Look at it this way, on the XB1 MS takes 10%-20% of the top on titles they license. On the PC Valve is the bulk of the market place takes 30% off the top MS has little to no leverage. Like Uplay or Origin, gamers will buy only what they HAVE to form the proprietary shop and use steam for the rest. MS has already failed to compete here and it's not likely they can up turn Valves market share.
That's the point. MS, like Uplay and Origin, doesn't need to achieve Valve's level of marketshare to be successful in this space. They just need to be the only place where PC gamers can go to get Quantum Break, Killer Instict, Halo Wars 2, Recore, Gears of War, Fable Legends, Minecraft Win10 etc.
In doing this, they will make more money selling these games than they would if these games were only sold on Xbox.
Not to mention that regardless of how people choose to play these, they'll be doing so on Xbox live.
Also note, that unlike Steam, origins, and Uplay, the Win10 store comes standard with all Win10 devices...
vcc said:
Your comment presupposes they can and will crush Valve; but they already failed to do so.
My comment suggests nothing like that at all... Again they don't have to crush valve, or even come close to Valves marketshare in order for this to be successful. They just need to sell more software than they would have if these games were Xbox only... Which they undoubtedly will.
vcc said:
So it's really only about their direct game sales, they aren't currently in a position to take a cut off other games and the PC is ruled by a few publishers (Valve, Blizzard, Riot, Bethesda) the vast majority of the revenue flows to them and they all have their own stores except Bethesda. Minecraft is MS which is also a major PC title but it's one title.
Yea it will be primarily about direct game sales. And that's a perfectly fine model, that has proven extremely profitable for publishers (EA,Ubisoft) with large attractive lineups. Which MS has.
vcc said:
They still have console competition. So for folks who can afford it, it will go some combination of PC/PS4/Wii U.
This business choice severely hampers the positioning of the XB1. Why get a less powerful XB1 when you can upgrade your PC for MS games or get a PS4. The option isn't PC or XB1. For the budget conscious XB1/PS4 and MS has made a move which devalues the XB1 platform.
Why are you so focused on the Xbox one hardware, and unable to realize that the Xbox platform is expanding to include both console hardware and PC.
firstly, primary PC users aren't buying xb1's in significant numbers anyway. And those that do weren't ever going to buy much Xbox software.
But now that Xbox is coming to PC, MS can get those users into the ecosystem.
For every PC gamer who MIGHT have bought an Xbox and MIGHT have bought a few exclusives, they likely have a much larger number of PC gamers who WILL buy their games from the Win10 store, which is good for the Xbox platform (which spans console and PC) as a whole
vcc said:
Again, you presuppose they have eliminated Steam/GoG. That isn't the current business reality. They certainly want to aspire to control that but they don't. Apple has the premium market sewn up. Google/Steam has the value market sewn up. There is precious little business space for them.
I'm not saying that at all. I'm saying that chances are the next Xbox hardware will sell its titles directly through the Win10 store. This means that 3rd parties who want in on the Xbox console market will have to support the Win10 store. Which will then allow MS royalties from 3rd parting PC games ON TOP of the money they make from first party sales. Will they top Valve and GoG? Probably not, but they don't need to...
I'm merely pointing out the fact that MS will be offering compelling software to people who otherwise wouldn't have been entering the Xbox ecosystem. That provides obvious business opportunity for MS in terms of first party sales in the near term, and an opportunity to bolster exposure of their Win10 store for the long term.