Nintendo to Transition to a Company with Audit/Supervisory Committee, Officer System

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People said Nintendo needs to change and they are. People cite that the market has changed and Nintendo are reacting.
 
It sounds like they want a cleaner delineation between business managers (Reggie types) and creative managers (Miyamoto types). This could help free up creative managers from being involved business decisions but at the same time it probably helps shut out those people from making decisions. Sounds extremely risky if they can't get excellent game-driven managers because it effectively means the business is going to be driven more by the people concerned with money and share holder politics.
 
It sounds like they want a cleaner delineation between business managers (Reggie types) and creative managers (Miyamoto types). This could help free up creative managers from being involved business decisions but at the same time it probably helps shut out those people from making decisions. Sounds extremely risky if they can't get excellent game-driven managers because it effectively means the business is going to be driven more by the people concerned with money and share holder politics.

People concerned with money are concerned about trends and what people like, they usually not live in a bubble where the wii u tablet is a great idea.

Good "suits" drive creative people to do their best while making games that people want.

Creative people have been running Nintendo for tje last few years and it shows.

On the other hand, bad "suits" just follow market trends maximize profit while killing the company.
 
This Furukawa guy seems to have got a really big promotion. He wasn't even a director before; now he's both a director and one of the company's two top executive officers on the same level in the corporate hierarchy as Shinji Takahashi (who got his big promotion last year). He basically got promoted over about half of Nintendo's previous top management team.

Separating the board of directors from the executive committee doesn't seem that big of a change though if you look at the actual people. In Western corporations the separation is usually rather strict with a majority on the board of directors being people from outside the company. Here, the majority on the board are simultaneously managers or employees of the company (six internal vs. three outside directors).
 
Thinking about it, a western style business approach feels like the first impact by Kimishimas reign. Everything else looked more like a continuation of what Iwata did.
 
welp.......

we had a good run guys

This way of working is more efficient and it should bring a better balance to nintendo.

If the board decides to align with the market (online accounts, more powerfull devices, better relationship with third parties ) then its very good news... Imagine a Paper Mario game with a story or a Metroid Prime game.


But if it double downs on their own internal ideas about how gaming should be then Nintendo is dead.
 
This way of working is more efficient and it should bring a better balance to nintendo.

If the board decides to align with the market (online accounts, more powerfull devices, better relationship with third parties ) then its very good news... Imagine a Paper Mario game with a story or a Metroid Prime game.


But if it double downs on their own internal ideas about how gaming should be then Nintendo is dead.

Well we do at least know Kimishima has western ideals and also worked at Pokemon USA and NoA before but behind the scenes. He should likely understand the concerns of the west and what NoA and NoE must do while also taking into consideration what we need more of over here and our desires.

With Nintendo being this Japanese company it can be incredibly difficult to actually get ahold of their ear to tell them what we'd like more of so hopefuly this does open up more channels like you say. So yeah, I'm hoping for the best
 
People concerned with money are concerned about trends and what people like, they usually not live in a bubble where the wii u tablet is a great idea.

Good "suits" drive creative people to do their best while making games that people want.

Creative people have been running Nintendo for tje last few years and it shows.

On the other hand, bad "suits" just follow market trends maximize profit while killing the company.


Yep. Let's hope they end up with the former. They've done a horrible job keeping up with the core gamer market post N64. So the right suits could help with that.

The wrong suits could have them prioritizing mobile F2P stuff though.
 
Oh boy, rough times ahead.

welp.......

we had a good run guys

I'm not necessarily sure that's what this means. More focus on corporate governance, yes. More power to the board? Not necessarily. More separation/delegation.

The Audit and Supervisory Committee is being put in place to strengthen those two roles of the board (audit, supervisory), but they're doing so by bringing in mostly outside parties as audit committees are often made up of. The board isn't gaining any power here. It's strengthening its functions by creating a committee and delegating out power/responsibility to it.

In regards to the executive officer creation, again, not much power gained. The board loses the ability to execute the company's operations and only gains the ability to appoint these executive officers by a resolution (officers have 1 year term, can be reappointed). Ideally, there will be another entity with some input in this process (perhaps the new Audit and Supervisory Committee).

