Uncharted 4 - A Thief's |Reviews Thread| Nateness Awaits

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I don't really agree with this review. Their attempts at justification are really sketchy. The idea that there's no new mechanics or that combat overstays it's welcome, I don't think people who play the game will agree with that.

I guess they tried to justify it but there's no real analysis in that. Just a lot of reductionist "analysis" of a game.

But I suppose that's on par for most reviews, good or bad.

Here is the thing about psychology in humans... if you have to go in lengths, to try and justify why you did something (in this case, IGN), chances are you are the minority and are digging for things to convince even yourself in defense. One should not have to go to such lengths to justify it, if it is really truly how they feel. It felt like damage control.
 
To be fair, I feel that the IGN really justified their score. In their opinion, there isn't a whole lot of new gameplay here as the game doesn't include any new mechanics. The dialogue trees and wide linear concepts are mostly window dressing. As for gameplay, you are basically just doing the same 5 things over and over with no real progression.

... No, no and no.

Three different levels of "no".
 
"Last name Ever, first name Greatest." - Nathan "Drizzy" Drake
#views

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To be fair, I feel that the IGN really justified their score. In their opinion, there isn't a whole lot of new gameplay here as the game doesn't include any new mechanics. The dialogue trees and wide linear concepts are mostly window dressing. As for gameplay, you are basically just doing the same 5 things over and over with no real progression.

In IGN's opinion, the gameplay is just in the way of the story and just a "chore." Every shootout, every platforming segment, every puzzle, overstays its welcome and you just want it to be over so you can get back to the story.

You are introduced to a mechanic that seems cool the first time.But you will have to repeat the same thing over and over 4 or 5 times. For example, you will come to a puzzle like the winch and it is cool the first time around, but you will repeat that 5 times with no progression between the sequences. It never builds on what you have learned before. You do the exact same thing.

There are crate puzzles from Last Of Us which are so out of place in the game that you keep repeating dozens of time just as time wasters. You'll come to doors that are locked only to have to go around another way. That's fine one time, but it's played out many times here because every door you come across is locked. For a game that is supposed to be about action, these just serve to ruin the pacing, slowing the game to a crawl.

IGN felt that this happens so much through the game that the characters actually say "Oh, this again. It's nothing that we haven't done before" acknowledging the tedium.

The other thing they mentioned is that there are only 4 large set pieces to break up the tedious gameplay with the best one being shown already. IGN felt that the repetitious gameplay starts to feel tedious. If this was a shorter game, these flaws would be forgiven but drawn out over a 12 hours they become very apparent as you start to repeat a lot of things more as the game gets longer and longer. Everything drags on longer than it should.

IGN feels mechanically Tomb Raider is a lot more fun to play and has better gameplay with real progression. For them, Uncharted 4 is a game that will be forgotten over time and Uncharted 2 will be remembered as the best in the series.
thafs pretty much the exact opposite of what early reviewers were saying though. This is the best playing uncharted has been kinda unanimous, so if something is getting in the way of the story, it's probably a person not in love with the series combat to begin with.

Either way, I play on hard and love a challenge, I can already tell from the video I'm not going to get bored playing in the shootouts and exploring because I find the uncharted mechanics fun to begin with. This is the best version of that, with high praise for the actual shooting, meh, I just find it hard to believe anyone would say the gameplay "gets in the way" of story if they have enjoyed the series.

And I fail to see how TR keeps getting compared as an equal whenever uncharted comes up, it borrows so heavily from the formula and does so many other things weaker, story/acting/pacing being the most standouts.

Window dressing to IGN is probably going to be nostalgic touching moments as well to fans. I feel like critics who's job it is to play video games are going to be much more critical of this one. Call it a hunch, but I feel like the sales/forums/discussion for the game are going to be off the charts.
 
Here is the thing about psychology in humans... if you have to go in lengths, to try and justify why you did something (in this case, IGN), chances are you are the minority and are digging for things to convince even yourself in defense. One should not have to go to such lengths to justify it, if it is really truly how they feel. It felt like damage control.

Dont get me wrong, there's plenty of valid justifications people could put forth in support of a score, especially IGNs. People in the impressions thread have done just that and I'm more then willing to accept and discuss those justifications.

