Microsoft Releasing Exclusive Games on PC Is Great for Xbox Owners

With the direction they're moving, I get the feeling that streaming PC games to Xbox One might come at some point within the next year or so.
 
Developers are soon going to be able to just take the code they made with Xbox game and do an easier port to PC. That makes it easy to port games over and more PC games. More games on MS ecosystem and their store (they can still make Steam games like RoTR but that requires more work). They have the option of making a game cross-buy/play if they want to. This just makes life easier for developers and for gamers. You know what, f it...


THIS IS PRO CONSUMER PEOPLE! IF YOU HAVE AN ISSUE WITH IT, YOU ARE NUTS!

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Anyone take a look at Phil Spencer's twitter today? I hate giving someone like Crapgamer attention, but this was too good.

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Great response by Spencer there. Seeing him in particular confronting irrational fanboyism is a great signal to all gamers and other executives.
How's the dog guy doing?
 
I can see the logic behind the OP, make the game more successful.

Even better logic is to instead not skip PS4, that'll help success. Why are Remedy not making games on PS4 again? They aren't owned by MS are they?
 
Semantics. This strategy does nothing to maintain or improve the momentum for the Xbox One. It only devalues the Xbox One.

I guess it depends on if you view this as a move made from a position of strength or one of weakness.
If you think its MS attempt to prop up flagging W10 adoption by leveraging the strength of the Xbox brand, then sure, it ultimately hurts the Xbox hardware brand in the long run.

If you think its a tacit admission that they have failed to achieve whatever their goals with the Xbox hardware brand have been, and this is a move to consolidate and strengthen the gaming division as a whole, then ultimately it is more beneficial for X1 hardware owners to share these titles than the likely alternatives.
 
The Xbox Store and the Windows Store have yet to be combined. That's most likely happening this year (when they open up the Xbox store to "everyone" for development) with Windows 10 Redstone release. When that happens, you can expect clicking the button once and having it everywhere. Microsoft already has this with Windows 10 and Windows 10 Mobile. It's going to happen to Xbox, Hololens, etc...The future is bright and it is coming, slowly but surely.

I feel like I've been taking crazy pills on this forum saying that this stuff was going to happen and people downplaying me (and others). Thank god its happening. Quantum Break is the first to announce it, I'm sure Gears, Recore are next. This E3 is going to be exciting.

No more "Xbox and Windows 10 Exclusive"...now it'll be "Microsoft Exclusive"...

I agree. I see nothing but very positive news for this. I've been waiting for this type of ecosystem for a long time and Microsoft has the infrastructure to make it happen.

I don't see how it affects PC gamers or Xbox gamers. I'm the type who would never buy a gaming PC so the fact that it's also coming to PC only makes things better in the long run. It's all part of the same ecosystem.

I want a future where all Microsoft platforms talk the same language. We're getting there...

Sony for example would absolutely do the same if they had something like Windows.
 
And that's why it hurts me. I'm an Xbox owner and I spend most of my time playing multiplayer.

Every exclusive game that the Xbox loses means there's fewer reasons for people like you to buy an Xbox, which means there's fewer people for me to play against.

Cross platform play isn't really an answer when I'm playing FPS titles and don't want to go up against KB+M users.

Not all PC players will use KB+M though. If MS did what they said early last year you will be able to match against controller using PC players.
 
I don't know a single person in real life that owns a PC that could run that game.

I don't know a single person in real life that owns an Xbox One.

except i'm not gonna try and extrapolate anything meaningful from that personal anecdote of mine because I'd be a crazy person to try...
 
I don't know a single person in real life that owns a PC that could run that game.

Well, that settles it then. YOU don't know anyone, therefore no one.

You might want to look into logical fallacies and possibly the distinction between data and anecdote.
 
I'll reply to both since my response is the same.

You are operating under the assumption that Microsoft will "charity port" games over to X1 even if it's not a viable platform. You're assuming that the game will be developed to take full advantage of the X1 while at the same time also taking advantage of PC. You're assuming Microsoft is using this as a way to get more games on Xbox One instead of using it as a way to hedge the reduced financial outlook of their not-doing-nearly-as-well-as-they-hope (1 billion consoles ring a bell?) console.