As I've said earlier in this thread, the intent is to create faster responses to a changing business environment. I also believe it creates more accountability for the people who will be executive officers if used correctly. So, not really a bad thing.
 
Rösti;202003095 said:
More power to the Board of Directors basically, increased focus on corporate governance.

This sounds like it could be a major shift in the tone from management that could, in the long term, drastically change the company's priorities when making a game.

And not for the better.
 
This sounds like it could be a major shift in the tone from management that could, in the long term, drastically change the company's priorities when making a game.

And not for the better.

Yup. My current irrational fear is that business gets in the way of creativity and game polish, resulting in rushed games. Hope this doesn't happen.
 
I'm not necessarily sure that's what this means. More focus on corporate governance, yes. More power to the board? Not necessarily. More separation/delegation.

The Audit and Supervisory Committee is being put in place to strengthen those two roles of the board (audit, supervisory), but they're doing so by bringing in mostly outside parties as audit committees are often made up of. The board isn't gaining any power here. It's strengthening its functions by creating a committee and delegating out power/responsibility to it.

In regards to the executive officer creation, again, not much power gained. The board loses the ability to execute the company's operations and only gains the ability to appoint these executive officers by a resolution (officers have 1 year term, can be reappointed). Ideally, there will be another entity with some input in this process (perhaps the new Audit and Supervisory Committee).

As I've said earlier in this thread, the intent is to create faster responses to a changing business environment. I also believe it creates more accountability for the people who will be executive officers if used correctly. So, not really a bad thing.

Thanks for explaining things. Most people would rather react to a single sentence post than read a few paragraphs of well-considered speculation. Whatcha gonna do.
 
They launched an underpowered console with a tablet controller and did next to nothing to secure gamings biggest franchises on their lead consoles for like the last decade.

Really?

Because... to me it seems like they have an overabundance of wide eyed dreamers who don't give a crap about the real trends in the world. They came up with whacky stuff and ignored what a bunch of the marketplace wanted.

And it worked for the Wii.... but that lightning in a bottle doesn't happen more than once. They have enough dreamers, they need some grounded people in the room to say "No" when they try and wheel out some nonsensical crap that flys in the face of the modern gaming market.


I enjoyed the Wii U, but you're right. Starfox Zero could have been a goddamned masterpiece but of course we can't just make a new starfox game, let's make it this ridiculous dual screen game so we can justify the existence of the gamepad that the mass market was never interested in.

Starfox Zero should have never clawed out of the concept phase. And when everyone at last years E3 wasn't super into the controls, they should have scrapped them. Or added a "classic" mode that has more enemies and traditional controls. The graphics could've still been just alright, but if the gameplay was there I would not have cared at all.

Like, between that and Color Splash (not even playable at e3 lol) I'm super glad Nintendo is getting an internal shakeup.


Someone needs to be there to tell Sakurai "no, you can't make the whole game yourself. No, no one wants this Mario party mode."
 
I enjoyed the Wii U, but you're right. Starfox Zero could have been a goddamned masterpiece but of course we can't just make a new starfox game, let's make it this ridiculous dual screen game so we can justify the existence of the gamepad that the mass market was never interested in.

Starfox Zero should have never clawed out of the concept phase. And when everyone at last years E3 wasn't super into the controls, they should have scrapped them. Or added a "classic" mode that has more enemies and traditional controls. The graphics could've still been just alright, but if the gameplay was there I would not have cared at all.

Like, between that and Color Splash (not even playable at e3 lol) I'm super glad Nintendo is getting an internal shakeup.


Someone needs to be there to tell Sakurai "no, you can't make the whole game yourself. No, no one wants this Mario party mode."

I totally agree. This has been the most important piece of news of Nintendo lately and nobody is paying attention.

I see 3 possible outcomes in this

1) Nintendo doubles downs on being weird and quirky and Nintendo. They disappear in a few years.

2) Nintendo goes mobile. The end up like capcom, konami and sega.

3) The NX is a miracle like Wii and makes Nintendo great again.


Does anyone what kind of profile does Fukurawa have?
 
