Atlus handling the western localization of Tokyo Mirage Sessions #FE

It's just silly now, you see more T&A from advertisements on regular daytime TV. Children are exposed to swimware, lingerie & under dressed pop singers all the time, I just don't get what they are trying to accomplish with these changes, other than annoying the only people interested in the game.
Considering that the game is set in modern Tokyo and reflects the many aspects of Idol culture, good & bad, gravure idols exist & sexuality is very much a part of it & the developers chose to show that. The videos I have seen from the Hot Springs DLC are incredibly tame, like Disney tame; Ariel shows more skin in the Little Mermaid lol.

I'm not so bothered that I won't buy the game, I also don't think these changes will affect the developers vision, but they're treading a fine line with me lately and it just seems silly especially when they don't bother to censor the extreme violence of Devils third or change Bayonetta, it's bizarre. I don't want Nintendo's fluffy 'safe space' version of games, I want what Atlus made.
 
I just can't understand the people upset/bother by these tiny changes or calling it censorship.
These aren't huge plot points, they're just pictures.
If they're tiny they weren't necessary in the first place, just as they weren't for the previous four (!) games in recent history that were subject to this idiocy, and you agreeing with them doesn't make them not censorship.
 
Pretty much, nintendo scared of some random web article backlash I guess.
Like i'll still be buying and it doesn't bother me, but it's just odd to put this much work on changing things.

We need someone like Kenichiro Takaki or whoever it was making Nier Automata that said they loved thighs in charge of NoA.
 
This is still a Nintendo game regardless of region. The artists who changed the game would still work for the developer, as does whoever had to program things back in. It's not as if they hired some other company to come in and make the changes without approval.

This isn't a forced change in developers' vision. It's the same developer making a change for because hmm... maybe this vision we have isn't completely infallible.

I mean, I myself think that the posters themselves are whatever in their original state, but at the same time the change itself is whatever enough that I just don't see why it should be some kind of dealbreaker, considering what a minor part of the game it is. If it's just background textures, isn't the point that you're not supposed to notice them?

Atlus is the primary developer, and they are making these changes because Nintendo is forcing them to. If the primary developer was publishing this game, they wouldn't be making these changes. As Nintendo states themselves, they are making these changes because of the regions Nintendo games are distributed in.
 
Atlus is the primary developer, and they are making these changes because Nintendo is forcing them to. If the primary developer was publishing this game, they wouldn't be making these changes. As Nintendo states themselves, they are making these changes because of the regions Nintendo games are distributed in.

This game is made in a partnership with Nintendo, who act as the publisher and presumably thus provided the funding to get the game made. It also uses one of their IPs and is essentially an entry in that series.

By the nature of the beast it's Nintendo's job to have oversight, supervision, and advice regarding the game.

Even if I think the change is nothing to worry about, that doesn't mean I don't think people shouldn't have their own thoughts, don't get me wrong.

I just think "developer's vision" isn't accurate when this is a Nintendo game. If they told Atlus, "you can only put Persona 5 on NX if you take this stuff out", maybe that would hold water because they'd be mandating changes to games they have nothing to do with. But this is a Nintendo game, so having the game meet their standards and what they consider acceptable for the different societal needs of each relative culture, is what they're supposed to be doing and is no different from what they do with their internal projects.
 
This game is made in a partnership with Nintendo, who act as the publisher and presumably thus provided the funding to get the game made. It also uses one of their IPs and is essentially an entry in that series.

By the nature of the beast it's Nintendo's job to have oversight, supervision, and advice regarding the game.

Even if I think the change is nothing to worry about, that doesn't mean I don't think people shouldn't have their own thoughts, don't get me wrong.

I just think "developer's vision" isn't accurate when this is a Nintendo game. If they told Atlus, "you can only put Persona 5 on NX if you take this stuff out", maybe that would hold water because they'd be mandating changes to games they have nothing to do with. But this is a Nintendo game, so having the game meet their standards and what they consider acceptable for the different societal needs of each relative culture, is what they're supposed to be doing and is no different from what they do with their internal projects.

here is another Nintendo game by your logic
https://www.youtube.com/watch?v=tGdmiMUunXU
 
I just can't understand the people upset/bother by these tiny changes or calling it censorship.
These aren't huge plot points, they're just pictures.

