10 PS4 'Neo' Game Upgrades That Must Be Made - Digital Foundry

I can see Uncharted's and FFXV happening, maybe Witcher 3 and Blodborne if the Devs are looking for a bit of good publicity, but the rest are pipe dreams.

I'm still expecting Neo versions to be either identical to the base games, or what we'd have got on the PS4 but with better graphics, dodgy frame pacing and sub 30fps included, while dumping a sub 1080p version on PS4.
 
So, you're keeping your PC. And even if...what about newer games that won't be able to run at 60fps on Neo? Nothing but regrets and tears.

I'm kind of tired of gaming on PC and I want to return to my Mac + consoles set-up, so I think I'm looking for the perfect excuse.
 
Don't really see them patching old games, but hopefully the games with unlocked FPS take advantage of the new hardware.
Really excited for the reveal, wonder if Neo will come before Nioh..
 
Seems like a kinda silly list since I doubt we should expect many third party devs to retroactively go back and update support into many 1 and 2 year+ old titles at that point.
 
I'm kind of tired of gaming on PC and I want to return to my Mac + consoles set-up, so I think I'm looking for the perfect excuse.

Fair enough. Although I just recently switched to PC, keeping my PS4 for exclusives, I get the conveninence argument. Sadly, a small nice box that 'll run all upcoming games at high/ultra settings + 60 fps is nothing but a dream :(
 
I suspect outside of first party we won't see many patches. The exception being the games that are ongoing or use a service like model. Games like Division, Street Fighter and FFXIV will probably get a patch. Destiny depends on how soon Destiny 2 releases and CoD will probably not bother with the old ones and do it on the sequel. Games that have a 'Complete' or GOTY editions released afterwards have a chance of being uograded as well.

But the majority of existing games won't bother.
 
UC4 is a lock, I'd guess, along with some other select Sony first party/WWS/XDev titles - I expect Housemarque will be all over this just because.

Possibly CDPR - I don't know why but I feel their background in European demoscene like Housemarque's lends an air of 'let's do it because it's there', plus both of them have proven track records in post-launch support.

The rest eh, I can't comment to Soulsborne as they aren't my thing. GTA with some more shiny would probably happen if Sony pay R* to do it tho.

DC might still happen. The PSVR version has been ESRB rated, and Rushy (IIRC) said that support would be ongoing via another party.
 
SFV needs to be upgraded for sure. Or hell just patch it to be a current gen quality game all over. Hate the backgrounds and fishnet shadows, not to mention frame rate issues.
 
Until Dawn seems to be on that list so they can make a list of 10 games. There is literally no point to have an upgrade on that game.
 
Fuck that DF. Devs should be fixing some of those things on the current PS4. Improving frame rates/locking frame rates should be a priority now.
 
Hah. Souls developers aren't going back to update those games. Bloodborne might get updated if they send the source code to Sony and have them do it since they own the IP.
 
Such a fascinating time to live in. The thing hasn't even been announced yet and outlets are already making wishlists.
 
Fuck that DF. Devs should be fixing some of those things on the current PS4. Improving frame rates/locking frame rates should be a priority now.

No reason why UD can't run locked, it's not really a very demanding game, it's just not optimized, obviously you can brute force a locked 30 with PS4K, but it's not like we need PS4K for this really.

BB as well, if From would bother fixing the framepacing it would be for the best, rather than wait for the magical PS4K version.
 
A lot of those updates seem 'meh' to me. PS4K would be a great option if it was already on the market and looking to buy a PS4 but for me personally it doesn't seem worth the hassle of selling/trading in the current PS4 if you already own it.
 
Why on Earth is a game that is still months out and knee deep in optimization on the top of the list based on a demo that was made in a short amount of time by very few people without much optimization?

People are allowed to judge what they're given and what they're shown. And in FFXV has been looking rough at every instance on multiple fronts.
 
Based on the release timeline isn't FFXV required to have a Neo mode?

According to the leak the cutoff point is October, and FFXV is releasing on September 30th, so it's barely scraping by and won't be required to have a Neo version. According to the leak, anyway.
 
Being a late adopter is finally paying off.

Being a late adopter always pays off financially. You can get a PS360 and 20 amazing games, many of which are considered classics, for under £200, no problem.

Marketing is what makes it seem like you need the game now, and unfortunately I fall for it too often.
 
Ok, I want to be honest, while I highly dislike the relative high input lag of PS4 (compared to pc, even with Vsync on) I do want to see games (even the released ones) see a push to stable 1080p/60fps with no frame pacing issues and hopefully with 16x anastrophic filtering (that's so weird that that option is mostly turned of or to rather low even if the performance impact is almost non on pc).

Hopefully Sony does not screw it up and will get devs to patch their games for their new hardware.
Honestly I personally only care about their (few good) exclusives which mostly are their own games.
If those games are patched I will definitely gonna borrow a Neo from my friend to play them and maybe even get one myself sooner or later.
 
Even that is fine really, better than no upgrade at all.
Eh, Bloodborne is already fine on that front.
60fps would overhaul the game.

I know I'm a broken record on this, but an action game HAS to be 60fps, in my opinion.
And BB's DNA is at least 70% action game.
 
I'd suspect we'll see a small bump on any PS4 title running on the new version without patching; because even if the additional gpu resources won't be utilized without specific coding, I'd suspect the improvement to clockrate to be fixed as the OS side will need to be running concurrently regardless of the format of the game.
 
According to the leak the cutoff point is October, and FFXV is releasing on September 30th, so it's barely scraping by and won't be required to have a Neo version. According to the leak, anyway.

September games are required to be patched for NEO... so yep it will have to support it.
 
Bloodborne (+ Dark Souls III) - 30fps ---> 60fps and getting rid of the frame pacing issues (it's not as radical as it sounds -- see video).

You should rephrase that, OP. The context in the video is "Bloodborne being able to run at 60 isn't as radical of an idea as it sounds tech-wise", but your post reads as "going from 30 -> 60 isn't as radical of a difference as it sounds".

I'd suspect we'll see a small bump on any PS4 title running on the new version without patching; because even if the additional gpu resources won't be utilized without specific coding, I'd suspect the improvement to clockrate to be fixed as the OS side will need to be running concurrently regardless of the format of the game.

I doubt it, the rules for supporting older revisions on new hardware tend to be quite stringent for compatibility reasons. I expect them to underclock the CPU to OG PS4 speeds when running a game without NEO support, same way the New 3DS handles it.

It's very unlikely that the PS4 OS side cares what clockspeed it's running at.
 
CPU would likely be the bottleneck.

Maybe for the big open world games, although the DF video stuck to a stable 30fps regarding those in the video. I'm not sure the CPU matters all that much these days. When I overclock mine I get negligible framerate increases, anyway.
 
Sounds like a wish list more than anything. Pretty poor article coming from DF. I very much doubt anything that's competitive will have a frame rate boost beyond stabilising the current fps target otherwise it's an advantage to PS4 Neo owners over PS4. And would any publisher revisit old games just to improve them without any financial gain?

It will be interesting to see if the lopsided CPU bump really makes some of this possible...

ps3ud0 8)
 
Eh, Bloodborne is already fine on that front.
60fps would overhaul the game.

I know I'm a broken record on this, but an action game HAS to be 60fps, in my opinion.
And BB's DNA is at least 70% action game.

Yeah, 60fps would definitely be huge and a really nice upgrade, but I think it's a bit of a longshot. Here's to hoping though!
 
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