Raise the flame shield: Your "controversial" gaming opinion.

Fire Emblem shouldn't be what it is today. Everyone likes to throw "B-b-but Awakening saved Fire Emblem!" like its some excuse for ruining a good franchise. All of the weeaboo pandering, the fanservice, and cringworthy content is ridiculous. I much would have rather let the franchise die than let it turn into Weeb Emblem. FE:A only had to sell 250K to have the series continue(which every other FE game released in America did), so don't give me that "They had to appeal to the majority." BS.

And yeah, I hate censorship, but lets be honest, 90% of the people upset about the petting minigame being removed were just weebs that were upset that they couldn't pet their precious waifus. With that said, yes, I realize that the Fates localization was pretty meh.

Also, before anyone tries to say FE was always a weebish game, i'm gonna have to stop you right there and assume you haven't played many FE games. The "weebiest" thing about the other FE games was the anime artstyle... and even then thats not inherently weebish. You either die a good game series or live long enough to see yourself become terrible.

Smash Bros. Brawl, as a competitive game, was about 10x more interesting than Smash WiiU has been or ever will be

Advent Children and Crisis Core have ruined any hope of FFVII:Remake having a well-written story


Thank you, thank you, thank you. People only like Wii U as a spectator sport because its new. It's only just a little faster than brawl(barely), but thats all it has going for it.
Brawl may have been a little slower but at least it was smooth and fluid, smash 4 is just kind of faster and clunky.(Even some of my most casual friends have mentioned that it was clunky.)

and yeah FF7 compilation is bad.
 
This thread, good lawd.

It really is a treasure trove of hate-reading.

One of my absolute favorite Subscriptions threads. :p

....................

- My rekindled love affair with Pillars of Eternity (thanks to the White March 1 & 2 DLC ) has reminded me that working more with less is an incredibly potent and viable strategy in the modern age.

Pillars apes primitive Infinity Engine isometric cRPG's from close to 20 years ago. Yet the inherent depth and complexity of the systems, (re-purposed AD&D tabletop rulesets) and storytelling (walls of text), prove more immersive and thought-provoking than the grandest AAA-spectacle darlings like the recent Witcher 3.

PoE isn't as flashy as W3, but damned if I don't feel more invested and connected to the entire universe and experience.

- It's petty as f***, but my devotion to baroque grand-strategy titles like Crusader Kings II & Europa Universalis IV make me feel superior to GAF'ers who flip out over casual titles like DKC:TF, Mario Kart, etc.

The punchline is that A.) I suck at CK2 & EU4, and B.) I love retro-casual games like classic Doom or the recent Pac-Man Championship Edition DX, etc. Making me a total hypocrite.

- Related to the above, my middle-aged love for Mundane Vehicle Simulators like Farming Simulator and Euro Truck Simulator lead me to conclude that those who clown on the genre are immature, ADD-addled Millennials who are too dense to appreciate the broader gaming landscape. An environment where game can serve to relax the mind and soul. Same goes for those who disparage Walking Simulators like Gone Home, Cibele, et al. Revolutionary titles that offer refreshing insight into mundane real-world people living out mundane real-world lives.

- Those who dismiss iOS & Android mobile games whole cloth just because they see Candy Crush and Game of War ads on TV are naïve fools.

This post brought to you by How To Win Friends and Influence People.
 
VR is cool and the idea of not having to sit upright and play console games in my bed is dope. But....

This is either the best thing to happen to gaming or the biggest waste of dev resources since the idea of AAA Wii games, no diss to Nintendo. These games come in 1080p resolution and are purely first for the most part. This comes with health risks that the average gamer is underestimating as people dozens of hours in VR.

tl;dr is slow down on proclaiming VR is the next big thing when the barrier to entry is so high. I can buy both current gen consoles with subscriptions to both online platforms and one two used games a piece for the same amount of money as an HTC Vive. Slow down with the hype pls.
 
The Uncharted games are the most mediocre games that have the highest production values. People only rate them highly because of the set pieces. The shooting and climbing is laughably bland for games in which those are the two of the biggest gameplay elements.

The Last of Us is derivative in all aspects (story, characters, gameplay, etc.). It's impressive technically, but lacks as a game. It's basically a lame adaptation of The Road (and other sources) without the depth of its source material.

Nearly all of the classic Ron Gilbert/Tim Schafer adventure games would be just as enjoyable (if not more so) if they were just cartoons instead of games.
 
