Wildarmsjecht
Member
So what's going on with the trading system?
It was removed right? Any info on how it would have worked previously?
It was removed right? Any info on how it would have worked previously?
Me too but it begs the question about whether it would trivialize some of the RPG mechanics like enemy health if we take enemies down that easily, or if they should worth way less than normal kills. If it were up to me it'd be an unlockable from the Base of Operations but I can see why they removed that.
or you can only shiv kill when the health bar is at a certain percentage
I should be more specific.
is there more content than the alpha? or same content as the alpha?
I mean a way around it is make it insta kills for low levels. For higher levels, maybe it's a shiv and then you kick the dude away and everything gets loud. The shiv takes a significant chunk off, tho. I'd just appreciate that variety. Especially making solo s little more entertaining for me.Me too but it begs the question about whether it would trivialize some of the RPG mechanics like enemy health if we take enemies down that easily, or if they should worth way less than normal kills. If it were up to me it'd be an unlockable from the Base of Operations but I can see why they removed that.
Well its probably close to the finished product but limited at what seems to be level 20
Hard to compare level caps among different games. The number is at standardized in anyway.We can get to level 20 in beta?
Wow that's really generous of them. Destiny beta let you get to ... level 8? Max was 30, then light on top of that? Crazy.
This beta is going to be a LOT bigger slice than I thought.
Someone with early access to next weeks The Division beta has revealed how many gigabytes youll be downloading.
The Division is due for a beta next week on PC, PlayStation 4, and Xbox One. The PC version goes live January 29, and according to to someone with early access to the client, the download is over 26GB.
Reddit user legate213 posted a screenshot of the UPlay download, which you can see below.
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I feel the only thing that can ruin this games initial launch is if the beta is bad. I'm glad to hear the alpha ran smooth, but now it'll be on all platforms and with a shit ton of people on each going in all at once, and more on the weekend.
Has this developer of Ubi made a AAA game before ? If not, and they pull it off, then hats off to them.
So what's going on with the trading system?
It was removed right? Any info on how it would have worked previously?
They used to be one of the best out there imo, Ubi Montreal anyway. I feel like this game definitely had their A team on it. It looks great even downgraded and still impresses me where as R6 didnt.
I wouldn't expect that the Beta is capped as high as 20 and I wouldn't expect to see access to the whole map either.
The video we're seeing from Press and Youtubers isn't from the Beta, it's from a Press Event where the Devs were able to direct the Press to specific encounters and corral exploration for the sake of time.
Now they could have all that in the Beta.. but it would be better to expect the cap to be lower and map access smaller than what the press had.
The only reason to play this game is loot. Like Destiny. Like Diablo III after they fixed it. That would fall apart if you added in trading...
or you can only shiv kill when the health bar is at a certain percentage
These are both really neat ideas.I mean a way around it is make it insta kills for low levels. For higher levels, maybe it's a shiv and then you kick the dude away and everything gets loud. The shiv takes a significant chunk off, tho. I'd just appreciate that variety. Especially making solo s little more entertaining for me.
Yeah....but dat gameplay in R6
Totally get that and after playing destiny EXTENSIVELY, I see why they took it out after having it promised.
And I hate the reasoning, personally.
Maybe it's because RNG in destiny is such ass that doing end game loot repeatedly in the hopes of obtaining a piece of gear tends to annoy me. It became a force of habit to run nightfall, daily, raid, etc. Etc. When there were times when having a dedicated trading system would have made me hate the RNG gods a little less. Destiny left a bad taste in my mouth and I kept playing it well until November of 2015. I don't want Division to end up like that, not just with the trading system because that's just me being curious. But content and the like.
I'm still interested in the game but I'm hoping the beta can reignite the flame I had from 2013 and 2014.
I wonder when the client download will go live, considering PSN's average download speed and all...
26GB. Not bad at all. Really Really hope that the PC version still has Global Illumination in tact.
