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FINAL FANTASY XV - Niflheim Base Battle Footage

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In the link, it doesn't say crystal directly but it does say that Noctis is in charge of the Moon Cryst which could be the crystal mentioned in the public plot synopsis. So, no contradiction there assuming the Moon Cryst is supposedly that last crystal (in the link, it says that last crystal was hidden, so I assume that's why it starts with saying that all the crystals are gone even though there is still one remaining potentially). As for the rotting the planet thing, it was suppose to be part of the plot twist which was later revealed.

Anyway like I said before, I'm not saying it's real but I just wanted to post that link (made up or not) because of the recent Stella discussion.
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The BS about the crystal is the LEAST bit of problem the text has. Have you even read it? It sounds like the ramblings of a mad-man. Other gems that are pulled out of thin air, shit like:

The invasion of New Rome happens at the end of the game. Stella unveils the Senate’s corruption and bands the other nations of Novus together to war against New Rome. They sack New Rome, but are unable to find the Moon Cryst (because it’s not in Castle Orbis, just as Occam warned her). Noctis swears revenge
No. First of all, it's Insomnia, not New Rome. Second of all, it's a well known fact that the invasion of Insomnia was intended to happen right at the very beginning of the Versus XIII (and still does in XV, though things have been changed) and it's the thing that sets the whole story in motion. Stella's role was a bit unclear, but we do know she was NOT in charge of the invasion. Niflheim is behind the invasion. And it's not because "the senate (WHAT SENATE???) is corrupt", it's because Niflheim is a dickbag of an empire that conquers other nations.

When Noctis gets to Tenebrae, Tenebrae falls apart in front of him, because Tenebrae doesn’t exist
REALLY? Tenebrae doesn't exist but is just some hologram or something, I guess? This is just crazy talk.

Noctis’ father is actually dead; the father Noctis regularly talks to is just a hallucination. Noctis murdered his father over a thousand years ago at the request of Senator Black, who planned to usurp New Rome.
BWAHHAHHAHHAHAHAHHAHHAA. It's not just Noctis who sees his father. We see him in a meeting with a room full of people (and no Noctis). Noctis is also not over a thousand years old.

EDIT: Just had to edit this here as well:

At the end of the game, after you defeat the final boss, Noctis realizes that he is and has always been the final boss. Having completed the final time loop, and with enough strength to break out of the universe (of Fabula Nova Crystallis), he does so, and the game ends with “To Be Continued”.
I mean... just... what?

The whole thing just sounds about a million times crazier than anything even Toriyama could come up with. There's really no point in bringing such obvious lunacy into any FFVsXIII/XV discussion.
 
Edit - Replying to some additional posts on the previous page.



In a 2013 interview, Toriyama did apparently mention that was Etro (though she isn't now since XV isn't connected with FNC anymore).

I appreciate you looking for confirmation of my speculation, but while I'm convinced that logo was originally supposed to depict Etro I'm not sure how that Toriyama interview confirms it unless I'm missing something obvious? We always knew Etro was originally part of Versus XIII so Toriyama talking about her in that context during the early XV days isn't too surprising.

Is it because IGN says the trailer makes clear reference to Etro? Because I agree with that (although I wouldn't call it clear) but that doesn't mean much considering it isn't part of the actual interview.


.... And uh, yeah. I really wouldn't believe the story you linked to. When people say Kingdom Hearts' story gets crazy they aren't talking about stuff like that. I enjoy the imagination of the person who came up with that stuff though.
 
ffxv2jxseh.jpg


ffxv303sxl.jpg

From where did you get those direct-feed pics? I remember that girl: it was in the last gameplay video of the PS3 version.

Can we control the otehr characters or just Noctis?

Btw, is there a way to still get the demo code or anyone has an extra code for it?
 
It's not just Noctis who sees his father. We see him in a meeting with a room full of people (and no Noctis). Noctis is also not over a thousand years old.

For that part, apparently it was actually the Senator guy and the Senate.

Noctis’ father is actually dead; the father Noctis regularly talks to is just a hallucination. Noctis murdered his father over a thousand years ago at the request of Senator Black, who planned to usurp New Rome.

Senator Black, and the rest of the Senate, are all Cie’th (of the Moon-Cryst).

If the Senator guy was using magic induced hallucinations or something to talk with Noctis as his father, then it could work and not contradict the scenes we knew of at that point.