Something about Kamiya's games since he left Capcom and Platinum was formed just haven't interested me. I watch previews and gameplay of every game they've done and I have a hard time caring about what I see. I was interested in Metal Gear Rising heavily when I saw the Kojima version. Then when it was shelved and I saw the Platinum version my interest completely died.

The word of mouth for all their games is positive, which is cool. I have faith that they're good games. But for some reason I just don't care.

edit: exception would be if somehow the stars aligned and Kamiya did an Okami sequel. I'd be there day -10737458245
 
Every time i see people refer to Tetris as a perfect game, I cringe. A game which gets really boring after less than 30 minutes of repeated play is not a perfect game.

Super Mario Land 2 is an absolute mess. From it's level design, easy, and music where every tune is a (bad) remix of the main theme. Just a poor experience altogether.

I hate it when people recommend new Pokemon players to start with the most recent games released. Black/White are better in every way. Platinum and HG/SS would also be a much better alternative to start off with the series.
 
I've said it before and I'll say it again: MGS2 is pretty laughable, especially in light of the writing therein. Gameplay is fine, but the script is some saturday morning anime nonsense.
 
Something about Kamiya's games since he left Capcom and Platinum was formed just haven't interested me. I watch previews and gameplay of every game they've done and I have a hard time caring about what I see. I was interested in Metal Gear Rising heavily when I saw the Kojima version. Then when it was shelved and I saw the Platinum version my interest completely died.

The word of mouth for all their games is positive, which is cool. I have faith that they're good games. But for some reason I just don't care.

edit: exception would be if somehow the stars aligned and Kamiya did an Okami sequel. I'd be there day -10737458245

I feel the same. When Raiden's game was revealed as Metal Gear Solid: Rising I was very excited for a game where your sword slashes actually did realistic damage and the graphics and animations were ridiculously good. And then there was the destruction (lawd). Metal Gear Rising however is ugly as shit and plays unremarkable to me. The cutting isn't as satisfying as it looked in MGSR's trailer and I hate the aesthetic (as I do all Platinum's other games). Platinum just doesn't click for me even though I keep trying to like them.
 
Im a worried that platinum is resting too much on there lorals, gameplay may be top notch. But mutants in manahattan looks terrible on nearly every other front, transformers devistation was average at best. I know its not their fault. Activision gives them pennies to make these games. But man when will we get another bayo 2 from them?
 
Halo's popularity did immeasurable damage to the gaming industry, creating a decade-long decline in quality, with publishers growing further and further entrenched, no matter how toxic. It's only a passable game, itself, and the series has never been better than its original.
 
Since KOFXIV is after XIII time reshape mess, Kim is no longer training Chang and Chio. This is a good time for SNK to retcon Yamazaki out of the series competely by killing him off in 97. He falls under the influence of Orochi and dies with the rest of the kings, except Mature and Vice.

Or we have Riot Blood Yamazaki, but that would be silly.

Iori on the other hand is the one who has the stronger will power to fight off Orochi's influence.
 
Kamiya hasn't made a good game since Okami. I find all his other games uninteresting.

Secondly 50hz PAL games to me is a complete non issue. I will happily play them and fail to notice any difference.
 
Halo's popularity did immeasurable damage to the gaming industry, creating a decade-long decline in quality, with publishers growing further and further entrenched, no matter how toxic. It's only a passable game, itself, and the series has never been better than its original.

In what way? If you're talking about something like shitty "halo killers" companies scrambled to make to get a piece of that pie, it's not like every game tried to be a fps
 
30 FPS is more than enough. Anything above is nice to have, but not necessary and I don't understand the absolute hate for developers who lock their game at 30 FPS.
 
In what way? If you're talking about something like shitty "halo killers" companies scrambled to make to get a piece of that pie, it's not like every game tried to be a fps

Halo killers, diverting resources from other genres, other games, other developers, as each publisher in turn began to buy them up, one by one.

Not unlike cancer, spreading from developer to developer, taking their IPs,their staff, and churning out endless Call of Duties and Battlefields, each one worse than the last (with one notable exception in Advanced Warfare).

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An earlier discussion reminded me:

l find 3D World painfully mediocre. l don't understand the praise it gets showered with especially about its supposed "creativity" as l find the game very derivative, reusing a lot of mechanics from previous Mario games without doing anything particularly interesting with them. l absolutely hate the gamefeel, a very important aspect of 3d platformers, with Mario and friends feeling slow, clunky and wooden, with horribly watered down acrobatics. The level design sits in this weird in between where it's not complex and sprawling enough to make exploration interesting while the need to accomodate 4 players makes the stages too big for the sort of "precision platforming" the game is supposed to be built on. Overall the game feels like another NSMB game with more bells and whistles and looser gameplay. Probably my biggest disappointment as a Nintendo fan since Other M.
 