The game is addressing certain themes and aspects of the entertainment industry and possibly making critiques. These changes and the censorship of the cutscene in Fatal Frame V absolutely have a detrimental effect on what it is being said. Not to mention losing all the material included in the hot springs dlc. This picking and choosing what is art is based on what twitter wants is getting completely ridiculous.

The fact is these changes coming from Nintendo and S-E are getting more and more intrusive

Loss of customization options, censored cutscenes, removed minigames, missing dlc, and alternate voiced endings is outrageous and should not defended.
 
For me, its more of a

its a rated T spinoff niche game on a dying/dead console

why make these changes? Aging the characters up? Fine. Everything else just seems like a waste of effort to appease who exactly in all of this?
Could be a number reasons, some as simple as this being different audience than the japanese audience. You and me might not have a problem with this but the general audience that Nintendo may want to get with this, probably will.


It differs from the original vision the developers had for the game. That's about it for me. My care for this is proportional to how much I am interested in a title, and it so happens that #FE is the game I've been the most interested in that has been getting these kinds of modifications. It's also because there has been no open communication for why these changes are made.

I am also not a fan of having less content. We're losing DLC and optional costumes, presumably without replacement.
How can you know that?

And if the DLC is cut are we allowed to be upset? I don't care about the picture changes, but it also comes off as a pointless change to me. It also may speak to greater changes we have yet to see.

You can be upset if you want I'm just saying I don't get it.

If they're tiny they weren't necessary in the first place, just as they weren't for the previous four (!) games in recent history that were subject to this idiocy, and you agreeing with them doesn't make them not censorship.
There is no way in the world to consider this censorship.
 
It is unreal how much time and money Nintendo wastes doing stupid shit like this, Unreal.

I might have to buy this preowned, every time I see some crap like this I just don't want to support Nintendo, and it's a shame because I love Atlus and the stuff they do, but man seriously Nintendo, quit wasting everyone's time with these pointless changes.

The shit storm they bring with every release that gets Censored here is so much worse than if they just left the game the way it was, they spend time and money to make these changes that do nothing but anger the people who want to buy the game.

Yeah, changes like this are completely ridiculous and I don't see how anyone could defend them being changed, when they are actually part of the themes of the game and the culture it's set in. Definitely not going to support NoA's bullshit this time, I'll buy a used copy when the uncensor mod is out, it only took a week for Xenoblade X.
 
here is another Nintendo game by your logic
https://www.youtube.com/watch?v=tGdmiMUunXU

Uh, no, my logic is that isn't a Nintendo game. Did you read my post? I even listed an example of a time where Nintendo would be out of line to mess with a game they have no involvement in.

Nintendo has literally nothing to do with that game aside from saying "yeah, you can put this on our system". Funding, publishing, development, they did none of that. The IP is not owned by them.

TMS is directly funded and published by Nintendo and uses an IP owned by them.
 
This game is made in a partnership with Nintendo, who act as the publisher and presumably thus provided the funding to get the game made. It also uses one of their IPs and is essentially an entry in that series.

By the nature of the beast it's Nintendo's job to have oversight, supervision, and advice regarding the game.

Even if I think the change is nothing to worry about, I just think "developer's vision" isn't accurate when this is a Nintendo game. If they told Atlus, "you can only put Persona 5 on NX if you take this stuff out", maybe that would hold water because they'd be mandating changes to games they have nothing to do with. But this is a Nintendo game, so having the game meet their standards and what they consider acceptable for the different societal needs of each relative culture, is what they're supposed to be doing.

That's fine, but I'm also not a Nintendo executive/shareholder. I'm just someone who wanted to play the game with the content the Atlus developers created for it, as it was originally created for it. Whether it appeals to me or not, they had the full intention of conveying "gravure idols" for this dungeon, and that's the vision that has been lessened and maybe even completely changed (depending on where the story goes).

