OK... it's your choice.
I still don't get how story that is literally not a game but a story can make a game bad or horrible.
Oh well
What do you mean?
Sorry but I can't understand your statement. Story in an rpg is important just because it's part of the gameplay.
gameplay+story+visuals+soundtrack= Game
Expecially, as I wrote, in rpgs.
I can agree with you that the story can't be too important in some genres (in example, the plot for Metal Gear Rising is super-bad, but the game is awesome; the plot in Bayonetta is super-wonky, but the game is good; the plot in Vanquish is non-existent, but the game is good), but in genres strictly focused on plot saying the story is not important is a stupid thing. Why should I spent 100 hours in a Final Fantasy, Trails or a Witcher game if not to see how the plot develops? For the combat system? What's the purpose to fight for 100 hours if nothing drags you on?