Every time i see people refer to Tetris as a perfect game, I cringe. A game which gets really boring after less than 30 minutes of repeated play is not a perfect game.

Sounds like it isn't that it isn't a perfect game (because it is), but that you just don't like Tetris, which is fine. I can play it for hours without being bored, either going for score or line totals and I know for a fact that I'm not the only one.

But it doesn't matter. I imagine whatever you consider a perfect game isn't considered perfect by a lot of people, too. Only problem being that in a couple centuries time, only one of the two will still be getting regular play in some fashion, and it probably won't be the one you think is perfect.
 
I hate FFXIII, but I still think I like it more than most people here. It's disappointing, but not a bad game,
unlike FFX.

There hasn't been a truly good FE game after Radiant of Dawn, and all the medias are idiots for giving it low score. Awakening is a pile of garbage with no redeeming quality, unless being easy is one. The system is broken, the waifu dialogue is horrible, the story doesn't make any sense and gets even worst when it tries to move you. People who enjoyed Awakening's story have no right to complain about any bad writing in any game. Fates though, solid gameplay overall. The story is even worst, at least I can ignore the story of Awakening, but the story of Fates is so bad that it actually sticks out like a pile of horse shit in the middle of the street. People die in that game and I don't give a damn. The developers who decided to add in those okaku bullshit should feel ashamed about themselves.

Persona 3 is better than the divine entity on GAF that is Persona 4.

Fire Emblem shouldn't be what it is today. Everyone likes to throw "B-b-but Awakening saved Fire Emblem!" like its some excuse for ruining a good franchise. All of the weeaboo pandering, the fanservice, and cringworthy content is ridiculous. I much would have rather let the franchise die than let it turn into Weeb Emblem. FE:A only had to sell 250K to have the series continue(which every other FE game released in America did), so don't give me that "They had to appeal to the majority." BS.

And yeah, I hate censorship, but lets be honest, 90% of the people upset about the petting minigame being removed were just weebs that were upset that they couldn't pet their precious waifus. With that said, yes, I realize that the Fates localization was pretty meh.

Also, before anyone tries to say FE was always a weebish game, i'm gonna have to stop you right there and assume you haven't played many FE games. The "weebiest" thing about the other FE games was the anime artstyle... and even then thats not inherently weebish. You either die a good game series or live long enough to see yourself become terrible.




and yeah FF7 compilation is bad.

I think we can be friends.
 
I dont want PSVR to be successful lol

*flame shield activated*
But...why...
Every time i see people refer to Tetris as a perfect game, I cringe. A game which gets really boring after less than 30 minutes of repeated play is not a perfect game.
I don't want to play the "muh opinion!" game, but that's obviously your perception of the game. I think it's perfect and can play it for hours and hours at a time. There's literally no game where we will all agree that it's perfect. Tetris remains the one that would probably have the most backing though.
More self-centered and naïve than controversial, tbh.
I don't care, I can live with that label. We're literally talking about my hardware preference. That's the definition of self-centered discourse.
Fire Emblem shouldn't be what it is today. Everyone likes to throw "B-b-but Awakening saved Fire Emblem!" like its some excuse for ruining a good franchise. All of the weeaboo pandering, the fanservice, and cringworthy content is ridiculous. I much would have rather let the franchise die than let it turn into Weeb Emblem. FE:A only had to sell 250K to have the series continue(which every other FE game released in America did), so don't give me that "They had to appeal to the majority." BS.
I think post-Awakening, I would have agreed, because Awakening was both otakufied and a poor strategy game.

Post-Fates, I'm more torn. On the one hand, the game seems to have improved in terms of gameplay, but on the other, they doubled down on the otaku shit. I'm not sure why anyone thinks Fire Emblem has to be the way it is. Using otaku gimmicks to get sales is a cheap substitute for quality development. If you had a strong, quality SPRG with fun characters and a decent story along with some decent marketing, it'd sell (especially given the dearth of SRPGs in the industry).
 
I think people complain about localized Japanese games not having dual audio or English Dub only are annoying.

I'm just glad that the game made to the west.
 
I think post-Awakening, I would have agreed, because Awakening was both otakufied and a poor strategy game.

