Gamepro Has its Debug 360, Halo2 works..

vitaflo said:
xboxPSU-GB.jpg


When the light is green, the trap is clean!

LMAO!! :lol
 

Pimpwerx

Member
element said:
That is the devkit PSU. It is about an inch or more longer then the final PSU. The final PSU is a little bit longer then a gamecube PSU, but not as fat or tall.
That thing may not be as wide, but definitely looks taller than a GC PSU. I'm basing this on the surge protector next to it. Unless that's the world's smallest power strip, then that thing is definitely taller than the GC PSU. I assume you have one in front of you to compare, but your words don't align with what the image is telling us. PEACE.
 

empanada

Member
element said:
That is the devkit PSU. It is about an inch or more longer then the final PSU. The final PSU is a little bit longer then a gamecube PSU, but not as fat or tall.
Those 2 statements seem contradictory...given the pics shown.
 

bigNman

Member
The cube's power supply is actually smaller than it looks because it fits into the console and is not entirley external like the x360 one.
 
Hey, just got back from covering the Digital Life Expo. Sega was the only company with playable X360s (running Condemned) and I took a picture of the PSU.



Looks a little shorter (not much) than the dev kit one and it's gray. Also, a funny story. Some Digital Life goons came a few minutes after I played Condemned and disconnected all of Sega's 360s, because they said they didn't have Microsoft's permission to set them up. He even said it was a "PR scam" that Sega pulled to get more press. :lol That's the guy you see in the pic disconnecting it.
 

Midas

Member
What's all this talk about the "big" GC power supply? Anyone got a picture of it? I think it's pretty small.
 

Striek

Member
If thats a sacrifice that has to be made for a quiet console I'll take it. Though it is huge (even in that new pic).

The gamecube PSU on the other hand is tiny. Way less than 1/5 the size of that one.
 

element

Member
The gamecube PSU on the other hand is tiny. Way less than 1/5 the size of that one.
WTF!!! You have to be joking!! That would make the gamecube PSU like 2 inches long.

I'm telling ya, the Xbox 360 PSU is about an inch or so longer then the gamecube.
 

Jeff-DSA

Member
element said:
I'm telling ya, the Xbox 360 PSU is about an inch or so longer then the gamecube.


From the pic just a few posts above, I find that impossible to believe. Either your remembering the GameCube PSU as being much larger than it is, or your GameCube PSU got squished out by your Xbox leaning on it one day. I'll need to see side-by-side pics to believe it's only an inch or two longer.


But if that's the case, hooray!
 

Striek

Member
element said:
WTF!!! You have to be joking!! That would make the gamecube PSU like 2 inches long.

I'm telling ya, the Xbox 360 PSU is about an inch or so longer then the gamecube.
Ok, the final one might be, but that one isn't, is what I'm saying.
The gamecube one is about 1/2 as long as that and 1/2 as tall. I'm saying it could fit inside that one 5x easily. The gamecube one really isn't that big at all.
 

Shaheed79

dabbled in the jelly
The final one is like twice the size of the GC PSU and I'm staring at mine right now. That black one was damn near 3x the size so the final one is indeed smaller but still very big. Will be interesting to see the size of the PS3 and Rev PSU's to see if we're unjustfully ribbing this thing.

And :lol at the Ghost Buster ghost trap.
 

Fuma

Banned
FallenOne666 said:
Hey, just got back from covering the Digital Life Expo. Sega was the only company with playable X360s (running Condemned) and I took a picture of the PSU.



Looks a little shorter (not much) than the dev kit one and it's gray. Also, a funny story. Some Digital Life goons came a few minutes after I played Condemned and disconnected all of Sega's 360s, because they said they didn't have Microsoft's permission to set them up. He even said it was a "PR scam" that Sega pulled to get more press. :lol That's the guy you see in the pic disconnecting it.

I'm gay for Condemned. Care to give any impressions?
 
Yes, the PSU is big, but imagine the size of the console if they had made it internal. (The PSU itself has a cooling fan built-in, btw.)

The current "beige box" PS3 devkit has two >400W PC PSUs in it, and most of us have seen how big that thing is. Is requires two three-prong PC power cords.