Appealing to different cultures means nothing to me with these content changes. Especially when we're talking about a super niche RPG on a niche console that was bound to sell little even without these changes.

How can you know that?

Because Atlus—the developer—wouldn't be making these changes if it weren't for Nintendo?

I'm talking about the developer, not the publisher. One can say that a publisher is the true owner of the game all day long if that's what they want, but that doesn't mean the developer always agrees with the publisher's decisions, or that they would make those changes if it weren't for the publisher.
 
By the nature of the beast it's Nintendo's job to have oversight, supervision, and advice regarding the game.
Nintendo of America is a different company than Nintendo in Japan (and especially Atlus) and nobody cares about the paperwork of who owns the actual copyright because copyright holder != author.
 
Could be a number reasons, some as simple as this being different audience than the japanese audience. You and me might not have a problem with this but the general audience that Nintendo may want to get with this, probably will.

They already lost that general audience when they decided not to dub it in English.
 
Oh boy, are we back to that bad argument of "it's a tiny change and only removed content that I didn't care about, so it's not censorship"?
It is, but before that, it is poor localization that doesn't make sense and wouldn't have changed anything in terms of age rating.
 
Could be a number reasons, some as simple as this being different audience than the japanese audience. You and me might not have a problem with this but the general audience that Nintendo may want to get with this, probably will.

This is not a game with a "general audience," which is why so many people are saying that this appears to be misguided if that's what they're going for. There isn't even an English dub in the game, so they themselves know who they're aiming for with it.
 
You can be upset if you want I'm just saying I don't get it.

You don't understand why someone would be unhappy about not having access to all the content a game has? I don't care if they change costumes, posters, or whatever aesthetic change they want to make. I do care if I miss out on a DLC scenario, for a reason I can't wrap my head around.

I don't get your position at all.
 
Oh boy, are we back to that bad argument of "it's a tiny change and only removed content that I didn't care about, so it's not censorship"?
It is, but before that, it is poor localization that doesn't make sense and wouldn't have changed anything in terms of age rating.
It's always by people who support the changes and want to get away from a term that would associate them with a bad practice.
 
You don't understand why someone would be unhappy about not having access to all the content a game has? I don't care if they change costumes, posters, or whatever aesthetic change they want to make. I do care if I miss out on a DLC scenario, for a reason I can't wrap my head around.

I don't get your position at all.

He just says that in every thread about a game with cut content for a localization and doesn't read the answers.
 
Could be a number reasons, some as simple as this being different audience than the japanese audience. You and me might not have a problem with this but the general audience that Nintendo may want to get with this, probably will.

If anything, this game could only sell to the, for lack of a better term, vita audience.
 
Oh well, more money for other games that deserve it more.

At least it will feel good to not pay anything for a game that Atlus has contributed to.
 
Nintendo of America is a different company than Nintendo in Japan and nobody cares about the paperwork of who owns the actual copyright because copyright holder != author.

Nintendo of America is a division of Nintendo's central branch. They answer directly to them and cooperate closely on localizations. It's the same company.

And what do you mean "nobody cares"...? It's a project Nintendo have invested in that utilizes one of their major IPs. Do you think Disney doesn't care about how Square Enix handles their properties in Kingdom Hearts?

That's fine, but I'm also not a Nintendo executive/shareholder. I'm just someone who wanted to play the game with the content the Atlus developers created for it, as it was originally created for it. Whether it appeals to me or not, they had the full intention of conveying "gravure idols" for this dungeon, and that's the vision that has been lessened and maybe even completely changed (depending on where the story goes).

Appealing to different cultures means nothing to me with these content changes. Especially when we're talking about a super niche RPG on a niche console that was bound to sell little even without these changes.

I know this sounds lame, but ultimately, by its very nature, a translated/localized product will never be the same as the original version, regardless of how closely it attempts to be.