Post-Fates, I'm more torn. On the one hand, the game seems to have improved in terms of gameplay, but on the other, they doubled down on the otaku shit. I'm not sure why anyone thinks Fire Emblem has to be the way it is. Using otaku gimmicks to get sales is a cheap substitute for quality development. If you had a strong, quality SPRG with fun characters and a decent story along with some decent marketing, it'd sell (especially given the dearth of SRPGs in the industry).
Yep. We aren't getting a less otaku, less "mainstream," better thought-out story FE any time soon. That said, Fates Conquest made the most of the gameplay changes Awakening fumbled and I love the game for that. I came in with an extreme "not going to pay attention to story or style" attitude, though, which is a really sad place for the series to be.

FE games have always been perverted. From SnK having secret ways to marry your half sister in second part and not so secret shipping of long lost brothers and sisters in the first part to Eirika and Ephraim and their curiously named weapons to Raven/Lucius/Clarene love triangle to sword masters always about to have a wardrobe malfunction, etc. they were, however, perverted in their own quirky way and the supports were not destroyed and over generalized in the name of the waifu game.

As to story, the biggest thing missing is the "nerdy" telling of a competent and earnest but simple and cliche war story. Now the story is like that of an episodic anime and there is no attention to detail or making the conflicts make sense. And from interviews, IS thinks that is a strength modern FE has over old FE...smh
 
Every time i see people refer to Tetris as a perfect game, I cringe. A game which gets really boring after less than 30 minutes of repeated play is not a perfect game.

Super Mario Land 2 is an absolute mess. From it's level design, easy, and music where every tune is a (bad) remix of the main theme. Just a poor experience altogether.

I hate it when people recommend new Pokemon players to start with the most recent games released. Black/White are better in every way. Platinum and HG/SS would also be a much better alternative to start off with the series.

I kind of cringe too but only because they specifically mention the original Game Boy version of Tetris. Why not Grand Master 3?

Also, another one: Awakening and Fates are two of the best Fire Emblem games in the series (not as good as FE7 but up there), the map design is fine, the story is mediocre at worst and saved by enjoyable characters and dialogue anyways, the stuff I find creepy isn't overbearing or prominent to me at all, and the RPG elements and customization you have over your party is unparalleled in the series. Most of the other games had more significant issues; the Famicom games are outdated, the Radiant games felt like a step down from the GBA ones in every way to me, FE4 and 5 are honestly too hard for my tastes from what I've seen, and Sacred Stones is just kind of whatever compared to Rekka No Ken.

Keep in mind I'm playing through Fates right now so my opinion is subject to change on that game.
 
Sölf;198495510 said:
30 FPS is more than enough. Anything above is nice to have, but not necessary and I don't understand the absolute hate for developers who lock their game at 30 FPS.

it is "enough", but it's kinda like saying that being mediocre is enough.

For some games it's certainly more than enough, and when it's locked 30fps with no dips at all then it can even be fantastic, but 60 frame per second is simply better, specially when it comes to action games.

And when it comes to PC, locking framerate(any framerate) is inexcusable.
 
I kind of cringe too but only because they specifically mention the original Game Boy version of Tetris. Why not Grand Master 3?

Also, another one: Awakening and Fates are two of the best Fire Emblem games in the series (not as good as FE7 but up there), the map design is fine, the story is mediocre at worst and saved by enjoyable characters and dialogue anyways, the stuff I find creepy isn't overbearing or prominent to me at all, and the RPG elements and customization you have over your party is unparalleled in the series. Most of the other games had more significant issues; the Famicom games are outdated, the Radiant games felt like a step down from the GBA ones in every way to me, FE4 and 5 are honestly too hard for my tastes from what I've seen, and Sacred Stones is just kind of whatever compared to Rekka No Ken.

Keep in mind I'm playing through Fates right now so my opinion is subject to change on that game.
FE 7 and Awakening are the worst I have played. Especially Awakening; I actually like FE 7 but it's the weakest FE that I like. Worse than FE 6 in every way and a 'Mystic Quest' to boot. Also, Tellius as step down from GBA titles?! Deeper world, better stories, more ambitious gameplay, etc. I'm not seeing it. RD does fall on its face a bit but PoR is golden.

Awakening has broken gameplay, bland "mainstream" anime characters, waifu game ruins support, story is plain dumb, etc. Fates is a lot better because its gameplay is actually good, particularly in Conquest. I think its characters are less bland too, but that could just be the gameplay talking. Story is, however, god awful and perhaps even more so than Awakening's.
 
