean, I owned and used a PS3 longer than 360, but that was 100% about the games.
 
Yoshi Wooly World is better than Yoshi Island, and yes, I am talking about the original SNES release.

The bosses are awful compared to the original but the levels are pretty good so it's pretty close

We were on the moon fighting a big penguin and spinning



Metroid nes is pretty bad in 2015 , I struggled when I unlocked it after connecting my metroid fusion to prime back in the day and struggled really hard playing it , no map is awful
 
Ok, now that's controversial :p

To explain why I feel this way:

Metroid on NES tried to do a lot of things, and some of them it nailed - the soundtrack, for instance, is awesome. But some of the gameplay elements and design choices make the game a chore to play through. For example, if you pick up another gun upgrade after getting ice beam, you can't switch between them: that means you have to either skip the other gun upgrade/s or go all the way back to get ice beam again to kill the metroids in the final part of the game.

Secondly, when you die, you restart with just 30 health every time. Die to Mother Brain? have fun grinding enemies for literally 40 minutes to have full health so you can stand a chance against her. The slowdown when there are more than 3 enemies on screen is also awful - I'm aware this is more an NES limitation that anything else, but if SMB3 doesn't have slowdown, Metroid shouldn't get a totally free pass for it.

Also, THERE'S NO MAP. AT ALL. IN A METROID GAME.

So, yeah. It was a 6/10 game that tried something new while Super Metroid was a 9.5/10 nailed everything the original wanted to be and made Metroid a rock solid IP.
 
Is that controversial? PS1, PS2, and so far, PS4, have been unquestionable successes for Sony. I'd say the controversial opinion would be liking the PS3, or thinking it was a good showing for Sony.

I mean, I owned and used a PS3 longer than 360, but that was 100% about the games.

Yeah, I've seen plenty of posts already calling for this gen to end because they don't like PS4's hardware for not being the highest end. Though hopefully (and most likely), it's just an internet thing.
 
Pretty sure there are more first person melee focused games that aren't as dry as Skyrim. They might be more populated on PC though.

^^^Chivalry, that's the recent-ish one I was thinking of.
 
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better first-person combat than Chivalry, Mount and Blade, Dishonored, etc.

Probably the current high bar, about a decade old.
 
First person melee combat hasn't goddamn changed in 20 goddamn years.

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Somebody please fix this.

If you can track down Breakdown on the original Xbox, then I really think you'd be impressed. It was unparalleled at the time for first person combat and it is still a blast today

Edit: poster above beat me and has good taste
 
Achievement/Trophies are not a bad feature.
Not sure if it's really controversial but I've seen a lot of people shitting on this feature. And I still don't understand why... It's totally optional and quite fun to collect (well for most of the game, there are some bad achievement/trophies list out there).
If only if could be use somehow, like how MS use gamerscore to offer reduction on a Xbox One. I think steam also find a good way to use to achievement (not really a PC player so I don't know exactly).
 
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better first-person combat than Chivalry, Mount and Blade, Dishonored, etc.

Probably the current high bar, about a decade old.

What makes it good? Rented it ages ago, but I don't recall much outside of not being as thrilled with it as I'd hoped.

Personally I think Dishonored is fun, but it's very shallow, while Chivalry is more complex, but not as fun.

Haven't tried Mount and Blade.
 
Here goes:

Minecraft bores me senseless. My kids have spent untold hours on it and despite being a gamer all my life I just don't get it. Nor do I want to get it.

I am struggling to finish The Last of Us not because I am not enjoying the story, but because the controls are so fucking terrible.

Infamous series, especially Second Son, are overrated and consist of mediocre game play in a pretty but completely soulless environment.

Games with guns and explosives are better than games with swords and shooting lightning bolts out of your fingertips into guys' asses.

Destiny is boring, and Titanfall is a brilliant MP game with perfectly balanced and stable matches.

Older games are shit in comparison to today. I fucking hate all the rose-tinted revisionism that gets spouted about them here and elsewhere. Evolution of gaming happens to help make games more fun while cutting out the shitty un-fun stuff. Exceptions may apply, but the general rule stands.

JRPGs are snoozefests and I hate their art style.

I hate Sony's encouragement of fanboy behaviour this gen, and also find the PS4 to be highly overrated. Ok it's slightly more powerful than the competition, but in comparison to contemporary technology both machines are one-legged men in an ass kicking contest. Instead of glorifying one over the other for being able to maintain 30fps at 1080p with slightly more consistency, we should be scoffing at how shit they are and buying gaming PCs instead. (Ironic plot twist: I own all the consoles.)

The Souls games are overrated.

Nobody on any side in Gamergate is fully in the right, they're all attention-seeking fuckwits.

New Vegas is not better than 3. One was revolutionary, the other merely iterative.

That's probably enough for now.

tl;dr I hate when stuff is overrated.
 
With the exception of long-range sniping, I don't think there is a single combat style in games that wouldn't be more fun in third person than first person.
 
A huge amount of NES games are still great today. I have to assume someone who would say otherwise just lacks taste.
I disagree. Outside of the Mega Man and Mario games (Bros. 2/3), I think NES games aren't that good. Maybe you just need to refine your tastes?
DLC and microtransactions aren't bad. Economics is the big counterbalance.
Paid DLC for a $60 game is definitely bad... in most cases. Paid DLC for a $15 or $20 game is totally fine by me.
 