First of all, it's Insomnia, not New Rome. Second of all, it's a well known fact that the invasion of Insomnia was intended to happen right at the very beginning of the Versus XIII (and still does in XV, though things have been changed) and it's the thing that sets the whole story in motion. Stella's role was a bit unclear, but we do know she was NOT in charge of the invasion. Niflheim is behind the invasion. And it's not because "the senate (WHAT SENATE???) is corrupt", it's because Niflheim is a dickbag of an empire that conquers other nations.


REALLY? Tenebrae doesn't exist but is just some hologram or something, I guess? This is just crazy talk.

BWAHHAHHAHHAHAHAHHAHHAA. It's not just Noctis who sees his father. We see him in a meeting with a room full of people (and no Noctis). Noctis is also not over a thousand years old.

EDIT: Just had to edit this here as well:

I mean... just... what?

The whole thing just sounds about a million times crazier than anything even Toriyama could come up with. There's really no point in bringing such obvious lunacy into any FFVsXIII/XV discussion.

The rest of any supposed plot contradictions happen because that's stuff we know about the current XV. The post was from 2011 which was when there was little info on Versus XIII.

We know that from Versus XIII to XV, the story was changed (some parts not changed completely) and the FNC mythos was removed.

We also know that the Versus XIII series were supposed to be multiparts but now it's standalone with no sequels.

The majority of the plot synopsis basically takes everything we knew about Versus XIII (back then) and puts a crazy spin with multiple plot twists and other stuff.

And yeah, I agree that it's probably made up fan fiction.

Still, the point was I just wanted to post it because I found it interesting (specifically, I liked the plot twist in that link about Stella actually being a Crystal / fal'Cie; I would have liked to see more story on the fal'Cie and from perspective of the fal'Cie that's why I would have liked that plot twist, even if it is just from a random fan fiction).

I appreciate you looking for confirmation of my speculation, but while I'm convinced that logo was originally supposed to depict Etro I'm not sure how that Toriyama interview confirms it unless I'm missing something obvious? We always knew Etro was originally part of Versus XIII so Toriyama talking about her in that context during the early XV days isn't too surprising.

Is it because IGN says the trailer makes clear reference to Etro? Because I agree with that (although I wouldn't call it clear) but that doesn't mean much considering it isn't part of the actual interview.


.... And uh, yeah. I really wouldn't believe the story you linked to. When people say Kingdom Hearts' story gets crazy they aren't talking about stuff like that. I enjoy the imagination of the person who came up with that stuff though.

Here is what IGN asked:

In the debut trailer for Final Fantasy XV, clear reference is made to Etro; the goddess Lightning is serving as champion in Final Fantasy XIII-2. When asked what this meant for Final Fantasy XV's link to the other games in the series, Toriyama said the following:

This was is what Toriyama apparently said in response to that question:

"You must remember, it was a long time ago that we named those three games: XIII, as well as Versus and Agito which we now call Type-0. Obviously those three projects were going to be developed against the backdrop of this Crystal trilogy, or Fabula Nova Crystallis. But each project has a different set of characters and they’re set in different universes and worlds."

And then here:

"When Etro is mentioned in the context of XIII and XV, we’re referring to the same goddess of Death. It’s the same goddess, but how she’s featured, how she appears and how she’s involved with the story is completely different. They’re different stories and different projects. So while it’s the same character, her involvement is very different."

Edit - Those quotes were from Toriyama according to IGN.
 
The rest of any supposed plot contradictions happen because that's stuff we know about the current XV. The post was from 2011 which was when there was little info on Versus XIII.
No, we knew quite a lot about the premise of Versus XIII by 2011. Not a boatload of stuff, but during the early years, we got some of the basics of the whole Insomnia invasion, who Noctis is & what kind overall structure the game was aiming to have (a road trip where stuff happens along the way). There were a lot of mysteries, like what role the obviously important god of death would have, but all in all we can be fairly certain that Noctis did not belong in a group called Godhand working undercover for some "senate" that made him kill his father over a thousand years ago, Tenebrae is real, crystals didn't "rot the planet" etc. Things like those have no basis in the information that had been revealed from FFVsXIII by 2011.