On backwards compatibility: Halo and Halo 2 ".xex" recompiled executables will come pre-installed on the HDD. (Hence Gamepro's debugs playing those games.) *At least* 100 Xbox 1 titles will be playable on 360 on day one via Live downloads of the new executables to the HDD. No, there is no list of the 100+ titles that can currently be made public, but they are just the first batch.
 

Foil

Member
I don't really care about the size of it personally, it'll just hide behind my entertainment center. El Gigante!

upstream.jpg

360re4.jpg
 

Argyle

Member
element said:
WTF!!! You have to be joking!! That would make the gamecube PSU like 2 inches long.

I'm telling ya, the Xbox 360 PSU is about an inch or so longer then the gamecube.

No, it isn't, it's a little more than 2x as long as the GC adapter, about as wide, and slightly thicker.

fullmetalzero said:
The current "beige box" PS3 devkit has two >400W PC PSUs in it, and most of us have seen how big that thing is. Is requires two three-prong PC power cords.

No, it doesn't.

fullmetalzero said:
On backwards compatibility: Halo and Halo 2 ".xex" recompiled executables will come pre-installed on the HDD. (Hence Gamepro's debugs playing those games.) *At least* 100 Xbox 1 titles will be playable on 360 on day one via Live downloads of the new executables to the HDD. No, there is no list of the 100+ titles that can currently be made public, but they are just the first batch.

Seriously, they are recompiling the executables? Man, MS denied they were doing that, I was rather hoping they would go for a software emulator but I can understand why they were forced to do this. This is probably bad news for fans of obscure games where the publisher or developer is no more...:(

Edit: I posted about this a few months ago :(
 

Fatghost

Gas Guzzler
fullmetalzero said:
On backwards compatibility: Halo and Halo 2 ".xex" recompiled executables will come pre-installed on the HDD. (Hence Gamepro's debugs playing those games.) *At least* 100 Xbox 1 titles will be playable on 360 on day one via Live downloads of the new executables to the HDD. No, there is no list of the 100+ titles that can currently be made public, but they are just the first batch.


I assume you're involved with MS somehow so you know this is happening.

In any case, if I buy a launch X360, immediately out of the box only Halo and Halo 2 will work? I'll have to connect to XboxLive to get the other 100 games? Or will those be loaded on the HDD at launch as well?

Will launch titles also update the HDD in the same way if these 100 are not included by then?
 
Fatghost28 said:
In any case, if I buy a launch X360, immediately out of the box only Halo and Halo 2 will work? I'll have to connect to XboxLive to get the other 100 games? Or will those be loaded on the HDD at launch as well?

Only Halo and Halo 2 executables will come pre-loaded on the HDD. For the others, the 360 will detect the Xbox game disc inserted and connect to Live to see if an executable is available. So, yes, you will need the HDD and a broadband connection to enable BC for games other than Halo and Halo 2.
 

Jesiatha

Member
fullmetalzero said:
On backwards compatibility: Halo and Halo 2 ".xex" recompiled executables will come pre-installed on the HDD. (Hence Gamepro's debugs playing those games.) *At least* 100 Xbox 1 titles will be playable on 360 on day one via Live downloads of the new executables to the HDD. No, there is no list of the 100+ titles that can currently be made public, but they are just the first batch.

Erm.....where did you get this info?
 

Fatghost

Gas Guzzler
fullmetalzero said:
Only Halo and Halo 2 executables will come pre-loaded on the HDD. For the others, the 360 will detect the Xbox game disc inserted and connect to Live to see if an executable is available. So, yes, you will need the HDD and a broadband connection to enable BC for games other than Halo and Halo 2.


So for every game I have, I'll have to be hooked up to Xbox Live to download the patch to be able to play? Is there a list of games that will be released by launch or do I have to manually try all 50 xbox games I have until I find out what works and what doesn't?

Sounds like a mess.


Jesiatha said:
Erm.....where did you get this info?


So is he right and shouldn't be saying anything, or is he way off base?
 