I totally agree. This has been the most important piece of news of Nintendo lately and nobody is paying attention.

I see 3 possible outcomes in this

1) Nintendo doubles downs on being weird and quirky and Nintendo. They disappear in a few years.

2) Nintendo goes mobile. The end up like capcom, konami and sega.

3) The NX is a miracle like Wii and makes Nintendo great again.


Does anyone what kind of profile does Fukurawa have?

Or
4) the NX does relatively okay while they do other ventures on the side and they keep being Nintendo as usual for a long time.
 
From what i understand, they are attempting to now take the kyoto out of kyoto.

Kyoto is notorious, even inside of Japan for being very insular and out of the loop of general business trends of the time period, unable to act swiftly or in a quick manner.
 
From what i understand, they are attempting to now take the kyoto out of kyoto.

Kyoto is notorious, even inside of Japan for being very insular and out of the loop of general business trends of the time period, unable to act swiftly or in a quick manner.

Thanks for this little bit of info. Helps put more perspective on this and their past.
 
People wanted old Nintendo back.

Nintendo always does the opposite of what people want. XD

More like people don't know what they want (out of Nintendo).

One thing I do know if that they need better marketing and market promotion in the Americas.
This sounds like it could be a major shift in the tone from management that could, in the long term, drastically change the company's priorities when making a game.

And not for the better.
We shall see.
 
This way of working is more efficient and it should bring a better balance to nintendo.

If the board decides to align with the market (online accounts, more powerfull devices, better relationship with third parties ) then its very good news... Imagine a Paper Mario game with a story or a Metroid Prime game.


But if it double downs on their own internal ideas about how gaming should be then Nintendo is dead.

A proper account system is there, its just only integrated in Miitomo so far lol

More like people don't know what they want (out of Nintendo).

One thing I do know if that they need better marketing and market promotion in the Americas.

We shall see.

They need better communication first and foremost.
 
I'd say it depends. If by communication you mean better PR, then yes. Though I do not think it's wise for them to suddenly spill the beans on all their plans.

They need better PR and better reveals of info. The directs are too cheesy and mostly turn off anyone outside of their existing diehard fans and people who love quirky Japanese-ness.

More specifically, they really need to work with NOA and NOE on how the reveal information to the west. Sony is a Japanese company too and has done a great job of westernizing their message in those regions.
 
I'd like to see Nintendo be seen as friendly to the press instead of;
"We have nothing to announce on this topic"
"We do not comment on rumors or speculation"
*hides in bunker ignoring firestorm in the press/social media*

Surely they can improve that.
 
I'm inclined to think that this is a positive development. Whatever good things one can say about Iwata-era NCL (and there's certainly a lot to admire), it's clear that they were utterly unequipped to deal with the major shifts in the gaming industry that have taken place over the past fifteen years, chief among them Western console development definitively overtaking Japanese development, online and social gaming, and the rise of mobile.

It's possible that whatever measures Iwata put in place before his death, beginning with the merger of handheld/console R&D in 2012, were sufficient. But given NCL's recent history, I highly doubt it.

And yes, this could end badly, but their hardware business is in such a precarious position right now that that's true of any course of action they might conceivably undertake.
 
I'd like to see Nintendo be seen as friendly to the press instead of;
"We have nothing to announce on this topic"
"We do not comment on rumors or speculation"
*hides in bunker ignoring firestorm in the press/social media*

Surely they can improve that.

As above, I think they just need to let NOA/NOE handle more press matters. A lot gets lost in translation/bad english when it's just coming from investor meetings in Japan etc.

Sony benefits a lot from having more independent and active western wings that can better tailor the PR to those markets, have more relevant input on trends in those markets etc.
 
They need better PR and better reveals of info. The directs are too cheesy and mostly turn off anyone outside of their existing diehard fans and people who love quirky Japanese-ness.

More specifically, they really need to work with NOA and NOE on how the reveal information to the west. Sony is a Japanese company too and has done a great job of westernizing their message in those regions.

I believe this is the route they're going with better information in the west. The structure should allow them all to have a greater focus on this for their respective regions and to allow them to quickly see trends, react to them better and more efficiently.
 
