Raise the flame shield: Your "controversial" gaming opinion.

Theres a lot of rose-tinted specs for Final Fantasy 6. Like 4 is far superior in terms of gameplay, characters and story. Kefka's memorable for what he does but his actual character is very shallow.

Its still good but it dosent deserve to be remembered as one of the greatest rpgs of all time.
 
Theres a lot of rose-tinted specs for Final Fantasy 6. Like 4 is far superior in terms of gameplay, characters and story. Kefka's memorable for what he does but his actual character is very shallow.

Its still good but it dosent deserve to be remembered as one of the greatest rpgs of all time.

I can agree with this apart from the story from 4. I find 4's story to be very weak and shallow in comparison to 6. Kinda feels like not a lot happens.
 
Theres a lot of rose-tinted specs for Final Fantasy 6. Like 4 is far superior in terms of gameplay, characters and story. Kefka's memorable for what he does but his actual character is very shallow.

Its still good but it dosent deserve to be remembered as one of the greatest rpgs of all time.

FFIV lost me with its many character death fakeouts.

First half of the game I was "WHY DOES EVERYONE IN THIS GAME DIE?". Second half was "WHY DOESN'T ANYONE IN THIS GAME STAY DEAD?".

Don't get me wrong, I love IV, but it got silly after a while.
 
I've played and beaten the Souls games and Bloodbourn and just don't get why people put them up on a pedestal. I mean, they're ok. Just way overrated by some that I feel want to feel like bad asses because they beat them. I beat the games and don't feel like a bad ass. Just someone with patience that's waits for enemies to do their poor AI routine and leave an opening for me to exploit.
 
Halo is possibly the most generic goddamned shooter ever made.

Bethesda has yet to make an actually entertaining game.

Dark Souls isn't actually good, people just like to prove how hardcore they are via masochism.

.
 
I still can't find a decent "indie game". I played almost every "major" indie release and I still think that they need a lot of work in every aspect in order to be a valid option against AAA games.
Maybe the music is the best work of every indie game I've played, also, Shovel Knight is great, the best indie game imho.
 
I still can't find a decent "indie game". I played almost every "major" indie release and I still think that they need a lot of work in every aspect in order to be a valid option against AAA games.
Maybe the music is the best work of every indie game I've played, also, Shovel Knight is great, the best indie game imho.

I'm in a shitty spot as a life-long gamer. Many AAA games I've tried during this and the last generation are absolutely not my cup of tea coming off as overblown marketing devices and when I've turned to indies, I was turned off by the often half-baked style-over-substance pretentiousness of it.

The only indie titles that have really proven themselves as mainstays for me are the Hotline Miamis and Shovel Knight so far.
 
Speaking of buggy games, I think people are hyperbolic when they say a buggy game is "unplayable". Most of the time a buggy game is an unconvinience at most and a lot of time can be quite funny.

Definitely. Add to that (especially on PC) if it doesn't maintain 60FPS (or can't run at 60FPS sometimes) it's classed as unoptimized almost automatically. People resort to those words too quickly without really considering what they mean. Unplayable for example, would be crashing to desktop every time you launch it.
 
I'm in a shitty spot as a life-long gamer. Many AAA games I've tried during this and the last generation are absolutely not my cup of tea coming off as overblown marketing devices and when I've turned to indies, I was turned off by the often half-baked style-over-substance pretentiousness of it.

The only indie titles that have really proven themselves as mainstays for me are the Hotline Miamis and Shovel Knight so far.

I'm not really happy with the AAA games too, but at least they fit better for my gaming times since I'm playing a new game every 1-2 months and I'm not an online gamer haha.
 
Witcher 3 and Fallout 4 feel impossible to get into after playing Bloodborne. After playing a game that is so mechanically driven and refined, playing games that feel loose and slippery just isn't satisfying. I'm going to give them both another shot this week since I know they deserve it and that a great game is in there somewhere... I just hope it's not buried too deep in something that's not fun to play.

I'm a narrative man, those are narrative games, I just want to have my attention held enough to find any.
 
