Oculus Rift available for preorder for $599.99, shipping in March

Here's the thing though... VR isn't Oculus exclusive. The same game can be released for Playstation VR, HTC Vive, Oculus Rift, Starbreeze VR (and whatever else might be coming).

In that same notion- with the amount of competition there's bound to be an option that's going to be cheaper than Oculus.

It's a little premature to be putting the nails in the coffin of VR.

And it's a little crazy to refer to 90 fps as 'some OK standard'.
 
"All that stuff"?

Because the device pretty much needs a controller and a remote.

Pretty much anyone has a controller and I don't see the point of the remote. Especially for gaming. Plus the headphones.

Because people are buying it anyway, faster than they expected.

More like it. They don't even try to keep the costs down because they are happy with the iphone price point.
I wouldn't be surprised if they make a nice profit (without R&D) with each device.
 
I get people being disappointed if it's more expensive than they expect or can afford, but I'm a bit baffled by the weird sense of entitlement that people have. Oculus is a for profit company and they're going to set the price to what the market can bear. No one owes you a cheap VR headset.
 
I'm an idiot too!

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We're as much idiots as the people who bought the first mobile phones or portable computers.
 
I'm making a simple VR indie game on my own time and am far from a genius. I have a *very* good handle on how time consuming implementing VR is on suitable engine (not very) and how difficult it is to research and test to ensure that you're doing things right (not very).

I've seen basic hacked in support and personally I don't like it. I've seen basic patched in support (ala HL2 which still needs some interface changes before I'd call it consumer ready... but not many). I've seen engine ports some of which work really well. I've seen games that accidentally turned on the VR support in UE4 and am completely familiar with the sort of stuff that needs special attention. I've seen WIP VR support in numerous titles.

You're over stating how hard it is.

Plus developers have been working on the Rift for a couple of years now. Surprisingly, they had Development Kits.

I predict virtually all FPS' and sims will have Rift support in varying degrees of quality, with most being pretty damn good.

I don't think they need a killer app because any AAA game within a Rift is killer.

This isn't going to be a situation where six months after launch there are only going to be 30 games to play. There will be literally hundreds and hundreds.
 
This is laughable. Oculus went team Xbox and is making the same mistake. Sony just has to come out and say '$399' and drop the mic.

Palmer Luckey 'we wanted to make a much more consumer friendly product than the $700-$900 headsets that exist now'

Oculus Rift '$660 with tax'

There's no reason not to wait for Gen 2 with foveated eye rendering. If they ever get there.
 
Well. Can't say I'm surprised by the price. Oculus warned people it wouldn't be cheap, and Sony seems to be indicating 299-399 with its vague talk. I guess this means the Vive will be like 699 or so.

Thats said I'm too price sensitive to pay that much on a 1G product. Being a 1G product I expect headsets to evolve quickly through revision and I cant afford to buy an updated headset each year. I'd want something a bit more stable or good enough that I could live with the same headset for 3-4 years.
 
Ouch, 599USD is much more than expected. Bit too rich for my blood considering to ship to Australia it ends up being ~1100AUD after shipping and exchange rate. Even though I am leaning towards the Vive, I can't imagine it being much cheaper.

But all things considered, I think most people are forgetting it comes bundled with an Xbone controller, and 2 games(EVE Valkyrie and Lucky's Tale), so I guess that technically brings the Rift closer to 500 if it wasn't bundled with everything.
 
Stop comparing it to other early tech, content has to specifically be designed for this. Cell phones, tvs, and even media devices (dvd/vcr/whatever) don't require anywhere near the same amount of work to create content for it.
Are you saying that all those apps that appeared for smartphones and were specifically designed for them just appeared out of things air when smartphones launched?LOL
Dont worry, VR already has plenty of content and it has even more being developed right now.
 
This is laughable. Oculus went team Xbox and is making the same mistake. Sony just has to come out and say '$399' and drop the mic.

Palmer Luckey 'we wanted to make a much more consumer friendly product than the $700-$900 headsets that exist now'

Oculus Rift '$660 with tax'

There's no reason not to wait for Gen 2 with foveated eye rendering. If they ever get there.

This doesn't make sense. The Rift isn't targeting people who might otherwise buy the Sony product.

Also, what $700-900 headsets that exist now? What was the actual quote?
 
What did everyone expect? The guy kept saying it wasn't going to be cheap. It's also new technology that hasn't really been out yet. This stuff (really new tech) always starts out so expensive only the real enthusiusts will go for it. The whole price you pay for being an early adapter and all. And of course if it takes off years from now you'll marvel at how primative of tech it was compared to how much it's advanced.

It does make me wonder if I lowballed my estimate on what PSVR is going to be (my prediction is 400). But yeah, if Sony now puts it at 400 and the tech is good enough to get interest, this will really help Sony both in selling PSVR's and selling PS4's just to get a more accessable VR experience. But, now I'm fearing PSVR might be out of my price range even. Oh well, if so if it takes off that just means I'll get a better experience when it gets accessable to me.
 
Oculus Rift headsets were initially expected to begin shipping in March, but have now been pushed back to May.

Is that true? Have people ordered had their shipping date changed?

No, the initial batch is still shipping in march. They pretty much sold through their entire allotment for March and April.
 
Oculus Rift headsets were initially expected to begin shipping in March, but have now been pushed back to May.

Is that true? Have people ordered had their shipping date changed?