Even spiritually, it's not like they replaced the photos with puppies or whatever. They're less in-your-face about it, but any player looking at them will at least get the same basic concept conveyed to them as what the original did.

While maybe the change might not mean anything to you personally - there are plenty of people out there who either are pleased by the change or don't really care either way. Not everything is going to make everyone happy. If it's left alone, then some people will be bothered because - surprisingly, it is possible to dislike a developer's vision. If it's changed, maybe that compromises things a bit, but regardless, it's such a small thing.

Even if it is a niche game, Nintendo intends to represent themselves in a certain way. That's what companies do - they have an image. That's the kind of thing that people have to accept. You can disagree with it, but at the end of the day, a company's not likely to compromise their own image solely to appease a small group of people.
 
Because Atlus—the developer—wouldn't be making these changes if it weren't for Nintendo?

I'm talking about the developer, not the publisher. One can say that a publisher is the true owner of the game all day long if that's what they want, but that doesn't mean the developer always agrees with the publisher's decisions, or that they would make those changes if it weren't for the publisher.
Again, how would know that? What if devs are totally fine with these changes or are working with the localization team?

Why spend money on those changes when your audience is already a small niche that doesnt mind those things but may resent the changes. Doesnt make sense.

They already lost that general audience when they decided not to dub it in English.

This is not a game with a "general audience," which is why so many people are saying that this appears to be misguided if that's what they're going for. There isn't even an English dub in the game, so they themselves know who they're aiming for with it.
They want it to reach some sort of wider audience if they're releasing it in the west.
Even so, that doesn't mean they should lean it that type of stuff.


Going to need some proof on that.
 
C6FL629.jpg


I'll pick it up used, I know what we have seen of these changes is only the beginning.

I'm done supporting Nintendo with my money on anything they censor.
 
And what do you mean "nobody cares"...? It's a project Nintendo have invested in that utilizes one of their major IPs. Do you think Disney doesn't care about how Square Enix handles their properties in Kingdom Hearts?
I mean that copyright ownership is meaningless paperwork that's irrelevant to consumers. If Warner Bros. had altered A Clockwork Orange in response to the massive public blacklash against it, we still would have called it censorship of Kubricks' work, even though Warner Bros. holds the copyright to the film. In the same way it's silly disregard these changes just because the entity enforcing them happens to be the owner to the property.
 
For me, its more of a

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its a rated T spinoff niche game on a dying/dead console

why make these changes? Aging the characters up? Fine. Everything else just seems like a waste of effort to appease who exactly in all of this?

This exactly how I feel. This may be considered baseless speculation, but I have this itching feeling these changes are a relic of a point in the localization process when they were considering English audio. Now, with a game with subs, NoA should clearly know who this game's target audience is and how much of a slippery slope localization changes can be.
 
This is not really surprising. NOA has shown they don't want that kind of stuff in their game so they are editing it. They don't want pervy stuff or young looking characters in bikinis in their localization. Considering how this game megabombed in Japan I guess people should be happy it's getting localized.
 
Nintendo of America is a division of Nintendo's central branch. They answer directly to them and cooperate closely on localizations. It's the same company.

And what do you mean "nobody cares"...? It's a project Nintendo have invested in that utilizes one of their major IPs. Do you think Disney doesn't care about how Square Enix handles their properties in Kingdom Hearts?



I know this sounds lame, but ultimately, by its very nature, a translated/localized product will never be the same as the original version, regardless of how closely it attempts to be.

Even spiritually, it's not like they replaced the photos with puppies or whatever. They're less in-your-face about it, but any player looking at them will at least get the same basic concept conveyed to them as what the original did.

While maybe the change might not mean anything to you personally - there are plenty of people out there who either are pleased by the change or don't really care either way. Not everything is going to make everyone happy. If it's left alone, then some people will be bothered because - surprisingly, it is possible to dislike a developer's vision. If it's changed, maybe that compromises things a bit, but regardless, it's such a small thing.

Even if it is a niche game, Nintendo intends to represent themselves in a certain way. That's what companies do - they have an image. That's the kind of thing that people have to accept. You can disagree with it, but at the end of the day, a company's not likely to compromise their own image solely to appease a small group of people.