But the post I quoted, like, yikes. When people have the game they'll see that those aren't the things that'll split the opinions of people.

I mean, no new features... really? The entire combat is one of the best controlling and most responsive TPS games.

But as I said, that's to be expected. Most reviewers (good or bad) don't really deal with the nuanced mechanics in favor of the superficial stuff.
 
get your hearing checked, then. i don't know what in the world is making me sound salty to you. you're being unnecessarily defensive.
well i didn't say i believed it fully myself, nor did I try to insinuate anything but I did post a source.

You called him a hipster

It's just a simple gif with not much to go on so I can't see how anyone could possibly decide that unless you want to explain what you meant?

Or you're being judgemental because of his appearance in which case I would assume your just hating
 
I would say stop wasting time on Gamerman because all that poster does is troll uncharted threads

I kind of feel the same too. In everyone of these Uncharted threads, he seems to focus on every negative aspect that possibly can be discussed. I mean that's fine and all, but that would get tiring to me after a while. I personally like discussing games I actually want to play rather than games.

If Gamerman's summary of the IGN review is accurate, then IGN's may be considered factually because of the rope swinging mechanic is a big change and I don't think it's in another third person shooter (let alone it's NEW for the Uncharted series). Like it's a big part of the fucking MP and makes it even more crazy and fun. Also, I don't think there are any third person shooters with the a contextual melee system that has been well implemented other than TLoU. Not mention the enemy and ally AI have received absolutely massive upgrades, which changes entire feel of the combat from past games. Enemies have line of sight and can lose track of you/find you can. This is a factual difference from other Uncharted games.

Maybe these things are more apparent on hard mode. I don't know. But it's the responsibility of the reviewer to look into these things. Also gun play has massively improved. Did they talk about that? I don't understand why they would not if they are criticizing gameplay. I'm not reading the IGN review because I'm avoiding spoilers.
 
IGN feels mechanically Tomb Raider is a lot more fun to play and has better gameplay with real progression. For them, Uncharted 4 is a game that will be forgotten over time and Uncharted 2 will be remembered as the best in the series.
What is "real" progression?

People need a progress bar and EXP points to know that their progression is real now? :P

It's just silly considering how derivative nu-TR is of Uncharted, and weaker in so many respects, that it could actually be considered Uncharted's equal or better.

I miss when TR was not Uncharted.

And yea, I haven't seen gamerman say pretty much anything positive of Uncharted. Probably something of intent in there.
 
thafs pretty much the exact opposite of what early reviewers were saying though. This is the best playing uncharted has been kinda unanimous, so if something is getting in the way of the story, it's probably a person not in love with the series combat to begin with.

Either way, I play on hard and love a challenge, I can already tell from the video I'm not going to get bored playing in the shootouts and exploring because I find the uncharted mechanics fun to begin with. This is the best version of that, with high praise for the actual shooting, meh, I just find it hard to believe anyone would say the gameplay "gets in the way" of story if they have enjoyed the series.

And I fail to see how TR keeps getting compared as an equal whenever uncharted comes up, it borrows so heavily from the formula and does so many other things weaker, story/acting/pacing being the most standouts.

Window dressing to IGN is probably going to be nostalgic touching moments as well to fans. I feel like critics who's job it is to play video games are going to be much more critical of this one. Call it a hunch, but I feel like the sales/forums/discussion for the game are going to be off the charts.

So much truth, here.
 
thafs pretty much the exact opposite of what early reviewers were saying though. This is the best playing uncharted has been kinda unanimous, so if something is getting in the way of the story, it's probably a person not in love with the series combat to begin with.

Either way, I play on hard and love a challenge, I can already tell from the video I'm not going to get bored playing in the shootouts and exploring because I find the uncharted mechanics fun to begin with. This is the best version of that, with high praise for the actual shooting, meh, I just find it hard to believe anyone would say the gameplay "gets in the way" of story if they have enjoyed the series.

And I fail to see how TR keeps getting compared as an equal whenever uncharted comes up, it borrows so heavily from the formula and does so many other things weaker, story/acting/pacing being the most standouts.

Window dressing to IGN is probably going to be nostalgic touching moments as well to fans. I feel like critics who's job it is to play video games are going to be much more critical of this one. Call it a hunch, but I feel like the sales/forums/discussion for the game are going to be off the charts.
QFT.
 
