After some disappointing previews from Eurogamer and Videogamer,
this article from GameSpot is really good! PS4's sexiest racing game!
Despite this subtle shift in focus, however, Sport is still very much a Gran Turismo game, as I recently learned during a brief but illuminating hands-on session.
The game treats cars with religious reverence, painstakingly recreating every detail from the dash to the handling. Sport contains 137 vehicles total, including concept cars, hypercars, and licensed vehicles from 27 different manufacturers. And unlike previous Gran Turismo games,
every single ride has been given the premium treatment, with authentic, highly detailed modeling inside and out.
The attention to detail throughout is downright maniacal. You can see the leather stitching on your Audi's steering wheel, and individual flecks of asphalt catch the sunlight as you whip past.
Though the environments still can’t quite match the fidelity of the cars, Sports’ world looks substantially better than any previous Gran Turismo game. It’s not afraid to show it off, either: nearly every menu slowly pans over whatever car you currently have selected, lingering on every curve. There’s even a new mode that lets you create custom images, realistically rendering digital cars over high resolution photographs of global locales.
This may also be the best Gran Turismo has ever sounded. Not only does every engine rev come through crisp and clear, you can catch details like crunch of gravel when you slide off the track and the satisfying shunk of a powerful shift. Interestingly, however, Sport still doesn’t contain damage modeling. While that’s consistent with series tradition, it does somewhat detract from the steadfast realism that permeates the rest of the game.
The handling, on the other hand, feels as realistic as ever.
While there’s still plenty more to see,
Gran Turismo Sport is so far shaping up to be worthy addition to the series’ tradition of hardcore simulation excellence.