Uncharted 4 - A Thief's |Reviews Thread| Nateness Awaits

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The whole experience sort of fucked him up, haha.

I might have felt the same way had I maintained my hype right up to release. Luckily for me, the insanely negative noises from the spoiler thread re the story made my expectations very low indeed, so I was pleasantly surprised by all of MGSV's plot :P

also, Ishida has calmed down a lot on MGSV now
For me, at least, when it comes to most things, I hope for a lot but expect very little. It's probably the reason I'm rarely disappointed. Hell, I think I'm the only one on this damn forum who really love the three best games from last year. I would rate them all 9.6.

Just in case, I wasn't specific enough, I was talking about MGSV, The Witcher 3 and Bloodborne.
 
if there wasn't any bad blood then why did they kick her out of ND? they could've just kicked her off the Uc4 project but kept her on the team still.

How come people still throwing the word "kick out" around here? Do you have insider knowledge? Did people from ND come out and say it? Jeez, people sure do throw a lot of assumption around without knowing anything.
 
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Classy as hell. Take notes, David Hayter
 
Agreed. Both Amy and ND are showing lots of class through this. It'll be very interesting if the true reasons for her departure ever surface.

I think it's as simple as Bruce and Neil having a lot of sway at the studio and Sony after the success of Uncharted 2 and The Last of Us.

My guess is that Amy was great, but not necessarily the person they felt could simultaneously continue a franchise and launch new ones with comparable quality / innovation.

They probably questioned a lot of her decisions on U4 early on, and she saw the writing on the wall - thus, a somewhat "amicable" split.

My two cents. It's shitty, but it's business.

I love Amy, and hope she gives 'em a nice middle finger in the form of an awesome Star Wars IP.
 
Fair enough, it's your avatar, not mine. :P


Ironically, so do I. And while The Order is nothing more than a decent game IMO, I wasn't really disappointed by it. :P

Hahah, shit! Didn't notice.

I enjoyed The Order as well, btw... I just couldn't help feeling a bit disappointed with a few stuff.
 
They did a similar thing for the PS4 launch too, they even themed the Channel 4 logo around PS4 games.

Might watch it too, what is Gogglebox though?

Basically people sitting at home watching television programmes, and being recorded whilst watching said programmes and their reactions.

It's not bad, not really my thing but it's pretty popular.
 
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Might watch it too, what is Gogglebox though?

Take a video on your phone of yourself and your family watching TV tonight and show it on Channel 4. That's basically it.

It's the ultimate evolution of voyeurism. As a nation we're now entertained by watching people watching other people on television.

I will be watching.

I think it's as simple as Bruce and Neil having a lot of sway at the studio and Sony after the success of Uncharted 2 and The Last of Us.

My guess is that Amy was great, but not necessarily the person who could simultaneously continue a franchise and launch new ones with comparable quality / innovation.

They probably questioned a lot of her decisions, and she saw the writing on the wall - thus, a somewhat "amicable" split.

My two cents. It's shitty, but it's business.

I love Amy, and hope she gives 'em a nice middle finger in the form of an awesome Star Wars IP.

Probably a pretty fair guess at what happened.

I'm also sure the Star Wars game will be excellent for her involvement.

Let's Play: TV.

Perfect analogy.
 
I find the term 'hipster' to be one of the most irritating comments on the internet. What does it even mean really? How can it honestly be determined that someone is a hipster?
Yeah I don't really think of someone as a hipster until I see them using hashtags like #liveauthentic or #livefolk , but according to alot of Gaf its when they dress nice.
 
Basically people sitting at home watching television programmes, and being recorded whilst watching said programmes and their reactions.

It's not bad, not really my thing but it's pretty popular.

Take a video on your phone of yourself and your family watching TV tonight and show it on Channel 4. That's basically it.

It's the ultimate evolution of voyeurism. As a nation we're now entertained by watching people watching other people on television.

I will be watching.

So kinda like a YouTube let'splay gaming channel, but with TV shows instead? Guess I'll give it a shot, until Uncharted 4 stuff ends. Thanks!

*edit:

Let's Play: TV.


Sounded like that, thanks too!
 
