Raise the flame shield: Your "controversial" gaming opinion.

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Personally I hate games that lock me in animations like this. I want my abilities to be consistent and under my control. Dishonored isn't that bad with it, but many games that are lauded for their combat over Skyrim are too much like QTEs for me.

Games where I don't enjoy the combat includes the Arkham games, Assassin's Creed, God of War, DmC, Shadow of Mordor, Kingdoms of Amalur etc.

If Skyrim had snappier movement and perhaps a sidestep, like Bloodborne, I'd love it. More effective directional attacks, like Chivalry, wouldn't hurt either.

Edit: Actually, Dishonored's combat is pretty damn refreshing. I stand by my critique of the other games though.
 
When Microsoft made a popular x86 console with the original Xbox, everybody (Microsoft included) was dumb as shit not to keep that going in generation 7. I feel like we missed out on a lot of PC ports because of the architectural differences being an extra step in the way.

Hopefully the fact that both consoles this gen are x86 is a sign that it's here to stay.
 
When Microsoft made a popular x86 console with the original Xbox, everybody (Microsoft included) was dumb as shit not to keep that going in generation 7. I feel like we missed out on a lot of PC ports because of the architectural differences being an extra step in the way.

Hopefully the fact that both consoles this gen are x86 is a sign that it's here to stay.

x86 is a very minor factor in ease of portability. If they had a x86 CPU in the 360 with similar performance to the PowerPC one that they had, it really wouldn't have helped much, if at all.
 
After finishing Rise of the Tomb Raider, it is better than any Uncharted game and by some margin. Uncharted 4 would have to do something pretty darn spectacular to even come close to how great RotTR is, and I'm not talking about visuals.
 
Life Is Strange's dialogue is shockingly bad, and for such a dialogue-heavy game that leans on that factor so much, cripples its quality. It's like a driving game with shit tracks or a fighting game with sludgy controls.

Deep Roads and The Fade are good dungeons that are as long as they need to be to sell their concepts fully.

I'm starting to think the reason i mostly like games is when they offer me unfair resistance and/or force me to think, experiment or explore. Almost think of me as a lab rat.

It's why i find recent game worse than some "old classics" of mine even though they are technically more fun and less frustrating.
Dungeon crawler are my favorite rpg because exploration + puzzle non stop on top of building a team, i spend alot of time building a group, evaluating what i need or leveling other characters in EO or DT2 for example. Regular jrpg kinda bore me because i go through empty lands or lazy dungeons for hours.
I enjoy some old MMO like RO more because i can spend alot of time just thinking about what stats to get, what gears i need to make the grind more efficient, etc...
I love good stats and skill trees that can potentially screw you up if you do some mistakes, i can spend hours with those, more than the actual game.
I actually liked when games like dungeon crawlers or metroidvania had no or annoying to access maps (DS/3DS screen vs going into one or several menu) because i had to remember everything (and i was extremely good at that but it got worse because i don't feel i need it anymore).
I had more fun with games with unfair difficulty to increase length because i had to learn them perfectly.

Basically if they are just made to have some brainless fun, while it doesn't prevent me to like them they simply won't provide me as much entertainement as an unfair game, some menu heavy customisation or with as little user friendly tools as possible.

Being able to enjoy these (or the well-made ones really), is freeing. One ain't gotta curl up in a ball of tears and cuss words when a game goes "git gud n00b".
 
Dark Souls 2: Scholar of the First Sin is better than Bloodborne.

Like them both, but one fails more than the other in my eyes. I know this one will make people squirm.
 
I feel like I said this before but I can't remember since I tried to stay away from this thread after a while >.>

Dark Souls combat is not good, at all. It's serviceable at best and crap at worst. Seeing people use it as the standard to be compared just shows that they wouldn't know good combat if it bit them on the ass.
 
Life Is Strange's dialogue is shockingly bad, and for such a dialogue-heavy game that leans on that factor so much, cripples its quality. It's like a driving game with shit tracks or a fighting game with sludgy controls.

It's not shockingly bad across the board but the game definitely stumbled a lot.

I feel like I said this before but I can't remember since I tried to stay away from this thread after a while >.>

Dark Souls combat is not good, at all. It's serviceable at best and crap at worst. Seeing people use it as the standard to be compared just shows that they wouldn't know good combat if it bit them on the ass.

