The Division PC Specs

MINIMUM CONFIGURATION

Supported OS: Windows® 7, Windows 8.1, Windows 10 (64-bit versions only).

Processor: Intel Core i5-2400 | AMD FX-6100, or better.

RAM: 6GB

Video Card: NVIDIA GeForce GTX 560 with 2 GB VRAM (current equivalent NVIDIA GeForce GTX 760) | AMD Radeon HD 7770 with 2 GB VRAM, or better – See supported List*.

Notebook support: Laptop models of these desktop cards may work as long as they are on-par in terms of performance with at least the minimum configuration. For an up-to-date list of supported hardware, please visit the FAQ for this game on our website: http://support.ubi.com

DirectX: Version 11

Hard Drive Space: 40 GB available space.

Optical Drive: DVD-ROM Dual Layer.

Peripherals Supported: Windows-compatible keyboard, mouse, headset, optional controller.

Multiplayer: Broadband connection with 256 kbps upstream, or faster.

RECOMMENDED CONFIGURATION


Supported OS: Windows® 7, Windows 8.1, Windows 10 (64-bit versions only)

Processor: Intel Core i7-3770 | AMD FX-8350, or better.

RAM: 8GB

Video Card: NVIDIA GeForce GTX 970 | AMD Radeon R9 290, or better – See supported List*

Notebook support: Laptop models of these desktop cards may work as long as they are on-par in terms of performance with at least the minimum configuration. For an up-to-date list of supported hardware, please visit the FAQ for this game on our website: http://support.ubi.com

DirectX: Version 11

Hard Drive Space: 40 GB available space.

Optical Drive: DVD-ROM Dual Layer.

Peripherals Supported: Windows-compatible keyboard, mouse, headset, optional controller.

Multiplayer: Broadband connection with 512 kbps upstream, or faster.

*Supported NVIDIA cards at time of release: GeForce GTX500 series: GeForce GTX560 (2 GB VRAM) or better • GeForce GTX600 series: GeForce GTX660 or better • GeForce GTX700 series: GeForce GTX760 or better • GeForce GTX900 Titan series: GeForce GTX960 or better

*Supported AMD cards at time of release: Radeon HD7000 series: Radeon HD7770 (2 GB VRAM) or better • Radeon 200 series: Radeon R7 270 or better • Radeon 300/Fury X series: Radeon R7 370 or better.
lock if old

http://blog.ubi.com/the-division-pc-specs-revealed/
 

Durante

Member
At first glance, these seem like spec requirements and recommendations someone actually put some thought into.
 
Rock Paper Shotgun has an interview and this was in it
Before jumping into the interview, here’s a quick run-down of what you can expect from the PC version of the game. It’s unusual to see such a marked difference between PC and console at a preview event, but the version that we four PC-dedicated journalists played was splendid. I usually jump into the menu screens to invert my y-axis and then hop out immediately. The Division has so many options to play with though.

At the base, there are strong keyboard and mouse controls, which make inventory management a drag-and-drop joy in comparison to the controller equivalent. Those go hand in hand with extensive customisation options. Those include a wealth of visual settings (you can turn ambient occlusion off, should you wish) and a fully customisable HUD. Windows and other elements can be resized and shifted around the screen (or screens; up to three are supported as are multiple GPUs) as you desire.

All of that and no framerate locks. Right. On with the interview.

O1htHts.gif
 

dex3108

Member
The UI is also completely customisable, letting you resize and reposition every part of the on-screen HUD. "Not only can you do that," says Jansen, "but, if you have multiple monitors, you can decide to have all of [the UI elements] on one monitor. Especially if you’re running a triple-monitor setup it’s nice. Even if you don't—if you have a separate monitor where you put up all your stuff, and then [the primary monitor] is completely clean. Being able to change that and change the size is not something you see, and it’s very, very cool. It’s one of the things we’re extra proud of for the PC version."

http://www.pcgamer.com/tom-clancys-the-division-impressions-from-the-pc-build/
 

Kezen

Banned
Those shots look like artworks to me. Regardless, I expect a really stunning PC version even without all settings cranked up to max.