FE 7 and Awakening are the worst I have played. Especially Awakening; I actually like FE 7 but it's the weakest FE that I like. Worse than FE 6 in every way and a 'Mystic Quest' to boot. Also, Tellius as step down from GBA titles?! Deeper world, better stories, more ambitious gameplay, etc. I'm not seeing it. RD does fall on its face a bit but PoR is golden.

Awakening has broken gameplay, bland "mainstream" anime characters, waifu game ruins support, story is plain dumb, etc. Fates is a lot better because its gameplay is actually good, particularly in Conquest. I think its characters are less bland too, but that could just be the gameplay talking. Story is, however, god awful and perhaps even more so than Awakening's.

Deeper worlds and more ambitious story I'll definitely give you, those games have the best stories in the series by far, but I don't really play the games for story. The gameplay felt worse to me, iirc it was a lot slower and the class system felt like a step down though it's been a while, I also remember some specific stages having pretty annoying maps (especially in RD). The games are still great though.

Awakening being easy to "break," doesn't bother me personally because I enjoy breaking RPGS and being OP, and on my first playthrough I never figured out how to break the game anyways. I like the waifu and anime stuff, however certain characters (Nowi especially) and in Fates the ability to invite your characters into your quarters for no apparent reason is creepy/embarrassing though but wasn't prominent enough to affect my enjoyment of the games. The story in both games isn't very good but it's not like awful, I've experienced much worse. I'd say the vast majority of games Square Enix has released in the last 15 years probably have worse stories. And again I don't really play the games for the stories.

7 being sort of a Mystic Quest doesn't really bother me because I'm not very good at these games anyways. As a kid the games might have lost me without a 10 chapter tutorial tbh since I had a ton of difficulty starting out. I haven't played enough of FE6 yet to judge that game but from what I played it seemed close in quality with 7 anyways.
 
FLAME SHIELD ACTIVATE im about to go in on Japan for a second, excuse me

How recent is the earliest of this recency period you're talking about?

- Beats me, i dont know. I just know that I used to be a sucker for JRPGs, and now i dont care about like, any of them. And it's not just me growing out of it, either. They just all look the exact same now, and japanese games in general are just slanting more and more towards that Otaku niche.

Examples, so you can judge for yourself


-Look right below your post, we have a discussion about how even Fire Emblem is turning into a divisive series because of its new Otaku-based weeb focus.

...wait, what the...we porn games now? What happened?


-Breath of Fire baby! Great writing, solid gameplay, unique and diverse cast, deep and meaningful undertones that touch on the most human of emotions! Oh, whats that? A Breath of Fire 6 is in development?!?!!? Oh my GOD I CANT WAI-


Oh, we mobile Visual Novel now? O...okay, fuck my childhood, i get it..


- Phantasy Star! Features one of the first real female protagonists of an RPG series! A true pioneer! Sci-Fi fantasy and sexy art direction, great gameplay, oh yeah! Pump that good shit RIGHT into my veins baby, i just cant get en-



.....

They hate me. Japan hates me. They hate me and they don't want me to be happy. I'm sure Alis Landale is turning in her little E-grave. I'd love to know what the original creators of the series think about what it has become. I could keep going on if you like, but i'll be courteous to those with bad computers and who may possibly have other humans nearby and dont want to have to explain themselves lol. Because it gets much worse.


It's not just JRPGs, it's "things out of japan" in general. But the games are what hurt the most. My favorite series have all become unrecognizable ;_;
 
FLAME SHIELD ACTIVATE im about to go in on Japan for a second, excuse me

- Beats me, i dont know. I just know that I used to be a sucker for JRPGs, and now i dont care about like, any of them. And it's not just me growing out of it, either. They just all look the exact same now, and japanese games in general are just slanting more and more towards that Otaku niche.

/snip

It's not just JRPGs, it's "things out of japan" in general. But the games are what hurt the most. My favorite series have all become unrecognizable ;_;

This might interest you - http://neojaponisme.com/2011/11/28/the-great-shift-in-japanese-pop-culture-part-one/

It's a fairly in depth explanation of the economic and social causes of the otaku takeover of anime culture.
 
343 Industries has taken Halo in a better direction than Bungie ever would have had they continued to headline the series, especially considering how Destiny has turned out.

That's the condensed version of my thoughts, anyway.
 
343 Industries has taken Halo in a better direction than Bungie ever would have had they continued to headline the series, especially considering how Destiny has turned out.

That's the condensed version of my thoughts, anyway.
They treat their side characters poorly though. See: Buck's team.

Edit: Their general art direction is worse than Bungie's too. Opinion, of course.
 
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