I believe this is the route they're going with better information in the west. The structure should allow them all to have a greater focus on this for their respective regions and to allow them to quickly see trends, react to them better and more efficiently.

I hope so. But I haven't heard much of anything about the restructuring involving NOA and NOE getting more Independence, spots on the main corporate board etc. It's mostly been redoing the management structure of NOJ and unifying development of their portable and console teams (everywhere, but dictated by NOJ).

They really need heads of NOA and NOE on the board with full voting power to help keep Nintendo on task for having appeal in both the eastern and western markets.
 
This reeks of share holders demanding Nintendo start operating like a business. In three years after the NX flops this will be the board that takes Pokemon free to play and Nintendo third party.
 
I'm glad they are looking to become more agile. Their handheld business is contracting and their home console presence is woeful. If the NX doesn't work out the way they hope, they might have to scramble to find something more profitable.
 
This reeks of share holders demanding Nintendo start operating like a business. In three years after the NX flops this will be the board that takes Pokemon free to play and Nintendo third party.

this is what a lot of people have been asking for...

I hope they get it and then realize how shit it will be.
 
It's no longer one guy in a suit running the show, they'll have a board to run it.

Of course, if said board consists of the same few people that have run it into the ground the last decade in the first place, does it really matter?

That's the bigger question. Iwata stacked the board pretty heavily in his time so ultimately this ends up looking a lot like Communism: the guys at the top of the Party are nominally answerable to the Party Congress, but guess who gets to choose the delegates?
 
this is what a lot of people have been asking for...

I hope they get it and then realize how shit it will be.

IDK, Sony is ran like a business and the PS1, 2, 3 and 4 have all had great libraries.

If they end up having to go third party, so be it. I don't buy the arguments that they'd diminish like Sega. Sega had far bigger issues like screwing over fans with the 32x, Sega CD and 32x, having too many of their games being arcade type games that largely died off as people moved onto narrative driven games and competitive online games vs. replaying short games to try for high scores etc.

Nintendo's biggest games like Smash, Mario Kart, mainline Mario and Zelda games, Metroid etc. would do fine on other platforms. Things like Pikmin would do fine as $40 releases ala the new Ratchet & Clank. Smaller titles like Captain Toad would do fine as $15-20 download only titles and so on.

Plus with the business folks pushing them to expand mobile, expand licensing of their IP etc. just brings in more revenue that can be used to fund more games.
 
I'd say it depends. If by communication you mean better PR, then yes. Though I do not think it's wise for them to suddenly spill the beans on all their plans.

I don't mean that. I mean communication within the company.



This reeks of share holders demanding Nintendo start operating like a business. In three years after the NX flops this will be the board that takes Pokemon free to play and Nintendo third party.

Pokemon Shuffle, Pokemon Go...
 
This reeks of share holders demanding Nintendo start operating like a business. In three years after the NX flops this will be the board that takes Pokemon free to play and Nintendo third party.

Imagine that, people who have invested their money into Nintendo caring about making money more than catering to Miyamoto's crazy whims.
 
another nail to the coffin?

the last thing they need is japanese old suits getting more power.

This is what I was thinking. I thought their CEO influence is what made them so rigid in the first place. Maybe a structural reorganization ameliorates that influence, but I see Nintendo's problems as primarily cultural.
 
Something I think we should also consider is the Kimishima factor. He has a more western focus unlike previous Nintendo presidents and he's lived here in the US for a very long time and has seen and knows first hand about are differing cultures and trends.
 
Compare this to how Dan Alderman described NCL last year:

http://www.gamespot.com/articles/nintendo-s-decision-making-process-too-slow-too-sa/1100-6424780/

"Nintendo is not only a Japanese company, it is a Kyoto-based company," Adelman, who left Nintendo after nine years last summer, said. "For people who aren't familiar, Kyoto-based are to Japanese companies as Japanese companies are to US companies. They’re very traditional, and very focused on hierarchy and group decision making. Unfortunately, that creates a culture where everyone is an adviser and no one is a decision maker--but almost everyone has veto power."
 
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