The majority of the plot synopsis basically takes everything we knew about Versus XIII (back then) and puts a crazy spin with multiple plot twists and other stuff.
Not to harp on you too much, but it doesn't take "everything we knew about Versus XIII and adds twists", it IGNORES everything we knew about Versus XIII and just pulls out shit out of his/her own ass that has literally zero connection to everything we knew about the story, characters & world even in 2011. And it's not just some "it's a late game twist!", there are things that are completely at odds with the plot premise & other details we knew of FFVsXIII even before 2011.
 
I honestly didn't like this video all that much as the vast majority of you (at least in the first few pages). But I'm still very interested in the game, absolutely, It looks so pretty, and it plays at least in an interesting way. I can't wait to try it
 
Not to harp on you too much, but it doesn't take "everything we knew about Versus XIII and adds twists", it IGNORES everything we knew about Versus XIII

True, I guess you are right. Yeah, it actually basically changes everything about Versus XIII (a lot of things not consistence with what was shown before by Square).

I just wanted to post it just because I found it interesting (even if it's fan fiction).
 
But we don't know anything about her,how can the fanbase like her already? For all we know she could be as annoying as vanille or worse.
She looked cool. The original design on the streets of Insomnia is probably the best Nomura design of all time. At least Top 3. All in all, yeah, she was kind of a mystery as to what kind of part she'd play in the larger story. She seemed to have similar (l'cie?) powers Noctis had and IIRC there was some bit about Noctis & Stella being "destined to fight by some higher powers" or something. I'm totally guessing here, but it might be that she was cut because she probably WAS something that was more closely tied to the god of death/Fabula Nova Crystallis mythology side of VsXIII. They didn't want to axe such a well liked character completely, so they re-tooled her into Luna, who seems kinda similar but different in what her role in the story is.
 
The Stella / Luna change baffles me simply because the two characters seem so similar. They obviously share design elements, surnames and seemingly have a similar role in the story. So why make the change? They weren't as major as the Luna one but Stella had gotten redesigns before. Wouldn't it have been easier for Square to simply... keep the name? Wouldn't that have kept more people pleased? This one I really just don't get at all and the explanation they've given doesn't make much sense to me either. Unless there's a story reason here too? Either way at least you can argue the character still lives on in XV even though she has gone through major changes. So I can make peace with that even if I don't get it.
From Tabata's explanation in the ATR from June 2015:

After the switch from Versus XIII to XV, the first decision Square Enix made was to make sure XV would have a complete and coherent story in one game. In deciding which elements would fit into XV from Final Fantasy Versus XIII, the team went through everything in detail and tried to keep as many elements from the original story in as possible. The team considered what what would fit and what was essential for the story to be containefd in a single title. They decided to be as faithful to Nojima’s original Versus XIII story as possible, so they created a narrative that utilized the original story as much as possible.

But there were changes:

Stella – Presented as the heroine to play opposite Noctis in Versus XIII. The team wanted to keep her as a heroine and pursued ways to tie her into Final Fantasy XV‘s design, but we found it difficult to make sense of her character and role within the new game. So then they thought, “Do we want to recreate Stella in a different role and image, or do we want to start over with a new heroine?” After a lot of consideration, the team decided not to include Stella and go with a new heroine named Luna, who has a different role in the story.​


If you want to watch it yourself:
https://youtu.be/6u3jd4IyMso?t=34m35s
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While I loved the original design of Regis, he looks more like a king in the redesign.

What I want to know is where the hell is my man Cor Leonis? He's the character that stood out the most to me.

RVnHxHQ.jpg
Huh, did you miss the first Progress Report at TGS a few months ago?^^

https://youtu.be/VgNtRvtaHTk?t=54s

cGycgzW.gif
 
She looked cool. The original design on the streets of Insomnia is probably the best Nomura design of all time. At least Top 3. All in all, yeah, she was kind of a mystery as to what kind of part she'd play in the larger story. She seemed to have similar (l'cie?) powers Noctis had and IIRC there was some bit about Noctis & Stella being "destined to fight by some higher powers" or something. I'm totally guessing here, but it might be that she was cut because she probably WAS something that was more closely tied to the god of death/Fabula Nova Crystallis mythology side of VsXIII. They didn't want to axe such a well liked character completely, so they re-tooled her into Luna, who seems kinda similar but different in what her role in the story is.

Going from Stella, who in your prediction, was tied to FNC, to Luna who still is closely tied to the Gods as an Oracle would make sense. It keeps the core of the character but keeps it separate from a mythology that's no longer valid.

