Pegasus keeps you up at night more than Fatstronauts Mom.
GDI I went to find your old Avatar to reverse avi quote and it's retroactively swapped out. http://www.neogaf.com/forum/showpost.php?p=201455340&postcount=2977
Damn youuuu Schueyyyyyyyyyyyyy!
Pegasus keeps you up at night more than Fatstronauts Mom.
At least Pegasus isn't the old Orion
GDI I went to find your old Avatar to reverse avi quote and it's retroactively swapped out. http://www.neogaf.com/forum/showpost.php?p=201455340&postcount=2977
Damn youuuu Schueyyyyyyyyyyyyy!
Either way we lose.
I'd take Pegasus over Tyrant or Overgrowth any day.
Tyrant is really good.
I don't understand some of the posts people make about these maps...
I just don't like it I get a claustrophobic feeling while playing it like a do with Overgrowth.
Haha, nice.! Been watching a lot of The Office on Netflix lately.Don't unfriend me
He COULD unfriend you, but he'd still have to see you when you're visiting his mom.
My strategy is to use one Weapon REC, and one Vehicle REC per game. It's worked out really well so far.Warzone Turbo: Where you spawn with a Halo 2 BR and then proceed to take a power weapon off of some scrubs body.
I checked. It was there when i gave them the updated map. Not sure why it's missing. It could be spawning inside adjacent geometry.CTF on Standoff in BTB, the red teams shotgun doesn't spawn. Which is a pretty damn unfair.
Does 343 not test their maps like at all for MM
Finally out of Silver packs. Now the questions is do I save up all the Req points for the Reach release or do I start buying Gold packs now?
What did you do in that situation?
Don't impulsively fire an uncharged shot if you come under fire in hopes that it'll wipe out the enemy - both of the two shotlets the Incin puts out uncharged have to connect in order for it to be a kill (which Heartseeker exploits and makes just about every uncharged shot a one-hit kill), and more often than not it'll just do splash damage. When charging, wait until the crosshairs fully "lock in", at which point you can release a fully-powered charge shot. It's got a larger blast radius than the standard Rocket Launcher (not sure about SPNKr) - so aim around their feet, rather than trying to aim directly at their feet. The standard Incineration Cannon isn't very good at killing people at a distance if you're training it directly on enemies so that it turns the reticle red - it's really obvious when one's in play and most people can just thrust to evade the blast. Again, the only case where you should ever be waiting for the crosshairs to turn red is if you're using the Heartseeker variant.
Haha, nice.! Been watching a lot of The Office on Netflix lately.Don't unfriend me
He COULD unfriend you, but he'd still have to see you when you're visiting his mom.
What did you do in that situation?
Well I just gave the little scamp a Halo mega bloks set and ruffled his hair.
	I save up to 60k and spend everything above it on Golds. All the updates required about 60k for Silvers, so far.
I'm going to be sadder about Super Fiesta leaving than Firefight Beta ending. It just introduced me to the glory of the Halo One Pistol. I only got 2 kills with it, but that was enough. I feel like I've gotten way better with a lot of weapons because of this mode.
I'm going to be sadder about Super Fiesta leaving than Firefight Beta ending. It just introduced me to the glory of the Halo One Pistol. I only got 2 kills with it, but that was enough. I feel like I've gotten way better with a lot of weapons because of this mode.
I see Warzone Turbo is back. Does that mean REQ Fiesta is over?
I still think Reach has by far the best atmosphere with H1 in close second. From the title screen, to the cool concept art backgrounds, music, UI, campaign, multiplayer maps etc. I felt like I was in the world of "Halo: Reach". Switching from Arena to Warzone to Campaign just feels so segmented in Halo 5, feels almost like 3 separate games.
Posted this on beyond, curious of your guy's thoughts.
I still think Reach has by far the best atmosphere with H1 in close second. From the title screen, to the cool concept art backgrounds, music, UI, campaign, multiplayer maps etc. I felt like I was in the world of "Halo: Reach". Switching from Arena to Warzone to Campaign just feels so segmented in Halo 5, feels almost like 3 separate games.