Yeah I don't really think of someone as a hipster until I see them using hashtags like #liveauthentic or #livefolk , but according to alot of Gaf its when they dress nice.

Urban Dictionary:
Members of the subculture typically do not self-identify as hipsters, and the word hipster is often used as a pejorative to describe someone who is pretentious, overly trendy or effete.


Yeah a lot of people nowadays just seem to rely on judging the stereotypical lumberjack flannel and jean jacket combo appearances to decide if someone is hipster and nothing else.
 
For me, at least, when it comes to most things, I hope for a lot but expect very little. It's probably the reason I'm rarely disappointed. Hell, I think I'm the only one on this damn forum who really love the three best games from last year. I would rate them all 9.6.

Just in case, I wasn't specific enough, I was talking about MGSV, The Witcher 3 and Bloodborne.

I am 100% on board with everything you said - though personally I thought Dying Light and AC Syndicate could be merrily added to that list
 
I am 100% on board with everything you said - though personally I thought Dying Light and AC Syndicate could be merrily added to that list
Oh, cool, so I'm not the only one. With all the hyperbole here, it almost feels as if most people love one or two of the three, but hate the last one. As for Dying Light and AC Syndicate, I do plan on trying them out one day. Dying Light, especially, had pretty good feedback here.
 
How can this storyline possibly be as good or better than TLOU? The story, the relationship between Joel and Ellie, I mean that was a damn masterpiece. People saying this is ND's best work is hype as fuck. But that is an extremely high bar. I dont want to end up disappointed.
 
For me, at least, when it comes to most things, I hope for a lot but expect very little. It's probably the reason I'm rarely disappointed. Hell, I think I'm the only one on this damn forum who really love the three best games from last year. I would rate them all 9.6.

Just in case, I wasn't specific enough, I was talking about MGSV, The Witcher 3 and Bloodborne.

I can't comment on MGSV, but TW3 and BB are spot on. Both have strengths and weaknesses, but they are some of the best games I've ever played.
 
How can this storyline possibly be as good or better than TLOU? The story, the relationship between Joel and Ellie, I mean that was a damn masterpiece. People saying this is ND's best work is hype as fuck. But that is an extremely high bar. I dont want to end up disappointed.

TLOU is great as far as video games or comic books go, but storytelling as whole can get waaaaaay better than that.
 
TLOU is great as far as video games or comic books go, but storytelling as whole can get waaaaaay better than that.

I agree, but I find it hard to take people seriously when they criticize the story, but can't provide me with games that do significantly better.
 
TLOU is great as far as video games or comic books go, but storytelling as whole can get waaaaaay better than that.
Ok. But this is a video game lol. I didn't say it was the greatest story ever told. I'm just having a hard time seeing how goofy ol Nathan Drake can have a story as good and emotional as Joel and Ellie's in TLOU.

Not trying to start something about storytelling as a whole.
 
I can't comment on MGSV, but TW3 and BB are spot on. Both have strengths and weaknesses, but they are some of the best games I've ever played.
See? This is what I mean, liking two but hating one. :P

Kidding, seems like you haven't played MGSV.

Anyway, I agree with you. The Witcher 3 and Bloodborne are fantastic games, probably in the top 10 best games I've played. The former has the best story and best written characters in an open world game I've seen while the latter has the best combat in its genre and an incredible lore.
 
How can this storyline possibly be as good or better than TLOU? The story, the relationship between Joel and Ellie, I mean that was a damn masterpiece. People saying this is ND's best work is hype as fuck. But that is an extremely high bar. I dont want to end up disappointed.

It os notnas emotionaly deep as TLOU, true, but especially when you love the series, the ending is full of feels...
 
I think IGN will drop the score to 8.5, just watch

To be fair, I feel that the IGN really justified their score. On the Beyond Podcast, they felt that there isn't a whole lot of new gameplay here as the game doesn't include any new mechanics. The dialogue trees and wide linear concepts are mostly window dressing. As for gameplay, you are basically just doing the same 5 things over and over with no real progression.

Andrew felt that the gameplay is just in the way of the story and just a "chore." Marty said that every shootout, every platforming segment, every puzzle, overstays its welcome and you just want it to be over so you can get back to the story.

