Bam Bam Baklava
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This guy again, "holding back content man"
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Weren't there weapons in the trailer for TTK that we don't have to this day? Like that fire version of the Thunderlord.
This guy again, "holding back content man"
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Is Gjallarhorn coming back?
Weren't there weapons in the trailer for TTK that we don't have to this day? Like that fire version of the Thunderlord.
Wonderimg how dope this will look on the upgraded systems.
Weren't there weapons in the trailer for TTK that we don't have to this day? Like that fire version of the Thunderlord.
Weren't there weapons in the trailer for TTK that we don't have to this day? Like that fire version of the Thunderlord.
Yup.
They axed a lot of stuff throughout the whole lifespan of the game.
If you were one of the fucking dweebs that read all of the database pulls from Bungie.net since before the game came out you saw a ton of items and quests/raids that never came to be.
Dreadnaught was supposed to be in the original game and Osiris was supposed to be part of the game as well. Both were featured in trailers for the game like 1-1.5 yr out from release. They axed a fuckload of stuff due to all the issues and turmoil they had - shelved a lot of it for DLC/Destiny 2.
If they are dropping last-gen, it means all future new content for the duration of Year 3 can remain in the new social space.
It would keep the Tower consistent across both game versions, too.
No PS3 or 360?
That's...not really a semantic difference though. It's the difference between finishing content and holding it back to sell later (the implication being to screw people over somehow), and having plans early on to deliver a certain project scope at a certain time, and then changing those plans. The latter is what has been happening with Destiny.
They basically restarted the whole game one year from launch.
That makes no sense. It isn't like last and current gen versions are cross-compatible.
Cool raid weapons, sure but no more elemental primaries outside of exotics. You'd never use any other weapons.
It's probably why the raid weapons felt less cool in Year 2
"New Strike"
There's no way it's just one, right? Like... no way. Even TTK had 3 (plus a PS exclusive), and honestly that felt (and still kind of does) like way too few.
Destiny 2 really should launch with like... 7 or 8 strikes.
"New Strike"
There's no way it's just one, right? Like... no way. Even TTK had 3 (plus a PS exclusive), and honestly that felt (and still kind of does) like way too few.
Destiny 2 really should launch with like... 7 or 8 strikes.
"New Strike"
There's no way it's just one, right? Like... no way. Even TTK had 3 (plus a PS exclusive), and honestly that felt (and still kind of does) like way too few.
Destiny 2 really should launch with like... 7 or 8 strikes.
Considering strikes are basically the end game content for players who don't raid weekly it seems kind of strange. My only thought is the live team will deliver strikes periodically and we will get remixed version of existing strikes with plauged fallen.
Current gen only is the most exciting news about this expansion.
We can count as a certainty that stuff gets cut before release. However, I believe that 'planning for the future' is of minimal consequence when making these decisions. Everything that has ever been done with Destiny indicates a broken internal pipeline. What we get is the very best the team is capable of releasing in a given timeframe. Nothing is cut to be sold piecemeal. Pieces are sold because 'something has to be sold and this is what we got.'Huh? Please prove to me that you pay attention at all and find an old post because I don't make it a habit to rag on anything unless its totally valid.
Edit: Kotaku's story has made it apparent that they work on stuff all the time and purposely make choices on what content to finish & release first. Is it all finished? Probably not. But I wouldn't be surprised if there was a decision to hold off on finishing some content for this release and focus on it for Destiny 2.
If you have a finite number of resources it makes sense to release something small in an update/expansion and they release a large amount of a content for a sequel product. Maybe Destiny 2 isn't that far off after this release? If so, it wouldn't make sense for them to maker Rise of Iron the same size as TTK.
Updated engine that isn't compatible with last gen systems?idk that's my guess.Should have happened earlier.
I can't really see what the huge benefit of this change will be so late in the life of this game.
You better bet gour ass Sony's getting an extra strike.
Only one strike for Xbox One owners is really barebones in my opinion.
So game announcements are for the week before E3 now?
Because these are not big news. They are most likely to be buried by other megatons announcements. I have no idea why people are so bothered by the idea that game announcement need to be made at E3.
Just remembered one thing, now when people are asking for matchmaking for raids again. I played some Division and tried to match make for one of those incursions, did not go well. Can't wait to hear about all the crazy matchmaking stories if they include that. :lol
at this point
it'll probably launch with 2 strikes, 1 ps+ exclusive, and 10 remixed strikes.</s>
Because these are not big news. They are most likely to be buried by other megatons announcements. I have no idea why people are so bothered by the idea that game announcement need to be made at E3.
Matchmaking for Raids is gonna be a hell. But this discussion comes back every update haha. For Nightfalls they can add it. Its not that difficult anymore in year 2 and no kick to orbit.
um... taken king was a large part of sonys e3 last year.
Just because it got announced doesn't mean it won't be on Sony's stage.
Does anyone not buy the whole "upper Bungie management hated the story" deal. Story isn't something that you hide from upper management, they have meetings about this constantly. Assets and areas are being built from the story (we know Osiris and his area, + some amount of Dreadnaught were modeled out 1 yr + release of game)
I feel like it was more them telling story team "we have to butcher and throw out like 95% of your story because we can't make release and Activision won't push it back again. Keeping the story would be impossible because we have to ditch planets entirely and it wouldn't make any sense. We just have to ditch all of it and focus on getting something out the door."
And then Staten basically wouldn't take it lying down and created dissent trying to fight back so Bungie mgmt shunned and isolated him and his writing team as they wrested story away from him and did re-recording themselves.
I know in my heart of hearts this is so much more likely.
Just remembered one thing, now when people are asking for matchmaking for raids again. I played some Division and tried to match make for one of those incursions, did not go well. Can't wait to hear about all the crazy matchmaking stories if they include that. :lol
Yeah, who knows? Bungie. Maybe we'll get the full picture some time in the future. Let's hope Jason Schreier delivers on this.
Matchmaking for Raids is gonna be a hell. But this discussion comes back every update haha. For Nightfalls they can add it. Its not that difficult anymore in year 2 and no kick to orbit.
Just remembered one thing, now when people are asking for matchmaking for raids again. I played some Division and tried to match make for one of those incursions, did not go well. Can't wait to hear about all the crazy matchmaking stories if they include that. :lol
Well, the early reports didn't indicate upper management not liking the story, themselves, but rather that they get a poor response to it in focus testing.
Appreciate it.It is a great time to be a gamer. Make sure you enjoy your vacation!
why do i have a feeling that this might be slightly struggle
raid the size of crotas end
expansion is free