Dont get me wrong, there's plenty of valid justifications people could put forth in support of a score, especially IGNs. People in the impressions thread have done just that and I'm more then willing to accept and discuss those justifications.

But the post I quoted, like, yikes. When people have the game they'll see that those aren't the things that'll split the opinions of people.

I mean, no new features... really? The entire combat is one of the best controlling and most responsive TPS games.

But as I said, that's to be expected. Most reviewers (good or bad) don't really deal with the nuanced mechanics in favor of the superficial stuff.

I definitely get that, and that is us gamers discussing reasons as well. However, if your review is thorough, and you truly believe in it, it can speak for itself. There are hundreds of reviewers that need not justify, that have podcasts and do not need to go into lengths, to justify with what seemed petty, and false information.

thafs pretty much the exact opposite of what early reviewers were saying though. This is the best playing uncharted has been kinda unanimous, so if something is getting in the way of the story, it's probably a person not in love with the series combat to begin with.

Either way, I play on hard and love a challenge, I can already tell from the video I'm not going to get bored playing in the shootouts and exploring because I find the uncharted mechanics fun to begin with. This is the best version of that, with high praise for the actual shooting, meh, I just find it hard to believe anyone would say the gameplay "gets in the way" of story if they have enjoyed the series.

And I fail to see how TR keeps getting compared as an equal whenever uncharted comes up, it borrows so heavily from the formula and does so many other things weaker, story/acting/pacing being the most standouts.

Window dressing to IGN is probably going to be nostalgic touching moments as well to fans. I feel like critics who's job it is to play video games are going to be much more critical of this one. Call it a hunch, but I feel like the sales/forums/discussion for the game are going to be off the charts.

Completely agree.
 
You called him a hipster
I said he looks like a hipster. Someone else in the thread also said he is one.

It's just a simple gif with not much to go on so I can't see how anyone could possibly decide that unless you want to explain what you meant?
...explain what I meant? I said he looks like a hipster. What more explanation do you want?

Or you're being judgemental because of his appearance in which case I would assume your just hating
In which case you are in the wrong. I said he looks like a hipster, then I also said he's handsome. Nowhere was there any indication that I was trying to insult him. You either misunderstood me or you're just trying to antagonize me for whatever reason
 
thafs pretty much the exact opposite of what early reviewers were saying though. This is the best playing uncharted has been kinda unanimous, so if something is getting in the way of the story, it's probably a person not in love with the series combat to begin with.

Either way, I play on hard and love a challenge, I can already tell from the video I'm not going to get bored playing in the shootouts and exploring because I find the uncharted mechanics fun to begin with. This is the best version of that, with high praise for the actual shooting, meh, I just find it hard to believe anyone would say the gameplay "gets in the way" of story if they have enjoyed the series.

And I fail to see how TR keeps getting compared as an equal whenever uncharted comes up, it borrows so heavily from the formula and does so many other things weaker, story/acting/pacing being the most standouts.

Window dressing to IGN is probably going to be nostalgic touching moments as well to fans. I feel like critics who's job it is to play video games are going to be much more critical of this one. Call it a hunch, but I feel like the sales/forums/discussion for the game are going to be off the charts.

Very well said.
 
To be fair, I feel that the IGN really justified their score. In their opinion, there isn't a whole lot of new gameplay here as the game doesn't include any new mechanics. The dialogue trees and wide linear concepts are mostly window dressing. As for gameplay, you are basically just doing the same 5 things over and over with no real progression.

In IGN's opinion, the gameplay is just in the way of the story and just a "chore." Every shootout, every platforming segment, every puzzle, overstays its welcome and you just want it to be over so you can get back to the story.

You are introduced to a mechanic that seems cool the first time.But you will have to repeat the same thing over and over 4 or 5 times. For example, you will come to a puzzle like the winch and it is cool the first time around, but you will repeat that 5 times with no progression between the sequences. It never builds on what you have learned before. You do the exact same thing.

There are crate puzzles from Last Of Us which are so out of place in the game that you keep repeating dozens of time just as time wasters. You'll come to doors that are locked only to have to go around another way. That's fine one time, but it's played out many times here because every door you come across is locked. For a game that is supposed to be about action, these just serve to ruin the pacing, slowing the game to a crawl.