You are introduced to a mechanic that seems cool the first time.But you will have to repeat the same thing over and over 4 or 5 times. For example, you will come to a puzzle like the winch and it is cool the first time around, but you will repeat that 5 times with no progression between the sequences. It never builds on what you have learned before. You do the exact same thing.

There are crate puzzles from Last Of Us which are so out of place in the game that you keep repeating dozens of time just as time wasters. You'll come to doors that are locked only to have to go around another way. That's fine one time, but it's played out many times here because every door you come across is locked. For a game that is supposed to be about action, these just serve to ruin the pacing, slowing the game to a crawl.

IGN felt that this happens so much through the game that the characters actually say "Oh, this again. It's nothing that we haven't done before" acknowledging the tedium.

The other thing they mentioned is that there are only 4 large set pieces to break up the tedious gameplay with the best one being shown already. IGN felt that the repetitious gameplay starts to feel tedious. If this was a shorter game, these flaws would be forgiven but drawn out over a 12 hours they become very apparent as you start to repeat a lot of things more as the game gets longer and longer. Everything drags on longer than it should.

For Brian, Uncharted 4 is a game that will be forgotten over time and Uncharted 2 will be remembered as the best in the series.
 
Uncharted 2 over 4?

I honestly can't imagine an universe in which this is possible, but.... we'll see I guess.

I'm a bit confused by metacritic though.

How can they weigh certain reviews 2.0x while others 0.5x?

Just seems kind of strange that some reviews would be twice as important, or in some cases 4x as important as others.

Tbh I can't believe I'm being sucked into this metacritic stuff actually, I hate the entire concept of it. But I guess it's Uncharted 4... hahaha.
 
I think it's as simple as Bruce and Neil having a lot of sway at the studio and Sony after the success of Uncharted 2 and The Last of Us.

My guess is that Amy was great, but not necessarily the person they felt could simultaneously continue a franchise and launch new ones with comparable quality / innovation.

They probably questioned a lot of her decisions on U4 early on, and she saw the writing on the wall - thus, a somewhat "amicable" split.

My two cents. It's shitty, but it's business.

I love Amy, and hope she gives 'em a nice middle finger in the form of an awesome Star Wars IP.

Star Wars 1313 let's go :)

I want her to do well too. And I definitely want the next Star Wars game to be singleplayer and awesome, gimme dat Frostbite SW SP action.
 
To be fair, I feel that the IGN really justified their score. According to them, there isn't a whole lot of new gameplay here as the game doesn't include any new mechanics. The dialogue trees and wide linear concepts are mostly window dressing. As for gameplay, you are basically just doing the same 5 things over and over with no real progression.

According to IGN, the gameplay is just in the way of the story and just a "chore." Every shootout, every platforming segment, every puzzle, overstays its welcome and you just want it to be over so you can get back to the story.

You are introduced to a mechanic that seems cool the first time.But you will have to repeat the same thing over and over 4 or 5 times. For example, you will come to a puzzle like the winch and it is cool the first time around, but you will repeat that 5 times with no progression between the sequences. It never builds on what you have learned before. You do the exact same thing.

There are crate puzzles from Last Of Us which are so out of place in the game that you keep repeating dozens of time just as time wasters. You'll come to doors that are locked only to have to go around another way. That fine one time, but it's played out many times here because every door you come across is locked. For a game that is supposed to be about action, these just serve to ruin the pacing, slowing the game to a crawl.

According to IGN, this happens so much through the game that the characters actually say "Oh, this again. It's nothing that we haven't done before" acknowledging the tedium.

The other thing they mentioned is that there are only 4 large set pieces to break up the tedious gameplay with the best one being shown already. IGN felt that the repetitious gameplay starts to feel tedious. If this was a shorter game, these flaws would be forgiven but drawn out over a 12 hours they become very apparent as you start to repeat a lot of things more as the game gets longer and longer. Everything drags on longer than it should.

According to them, Tomb Raider is a lot more fun to play and has better mechanics with real progression. For them, Uncharted 4 is a game that will be forgotten over time and Uncharted 2 will be remembered as the best in the series.

