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Uncharted 4 - A Thief's |Reviews Thread| Nateness Awaits

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TR encounters are like 5-6 dudes usually, Uncharted sometimes had you fighting well over a dozen. Plus Lara is freaking out, while Drake seems unphased. To add to that, the new TRs are M rated so it isn't sanitized "get hit and fall down" violence, which can ironically be more off-putting because death seems more trivial.

I like both games, but I think TR handles this aspect better for the most part.

Are you serious? In the TR reboot Lara is just a normal girl close to breaking down when she kills someone for the first time, an hour later she makes Rambo look like boy scout while screaming: "Yeah you better run, cause I'm coming for you!". Handled well indeed.

At least Drake started out (UC1) as a manipulating criminal (it is at least implied he had been in prison before) albeit more charming than your average thief.
 
I read it as wanting more.

Brian cites TR as like having 5 different tools for different mechanics (bow, hook shot, etc) and even within those tool sets, there's RPG elements for upgrades, etc.

None of which UC4 does. UC has always been focused on leaner experiences without a lot of heavy mechanics, but they think it could be deeper? Even if not RPG elements, maybe other stuff.

I can see that. But I think it sorta overlooks the improvement and depth of the new combat in favor of "superficiality" that can be easier to point to.

I just think it's kind of underselling the current combat. The game having fairly good stealth mechanics adds more depth to the combat then adding RPG elements or just another tool. For example, I think being able to lose sight of the enemy and go back into stealth adds intrinsically more depth then other minor tools.

And the same argument can be made for how the encounters are designed. There's a lot of verticality and depth here akin to UC2.

I can see IGN's argument. I just don't agree with it. I think it looks at the game too superficially.
 
I'm seeing way more posts talking about defensive fanboys than the alleged fanboys meltdowns.

Some of you guys are just looking for some controversy.

He brought it up in his TR2013 review, and to some extent in his RotTR review. Even then it's clear why Uncharted faces this criticism whereas Gears of War or CoD don't.

Like I said, I don't agree but dismissing his argument by oversimplifying it doesn't make it stupid.

Just a guess:
Gears - You kill aliens
COD - You're from the Army

And in general the protagonists are pretty bland and serious.
 
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Did anyone actually think that was going to be in the game? I always thought it was just made as a teaser for the game. An in-engine scene showing what they could do with the PS4. It was never intended to be a section pulled from a part of the game.
I definitely thought it'd be in the game. I don't think it's a downgrade or dishonest just thought it was a piece taken out and possibly slightly modified for the teaser.
 
I read it as wanting more.

Brian cites TR as like having 5 different tools for different mechanics (bow, hook shot, etc) and even within those tool sets, there's RPG elements for upgrades, etc.

None of which UC4 does. UC has always been focused on leaner experiences without a lot of heavy mechanics, but they think it could be deeper? Even if not RPG elements, maybe other stuff.
Jesus, this sort of thinking will be the end of my interest in games. I'm so glad we got a game without any shitty tacked on RPG elements and mechanics bloat.

I honestly can't see it as a criticism to the game when upgrades would totally ruin the flow of the combat.

Plus it's not like TR did anything interesting with any of these mechanics. It's pretty much as bland as a game can get and with worse shooting than the previous iteration.
 
He should never be allowed to review games again if this is his reaction to those in disagreement with his opinion.
I don't think he's wrong though. I disagree with pretty much all his views on the industry but he's right in thinking it takes a special kind of freak to get riled up and outraged over a video game review not scoring a certain way.

I come to review threads just to marvel at this unexplainable phenomenon, people getting happy or outraged over what some dude in the Internet feels about a video game :p
 
On the teaser not being in the game:

To be fair, it seems quite a bit of the structure of the story was changed around. Don't really see how it would have fit into the current story.
 
For those of you wondering, the MC review score currently stands at approx 94.565. By my estimation the game needs further 5 consecutive perfect scores to reach 95.
 
I read it as wanting more.

Brian cites TR as like having 5 different tools for different mechanics (bow, hook shot, etc) and even within those tool sets, there's RPG elements for upgrades, etc.

None of which UC4 does. UC has always been focused on leaner experiences without a lot of heavy mechanics, but they think it could be deeper? Even if not RPG elements, maybe other stuff.
The unnecessary complexity and pointless RPG mechanics are one of the big reasons I didn't enjoy TR 2013 as much, if anything I'm glad a game like Uncharted doesn't go for that.
 
Just a guess:
Gears - You kill aliens
COD - You're from the Army

And in general the protagonists are pretty bland and serious.

Yep, exactly. It's not the "killing dudes" bit that Jim saw as the issue, it's Nathan Drake being a likeable guy who simultaneously kills dudes.

I did agree somewhat, but after playing through them the games put me on the "disagree" side. Recognising a complaint is never the same as agreeing with it.
 