Except Stella fought Noctis, and so far, Luna just kind of sits there. That's why I'm guessing they didn't just call her Stella, people would be like "hey why didn't Stella ever battle Noctis!?"

It's a shame, really. Hopefully one day we'll find out.
 
They said we won't get that many elements in the game, and used thunder, blizzard and fire as examples of we'll get. Do you guys think it'll be only those three?
 
Those are probably the main three for basic elemental magic. I guess there could be some Ultima-like spells as well, but I'm guessing Summons will fill the role of more epic magic in the game.
 
They said we won't get that many elements in the game, and used thunder, blizzard and fire as examples of we'll get. Do you guys think it'll be only those three?

No? that would be disappointing

I think those three are just the basic spells and later we will get the advanced awesome ones like this

maelstroms4ena.gif
 
They said we won't get that many elements in the game, and used thunder, blizzard and fire as examples of we'll get. Do you guys think it'll be only those three?

Seems like it will only be those three (maybe I don't remember Tabata's wording quite right). I have no problem with that, quality over quantity sounds good to me. They also said the elemental magic is heavily linked to the Summons/Archeans and a while ago Tabata said there wouldn't be a lot of summons, so if you put one and one together it would make sense if there isn't much besides Fire, Thunder and Blizzard, but of course there is the Ring magic unqiue to Noctis:
There Won't Be Many Eidolons in Final Fantasy XV

Tabata stated that there will only be a few Eidolons featured in this game and they don't have any connection to the human affairs going on in the world. With that being said though, their relation to the genesis of Final Fantasy XV's world will play a major part in the game's story.​


EDIT: Nope, remembered right. Only three elemental types:
 
Seems like it will only be those three (maybe I don't remember Tabata's wording quite right). I have no problem with that, quality over quantity sounds good to me. They also said the elemental magic is heavily linked to the Summons/Archeans and a while ago Tabata said there wouldn't be a lot of summons, so if you put one and one together it would make sense if there isn't much besides Fire, Thunder and Blizzard, but of course there is the Ring magic unqiue to Noctis:
There Won't Be Many Eidolons in Final Fantasy XV

Tabata stated that there will only be a few Eidolons featured in this game and they don't have any connection to the human affairs going on in the world. With that being said though, their relation to the genesis of Final Fantasy XV's world will play a major part in the game's story.​

That's kind disappointing IMO. I hope the Noctis's ring is able to use other classic magics then, like Holy, Flare, and etc.
 
Seems like it will only be those three (maybe I don't remember Tabata's wording quite right). I have no problem with that, quality over quantity sounds good to me. They also said the elemental magic is heavily linked to the Summons/Archeans and a while ago Tabata said there wouldn't be a lot of summons, so if you put one and one together it would make sense if there isn't much besides Fire, Thunder and Blizzard, but of course there is the Ring magic unqiue to Noctis:
There Won't Be Many Eidolons in Final Fantasy XV

Tabata stated that there will only be a few Eidolons featured in this game and they don't have any connection to the human affairs going on in the world. With that being said though, their relation to the genesis of Final Fantasy XV's world will play a major part in the game's story.​

Its disappointing they are being so minimalmist with aspects of the content: one party member controllable, few magic types, few summons.

I really hope they have stuff like Ultima, Holy, Flare in there. These were usually the magic spells I was actually excited to acquire in previous entries...Ah, okay, I forgot about the ring magic. If it relates to that, then I will be quite pleased. Standard magic for all, powerful magic for Noctis. Also, I wonder how many summons they will have?
 
That's kind dissapointing IMO. I hope the Noctis's ring is able to use other classic magics then, like Holy, Flare, and etc.

Its disappointing they are being so minimalmist with aspects of the content: one party member controllable, few magic types, few summons.

I really hope they have stuff like Ultima, Holy, Flare in there. These were usually the magic spells I was actually excited to acquire in previous entries...

I checked and I was right, only three elemental types:
 
I checked and I was right, only three elemental types:

Those are the magics that everyone can use, right? I'm starting to think that maybe the other non-elemental spells like Meteor, Comet, Flare, Ultima and etc will be tied to the ring then. It would makes sense that the ring does magic needless the elements.
 
