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Indiana Jones and the Great Circle | PC Specs Announced

kevboard

Member
GUYS READ THE SMALL PRINT AT THE BOTTOM!

THESE SPECS ARE FINE!

UQ70l5b.png


1440p Native at 60fps WITH RAYTRACING...

turn off RT, enable DLSS and you will be able to run this at decently high settings on every mid range card on the market
 

mrqs

Member
I'm not into PC gaming for years now, but I'm not sure I ever 32GB of ram being the 'recommended' for a modern game.
 

Buggy Loop

Member
damn-son.gif


Well SlimySnake SlimySnake , seems my assumptions it would run good because of ID tech just flew out the window if this is even remotely accurate.

I hope they fucked up their requirements like most devs do
 

Buggy Loop

Member
GUYS READ THE SMALL PRINT AT THE BOTTOM!

THESE SPECS ARE FINE!

UQ70l5b.png


1440p Native at 60fps WITH RAYTRACING...

turn off RT, enable DLSS and you will be able to run this at decently high settings on every mid range card on the market

Minimum has ray tracing required

I don’t even think you can revert to raster lighting. Seems like they designed the game with that in mind from the go, no hybrid.
 
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simpatico

Member
First big game to not support GTX cards whatsoever? I guess Allan Wake 2 kinda, but it would at least boost and play, albeit very slowly.
 

kevboard

Member
Minimum has ray tracing required

I don’t even think you can revert to raster lighting.

the minimum requirements do not list RT hardware. so you absolutely can unless they forgot to add that to the minimum spec.

all the recommended one tells us is that the High preset has RT enabled, while the Low preset doesn't.

presets also often don't do what you'd expect.
the high preset in one game will have many settings below the high settings, while other games will have some set to higher than high in the high preset.

edit: ok seems RT is listed. didn't see that.

but still, we don't know what the high preset does and native 1440p is also not necessary, especially if the engine still has its TAA look noticeably worse than DLSS quality mode like in Doom Eternal
 
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HogIsland

Member
It's wild for the "recommended" card to be the highest-end card of the last generation. Will the actual experience match up to the hardware, or is this game totally un-optimized?
 

twilo99

Member
Minimum CPU is 3600 so how is the console supposed to run this game


“Optimization”
 
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amigastar

Member
The requirements are definitely too high for this kinda graphics.
I bet Doom: The Dark Ages will look better and have lower specs.
 

Buggy Loop

Member
I'm surprised they haven't shown off the difference with full raytracing. Might not want to undermine the console experience.

No Nvidia tease either. So close to launch that’s exceptional.

Either it looks transformative and they are keeping that card for day 1 FOMO hype or barely makes a difference 😂
 
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Mister Wolf

Member
No Nvidia tease either. So close to launch that’s except.

Either it looks transformative and they are keeping that card for day 1 FOMO hype or barely makes a difference 😂

Id Tech isn't using any form of software raytracing for lighting and it shows. Plus its running at 60. Lots of concessions were made to achieve that. It will be a Cyberpunk sized difference.
 

Mister Wolf

Member
2 days from reviews, not a single screenshot of it with path tracing

Insanity

All the shadows in the crypts. Lots of different environments in this game spanning the globe. Its going to look great with RT. The one I really want to see is Avowed with hardware RT. They gave us a brief snippet but I want to see a larger comparison.
 

SolidQ

Member
Also, 3080 Ti equivalent to a 7700 XT? Don’t think so. 4080 equivalent to a 7900 XT is less outlandish, but the 4080 is usually significantly faster.
Seems game more fits with AMD hardware, would be interesting to see with RDNA4 in RT mode. 4080 not significantly faster than 7900XT in a lot games.
 

SolidQ

Member
How did they get this running on a Series X when the recommended is a 12700K and 3080ti lol.
Seems game more friendly with AMD hardware in RT mode. PT is different story
Anyway for PT mode RTX 4070 720p + Low + fg for 60 fps is brutal, same going to RTX 4090 1080p ultra + fg
 
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phant0m

Member
RIP my 3080 10GB, can’t even do basic-RT recommended settings.

5000 series can’t come soon enough, feels like it’s been forever
 
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AFBT88

Neo Member
read the bottom bracket on each column.

the recommended column is WITH Raytracing enabled. if you disable Raytracing you'll get a lot of performance back on lower end cards.

it's also native 1440p at 60fps.
so enable DLSS and you'll also again gain a ton of performance back.

Sure, if you only look at the GPU it MIGHT look reasonable at native Res, but look at those CPU/Ram recommendations as well.
 

kevboard

Member
A 3080ti matching a 7700xt? What?

yeah, that's a very weird pairing.
I bet once the game is out and people test this on different hardware configs we will see that at least the Nvidia recommendations here are a bit overkill...

like a 3080ti should absolutely be a full tier above a 7700xt
 
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There's nothing in the gameplay and trailers that justifies such high requirements, and it doesn't look like it's going to be well optimized.
 

ShaiKhulud1989

Gold Member
I guess pill would be easier to swallow if the game was a looker, but visually it's barely holding on par with Uncharted 4 that is almost a decade old.

Also, DLSS+Frame Gen in sys reqs as some sort of must is a total bs and should be scolded.

But now it is even more interesting too see how the hell it will even fit into Series S, especially with 16gb ram and 2060 listed as minimum reqs.
 

SF Kosmo

Al Jazeera Special Reporter
Wow, 32GB minimum, huh?

These are some really steep requirements, especially for idTech, which is such a performant engine in general. Hopefully this just means they're pushing hard and not that it's got optimization issues. .

I should be good for RT on my 1440p monitor but I'm still surprised to see how steep the CPU and RAM reqs are.
 

Buggy Loop

Member
Will Series S have ray tracing?

I guess so. If PC minimum requirement is forcing RT, It seems to be a Metro Exodus Enhanced edition situation.

How did Metro Exodus EE perform on Series S? I don't expect Indiana Jones to be optimized like the gods of 4A Games pulled off though

480-512p internal res I guess? :messenger_downcast_sweat:
 
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