Halo 5 is the best multiplayer shooter this year

Mario 3D World is better than the Galaxy games

Skyward Sword had the most fun combat in a Zelda game (but the rest of the game is meh)

Xenoblade X is my favourite RPG this year, but Witcher 3 is also good
 
Theres a lot of rose-tinted specs for Final Fantasy 6. Like 4 is far superior in terms of gameplay, characters and story. Kefka's memorable for what he does but his actual character is very shallow.

Its still good but it dosent deserve to be remembered as one of the greatest rpgs of all time.

4 is the most dated in terms of gameplay as far as post 8-bit mainline games in the series go. All character leveling progression and character party arrangements are predefined. And as mentioned earlier, the melodramatic death fakeouts, among other narm-y moments.
 
And here I'll definitely disagree. Though I have no idea what the hell a "bildungsroman type trope" is. But the western RPGs I've played have generally been pretty clunky as far as combat systems and user interface go. I'd wouldn't mind playing a western RPG with the puzzles of Lufia 2, the turn-based combat of an SMT, action RPG combat comparable to Ys...

There's also nothing wrong with "save the world" stories (and most of the non-open world western RPGs fall under this, too) if they are told well. In fact, it makes sense in the context of an RPG - as your character gets increasingly stronger, the stakes grow bigger and bigger.

"Coming of age" stories and the tropes that you see in them. Sorry for the lack of clarity.

ARPGs are probably the best RPGs in terms of combat, but an old school CRPG feels pretty natural to me. I do appreciate games that modify turn-based combat to try and make it feel more dynamic; I was a big fan of ATB in FFVII and Parasite Eve back in the days when I played a bigger variety of Japanese-designed games than at any other time in my life between owning a Saturn, PSOne, and N64,. I still think that FFVII has the best combat in a traditional JRPG that I've ever played. That's probably another controversial stance.
 
The Phantom Pain is the worst "Metal Gear" game.

http://neogaf.com/forum/showthread.php?t=1134992

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The Uncharted series is terrible. I played through all of them this last week and I had to keep myself from falling asleep. The entire series just felt like the developers were sitting in the room with me just saying "Press X to make the movie go on for another scene, ok now do some really loose sloppy covershooting, now do a scripted sequence that required minimal input, ok now climb up something that's falling apart by tapping X a bunch, ok that's pretty much the entire game, we'll be back in 8 hours when you've completed the game."

I don't really want to put this soley on PetulantChild but quotes like these juse make my eyesroll; why one earth does one continue to play a game they appearently don't like(and in this case play nearly the entire series) does on play a games or series of games just to critique them? I pray one doesn't have a gun to your head.

this just really grinds my gears like really? you had a hard time staying awake playing a game you didn't find interesting? I hope your name comes up when I look up the word exaggeration/hyperbole

just say you didn't enjoy the game as much as the general public deemed it to be...end of story
 
I don't really want to put this soley on PetulantChild but quotes like these juse make my eyesroll; why one earth does one continue to play a game they appearently don't like(and in this case play nearly the entire series) does on play a games or series of games just to critique them? I pray one doesn't have a gun to your head.
Because playing a full series from start to finish can make you appreciate a game much more than you normally would by seeing how the series expands and evolves over the course of their development, and many series get better over time. For example, I played through Killzone 1-Shadowfall, and while the vast majority of the time I spent with the games were kinda boring I enjoyed small things about each and every game as they approached things from a different angle and changed, something I also experienced with the Fable series, something I didn't experience with the Uncharted series however outside of the much better controls and characters post UC1. I don't really care if I am playing something that personally doesn't interest me, I'll play something just to see what design decisions I enjoy and don't and to see what exactly people like/dislike about a game/series, this is why I played through the entirety of Gears Of War: Judgment at launch despite hearing nothing but bad things about it.
 
"Coming of age" stories and the tropes that you see in them. Sorry for the lack of clarity.

ARPGs are probably the best RPGs in terms of combat, but an old school CRPG feels pretty natural to me. I do appreciate games that modify turn-based combat to try and make it feel more dynamic; I was a big fan of ATB in FFVII and Parasite Eve back in the days when I played a bigger variety of Japanese-designed games than at any other time in my life between owning a Saturn, PSOne, and N64,. I still think that FFVII has the best combat in a traditional JRPG that I've ever played. That's probably another controversial stance.