It's never managed to grab me. What action games would you say are good, though? I can sink hundreds of hours into Monster Hunter but most other action games don't grab me. I don't like DMC/Bayonetta either.
 
Dungeon crawler are my favorite rpg because exploration + puzzle non stop on top of building a team, i spend alot of time building a group, evaluating what i need or leveling other characters in EO or DT2 for example. Regular jrpg kinda bore me because i go through empty lands or lazy dungeons for hours.

One of the reasons I really like them is because they (usually?) just get straight to the gameplay.
I don't have to wait 30+ minutes (or 3-4 hours in the recent Persona games) for the game to open up to me. I know it's done to help immerse you in the game's world but it can easily be cut down if devs remove the pointless chatter, in dungeon crawlers it's usually make a party, 3 minutes of dialogue and you're already in your first dungeon.
 
I feel like I said this before but I can't remember since I tried to stay away from this thread after a while >.>

Dark Souls combat is not good, at all. It's serviceable at best and crap at worst. Seeing people use it as the standard to be compared just shows that they wouldn't know good combat if it bit them on the ass.

You know, you could post why you think that. If you post this without any reason behind it, it sounds like shitposting like some of posts in this thread.
 
I feel like I said this before but I can't remember since I tried to stay away from this thread after a while >.>

Dark Souls combat is not good, at all. It's serviceable at best and crap at worst. Seeing people use it as the standard to be compared just shows that they wouldn't know good combat if it bit them on the ass.

I like Dark Souls mostly for its jankiness ;)
 
It's never managed to grab me. What action games would you say are good, though? I can sink hundreds of hours into Monster Hunter but most other action games don't grab me. I don't like DMC/Bayonetta either.

Well... DMC >.>

Bayonetta isn't bad but something about the games just put me off, big time. Beyond those, Metal Gear Rising was pretty good from what I played. DMC3 and 4 are pretty much the standard for me though. Curious though, why action games? Dark Souls is supposed to be a RPG (at least I think it is). As far as action RPGs go Dragon's Dogma pretty much has the absolute best combat I've ever seen/played but if you don't like DMC then you may not like DD either since DD's combat is basically just DMC combat.

You know, you could post why you think that. If you post this without any reason behind it, it sounds like shitposting like some of posts in this thread.

It was just something I wanted to get off my chest real quick since I saw it in the Dragon's Dogma pc port thread recently >.>

But anywho, it's just slow, bland, janky and overall really unsatisfying. I had played Dragon's Dogma first before ever trying out Dark Souls and every time I gave DS a chance I just couldn't enjoy it. The combat was just slow and dull compared to DD's fast and aggressive battles which got better and better as bosses and climbing just raised the intensity.
 
Well... DMC >.>

Bayonetta isn't bad but something about the games just put me off, big time. Beyond those, Metal Gear Rising was pretty good from what I played. DMC3 and 4 are pretty much the standard for me though. Curious though, why action games? Dark Souls is supposed to be a RPG (at least I think it is). As far as action RPGs go Dragon's Dogma pretty much has the absolute best combat I've ever seen/played but if you don't like DMC then you may not like DD either since DD's combat is basically just DMC combat.



It was just something I wanted to get off my chest real quick since I saw it in the Dragon's Dogma pc port thread recently >.>

But anywho, it's just slow, bland, janky and overall really unsatisfying. I had played Dragon's Dogma first before ever trying out Dark Souls and every time I gave DS a chance I just couldn't enjoy it. The combat was just slow and dull compared to DD's fast and aggressive battles which got better and better as bosses and climbing just raised the intensity.

The Souls games are action RPGs, but the RPG elements are beside the point really. The RPG elements depend on the action combat to work because there's not really much story. Also everything these days has RPG elements, so I think it's more useful to compare the action component. I mean, people praise the Souls games for the combat, not the role playing.

I own both DDs but I've played very little of them because I just don't care to play an action game at that FPS on old consoles. I'll sink my teeth into the PC port when it comes out.
 