IGN felt that this happens so much through the game that the characters actually say "Oh, this again. It's nothing that we haven't done before" acknowledging the tedium.

The other thing they mentioned is that there are only 4 large set pieces to break up the tedious gameplay with the best one being shown already. IGN felt that the repetitious gameplay starts to feel tedious. If this was a shorter game, these flaws would be forgiven but drawn out over a 12 hours they become very apparent as you start to repeat a lot of things more as the game gets longer and longer. Everything drags on longer than it should.

IGN feels mechanically Tomb Raider is a lot more fun to play and has better gameplay with real progression. For them, Uncharted 4 is a game that will be forgotten over time and Uncharted 2 will be remembered as the best in the series.
Now,with that kind of explanation for scoring it lower than Tomb Raider it almost looks like they are trying to troll us.
 
All this talk about that IGN review :-)

Just IGNore them and be your own reviewer. The only one I find really good at IGN is this fella

35054ceb7dd7b52edc991ae4428462c1.jpeg
Oh no doubt we are all going to do that...lol preordered this bad boy and once the OT is up, it will be my home on GAF for a solid month probably, it's just fun to speculate on reviews while we wait to play the game. IGN is particularly interesting because it's one of the few not really praising the gameplay which many feel is one of the biggest improvements.

Tks for the quotes guys! Can't wait for this one, feels like ND's love letter to fans. Hmmmm I wonder what the SP DLC will be?
 
I definitely get that, and that is us gamers discussing reasons as well. However, if your review is thorough, and you truly believe in it, it can speak for itself. There are hundreds of reviewers that need not justify, that have podcasts and do not need to go into lengths, to justify with what seemed petty, and false information.



Completely agree.

Yea, I agree. And if that's the reasoning for IGNs score, it's definitely an outlier. That reasoning just doesn't hold up.
 
Now,with that kind of explanation for scoring it lower than Tomb Raider it almost looks like they are trying to troll us.
So wait, did they actually play the game? Some of the stuff they mention is completely off. There are more than 4 set pieces, unless they are counting some of the extended sequences all as a single set piece, even though there is a lot going on between them, and the rope and winch are both new mechanics. How does that translate to "no new mechanics". Marking and hiding in tall grass are also new... oh well, whatever they need to stand out, right? The score they gave doesn't bother me, but many of their reasons just sound like the guy reviewing it doesn't like third person shooters.
 
I honestly don't even know who is at IGN anymore after all the turnover they've had.

That is Marty, one of the few reviewers who doesn't scream, talks fast and who gives intelligent, thoughtfull remarks and reviews. He is in my top three of reviewers together with Mark from CGR and Brandon Jones from Gametrailers.
 
They wanted their Gerstmann moment. Too bad we are all discussing it more civilly, lol.

I thought we were going to burn the thread down?

That's the only reason I came here!

May 10 plis come faster

I've had this shiz pre-ordered since last June.... fml.... the wait!
 
So wait, did they actually play the game? Some of the stuff they mention is completely off. There are more than 4 set pieces, unless they are counting some of the extended sequences all as a single set piece, even though there is a lot going on between them, and the rope and winch are both new mechanics. How does that translate to "no new mechanics". Marking and hiding in tall grass are also new... oh well, whatever they need to stand out, right? The score they gave doesn't bother me, but many of their reasons just sound like the guy reviewing it doesn't like third person shooters.

I think there is a heavy bias in that summary. I'd just go and watch the video yourself when you get chance. They aren't overwhelmingly positive, but they weren't exactly chomping at the bit to play it in the first place (judging from Podcast Beyond anyway). Brian in particular was saying Uncharted had to live up to Tomb Raider, that was weeks ago.
 
I don't really agree with this review. Their attempts at justification are really sketchy. The idea that there's no new mechanics or that combat overstays it's welcome, I don't think people who play the game will agree with that.

I guess they tried to justify it but there's no real analysis in that. Just a lot of reductionist "analysis" of a game.

But I suppose that's on par for most reviews, good or bad.