No. But if you were to preorder now it'd be shipped to you in May. They just sold out of their produced stock.

Easy, it's because people didn't go "Holy shit I need this" in regards to the early adoption of DVD. They went, "hey, this PS2 has a DVD player....maybe I should check out some DVD's" or "hey, this DVD thing's been out for a while and the studios keep releasing them, maybe I should pick one up for $50."

Film studios/retailers/distributors liked DVD because once the infrastructure was in place it was cheaper to produce, smaller to package/mail, etc.

My point was, DVD wasn't really mass adopted right off the bat. It's really cheap for a person making a video game to add in VR functionality(games do not have to be made with VR in mind from top to bottom), cheaper than DVD/bluray versions of movies, and the price will go down over time(like in the DVD example you mentioned). There was no unique content that drove DVD adoption.
 
This is laughable. Oculus went team Xbox and is making the same mistake. Sony just has to come out and say '$399' and drop the mic.

My favorite mic drop was when people expected PSP to be $600 and Sony came out and announced $200. (It ended up being $250 in the US due to forced bundles.)
 
Maybe they should have waited until production got cheaper. I want VR to be a thing, but $600 is not a mass market price for something that doesn't have an established mass market use.
Its not supposed to be a mais market product right now.

This is laughable. Oculus went team Xbox and is making the same mistake. Sony just has to come out and say '$399' and drop the mic.

Palmer Luckey 'we wanted to make a much more consumer friendly product than the $700-$900 headsets that exist now'

Oculus Rift '$660 with tax'

There's no reason not to wait for Gen 2 with foveated eye rendering. If they ever get there.
PSVR and Oculus are not competing.
 
This doesn't make sense. The Rift isn't targeting people who might otherwise buy the Sony product.

Also, what $700-900 headsets that exist now? What was the actual quote?

I don't get why people don't see this. The amount of initial VR consumers is probably fairly small as is, the amount that intersect between ps4 and gaming PCs is an even smaller amount. Why is everything a console war? Sony is in competition with Oculus in the same way that PS4s are in competition with gaming PCs.
 
Oculus Rift headsets were initially expected to begin shipping in March, but have now been pushed back to May.

Is that true? Have people ordered had their shipping date changed?

It seems like it depends on when you ordered. They are probably shipping them out in waves on a first-come, first-served basis. A lot of the March batch is going to Kickstarter backers.
 
This is laughable. Oculus went team Xbox and is making the same mistake. Sony just has to come out and say '$399' and drop the mic.

Palmer Luckey 'we wanted to make a much more consumer friendly product than the $700-$900 headsets that exist now'

Oculus Rift '$660 with tax'

There's no reason not to wait for Gen 2 with foveated eye rendering. If they ever get there.

image.php


Maybe gen2 will look like that!

/s
 
"Luckey: I’m one of the few people where it’s different. I would spend whatever it was. Gamers are not known to be the most affluent population of people. If something’s even $600, it doesn’t matter how good it is, how great of an experience it is — if they just can’t afford it, then it really might as well not exist. We’re going for the mainstream, but time will tell what the market is."

-Palmer Luckey - 2013 interview
 
My point was, DVD wasn't really mass adopted right off the bat. It's really cheap for a person making a video game to add in VR functionality(games do not have to be made with VR in mind from top to bottom), cheaper than DVD/bluray versions of movies, and the price will go down over time(like in the DVD example you mentioned). There was no unique content that drove DVD adoption.

Is it? Honest question. Is it more expensive to get a movie you already filmed and made profit on the theaters into dvd than it is to add VR functionality to a game? (considering that this includes extra programming and testing, while the dvd version of a movie doesn't usually require it to be remastared, re-edited or anything like that)
 
"Luckey: I’m one of the few people where it’s different. I would spend whatever it was. Gamers are not known to be the most affluent population of people. If something’s even $600, it doesn’t matter how good it is, how great of an experience it is — if they just can’t afford it, then it really might as well not exist. We’re going for the mainstream, but time will tell what the market is."

-Palmer Luckey - 2013 interview

Oof, the fact he cites 600 specifically xD
 
"Luckey: I’m one of the few people where it’s different. I would spend whatever it was. Gamers are not known to be the most affluent population of people. If something’s even $600, it doesn’t matter how good it is, how great of an experience it is — if they just can’t afford it, then it really might as well not exist. We’re going for the mainstream, but time will tell what the market is."

-Palmer Luckey - 2013 interview

Can you link to the interview?
 
This is laughable. Oculus went team Xbox and is making the same mistake. Sony just has to come out and say '$399' and drop the mic.

Sonys VR is not comparable to oculus and hive, it will be in the same league as low-end devices like gear vr (but it will probably more expensive than gear vr, because it needs own screens).
 
I'm curious, as a don't actually know. Can you view regular stuff on the rift? Can I browse gaf on the rift? Do normal computer stuff and it would look like a movie theater?

Play non vr games on the rift?

Edit: God I'm so excited
 
"Luckey: I’m one of the few people where it’s different. I would spend whatever it was. Gamers are not known to be the most affluent population of people. If something’s even $600, it doesn’t matter how good it is, how great of an experience it is — if they just can’t afford it, then it really might as well not exist. We’re going for the mainstream, but time will tell what the market is."

-Palmer Luckey - 2013 interview

But facebook was going to help with that!
 
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