Dragon's Dogma has great controls but I wouldn't say it has great combat (although maybe Bitterblack Isle is better, people speak pretty highly of that). "Combat" requires two parties and none of the enemies in Dragon's Dogma are up to par. What keeps Dragon's Dogma going is how fun it is to fuck around with your character's big moveset, not the "combat" (which is pretty shallow).
 
Never thought about this but you're right.

Reading all the cheering and arguing in NPD and digital foundry threads is sickening.

Fully agreed. The amount of pro-bono shilling people do for their pet corporations in those threads--and in general, really--is pathetic. Thinly veiled fanboyism drives far too much of the conversation around here.

- The controversy surrounding "censorship" when it comes to digital tits and asses lately is a total embarrassment. The lack of self-awareness surrounding the uproar just depresses me--all the causes to get the pitchforks and torches out over, and you pick R.Mika's ass? DOAX3? Seriously?

- Having tried and failed to beat FFVII multiple times out of boredom, I have zero problem with Nomura and Co. making sweeping changes in the remake. But between the mixed reception to the Compilation stuff, the way people point and laugh at the story in Kingdom Hearts after the first game, and Square's piss poor stewardship of the franchise last gen...I'm not getting my hopes up.

- Tekken used to be second only to Street Fighter as my favorite franchise. But since Tekken 5, the series has become increasingly stagnant and unambitious from a design standpoint. Tekken 4 wasn't perfect, but was far more daring than anything they've done with the franchise since--and the backlash to it has led to a conservatism that slowly killed my interest in the franchise. I have almost no hype for Tekken 7, and I'll likely get it on sale--something that would've been unthinkable for me back in the 90's/early 00's.
 
Gears of War's multiplayer is shit.

It boils down to diving around each other, in a stupid dance of which bullet sponge meathead gets their shotgun kill first.

How does anyone stomach this crap? It's 60fps? I can't even tell with these fucking hippos flopping around in their oversized armor.
 
343 saved the halo series when the original developer left to make a boring simplistic game that appeals to a casual audience. The people who say they ruined halo are being overly dramatic. they are a developer that get way too much hate for little reason other than old fans nostalgia getting the best of them. Also on the subject, reach was the worst halo by far in story and in multiplayer. If that was a showing of things to come it bungie continued to make halo I would of probably abandoned that series.
 
343 saved the halo series when the original developer left to make a boring simplistic game that appeals to a casual audience. The people who say they ruined halo are being overly dramatic. they are a developer that get way too much hate for little reason other than old fans nostalgia getting the best of them. Also on the subject, reach was the worst halo by far in story and in multiplayer. If that was a showing of things to come it bungie continued to make halo I would of probably abandoned that series.
Isnt 343 made up of mostly ex-bungie devs anyways?
 
I think Bioshock: Infinite is the overall best game in the series. Sure, Rapture was a more interesting and atmospheric setting, but the combat in the first two game was such a slodge that it really brought down the overall experience for me.
 
Ori and the Blind Forest is much better than anything else released in 2015, and should be considered one of the greatest games of all time (especially in art & music direction).
 
I think Bioshock: Infinite is the overall best game in the series. Sure, Rapture was a more interesting and atmospheric setting, but the combat in the first two game was such a slodge that it really brought down the overall experience for me.

I'm interested what you thought Infinite did better than 2, combat-wise?
 
Ori and the Blind Forest is much better than anything else released in 2015, and should be considered one of the greatest games of all time (especially in art & music direction).

Better gameplay than MGS V ? Better than MP Halo 5 ? Yeah, I think that's kind of a controversial opinion.
 
In its own genre, Ori is no worse than MGSV, and pisses all over Halo 5.

Don't care about Halo 5 campaign, not even a fan of halo to begin with but Halo MP put all other MP shooters to shame if you ask me, and this is coming from a CSGO player. I don't think Ori put other plateformer to shame, it must be the 20th best plateformer ever created, maybe even 30th. So yeah, I maintain the statement I quoted has its place in this thread.
 
For me, Final Fantasy died after VI. I played the series pretty much in order and VII left me really dissatisfied. It sacrificed so much of what V and VI really brought to the table. Probably one of my biggest gaming disappointments.
 