FFVII has some of the least consequential combat in any during the main game thanks in part to the materia system.
 
I still can't find a decent "indie game". I played almost every "major" indie release and I still think that they need a lot of work in every aspect in order to be a valid option against AAA games.
Maybe the music is the best work of every indie game I've played, also, Shovel Knight is great, the best indie game imho.

Speaking broadly, a lot of indie games end up lacking because they attempt to combine the strengths of classic games with modern gaming conventions in ways that only serve to dilute the former. There are some real gems (I recommend Gigantic Army, Volgarr the Viking, Bleed, and Mute Crimson on Steam), but I think playing actual old games is a better use of your time than picking random indie games out of a hat, for the most part.
 
Speaking broadly, a lot of indie games end up lacking because they attempt to combine the strengths of classic games with modern gaming conventions in ways that only serve to dilute the former. There are some real gems (I recommend Gigantic Army, Volgarr the Viking, Bleed, and Mute Crimson on Steam), but I think playing actual old games is a better use of your time than picking random indie games out of a hat, for the most part.

Based on my experience, I'll have to agree with that as well. Still have my Wii with tons of virtual console titles hooked up and turned on regularly.

I've been meaning to check out Volgarr though, looks cool.
 
Maybe it's cause as you get older all the new stuff is shit in your eyes,(nostalgia is a bitch) but I've been very disappointed with all the big game releases so far.

Fallout 4- boring as fuck story and just a visual upgrade from fallout 3, I was expecting something next gen.

Halo 5- argh, actually, as above.

Gears ultimate edition- 30fps campaign and looks like the original, get outta here.

Forza 6- same same....

Black ops 3- your dead before you know it (multiplayer) running around like headless chooks, gimme the older cods remastered please.

I dunno, maybe too much choice is the problem these days.
 
I still can't find a decent "indie game". I played almost every "major" indie release and I still think that they need a lot of work in every aspect in order to be a valid option against AAA games.
Maybe the music is the best work of every indie game I've played, also, Shovel Knight is great, the best indie game imho.

Have you tried SOMA or The Vanishing of Ethan Carter? The latter puts most of the AAA games to shame visually. Both of them are fantastic when it comes to the atmosphere.
 
Despite the awful dialog and sometimes really bad graphics, I really like FFXIII-Lightning Returns, even though not as good as FFXIII-2. XIII-2 is actually one of my favorite jRPGs.
 
Melee was my first Smash Bros. game and I had tons of fun with it when I was young, and ended up making me a fan of the series.

Then after playing it again recently, it's a pretty bad and dull game if play like a normal person, and that gravity... oh jesus, is this Final Destination or goddamn Jupiter?! I'm sorry but there's no enjoyment in the game unless you competitively break the game doing fancy shit.

Long story short, It's much more entertaining watching pro competitive players do the crazy shit they do than actually play it yourself.
 
Despite the awful dialog and sometimes really bad graphics, I really like FFXIII-Lightning Returns, even though not as good as FFXIII-2. XIII-2 is actually one of my favorite jRPGs.
this.

also gears of war is a total chore to play. I feel like you had to "be there" when it first came out to love the game.
 
Because playing a full series from start to finish can make you appreciate a game much more than you normally would by seeing how the series expands and evolves over the course of their development, and many series get better over time. For example, I played through Killzone 1-Shadowfall, and while the vast majority of the time I spent with the games were kinda boring I enjoyed small things about each and every game as they approached things from a different angle and changed, something I also experienced with the Fable series, something I didn't experience with the Uncharted series however outside of the much better controls and characters post UC1. I don't really care if I am playing something that personally doesn't interest me, I'll play something just to see what design decisions I enjoy and don't and to see what exactly people like/dislike about a game/series, this is why I played through the entirety of Gears Of War: Judgment at launch despite hearing nothing but bad things about it.

fair enough, I'd rather have an explanation like this rather than "I bearly kept myself awake while playing" "or the game was press X to win"
 
Yea but Eric draws tons of porn so it probably wouldn't have gone over well.