The problem is Nintendo pushes out stuff like Devil's Third, Bayonetta 2, and Ninja Gaiden RE. Either position yourself as family friendly or properly diversify and try and attract a variety of audiences by treating them properly. If Disney can do it so can Nintendo.
 
Again, how would know that? What if devs are totally fine with these changes or are working with the localization team?

It's not like they have a choice. They can't tell NoA "no, we're not going to do this." It's not their game, they will make the changes because it's their job and they have to, whether they like it or not.
 
I'll pick it up used, I know what we have seen of these changes is only the beginning.

I'm done supporting Nintendo with my money on anything they censor.
Like any niche title, I'm pretty sure the only message boycotting the game would send is for them to not bother localizing it at all.

Or nothing. Boycotts do nothing.
 
Nintendo of America is a division of Nintendo's central branch. They answer directly to them and cooperate closely on localizations. It's the same company.

And what do you mean "nobody cares"...? It's a project Nintendo have invested in that utilizes one of their major IPs. Do you think Disney doesn't care about how Square Enix handles their properties in Kingdom Hearts?



I know this sounds lame, but ultimately, by its very nature, a translated/localized product will never be the same as the original version, regardless of how closely it attempts to be.

Even spiritually, it's not like they replaced the photos with puppies or whatever. They're less in-your-face about it, but any player looking at them will at least get the same basic concept conveyed to them as what the original did.

While maybe the change might not mean anything to you personally - there are plenty of people out there who either are pleased by the change or don't really care either way. Not everything is going to make everyone happy. If it's left alone, then some people will be bothered because - surprisingly, it is possible to dislike a developer's vision. If it's changed, maybe that compromises things a bit, but regardless, it's such a small thing.

Even if it is a niche game, Nintendo intends to represent themselves in a certain way. That's what companies do - they have an image. That's the kind of thing that people have to accept. You can disagree with it, but at the end of the day, a company's not likely to compromise their own image solely to appease a small group of people.
Im ok with those changes (neutral?) , they are mostly cosmetic after all but the removal of the hot springs DLC..😕
I would have bought it Nintendo,that seems uneccessary. And its not like the content there is beyond what many other games do.lighthearted stuff.
It even fits the theme of the game by being a reality show thing.
 
C6FL629.jpg


I'll pick it up used, I know what we have seen of these changes is only the beginning.

I'm done supporting Nintendo with my money on anything they censor.

Like any niche title, I'm pretty sure the only message boycotting the game would send is for them to not bother localizing it at all.

Or nothing. Boycotts do nothing.

Take surveys, talk to them on social media, write letters to NoA in Seattle. Any of those options are much better alternatives than "eh, no buy I guess."

Trust me, I'm a Dragon Quest fan ;)
 
I mean that copyright ownership is meaningless paperwork that's irrelevant to consumers. If Warner Bros. had altered A Clockwork Orange in response to the massive public blacklash against it, we still would have called it censorship of Kubricks' work, even though Warner Bros. holds the copyright to the film. In the same way it's silly disregard these changes just because the entity enforcing them happens to be the owner to the property.

Not really? People look at Mario and they think Nintendo. If people see a Mario game that has blood and guts and stuff, they'll go, "wow, I thought Nintendo was a family-friendly company!" Get the idea? If you're a company that has brands, then the brands represent you. You want your brands to be cohesive with your image.

Fire Emblem is one of the more mature series they have which is why I think there tends to be a bit more of an issue. But really, most of the stuff that's been removed from recent games is cheap sexual/titillation type stuff, which is a fairly juvenile level of "mature".

And there was no "massive public backlash". This change was pre-emptive and of their own volition.

The problem is Nintendo pushes out stuff like Devil's Third, Bayonetta 2, and Ninja Gaiden RE. Either position yourself as family friendly or properly diversify and try and attract a variety of audiences by treating them properly. If Disney can do it so can Nintendo.

