Thing in the ice seems absolutely bonkers in modern/legacy. It's a bit slow sure, but as a 0/4 it's an excellent wall that will flip in a turn or 2, bouncing all your creatures and then killing you. Not sure why wotc continue pushing those absurd blue creatures that break 1 mana cantrips, then ban all cantrips. Maybe realize cantrips and card draw are part of blue and stop doing things like this and delver?
Whatever. Some of the other cards are really interesting. The new land that fetch for basics is a new version of evolving wilds that can tap for colorless too. Not sure what the implications would be, but it seems interesting nonetheless. The W 1/2 that investigate is deceptively powerful imho. This into shape anew for blightsteel, ez.
Not sure why the red 1/3 discard outlet is an uncommon.
The DFC having the cmc of the front make sense, but make answers to DFC much worse. I'm lookin' at delver mostly. I seriously hate how efficient that card is. Now immune to ratchet bomb.