Reading the Old vs New 3DS Hyrule Warriors thread made me think about a future where new hardware revisions are released 2 or 3 times during the lifetime of the console, all capable of playing the same games while providing an upgraded experience (framerate, resolution, VR...).
As PC's pretty much outperform consoles in raw power even before they are released to the public, this could be the way console manufacturers create futureproof games while enlarging the cycle between generations, avoiding the necessity and the cost of R&D to create new consoles to stay relevant to the audience.
What do you think?
As PC's pretty much outperform consoles in raw power even before they are released to the public, this could be the way console manufacturers create futureproof games while enlarging the cycle between generations, avoiding the necessity and the cost of R&D to create new consoles to stay relevant to the audience.
What do you think?