Whatever this post quoted IGN justifying, I actually agree with some of it. The game does drag, its segments at very long (literally I spent 2 hours without any combat, had an exciting thing happen, and then another hour with zero combat), the set pieces are humble and sparse in comparison to past Uncharteds, and some people obviously will get irritated with the locked door obstacles, the unclimbable geometry that for whatever reason forces you to go around, the crate puzzles, etc.

These things are true.

But for some, it doesn't outweigh the fun and the story they will find in Uncharted 4. It will depend on the person.

I can completely understand people who like U2 or TLOU better.

They actually simplified parts of the gameplay. No throwing back grenades, I don't think I've even seen a riot shield yet and I'm 16 hours in. If I did, I can't remember..it's a little weird.
 
I said he looks like a hipster. Someone else in the thread also said he is one.

...explain what I meant? I said he looks like a hipster. What more explanation do you want?

In which case you are in the wrong. I said he looks like a hipster, then I also said he's handsome. Nowhere was there any indication that I was trying to insult him. You either misunderstood me or you're just trying to antagonize me for whatever reason

Guess I didn't think he looked like a hipster, whatever that is. I thought hipster was a movement not a physical descriptor so it just seemed like a lame and unnecessary adjective to use

No big deal, just seemed weird
 
So wait, did they actually play the game? Some of the stuff they mention is completely off. There are more than 4 set pieces, unless they are counting some of the extended sequences all as a single set piece, even though there is a lot going on between them, and the rope and winch are both new mechanics. How does that translate to "no new mechanics". Marking and hiding in tall grass are also new... oh well, whatever they need to stand out, right? The score they gave doesn't bother me, but many of their reasons just sound like the guy reviewing it doesn't like third person shooters.

The same reviewer loved ROTR enough to give it 9.3 though, and the review was far more positive.

So it's definitely not something about not liking third-person shooters. Which makes it all the more puzzling.

I read some snippets of the review as well, and a lot of the complaints just seem like ranging from nitpicking to being outright false.

The parts about bringing nothing new to Uncharted in features of gameplay or mechanically is just patently false. If anything Uncharted 4 is the single Uncharted game to bring the most new features/mechanics to the gameplay than any other.

You can't drive a car or do proper stealth in any of the other Uncharted games, and the rope is completely new as well for Uncharted.
 
Here is the thing about psychology in humans... if you have to go in lengths, to try and justify why you did something (in this case, IGN), chances are you are the minority and are digging for things to convince even yourself in defense. One should not have to go to such lengths to justify it, if it is really truly how they feel. It felt like damage control.

I'm sorry, but this is kind of pathetic.

It's weird to me how frustrated some people get over a review score they disagree with. There's a good chance I will also disagree with IGN's score and the contents of the actual review once I get my hands on the game.

Who cares.
 
They wanted their Gerstmann moment. Too bad we are all discussing it more civilly, lol.
Even with Staff leaving and Greg and Colin gone, IGN is still a big influential site. A gushing review about Uncharted or a bashing one is going to get discussed. But here it's about the body of the review. Games radar gave a great by not amazing review, I think there 4 stars translate to an 8? But it's not being discussed because the body of the review is pretty sound. They had issues with the pacing, didn't like Sam etc...i might completely disagree with them. But at least the review isn't leaving anyone scratching their head lol. Sounds like they just didn't buy into Sam or the story overall as much as some did early on.
 
I thought we were going to burn the thread down?

That's the only reason I came here!

May 10 plis come faster

I've had this shiz pre-ordered since last June.... fml.... the wait!

Same, lol.

Best Buy sent the pre-order coin today... I kind of kick myself for changing it to in-store pick up the other day for the Libertalia, since it probably would have been shipped today and arriving Monday instead. But I want it safe and sound since I may not have been home.

I'm sorry, but this is kind of pathetic.

It's weird to me how frustrated some people get over a review score they disagree with. There's a good chance I will also disagree with IGN's score once I get my hands on the game.

Who cares.

Where did I mention anything about the score?

I mentioned about their mental gymnastics and basically blatant bullshit saying there was 'nothing new to the gameplay', etc..

But carry on with the 'who cares' disingenuous response, yet you pulled score out of my post somehow. So deep down the dissonance in you cared.

Scores mean nothing to me... they serve only to get clicks more often than not. I actually, read.