Those are a lot of fair assumptions that have some facts behind them, but they're assumptions nonetheless. Microsoft does not have a good track record of supporting ailing platforms. I dunno, maybe they've turned over a new leaf and this will somehow fund games for the system. I doubt it, but anything is possible

Would you prefer to play on a system with more game support or less game support? That's the part you don't seem to be getting.

I'm glad "it doesn't affect you" in the sense that you weren't going to buy those games on PC. But it affects the health of your system in the long run, which means fewer games for you. In that regard, you'd have a hard time convincing me that doesn't affect you as a gamer.

My entire argument was assumptions because I was playing devil's advocate, that's why I have 'but' after most of my arguments because I doubt many of those arguments is going play out for the Xbox or at least not in many situations. In my view, if there really isn't that many PC orientated games coming for the Xbox then it may not benefit xbox owners for a bit. Many 3rd party and 2nd party games are skipping on the Xbox.
 
I guess it depends on if you view this as a move made from a position of strength or one of weakness.
If you think its MS attempt to prop up flagging W10 adoption by leveraging the strength of the Xbox brand, then sure, it ultimately hurts the Xbox hardware brand in the long run.

If you think its a tacit admission that they have failed to achieve whatever their goals with the Xbox hardware brand have been, and this is a move to consolidate and strengthen the gaming division as a whole, then ultimately it is more beneficial for X1 hardware owners to share these titles than the likely alternatives.


Funny you mention that since this was Satya Nutella's plan since he was appointed CEO, to have Windows 10 the center of everything at Microsoft. Games very much included.

And let's not act as if the Xbox hardware is failing sales wise. If passing the 360's sales at this point in its lifetime is a failure, then I don't know what to tell you. But since their new plan is pretty clear, install base really won't matter as much. They have the millions and MILLIONS of potential PC customers to make money off of with their content.
 
Anyone take a look at Phil Spencer's twitter today? I hate giving someone like Crapgamer attention, but this was too good.

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This isn't even Xbox fanboyism.
This is Xbox extremism.
How fucking embarrassing is it that this guy is like a voice for the fanbase?
 
Why are you so stuck on the hardware? Xbox gamers are fans of Xbox game franchises and they follow those franchises across hardware. Now they get more options on where to play their games and use Live.
Because people bought/will buy the hardware? Because those XBox fans may have had an option to ditch the X1 and save several hundred bucks and played it on a PC instead?

On the one hand, you have GAFers preaching the value of platform flexibility on this very page. I agree. There's some value to it.

But denying this has any impact on the gamers who were denied that platform choice when they were given the choice to either buy an Xbox One or not play Xbox games at all seems really backwards.

Either platform choice is a good thing and this is a big bummer to X1 owners that were denied the choice, or it's a bad thing (i.e. exclusives rule the day) and X1 is losing some exclusives.

I guess it depends on if you view this as a move made from a position of strength or one of weakness.
If you think its MS attempt to prop up flagging W10 adoption by leveraging the strength of the Xbox brand, then sure, it ultimately hurts the Xbox hardware brand in the long run.

If you think its a tacit admission that they have failed to achieve whatever their goals with the Xbox hardware brand have been, and this is a move to consolidate and strengthen the gaming division as a whole, then ultimately it is more beneficial for X1 hardware owners to share these titles than the likely alternatives.
I think your logic is sound. It could be either of the two things you mentioned but I don't really have a way of knowing. I'm sure X1 owners would be thrilled if this means X1 will get more games. However, that is still a hopeful assumption.

Looming in the background, however, is 40 years of gaming history that shows losing exclusives never has a positive effect on the console that lost them. The end. The friggin' end. When a console loses an exclusive, is it usually negligible? Yep, I'd say most of the time it is. Does it usually have very little affect on the overall course of the destiny of that console? Yep, most of the time that's true.

But does it sometimes have a tremendous effect? Also yep.

We're not talking about one game. We're talking about a shift in strategy that involves numerous games. Potentially, this will affect most if not all future X1 games. The more games shifting over, the higher chance it will affect perception and sales.