Posted this on beyond, curious of your guy's thoughts.
You mean me? I'm only missing 6 rares. I don't think silvers get you ultra rares so it'll be a while before I get the higher guns because I've got a ways to go on those. Not sure how many because I don't have Excel and the tracker document seems incompatible with Libre Office (it says I need -196? Earlier it said -133).Any word on customs for all REQ weapons unlocked?
There are truly a good number of pistol gods in WZA. I've seen such amazing things in there. It becomes crazier when teams are kind of spawning next to each other instead of on opposite sides so you're shooting across as you try to run to the building.WZA is sweatier than Platinum level TS with all the farming groups lol. I've just lost 4 games in a row that weren't even close...
I think Crawlers could be made a little more interesting if they played up the chess motifs again - part of the problem is that while the Soldiers are a necessary "street-level" enemy in the Promethean lineup, it more or less makes Crawlers redundant as the "pawn" unit.
I bet it would be a shitshow to the point of it not being fun... But an all reqs unlocked turbo mode would be cool.
Maybe to balance it you could do make it so you only have one of each req. use them wisely.
You mean me? I'm only missing 6 rares.
Oh, yeah. That would be really nice. Don't want to use a lot of energy to call in a REQ you have very few of (maybe only one) when you're unfamiliar with it. Custom practice would help a ton.Nah mate, from what I understand we can't forge with REQ weapons (yet?). I meant we could play customs in place of super fiesta to get hands on experience with those legendary weapons. Most of the time I call them in and have so little time with them I'm just trying to get used to their nuances instead of going on a massive run with a great weapon.
Oh, yeah. That would be really nice. Don't want to use a lot of energy to call in a REQ you have very few of (maybe only one) when you're unfamiliar with it. Custom practice would help a ton.
I agree. From an overall package perspective it was the best Halo hands down. Yes the game had issues; they mainly stemmed from poor maps, spartan abilities, and bloom. The thing about the spartan abilities they gave the game an unique touch. I real do miss Reach at times; it was just such a great game. The campaign was fun and enjoyable, plus it also had reasons to go back and play it (dailies/weeklies and scoring) and the multiplayer had a huge variety of things to do. Bungie did an excellent job on their final Halo. I can safely say it’s my favorite Halo overall and I have the most memories (good and bad) from it.
I really did like the UI and how they packaged the game, but bloom and spartan abilities (bloom and armor lock specifically) make it the worst of any halo game for me.
I still think Reach has by far the best atmosphere with H1 in close second. From the title screen, to the cool concept art backgrounds, music, UI, campaign, multiplayer maps etc. I felt like I was in the world of "Halo: Reach". Switching from Arena to Warzone to Campaign just feels so segmented in Halo 5, feels almost like 3 separate games.
Posted this on beyond, curious of your guy's thoughts.
...plus it also had reasons to go back and play it (dailies/weeklies and scoring) and the multiplayer had a huge variety of things to do.
*I'm not trying to be a dick here or say I'm better than you mate. Just curious about your statement of being bad but made Onyx.
Compare your clip vs mine - at the very start of yours check how quick the grenade comes out vs. mine last night in "regular quality MM" for me. There's a very detectable delay difference. Seeing that guy chasing while you're basically strafing says to me you're getting a far better response out of the server in all facets e.g. movement, grenade throws, damage feedback on enemies. I've run in a straight line next to other players and they're faster than I am getting across open spaces on say Darkstar. Might go part way to explaining your statement.
Of course the other team might have just sucked
http://xboxclips.com/Ozzy+Onya+A2Z/523dd755-64db-4255-8adb-2b33f940c457
(17 secs)
You can also see my grenade throwing origin is from the server side and in an older position than my current player position. My grenade comes out of my chest instead of my hand basically and is delayed way more than yours.
Now that is some lag. Lol splattered your toe or what? Lmao