The difference is those are not Nintendo IPs, so that gives the developers freer reign. This is basically a Fire Emblem game made by Atlud.

I think diversifying to be more well-rounded is what Nintendo can stand to do, actually. But honestly, like I said above, cheap sexuality and stuff isn't the way to do that. I'd prefer if they make original games that handle mature themes or target older audiences in a decent way.

Im ok with those changes (neutral?) , they are mostly cosmetic but the removal of the hot springs DLC..��
I would have bought it Nintendo,that seems uneccessary. And its not like the content there is beyond what many other games do.lighthearted stuff.
It even fits the theme of the game by being a reality show thing.

Oh yeah, I agree on the hot spring thing. That's one that I think is a lot murkier because it's actual gameplay content. It's mostly the cosmetic stuff that I don't care about, but if we start getting into gameplay, then I think yeah, there's more of a leg to stand on.
 
Like any niche title, I'm pretty sure the only message boycotting the game would send is for them to not bother localizing it at all.

Or nothing. Boycotts do nothing.

A shame isn't it? because I like Atlus and want to support them, but tired of Nintendo's shit.
 
I know this sounds lame, but ultimately, by its very nature, a translated/localized product will never be the same as the original version, regardless of how closely it attempts to be.

I knew someone would say this, and it's silly. I'm an Ace Attorney fan, I know this.

But the fact that a game needs to be changed during localization to fit the sensibilities of its intended audience still leaves room for criticism. People who are okay with any and all changes due to localization do not discern, they only accept whatever is being presented to them.

Again, I am not a Nintendo executive. I couldn't care less, concerning my personal want for the content in #FE, about how the game represents them or about their image. I just care about playing the game, and the content from it. I do disagree with it, which is why I am posting on a video game message board about it.

Going back to Ace Attorney, I absolutely love the significant changes they made to that series for a Western audience. Changes are not inherently bad, but loss of content is. I guess in this situation, it's that the changes do not seem to enhance the experience in any way.

Again, how would know that? What if devs are totally fine with these changes or are working with the localization team?

I am not arguing whether Atlus is fine with the changes or not, I'm arguing that it is not how #FE was originally envisioned, which is fact.
 
It's not like they have a choice. They can't tell NoA "no, we're not going to do this." It's not their game, they will make the changes because it's their job and they have to, whether they like it or not.
You guys are making huge amounts of assumptions about what this development team thinks about this when we have just no clue.

Read a dictionary.
I did and this doesn't really fit the definition. This is Nintendo/Atlus editing their game on their own.
 
Not really? People look at Mario and they think Nintendo. If people see a Mario game that has blood and guts and stuff, they'll go, "wow, I thought Nintendo was a family-friendly company!" Get the idea? If you're a company that has brands, then the brands represent you. You want your brands to be cohesive with your image.

Fire Emblem is one of the more mature series they have which is why I think there tends to be a bit more of an issue. But really, most of the stuff that's been removed from recent games is cheap sexual/titillation type stuff, which is a fairly juvenile level of "mature".

And there was no "massive public backlash". This change was pre-emptively and of their own volition.
Don't know what you're on about anymore and not sure I'll indulge this further -- when people hear A Clockwork Orange they think Kubrick -- again, the paperwork behind copyright is meaningless. I don't know where you're getting massive public backlash from because this was in regards to A Clockwork Orange, not Tokyo Mirage Sessions.
I did and this doesn't really fit the definition. This is Nintendo/Atlus editing their game on their own.
It does, but instead of derailing with pointless semantics you should learn to rationalise and reason why you feel a work should be altered for everyone just because it happens to suit your personal tastes more instead of dodging the issue with a pointless distinction between two words that don't mutually exclude each other in the first place.
 
(...)
I think diversifying to be more well-rounded is what Nintendo can stand to do, actually. But honestly, like I said above, cheap sexuality and stuff isn't the way to do that. I'd prefer if they make original games that handle mature themes or target older audiences in a decent way. (...)

What is cheap and decent actually varies greatly from person to person to what you think is cheap and decent.
 
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