This shouldn't be hard to understand. It's not a personal attack on Microsoft (who are setting themselves for future success in gaming, I am hoping) or on the XBox fans who bought the system (some of whom this won't even effect, as has been stated plenty of times). But it's a fact. Losing exclusives has a very long, documented pattern of reducing sales, reducing momentum, and reducing future games for your system. It's simply the truth.
 
Because people bought/will buy the hardware? Because those XBox fans may have had an option to ditch the X1 and save several hundred bucks and played it on a PC instead?

On the one hand, you have GAFers preaching the value of platform flexibility on this very page. I agree. There's some value to it.

But denying this has any impact on the gamers who were denied that platform choice when they were given the choice to either buy an Xbox One or not play Xbox games at all seems really backwards.

Either platform choice is a good thing and this is a big bummer to X1 owners that were denied the choice, or it's a bad thing (i.e. exclusives rule the day) and X1 is losing some exclusives.

Were there a lot of people who bought a X1 in advanced of the game they needed one to play it? I don't know anyone who did that. I can't even name anyone who knows about Quantum Break.

As for people who bought a X1 to play things like Killer Instinct, which is now going Windows 10 PC, they got to play it for the last 2 years. That was the price of admission for those 2 years.

You're grasping at straws.
 
The way I see it:

MS releases a game. It has gajillions of potential customers on PC and Xbox One.

People who want it and can play it on PC get it on that.
People who want it on their Xbox get it on that.

Full fat, half-fat, whatever. Fuck it, bring the games.
 
The Xb1 is still going to be the lead platform for these games right? I have no problem with games like gears of war 4 or even halo 6 coming to the pc. And I could care less if the pc version has all the extra bells and whistles one would expect from a pc port.

But it would be dissapointing if these games start being developed first for PC, and then ported down as opposed to being developed for the Xbox and being ported up. I want these games to look and run as good as possible on my Xbox, because that's why I bought the system.
 
Because people bought/will buy the hardware? Because those XBox fans may have had an option to ditch the X1 and save several hundred bucks and played it on a PC instead?

On the one hand, you have GAFers preaching the value of platform flexibility on this very page. I agree. There's some value to it.

But denying this has any impact on the gamers who were denied that platform choice when they were given the choice to either buy an Xbox One or not play Xbox games at all seems really backwards.

Either platform choice is a good thing and this is a big bummer to X1 owners that were denied the choice, or it's a bad thing (i.e. exclusives rule the day) and X1 is losing some exclusives.
What exactly is MS losing with this scenario though? PC gamers that get the XBO only for exclusives are worth exactly the same amount to MS if they buy those same exclusives on the W10 store. It's like saying the PS4 suffers because the Vita gets a port of a PS4 exclusive. The XBO is competeting with the PS4, not Windows 10.
 
Exclusive games are there primarily to get people to buy one console over the other, Quantum Break and other PC/XBO or PC/PS4 games don't remove that motivation. The Xbox One is still the only console that will have Quantum Break.

This is nothing but a positive. If you're one of those people who cares so much about your console getting "exclusives", it's a lot more likely to happen if they can also release them on PC because it reduces risk. The only negative is that you can't include them in 'full exclusives' in your little list wars on forums.

It's a total non-issue.
 
Because people bought/will buy the hardware? Because those XBox fans may have had an option to ditch the X1 and save several hundred bucks and played it on a PC instead?

On the one hand, you have GAFers preaching the value of platform flexibility on this very page. I agree. There's some value to it.

But denying this has any impact on the gamers who were denied that platform choice when they were given the choice to either buy an Xbox One or not play Xbox games at all seems really backwards.

Either platform choice is a good thing and this is a big bummer to X1 owners that were denied the choice, or it's a bad thing (i.e. exclusives rule the day) and X1 is losing some exclusives.


WTH kinda jumping to conclusions is this. People were denied a platform choice? They MADE a choice because they wanted to play X1 games. Now they get an extra choice to play them on PC if they have one or if they don't have an X1 or both. X1 losing exclusivity to PC?

So if the choice was presented day one then what? Buy a $500 X1 or a $1500 PC to play those games( seeing the specs they require). That is the choice here? X1 is still the cheaper choice. And even if you made the choice to buy the X1 then it would be stupid to feel cheated over this which shouldn't have been expected and is just a plus.
 
