Colin's pessimism around NMS ughhh ok, I'm fully on board with him (and anyone else) trying to reign in the wildly nonsensical expectations of what some people think (or hope) NMS is going to be; a lot of those people are usually willfully ignoring all relevant media and interviews pointing to the contrary anyway. However this...
"I think it's going to be short-lived, not as good as you think it's going to be.. and a game that I think is going to be largely forgettable in a couple of years..." and then goes on to seem baffled about the hype surrounding it since its initial reveal (which was December 2013 at VGX)
... really took me by surprise. Hello Games, regardless of the pedigree of their shipped products, is going all-in on offering up one possible solution to studios big and small in the area of asset creation, and a machine that intelligently manages those interlocking systems-- to say nothing of trying to do it with a light footprint on a system's resources. They are applying principles of scalability to world building in games-- or galaxy building, in this case, and the post-mortem on NMS' technical feat alone will seed the imaginations of future developers. To dismiss it as a gimmick (not Colin's words but absolutely the impression his attitude gives) betrays a shocking lack of vision as to its potential impact on game development going forward.
The game doesn't appeal to him, it seems. That's cool. We're all allowed to like different things. He's a savagely intelligent individual however, so it's always super off-putting when he decides to deride a thing and not try to think about it outside of his own biases.