Bruno_Arrais85
Member
A 7900x for ultra? Comedy gold
too low?60 fps….not sure I want
I can only guess how the game's going to run on a Series S.
Yes…5090too low?
GUYS READ THE SMALL PRINT AT THE BOTTOM!
THESE SPECS ARE FINE!
1440p Native at 60fps WITH RAYTRACING...
turn off RT, enable DLSS and you will be able to run this at decently high settings on every mid range card on the market
Minimum has ray tracing required
I don’t even think you can revert to raster lighting.
I'm surprised they haven't shown off the difference with full raytracing. Might not want to undermine the console experience.
No Nvidia tease either. So close to launch that’s except.
Either it looks transformative and they are keeping that card for day 1 FOMO hype or barely makes a difference
Id Tech isn't using any form of software raytracing for lighting and it shows. Plus its running at 60. Lots of concessions were made to achieve that. It will be a Cyberpunk sized difference.
2 days from reviews, not a single screenshot of it with path tracing
Insanity
Seems game more fits with AMD hardware, would be interesting to see with RDNA4 in RT mode. 4080 not significantly faster than 7900XT in a lot games.Also, 3080 Ti equivalent to a 7700 XT? Don’t think so. 4080 equivalent to a 7900 XT is less outlandish, but the 4080 is usually significantly faster.
First “Series S” screenshot.
Seems game more friendly with AMD hardware in RT mode. PT is different storyHow did they get this running on a Series X when the recommended is a 12700K and 3080ti lol.
Indiana jonesSo AMD cards can’t even turn ray tracing on?
read the bottom bracket on each column.
the recommended column is WITH Raytracing enabled. if you disable Raytracing you'll get a lot of performance back on lower end cards.
it's also native 1440p at 60fps.
so enable DLSS and you'll also again gain a ton of performance back.
Console devs needed a long time to realize you should include fps in requirements lists. Give them a few more years to learn that 60fps is pretty much trash tier for PC gamers now.60 fps….not sure I want
Sure, if you only look at the GPU it MIGHT look reasonable at native Res, but look at those CPU/Ram recommendations as well.
A 3080ti matching a 7700xt? What?
But now it is even more interesting too see how the hell it will even fit into Series S, especially with 16gb ram and 2060 listed as minimum reqs.
Did the even baked the raster lighting tho? Even more questions.The minimum is with hardware RT, Series S can omit RT.
Did the even baked the raster lighting tho? Even more questions.
Probably, they've promised a 60fps mode on Series S as well.
Machine Games confirms that 'Indiana Jones and The Great Circle' runs at 60 FPS on the Xbox Series X and the Xbox Series S
Indiana Jones and the Great Circle will be smooth as butter on the Xbox Series X|S consoles.www.windowscentral.com
Might be a vram issueA 3080ti matching a 7700xt? What?
Will Series S have ray tracing?
Will Series S have ray tracing?
The game's product page lists RT but it also lists the PC version so .... guess is as good as mine.
If PC reqs is anything to go by, limited Series S RAM could be a serious issue for this particular id tech implementation.Seems like they would have to cut some stuff considering the PC requirements, but I guess we will see.
Not long now