What exactly is MS losing with this scenario though? PC gamers that get the XBO only for exclusives are worth exactly the same amount to MS if they buy those same exclusives on the W10 store. It's like saying the PS4 suffers because the Vita gets a port of a PS4 exclusive. The XBO is competeting with the PS4, not Windows 10.

Everyone is going to throw their systems in the trash and those console players on the fence are going to become converts and go build gaming rigs. Xbox is doomed. It's been fun, guys.
 
The Xb1 is still going to be the lead platform for these games right? I have no problem with games like gears of war 4 or even halo 6 coming to the pc. And I could care less if the pc version has all the extra bells and whistles one would expect from a pc port.

But it would be dissapointing if these games start being developed first for PC, and then ported down as opposed to being developed for the Xbox and being ported up. I want these games to look and run as good as possible on my Xbox, because that's why I bought the system.

This is a fair point. Exclusives can be good in the sense that they often make the best of the system, being closed platform in terms of development from the ground up, with no other system considerations. I think this will have been the case with Quantum Break as the PC version appears to have been a later conception, but I have no idea regarding the other games. So yes, whilst it's great that others can now play these games, I do agree that these games being Xbox One ports would be in the best interests of Xbox One only owners.
 
MS published games can have bigger investments and budgets now because MS knows they can spread the returns across Xbox and Windows, making the financial risks far less.

Not to mention, it gives their franchises a bigger audience, and then the franchises become bigger, whilst still not available on competing platforms.

I always felt that the Xbox should have been a way of playing PC games with a low-cost entry point (a bit like a gaming-only Windows Steambox) rather than a completely separately platform. And in many ways, MS are now finally starting to move closer to that model. A model I believe could be far more successful for them. What's interesting is that they have no intention of making these games exclusive to their Windows download store, whatever that is these days.
 
What exactly is MS losing with this scenario though? PC gamers that get the XBO only for exclusives are worth exactly the same amount to MS if they buy those same exclusives on the W10 store. It's like saying the PS4 suffers because the Vita gets a port of a PS4 exclusive. The XBO is competeting with the PS4, not Windows 10.
I'm not sure what MS would be losing, if anything. But this thread is about how this is so great for Xbox owners. So....

It's funny you bring up the Vita. I'm eager to hear the argument that porting formerly-exclusive Vita games to the PS4 like Gravity Rush or Tearaway somehow helps the Vita or benefits the Vita. It doesn't. I'm not saying it hurts the Vita. Heck, it may simply be a symptom that the Vita isn't doing so hot. But the last thing I'd assume is that it means good things for Vita owners.

Were there a lot of people who bought a X1 in advanced of the game they needed one to play it? I don't know anyone who did that. I can't even name anyone who knows about Quantum Break.

As for people who bought a X1 to play things like Killer Instinct, which is now going Windows 10 PC, they got to play it for the last 2 years. That was the price of admission for those 2 years.

You're grasping at straws.
Most people buy consoles -- hardware in general, actually -- under the assumption that they'll get use out of it. If you think Xbox fans bought the system for Ryse and Forza 5 with no thought about Halo or Gears and other future exclusives, you're crazy.
 
Do not get why people are upset over this , MS as a corporate is a PC oriented company so no surprise they move their gaming software that market.
 
It's Phil's own fault because he is so buddybuddy with these cult figures. Now they act like he owes them explanations and apologies, which he seems to be willing to give. This is the problem with too much fan interaction, it gets to their simple-minded heads.
 
What percentage of Xbox One gamers likely have a Windows 10 PC with a spec high enough to run the game as solid as the X1?

Goodness, fanboys are filthy rabblerousers.
 
I don't get people elitism regarding this. It's not like you can't buy & play the game anymore. What are even people arguing about?

If anything, it results in more sales which allows for more chance of sequel.
 
Seems a handful of warriors are taking it pretty hard. Other than that we just have Disaster Nebraska trying to spin this so it seems like MS did something bad.
Nebraska doing work lol.
Gotta make sure people know that other people have now less incentive to buy a console they were never going to buy anyway!
 
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