Even with Staff leaving and Greg and Colin gone, IGN is still a big influential site. A gushing review about Uncharted or a bashing one is going to get discussed. But here it's about the body of the review. Games radar gave a great by not amazing review, I think there 4 stars translate to an 8? But it's not being discussed because the body of the review is pretty sound. They had issues with the pacing, didn't like Sam etc...i might completely disagree with them. But at least the review isn't leaving anyone scratching their head lol. Sounds like they just didn't buy into Sam or the story overall as much as some did early on.

Absolutely, hence why I said earlier that one does not need to go on ad nauseum in defense of ones review, if the original was sound and the reasons made sense.

And I said Gerstmann moment, because of the 8.8. Not quite an 8.5, but not quite a 9. It is easy to make a 'controversial' looking review with tenth scoring on high profile and majority consensus gushed games. Just as what happened with Gerstmann, yet GB does not do tenths, ironically.

Tenth reviews are just silly all around, nobody who is not batshit insane can tell you the difference legitimately between and 8.7 or an 8.8.

I thought they were just going to settle on a 9 when this was said and done, and were just wanting that site revenue with the even sillier, 'temporary scores', which ironically came 'just before' one of the most highly anticipated games this generation... there is no coincidence... but the amount of mental gymnastics they were displaying, they would be eating crow if they did not stick to the score.
 
I'm sorry, but this is kind of pathetic.

It's weird to me how frustrated some people get over a review score they disagree with. There's a good chance I will also disagree with IGN's score once I get my hands on the game.

Who cares.

It's not the review score people are questioning, at least not alone IMO.

It's the way in which the review scores is justified through the review that seems inaccurate at best or disingenuous at worst.

A game review is definitely about being an opinion, but in offering an opinion there is only value in said opinion to others if the audience can understand, or at the very least relate, to what is being said.

For example if I read a review from anyone, on GAF or anywhere else, about a game I'm at least somewhat familiar with, and the review makes claims about the game or gameplay or mechanics that seems completely at odds with my experience. I think there is reason to at least question why there is so much incongruence.
 
I'm sorry, but this is kind of pathetic.

It's weird to me how frustrated some people get over a review score they disagree with. There's a good chance I will also disagree with IGN's score and the contents of the actual review once I get my hands on the game.

Who cares.
People are in here trying to discuss the review not the score.
 
It's not the review score people are questioning.

It's the way in which the review scores is justified through the review that seems inaccurate at best or disingenuous at worst.

A game review is definitely about being an opinion, but in offering an opinion there is only value in said opinion to others if the audience can understand, or at the very least relate, to what is being said.

I've read the review. I see nothing wrong with it.

Again, I will be shocked if I agree with Lucy's opinion in the end.

People are in here trying to discuss the review not the score.

If Lucy had scored the game a 9.5, people in this thread would not be critiquing her review.
 
I'm sorry, but this is kind of pathetic.

It's weird to me how frustrated some people get over a review score they disagree with. There's a good chance I will also disagree with IGN's score and the contents of the actual review once I get my hands on the game.

Who cares.
You're posting this in a thread with a literal purpose of discussing reviews. Which people are doing (there have been plenty of thoughtful posts critiquing reviews, by people who have played the game).
 
I think there is a heavy bias in that summary. I'd just go and watch the video yourself when you get chance. They aren't overwhelmingly positive, but they weren't exactly chomping at the bit to play it in the first place (judging from Podcast Beyond anyway). Brian in particular was saying Uncharted had to live up to Tomb Raider, that was weeks ago.
Nah, I don't feel like giving IGN any clicks. I was a fan of Greg and Colin and followed them when they left and formed Kinda Funny. The fact that you mention that, though, definitely fits with the bias that is present within that description. Regardless of how reviews go, I had bought Uncharted 4 the moment I could on PSN, which sure means I couldn't get it early without double dipping, but I was never not going to play it.
 
I'm sorry, but this is kind of pathetic.

It's weird to me how frustrated some people get over a review score they disagree with. There's a good chance I will also disagree with IGN's score and the contents of the actual review once I get my hands on the game.

Who cares.
Nobody is frustrated, nobody seems particularly mad or anything I see civil discussion about it.
 
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