VERSUS XIII LIVES ;-;-;-;
save us nomura
『Inaba Resident』;188028326 said:Not at all.
Its way closer to KH/FF13 Versus
PS4 Console debut could mean first day on PC.
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But is it actually action based or just really flashy ATB system (like FFXIII)?
What is that gauge?
And why would there be a DEFEND command instead of a button, if it was completely action?
![]()
But is it actually action based or just really flashy ATB system (like FFXIII)?
What is that gauge?
And why would there be a DEFEND command instead of a button, if it was completely action?
![]()
Not to mention an Attack button. If it's just action based that wouldn't be a menu option.
HMMMMMM
Do we know which engine this is using by now?
Interesting wording regarding the "console debut".
That defend command makes it seem like it might not go full Kingdom Hearts? Maybe just a super-flashy & really fast-paced ATB of sorts with possible AI controlled companions when you aren't in control yourself? So a kind of mix of FFXII & FFXIII?
But is it actually action based or just really flashy ATB system (like FFXIII)?
What is that gauge?
And why would there be a DEFEND command instead of a button, if it was completely action?
![]()
Aa soon as the gameplay started I assume it was command based, not action. The menu seems to imply it.But is it actually action based or just really flashy ATB system (like FFXIII)?
What is that gauge?
And why would there be a DEFEND command instead of a button, if it was completely action?
![]()
Do we know which engine this is using by now?
Interesting wording regarding the "console debut".
But is it actually action based or just really flashy ATB system (like FFXIII)?
What is that gauge?
And why would there be a DEFEND command instead of a button, if it was completely action?
![]()
Not sure we watched the same stream hahaLooks kind of bad, the level design looks linear and the combat scenes looked like they ran at 10fps. Not looking good at all.
Aa soon as the gameplay started I assume it was command based, not action. The menu seems to imply it.
Not to mention an Attack command. If it's just action based that wouldn't be a menu option.
HMMMMMM
That's just his HP. Look at the ones right next to it.
I can't imagine this not ending up on PC with the trajectory SE has been on lately.
Not to mention an Attack command. If it's just action based that wouldn't be a menu option.
HMMMMMM
Looks kind of bad, the level design looks linear and the combat scenes looked like they ran at 10fps. Not looking good at all.
+1I'm betting UE4.
But is it actually action based or just really flashy ATB system (like FFXIII)?
What is that gauge?
And why would there be a DEFEND command instead of a button, if it was completely action?
![]()
But is it actually action based or just really flashy ATB system (like FFXIII)?
What is that gauge?
And why would there be a DEFEND command instead of a button, if it was completely action?
![]()
Guys they were never going to do turn-based especially with Nomura directing.
But is it actually action based or just really flashy ATB system (like FFXIII)?
What is that gauge?
And why would there be a DEFEND command instead of a button, if it was completely action?
![]()
That's just his HP. Look at the ones right next to it.
Looks kind of bad, the level design looks linear and the combat scenes looked like they ran at 10fps. Not looking good at all.
Fuck yessssss, Final Fantasy Versus XIII
That makes no sense, why would you remake a game if you don't even want to target people who liked the original?