Man had to make a living somehow. Still, porn arrived later. At that time you could watch his animations on Amiga floppies, while on PCs you were stuck on monochrome and speaker sound and had to wait some years for Macromedia Flash to arrive.
 
I still can't find a decent "indie game". I played almost every "major" indie release and I still think that they need a lot of work in every aspect in order to be a valid option against AAA games.
Maybe the music is the best work of every indie game I've played, also, Shovel Knight is great, the best indie game imho.

Unprovoked game suggestion, but give FTL a chance on PC or iOS. It's a pseudo-strategy roguelite with RPG elements and very rewarding gameplay. I'm not too much of 'indie' guy, I usually stick to more middleware games (still independent, but bigger budgets) but FTL has me coming back every couple of weeks for years now. Fantastic music, great artstyle and full of moments where you feel like Capt Kirk.

Now for my unpopular opinion. I can't fucking stand the shift in focus for racing games over the past decade. It feels like every major racing series has turned into a 'driving experience' game instead of a 'racing experience.' Devs try so hard to turn your attention to superficial upgrades or bad story tie ins or showering you with an exorbant amount of cars; but they ignore actual race features. And it has nothing to do with sim vs arcade, my favorite racing games were the Project Gotham Series because it didn't sugar coat the game with bullshit.
 
Fallout 4, in 2015, is kinda boring.

Yes this ^. I just discovered this game called "The Long Dark" which is hitting up all my survival post-apocalyptic fantasies. It's also crazy challenging and does not handhold at all.

I can testify to how easy it is to f*ck up in The Long Dark with these two experiences learning to use the rifle, and attempting to take down a bear (for the leather, meat and intestines):

This only happens in the movies, right?

I'm going to shoot a bear!


I've been streaming this game for two weeks and many viewers have bought it and are loving "The Long Dark" as much as I am. Truly, check it out. The story part is coming early 2016. They have a teaser trailer out if you are interested. Oh yeah, the female playable char is voiced by Jennifer Hale.
 
I still can't find a decent "indie game". I played almost every "major" indie release and I still think that they need a lot of work in every aspect in order to be a valid option against AAA games.
Maybe the music is the best work of every indie game I've played, also, Shovel Knight is great, the best indie game imho.

I find indie games... Boring and totally uninspired. Gameplay is always lacking.
And I am starting to hate the 8bit graphical approach, it is just non sense.
 
Bloodbourne. Anyone who considers this to be anywhere near AAA needs to see a shrink
Oh you've done it now. There's been awakening (in the Souls fans). Have you felt it?


Anyway here go mine

TLOU us a mediocre game with above average voice acting and a great ending.

DriveClub is the best racing game since Burnout 3

Similarly, Burnout Paradise was one of the worst racing games I've played

Bloodborne is the best Souls game solely because Dark Souls 1's second half is pretty atrocious outside of a few bright spots. I also didn't get the love of the DLC outside of Manus and Artorias boss fights. It was incredibly short.

Battlefront 3 is the worst shooter I've played in mp since Modern Warfare 2

New Vegas> Skyrim> Fallout 3> Oblivion

Max Payne 3 is like Uncharted if Uncharted was better in gameplay, writing, music and almost everything

Kotor 1 is a better overall game than Kotor 2

Gears of War 3's mp is better than 1's

Borderlands 1 and 2 actually handles DLC and the level cap system really poorly and I'm not sure why they got praised for it

Witcher 1, 2 and 3's combat are all worse than any RPG I've ever played outside of Jade Empire and Oblivion

Dragon Age Origins eclipses KOTOR in pretty much every way mechanically and I'm convinced the reason some people prefer kotor is because they played it first or are desperately infatuated with Star Wars

Alpha Protocol kinda deserved to get slammed. Yeah the dialog system was neat but the actual characters sucked outside of Steven Heck. Gameplay and level design was also trash.

Bioshock 1 was the worst Bioshock game because of the gameplay and pacing.
 
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