Yeah, he should be in the main team. He's like the cool uncle
After the invasion of Insomnia, he's probably too busy trying to do something about it to run around with a bunch of kids all the time. He's a military man, after all, probably quite high ranking one, so he probably has oblications to his country other than just chilling with Noctis & friends. Seems like the kind of character who'd be setting up some resistance against Niflheim which takes him away from Noctis & co frequently.
 
Game went from a "ew" to "a couple months after release" for me. Let's see if they can manage to have more than 2 female characters that aren't running around in lingerie.
 
Its disappointing they are being so minimalmist with aspects of the content: one party member controllable, few magic types, few summons.

I really hope they have stuff like Ultima, Holy, Flare in there. These were usually the magic spells I was actually excited to acquire in previous entries...Ah, okay, I forgot about the ring magic. If it relates to that, then I will be quite pleased. Standard magic for all, powerful magic for Noctis. Also, I wonder how many summons they will have?

Don't forget how ambitious this game already is with its scale and insane quality of animations. They're trying to do so many things - hopefully everything will work out in the end.

Regarding the lack of character-switching: people always forget that every dynamic cutscene and behavior of the party revolves around Noctis. The way it is now you only have to consider three combinations between Noctis and one other party member. Imagine they'd have to create context-sensitive interaction and animations between any possible combination of characters. Or imagine when the game seperates the party at certain points and there would have to be dedicated activities for all 4 members. For example in the demo there was the scene where everyone positions themself to ambush the Behemoth. Now instead of Noctis initiating the attack with an accurate warp strike they'd have to design a different "timed attack" sequence for 4 characters. Sounds easier than it is if you add up this kind of dynamic cutscenes throughout the entire game while having all 4 points of view equally polished and well-animated. UNLESS you would be okay with everyone being forced to play Noctis in those specific scenes and then when possible it switches back to your prior character. Doesn't sound as elegant to me. Besides playing as the others, when Noctis can use all of their combat styles, too, anyway, would be boring.

If you don't want the game to be an impossible to balance and debug mess that needs another 3 years, the current system makes the most sense.
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Those are the magics that everyone can use, right? I'm starting to think that maybe the other non-elemental spells like Meteor, Comet, Flare, Ultima and etc will be tied to the ring then. It would makes sense that the ring does magic needless the elements.

Yeah, would make sense, I guess.
 
Dafuq? There were 7 FF mainline games after FFIX????

What exactly is your point here? MMOs aside, those games are all still turn based.

FFXV is the first mainline single player game that is not turn based. And that's primarily because it started life as a spin-off.
 
Let's not forget Noctis has sub-weapons as well, like pistols, giving him a ranged attack apart from magic and summon. And in recent Q&A session, Noctis is said to be able to climb onto enemy and reduce its attack or something. Breaking enemy body part is also a mechanic in FFXV.

I think when all's said and done, the gameplay can be fairly in-depth and interesting despite the impression we've seen of the gameplay thus far which looked to be more style over substance. If executed well, FFXV has a chance to join Dragon's Dogma to be one of another open world RPG that has good combat.

Somebody *cough*Exentryk*cough* should do a new gameplay explanation of FFXV again, with a nice comprehensive list of game mechanics from the game. ;P
 
Let's not forget Noctis has sub-weapons as well, like pistols, giving him a ranged attack apart from magic and summon. And in recent Q&A session, Noctis is said to be able to climb onto enemy and reduce its attack or something. Breaking enemy body part is also a mechanic in FFXV.

I think when all's said and done, the gameplay can be fairly in-depth and interesting despite the impression we've seen of the gameplay thus far which looked to be more style over substance. If executed well, FFXV has a chance to join Dragon's Dogma to be one of another open world RPG that has good combat.

Somebody *cough*Exentryk*cough* should do a new gameplay explanation of FFXV again, with a nice comprehensive list of game mechanics from the game. ;P

Just when you talked about Dragon's Dogma combat, I feel FFXV combat doesn't have weight I think, it seems floaty. I think they used to make the combat having weight in one of previous trailers.
 
Just when you talked about Dragon's Dogma combat, I feel FFXV combat doesn't have weight I think, it seems floaty. I think they used to make the combat having weight in one of previous trailers.
It DOES have aerial combat and that does add some floatiness to the combat, but there are still heavy weapons that have more weight to them & hit hard & slow. Though the menu-based stuff from old VsXIII trailers is gone, this is still clearly somewhat inspiring to be kind of like Kingdom Hearts but with a bit more weight behind it.
 
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