There's logic and internal consistency evident in the examples you cite.

What would you want it to be, instead?

I definitely don't have the answer. It sounds like archer/mage combat is way better, but for melee combat maybe something even more timing oriented might be a nice change. I know the core loop of games like Skyrim is the slow crawl over areas and the loot collection, something that might suffer from brutally difficult combat, but (to completely fail avoiding cliches) I would love to see something more engaging in the melee.
 
I know the core loop of games like Skyrim is the slow crawl over areas and the loot collection, something that might suffer from brutally difficult combat, but (to completely fail avoiding cliches) I would love to see something more engaging in the melee.

So, maybe something along the lines of Souls/Bloodborne-style combat married to a deeper RPG system a la Skyrim? I'd be into that.
 
The campaign in Halo 5 would have been better if they'd have focused much more on Fireteam Osiris, not less. Blue Team was incredibly boring compared to how the members of Osiris interacted, and Chief's storyline was the same drudge through "oh Cortana cares so much about chief and he's concerned about saving her" that we saw in 4 and 3, while Locke and Cortana was fresh in that it showed what it was like to be against her, and more accurately depicted how strong she had become through the domain.

Everything that happened to the Master Chief in 5 would have been better communicated through flashback cutscenes (from chip records, like the one Chief found in 343 Guilty Spark in Halo CE) and through the hidden audio recordings they already had in place, which would have fit the "hunt the Chief" motif that the game was going for more than what they actually did. It would have even saved the confusion as to who the hell Blue Team was that must had puzzled everybody who hasn't kept up with the extended universe.
 
The choices you make in telltale games like the walking dead are far more impactful than any AAA games dialogue choices going all the way back to the start of last gen.
 
I am trying to replay Dark Souls, but man... This game is such a chore. This is the only Souls game I find dreadful to play because of how bad the areas area. How can a game have such a wonderful soundtrack, so many great boss fights and at the same time, so many terrible and unfun areas? What is even more bizarre is how people consider this to be the best Souls game. I am adamant the reason for that is that most Souls fans played Dark Souls 1 before the other two games.

Now I kinda want to buy a PS3 again to replay Demon's Souls.

Well, at least I still have the Scholar of the First Sin version of Dark Souls II, which I am downloading as I type this, to play.
 
Here goes:

Minecraft bores me senseless. My kids have spent untold hours on it and despite being a gamer all my life I just don't get it. Nor do I want to get it.

I am struggling to finish The Last of Us not because I am not enjoying the story, but because the controls are so fucking terrible.

Infamous series, especially Second Son, are overrated and consist of mediocre game play in a pretty but completely soulless environment.

Games with guns and explosives are better than games with swords and shooting lightning bolts out of your fingertips into guys' asses.

Destiny is boring, and Titanfall is a brilliant MP game with perfectly balanced and stable matches.

Older games are shit in comparison to today. I fucking hate all the rose-tinted revisionism that gets spouted about them here and elsewhere. Evolution of gaming happens to help make games more fun while cutting out the shitty un-fun stuff. Exceptions may apply, but the general rule stands.

JRPGs are snoozefests and I hate their art style.

I hate Sony's encouragement of fanboy behaviour this gen, and also find the PS4 to be highly overrated. Ok it's slightly more powerful than the competition, but in comparison to contemporary technology both machines are one-legged men in an ass kicking contest. Instead of glorifying one over the other for being able to maintain 30fps at 1080p with slightly more consistency, we should be scoffing at how shit they are and buying gaming PCs instead. (Ironic plot twist: I own all the consoles.)

The Souls games are overrated.

Nobody on any side in Gamergate is fully in the right, they're all attention-seeking fuckwits.

New Vegas is not better than 3. One was revolutionary, the other merely iterative.

That's probably enough for now.

tl;dr I hate when stuff is overrated.

reasonable opinions
reasonable opinions
reasonable opinions
#GamerGate is defensible
reasonable opinions
reasonable opinions
 
I'm starting to think the reason i mostly like games is when they offer me unfair resistance and/or force me to think, experiment or explore. Almost think of me as a lab rat.

It's why i find recent game worse than some "old classics" of mine even though they are technically more fun and less frustrating.
Dungeon crawler are my favorite rpg because exploration + puzzle non stop on top of building a team, i spend alot of time building a group, evaluating what i need or leveling other characters in EO or DT2 for example. Regular jrpg kinda bore me because i go through empty lands or lazy dungeons for hours.
I enjoy some old MMO like RO more because i can spend alot of time just thinking about what stats to get, what gears i need to make the grind more efficient, etc...
I love good stats and skill trees that can potentially screw you up if you do some mistakes, i can spend hours with those, more than the actual game.
I actually liked when games like dungeon crawlers or metroidvania had no or annoying to access maps (DS/3DS screen vs going into one or several menu) because i had to remember everything (and i was extremely good at that but it got worse because i don't feel i need it anymore).
I had more fun with games with unfair difficulty to increase length because i had to learn them perfectly.

Basically if they are just made to have some brainless fun, while it doesn't prevent me to like them they simply won't provide me as much entertainement as an unfair game, some menu heavy customisation or with as little user friendly tools as possible.
 
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