ethomaz
Banned
What?Street Fighter V input lag.
What?Street Fighter V input lag.
Allow me to submit my own list:
- Bloodborne
- Bloodborne
- Bloodborne
- Bloodborne
- Bloodborne
- Bloodborne
- Bloodborne
- Bloodborne
- Bloodborne
- Bloodborne
I doubt the cpu being overclocked will effect anything negatively; it should be basically transparent. If it does affect things it would be the result of really bad practice in the code; I mean seriously if you consider the variance in performance between PC cpu's a small frequency bump to the same core-type is inconsequential comparitively.
I'd anticipate it being a flat overclock.
Allow me to submit my own list:
- Bloodborne
- Bloodborne
- Bloodborne
- Bloodborne
- Bloodborne
- Bloodborne
- Bloodborne
- Bloodborne
- Bloodborne
- Bloodborne
You mean the same people that inform consumers if a game is a technical mess, and have on numerous occasions, actually allowed certain bugs and graphical issues to be addressed and fixed by doing these analysis pre-launch (which they always highlight). This 'clicks' BS needs to stop.
They forgot to add EDF4.1 to the list.
imagine if we get remasters within the same generation. glorious
Sometime after today.When is neo rumored to come out?
Bugthesda is not known for fixing their games, they just take the money and run, but it would be a great selling point for a potential GOTY edition.
Do we have any reason to believe publishers are going to pay for the development and QA necessary for updating "old" titles? I could see a first party title or two being upgraded by Sony as a PR move, but third party games?
I'd be content with a version that goes into wired mode when plugged in via USB. Silly that wireless is forced - bad for tournament/competitive stuff too.I hope a DS4 with improved battery life is also in the works to coincide with the Neo release.
imagine if we get remasters within the same generation. glorious
I'd honestly love to see Street Fighter V get better textures similar to its PC counterpart, as well as solve the select few frame-drops found in one or two of the more power-intensive stages & the removal of shadow dithering. I'd also say make the background elements 60fps, but I'm not sure if the PC version fixed this issue or not.
Forgive my ignorance, but with PS4K, is the plan that you buy the same game as you would on PS4 and it looks and runs better, or is there going to be a specific PS4K version for each game that chooses to take advantage of the new hardware?
Thanks.Same game, same disc/download. Completely shared library, no 4k exclusives allowed.
So MGSV's graphical features can't be improved, nor can the GPU bound areas in Witcher 3? How about the lock on Until Dawn? Or getting the stable frame rate in Black Ops III? No offence, but I don't see how the other suggestions are too crazy.
yes! some of the textures can use touching up to. but those lame shdows have to go. game looks mad different on PC due to the things you've mentioned and its a beauty compared to the PS4 version.I'd like to see them get rid of the dithered shadows in SFV, add motion blur like the PC version, and a little more AA.
a design of what? ass? its as distracting as the character select clipping.The 30fps background elements look like a design decision unfortunately.
From doesn't give a fuck anyway. People have been complaining about frame pacing since launch of both games.Idk if either souls 3 or bloodborne is possible though...
The engine is more CPU bound than anything, and if a new i7 with a stout overclock has trouble keeping the framerate at 60 I highly doubt a slightly faster jaguar will do the trick.
Lichdom can not be topped of existing games. Period.Fallout 4 should be the first on that list.
Lol FFXV is months away from release and they are asking for a more stable Neo framerate?