IGN isn't the final say on UC4. So all this "According to them" is just.. their opinion. Tomb Raider was a horrible game imo and I literally was bored several times throughout the campaign. The progression in ROTR felt contrived and just "HERE BUY STUFF UPGRADE!!!!" and just overall felt superfluous. Combat was boring as the guns felt shitty and it was easy as hell to just kill everyone with a bow and arrow. The reviewer wasn't feelng it and that's fine, but all this "according to them" quotes is meaningless. I never understand why people start taking the lowest score of a game and using it as authoritative voice and final say for a game.
 
Ok. But this is a video game lol. I didn't say it was the greatest story ever told. I'm just having a hard time seeing how goofy ol Nathan Drake can have a story as good and emotional as Joel and Ellie's in TLOU.

Not trying to start something about storytelling as a whole.
Right, I'm saying video games have so far to go. There will be many that are better than TLOU as time goes on.
 
Is that a book report/summary of the IGN review or actually first hand impressions? I honestly can't tell. If it's the former that is really weird.
 
To be fair, I feel that the IGN really justified their score. According to them, there isn't a whole lot of new gameplay here as the game doesn't include any new mechanics. The dialogue trees and wide linear concepts are mostly window dressing. As for gameplay, you are basically just doing the same 5 things over and over with no real progression.

According to IGN, the gameplay is just in the way of the story and just a "chore." Every shootout, every platforming segment, every puzzle, overstays its welcome and you just want it to be over so you can get back to the story.

You are introduced to a mechanic that seems cool the first time.But you will have to repeat the same thing over and over 4 or 5 times. For example, you will come to a puzzle like the winch and it is cool the first time around, but you will repeat that 5 times with no progression between the sequences. It never builds on what you have learned before. You do the exact same thing.

There are crate puzzles from Last Of Us which are so out of place in the game that you keep repeating dozens of time just as time wasters. You'll come to doors that are locked only to have to go around another way. That fine one time, but it's played out many times here because every door you come across is locked. For a game that is supposed to be about action, these just serve to ruin the pacing, slowing the game to a crawl.

According to IGN, this happens so much through the game that the characters actually say "Oh, this again. It's nothing that we haven't done before" acknowledging the tedium.

The other thing they mentioned is that there are only 4 large set pieces to break up the tedious gameplay with the best one being shown already. IGN felt that the repetitious gameplay starts to feel tedious. If this was a shorter game, these flaws would be forgiven but drawn out over a 12 hours they become very apparent as you start to repeat a lot of things more as the game gets longer and longer. Everything drags on longer than it should.

According to them, Tomb Raider is a lot more fun to play and has better mechanics with real progression. For them, Uncharted 4 is a game that will be forgotten over time and Uncharted 2 will be remembered as the best in the series.

I don't really agree with this review. Their attempts at justification are really sketchy. The idea that there's no new mechanics or that combat overstays it's welcome, I don't think people who play the game will agree with that.

I guess they tried to justify it but there's no real analysis in that. Just a lot of reductionist "analysis" of a game.

But I suppose that's on par for most reviews, good or bad.
 
I don't really agree with this review. Their attempts at justification are really sketchy. The idea that there's no new mechanics or that combat overstays it's welcome, I don't think people who play the game will agree with that.

I guess they tried to justify it but there's no real analysis in that. Just a lot of reductionist analysis of a game.

But I suppose that's on par for most reviews, good or bad.

I would say stop wasting time on Gamerman because all that poster does is troll uncharted threads
 
What makes him a hipster? He has nice hair? Good looking? You sound salty
get your hearing checked, then. i don't know what in the world is making me sound salty to you. you're being unnecessarily defensive.
How come people still throwing the word "kick out" around here? Do you have insider knowledge? Did people from ND come out and say it? Jeez, people sure do throw a lot of assumption around without knowing anything.
well i didn't say i believed it fully myself, nor did I try to insinuate anything but I did post a source.
 
I would say stop wasting time on Gamerman because all that poster does is troll uncharted threads

He sure busy in necro Uncharted 4 in-engine thread. But you have to admit he has some good points on his posts. I respect him since his posts were more meaningful than most fake meltdown posts in this thread
 
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