I really like Animal Crossing Amiibo Festival. We've been having a ton of fun with it in our house, and I would totally buy it again. It's just a chill board game, which I don't think is a genre very many people wanted. It's great when you just want to keep things mellow, and not get into some intense or competitive game. I think it's great, just not what most people look for in a video game.
 
I liked Ken from Persona 3 Portable and don't think Aigis is the god-send of video-gaming.
That could also be because I played as the female protagonist (since she's a million times better than the male one, ie: not an emotionless asshole), talked to Ken all the time to see his true feelings on
Everything with Shinji
, and treated him as a friend. And no, I didn't pursue him romantically.

But his character is not this evil psychopath I always saw people paint him as. I like both him and
Shinji
.
 
I liked Ken from Persona 3 Portable and don't think Aigis is the god-send of video-gaming.
That could also be because I played as the female protagonist (since she's a million times better than the male one, ie: not an emotionless asshole), talked to Ken all the time to see his true feelings on
Everything with Shinji
, and treated him as a friend. And no, I didn't pursue him romantically.

But his character is not this evil psychopath I always saw people paint him as. I like both him and
Shinji
.

It occurs to me that I don't really know the popularity of P3 characters. Is Aigis well-liked? Because she always seemed like a middle-of-the-road character to me. People like Yukari and Shinji are far more interesting.

I also liked Ken a lot more as the female protag. Do people really see him that negatively? I admit he wasn't one of my favorites in my manPC playthrough but...
 
During E3, I was way more hyped about the idea of FFVIIR, TLG, and Shenmue 3 being announced than for the games themselves.

And yes, I loved FFVII, SotC, and Shenmue 1 & 2, but it's been YEARS, man!
 
Here's another one

Obsidian gets all the credit because they basically just added shit to Bethesda's game. They deserve none of the love they get.

Most of the praise I see for New Vegas is based on the writing, quest design, and reputation system, though. Bethesda did none of that.
 
It occurs to me that I don't really know the popularity of P3 characters. Is Aigis well-liked? Because she always seemed like a middle-of-the-road character to me. People like Yukari and Shinji are far more interesting.

I also liked Ken a lot more as the female protag. Do people really see him that negatively? I admit he wasn't one of my favorites in my manPC playthrough but...

Aigis is basically waifu-tier for a lot of Persona fans and a lot of people HATE Yukari with a passion in Persona circles. This is large part due to the events of the Aigis focused version of Persona 3 called The Answer. Ken is hated precisely because of
his 'hand' in Shinji's death
. Ken and Yukari are actually the most passionately hated characters by the Persona fanbase from the cast of 3.
 
I liked Ken from Persona 3 Portable and don't think Aigis is the god-send of video-gaming.
That could also be because I played as the female protagonist (since she's a million times better than the male one, ie: not an emotionless asshole), talked to Ken all the time to see his true feelings on
Everything with Shinji
, and treated him as a friend. And no, I didn't pursue him romantically.

But his character is not this evil psychopath I always saw people paint him as. I like both him and
Shinji
.

Aigis sucks. She's a generic robo-waifu. I think Ken is poorly written, but he's not bad. Reminds me of Hope from FFXIII.
 
For me, Final Fantasy died after VI. I played the series pretty much in order and VII left me really dissatisfied. It sacrificed so much of what V and VI really brought to the table. Probably one of my biggest gaming disappointments.

I'm the exact opposite - I just can't get into pre-PS1 Final Fantasies. Dunno what it is, I just find them all super boring.
 
Don't care about Halo 5 campaign, not even a fan of halo to begin with but Halo MP put all other MP shooters to shame if you ask me, and this is coming from a CSGO player. I don't think Ori put other plateformer to shame, it must be the 20th best plateformer ever created, maybe even 30th. So yeah, I maintain the statement I quoted has its place in this thread.

Take away things like influence & legacy, and I'd be hard pressed to put Ori behind any influential NES/SNES Metroid/Castlevania game. Same reason I couldn't put ANY Mega Man game on Shovel Knights level, never mind ahead of it.

Halo is still a poor mans Quake/Unreal.
 
I miss the middle market.
Now it seems I must wait until the BIG GAME to scratch an itch as opposed picking up something like it in the meantime.
Less chance of finding a new treasure, holding tight to enjoy "the following year" because I better.
 
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