It is the one major thing that seems to have been downgraded (Read stripped entirely) from the console versions.
If Global Illumination is still in, the game will still look like the reveal trailer on PC. Or at least so close, it won't be a discussion.
We can get to level 20 in beta?
Well following Diablo as an example you can trade as long as you've been in the group when the item drop with a timer of 12* hours
*Insert X hour(s)
Yeah, there's a beta test on PC tomorrow, so expect some leaked images and info on the PC version.
We can get to level 20 in beta?
Wow that's really generous of them. Destiny beta let you get to ... level 8? Max was 30, then light on top of that? Crazy.
This beta is going to be a LOT bigger slice than I thought.
~48 hours in advance i assume.
Dat NDA breach
I think some people are looking at that and thinking......yeah.
Fuck people that do that. It just ruins it for the other people who are involved and following the rules.
I'm not sure how I feel about the dark zone in this game. I don't like the possibility of losing my loot and who knows how many hours it took to attain it. But the idea of the zone sounds cool I'll give it that.
I'm not sure how I feel about the dark zone in this game. I don't like the possibility of losing my loot and who knows how many hours it took to attain it. But the idea of the zone sounds cool I'll give it that.
I'm not sure how I feel about the dark zone in this game. I don't like the possibility of losing my loot and who knows how many hours it took to attain it. But the idea of the zone sounds cool I'll give it that.
I mean a way around it is make it insta kills for low levels. For higher levels, maybe it's a shiv and then you kick the dude away and everything gets loud. The shiv takes a significant chunk off, tho. I'd just appreciate that variety. Especially making solo s little more entertaining for me.
Goodness I hope this game is good, but everything I have seen so far tells me it won't be to my liking.
Hopefully the beta will be a good indicator.
I played the crap out of the Alpha. The atmosphere alone sold me. One thing that I'm surprised they aren't showing in the previews are the "echos" you find throughout the city, some even being part of side missions. I really dug them, gives the player some story of what happen when everything went to shit with the infection in the city. They also have some loot reward tied to solving them.
https://youtu.be/IhLv4KvsQaw
You both misunderstood my point
I said I wouldn't put what they are doing in Siege as sweet considering it's only 1 map per quarter for one year. Because you can bet that it would have been a lot more if they were charging for it.
Agreed. But as of now, I will say it does feel like the endgame content will all be funneled to the dark zone area (PvP) as that's where ultimately the toughest AI will be along with the degree of difficulty of human interaction.
I think without the ability to communicate with other people via mic, its going to be difficult to determine how things turn out. I saw on that jackfrag 50m video he sometimes shot other group members who were trying to help because they would run in front of him, so his group automatically became "rogue. You cant tell them at that point: "Hey sorry you were walking in front of me."
Dark zone needs a way of communication that isnt dancing avatars.
But there is directional voip?
But there is directional voip?
There is. It doesn't seem like it was activated in that Press Event. My guess would be so there wouldn't be cross talk when the press members of a group were talking to the Dev that was grouped with them.
Is there, i thought he said there wasnt? Like from one group to another.
They added that after feedback at the E3. Believe they said that during their latest livestream.
Excellent news!
Searched for it.
Recap from the livestream.
"Proximity chat:
IS IN!! PC and PS4 in Beta - working on XBox now.
"Proximity VOIP - again confirmed as good to go on PC and PS4 IN BETA (working on XBox version NOT in Beta though, but will be in full game)"
Every time I start thinking maybe I'll just buy this and not worry about or hassle with the decision... post like this bring me back to earth. Like jumping bare bottomed into freezing water. "wtf was i thinking"Downfall? Do you know their content release schedule? Have you seen Destiny? Have you seen Diablo?
It's a RPG looter shooter.
Drip feeding content is the best way to prolong its lifespan.
It's not lost, it's coming.
It's Destiny threads all over again, and it's not even out.
Does anyone know how long the beta lasts?