I also expect modest hardware (7870, 2011 Intel quad core) to match consoles with ease.
 

FirewalkR

Member
The thumbnails looked like concept art but these look like the real deal. And if you can run it like this in realtime at least with the recommended specs (or above) then it looks very very good!

Those high-res screens look a lot less "artworky" than the low-res ones but there's still something off about them.

I know what you mean, that part in front of the left truck in the first picture for example... the lighting looks... too good? Hopefully the engine can do this. :)
 

Hellgardia

Member
Well guess i'll try out the Beta next week and see if i can find out if those requirements are accurate (or close to accurate).

Looks good though!
 

Kezen

Banned
Well guess i'll try out the Beta next week and see if i can find out if those requirements are accurate (or close to accurate).

Looks good though!

How can you tell if they are "accurate" when no targets is stipulated ? What will you base your impression on ?

What is certain is that a 970 / 290 should run it with very good visual fidelity at 50-60fps, if I had to guess 50-60fps at high settings. Ultra could ask for a little more.
 
I was hoping this game would support DX12. Im just curious as to how a mainstream AAA title w/ dx12 support will run on my PC. And no, Ashes of the Singularity is not a AAA mainstream title IMO.
 

Kezen

Banned
Couldn't DX12 be implemented post launch

It can, but no guarantees it will.

I was hoping this game would support DX12. Im just curious as to how a mainstream AAA title w/ dx12 support will run on my PC. And no, Ashes of the Singularity is not a AAA mainstream title IMO.
It is AAA when it comes to tech, in fact it's downright cutting edge.
 

Hellgardia

Member
How can you tell if they are "accurate" when no targets is stipulated ? What will you base your impression on ?

What is certain is that a 970 / 290 should run it with very good visual fidelity at 50-60fps, if I had to guess 50-60fps at high settings. Ultra could ask for a little more.

I would assume minimum for low settings @>30fps and recommended something like high@>30fps. Seeing i actually have 2 rigs that are very similar to both min and recommended, i can see if it corresponds to what i expect. Maybe accurate wasn't the word for it, my bad.
 

Grief.exe

Member
Those high-res screens look a lot less "artworky" than the low-res ones but there's still something off about them.

They haven't set CA to Off.

I would assume minimum for low settings @>30fps and recommended something like high@>30fps. Seeing i actually have 2 rigs that are very similar to both min and recommended, i can see if it corresponds to what i expect. Maybe accurate wasn't the word for it, my bad.

I thought you were Vihugi with that avatar.
 

Kezen

Banned
I would assume minimum for low settings @>30fps and recommended something like high@>30fps. Seeing i actually have 2 rigs that are very similar to both min and recommended, i can see if it corresponds to what i expect. Maybe accurate wasn't the word for it, my bad.

We can't draw any conclusion right now but I believe the 970 recommendation means a quality experience (certainly not a locked 60fps of course) at 1080p using high settings.

That's my expectation, what is absolutely sure is the degree of scalability on offer.
Console settings and framerate should be very easy to reach for those with entry level gaming hardware.
 

Akronis

Member
I would assume minimum for low settings @>30fps and recommended something like high@>30fps. Seeing i actually have 2 rigs that are very similar to both min and recommended, i can see if it corresponds to what i expect. Maybe accurate wasn't the word for it, my bad.

Minimum and recommended give no indication of performance or resolution at any settings unless explicitly stated.

This information only tells us that the game is scalable based on the minimum requirements. That's it.
 

Hellgardia

Member
I am aware that minimum and recommended specs are not "you will run this at X settings with Y FPS". That's why i said what i expected from each one of those configs.
 

Micerider

Member
I hear ya man. Just a few months ago I'd have said it's keeping up just fine.

Now I feel like Pascal can't come soon enough. 660 barely meets the minimum requirements for every game getting announced/released anymore.

I couldn't wait and got rid of my GTX 660, but I still wants Pascal or Polaris mid-high end soonish. So I found a 7970 (pretty much on par or above GTX 960 or, obviously 280x) to tide me over for dirt cheap (90 EUR. Brand new).
 
Top Bottom