I just checked the last two games I could think of with a wise cracking, wity, positive, or grinning etc. protagonist who in actuality goes around murdering everything ( Ratchet & Clank, and Assassin's Creed Syndicate) and Jim did not mention a thing about how they are smiling serial killers in his reviews.
Yeah, Ratchet and Clank was really weird about that, actually. It felt like the game was often going out of its way to engender some bit of sympathy for the little aliens, only to then blow them to hell with a shit-eating grin. Especially for a game targeted primarily at children, a lot of that really made me scratch my head.
 
He brought it up in his TR2013 review, and to some extent in his RotTR review. Even then it's clear why Uncharted faces this criticism whereas Gears of War or CoD don't.

Like I said, I don't agree but dismissing his argument by oversimplifying it doesn't make it stupid.

Of course I understand why CoD and Gears don't get the criticism. What about a game like Quantum Break? I seem to remember killing a whole bunch of dudes in that game, but no one talks about that, why? Because it deals with time travel? That game takes itself seriously and honestly the bad guys in that game aren't even that bad just on a different side of the same coin. And Lara Croft in Tomb Raider kills bad guys in very brutal ways, I don't see Nate sticking a climbing axe through someones skull.
 
It took just over 24 hours for the UC3 review thread to hit 100 pages, looks like this UC4 review thread is right on schedule...
 
Do you remember the infamous UC3 Wall of Shame? There are still dopes who, to this day, think that everything in that post is genuine.

People have been fishing for meltdowns since before the reviews posted. It's pathetic.

enough of them are genuine to still make it noteworthy
 
Jesus, this sort of thinking will be the end of my interest in games. I'm so glad we got a game without any shitty tacked on RPG elements and mechanics bloat.

I honestly can't see it as a criticism to the game when upgrades would totally ruin the flow of the combat.

Plus it's not like TR did anything interesting with any of these mechanics. It's pretty much as bland as a game can get and with worse shooting than the previous iteration.
I just... how are some peeps still standing in here?

It's their opinion. Just because you yourself don't see the validity in it doesn't make it lack in credibility or value. Actually discussing how that could have made things better instead of a blanket dismissal could contribute to making the thread of higher quality, but instead comes off as childish and narrow-minded.
 
Does this account for the meta system though in terms of how they weigh various outlets?

Yup that is important to note for sure: the 88 from IGN will hurt it in a week's time, but I think the last 3 reviews posted were all 100's...so we could see a short term 95 soon perhaps (to drop when IGN, which will be weighted massively, drops it's miniBomba score).
 
I really wish Sony would let this be the final Uncharted. But of course they won't let a successful I.P. just waste away so they'll probably give it to another developer. But without ND what's the point?
 
There certainly is room to have a discussion about the narrative dissonance in the gameplay of a game like Uncharted and what the characters are saying/doing.

I'm open to that discussion, and I'd never wave it off with the idiotic "bu-bu-but it's a video game!" excuse. Many people have tackled the topic before in fact and I always think it's an interesting subject.

Conversely though, it seems pretty evident that Jim didn't want to tackle the topic in a meaningful or well-thought out manner. He wanted to stir the pot. As much as I love him and his reviews, it sometimes seems to be a habit of his.
 
There certainly is room to have a discussion about the narrative dissonance in the gameplay of a game like Uncharted and what the characters are saying/doing.

I'm open to that discussion, and I'd never wave it off with the idiotic "bu-bu-but it's a video game!" excuse. Many people have tackled the topic before in fact and I always think it's an interesting subject.

Conversely though, it seems pretty evident that Jim didn't want to tackle the topic in a meaningful or well-thought out manner. He wanted to stir the pot. As much as I love him and his reviews, it sometimes seems to be a habit of his.
Eh, I think your seeing what you what to see. I bet he didn't think people would really care.
 
I don't think he's wrong though. I disagree with pretty much all his views on the industry but he's right in thinking it takes a special kind of freak to get riled up and outraged over a video game review not scoring a certain way.

I come to review threads just to marvel at this unexplainable phenomenon, people getting happy or outraged over what some dude in the Internet feels about a video game :p

It takes a special kind of freak to get riled up and tweet about said outrage.

He's in the business of reviewing games (does he review anything else?). He knows that the gaming community is a volatile place that can erupt over the slightest little thing. He should expect outrage, especially when he put the bait out there with his QB=U4 tweet. He knows what he's doing. Smells of attention seeker to me.
 
I dunno? How about reading the start of the review?
Charismatic sociopath Nathan Drake has decided to go home and be a family man. Happily married to Elena following the events of Uncharted 3, our bloodthirsty treasure hunter is dragged back into the world of thievery and plunder due to unshakeable family ties. Nathan’s got a problem, and the only solution is manslaughter without consequence.

It’s easy (and fun) to point out the dissonant nature of the Uncharted series, how almost unsettling it can be to witness such a charming wisecracker mowing down hundreds of people without ever questioning his actions.
That to me doesn't read like someone interested in a deeper discussion about the problem of ludonarrative dissonance in Uncharted or in the gaming industry.

It reads like someone trying to go for the lowest hanging fruit of easy to rile up fanboys and just playing with them. Like he says, it's "fun" right?
 
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