Jesiatha

Member
Fatghost28 said:
So is he right and shouldn't be saying anything, or is he way off base?

"No comment". Anyone who knows what is going on won't say anything until the list is publically announced.
 

Fatghost

Gas Guzzler
Jesiatha said:
"No comment". Anyone who knows what is going on won't say anything until the list is publically announced.


Interesting.

When should we expect to have this list announced?
 

Jesiatha

Member
Fatghost28 said:
Interesting.

When should we expect to have this list announced?

I thought one of the execs said that it would be within the next week or two, but I haven't followed that closely. And I'm not on the back compat team so I don't know all the details about their announcements.
 

Fatghost

Gas Guzzler
Jesiatha said:
I thought one of the execs said that it would be within the next week or two, but I haven't followed that closely. And I'm not on the back compat team so I don't know all the details about their announcements.


Its pretty close to the wire. Launch is like 4 and a half weeks uisn't it?
 

Argyle

Member
Fatghost28 said:
Its pretty close to the wire. Launch is like 4 and a half weeks uisn't it?

Well, I'm sure they've been keeping track of what's going on, and I don't see any pressing need to announce that info immediately...makes sense to save it until the console is nearly out, so the list is as long as possible. :)
 

Fatghost

Gas Guzzler
Argyle said:
Well, I'm sure they've been keeping track of what's going on, and I don't see any pressing need to announce that info immediately...makes sense to save it until the console is nearly out, so the list is as long as possible. :)


Two possibilities:


1. Only Halo and Halo 2 will be on the HDD to start as Fullmetalzero suggested and we'll have to go to Xbox Live for patches to play the rest, in which case MS can delay releasing the list to get as many games on there as possible - but that makes for an extra encumberence on an already confusing situation.

2. All the games that will make the first batch will be available on the HDD but then MS needs to include this as part of the manufacturing process which surely must be happening already if they're to get enough units for launch, in which case the only reason to delay the list would be to minimize any damage it might cause to launch. If there are over 100 games, that would be pretty good news, and it would help people sitting on the fence if their games worked on 360. If there are only like 4 games, that's pretty shitty and would probably result in more negative hype for the launch.
 

Rhindle

Member
fullmetalzero said:
Only Halo and Halo 2 executables will come pre-loaded on the HDD. For the others, the 360 will detect the Xbox game disc inserted and connect to Live to see if an executable is available. So, yes, you will need the HDD and a broadband connection to enable BC for games other than Halo and Halo 2.
Come to think of it ... that might be a clever way to drive online adoption ....

If you're going to bother getting your console hooked up to get executables, might as well sign up and try out that silver service ....
 

Argyle

Member
Fatghost28 said:
Two possibilities:


1. Only Halo and Halo 2 will be on the HDD to start as Fullmetalzero suggested and we'll have to go to Xbox Live for patches to play the rest, in which case MS can delay releasing the list to get as many games on there as possible - but that makes for an extra encumberence on an already confusing situation.

2. All the games that will make the first batch will be available on the HDD but then MS needs to include this as part of the manufacturing process which surely must be happening already if they're to get enough units for launch, in which case the only reason to delay the list would be to minimize any damage it might cause to launch. If there are over 100 games, that would be pretty good news, and it would help people sitting on the fence if their games worked on 360. If there are only like 4 games, that's pretty shitty and would probably result in more negative hype for the launch.

Yup. I suspect #1 is the most likely since my guess is that most people who are buying the X360 on day one also have a broadband internet connection, so most people should be able to get the updates off Xbox Live Silver for free. Also, why fill a user's hard drive with executables they may never need? (My guess is that the average size for an executable is ~5MB, so (assuming) 100 games working is ~500MB, a fair chunk of a 20GB hard drive that already has other things preloaded onto it.)
 

Blimblim

The Inside Track
My take on this whole emulation/recompilation thing is that some games will use emulation (generic emulator with just different options for different games?) and thus have zero improvements (that's the 100 number), and others will actually have new features/fixes like the LOD/textures problems in Halo 2, and dare I say 720p?
This kind of improvements just can't be done by just using a simple emulation layer.
Even recompiling must have been a quite difficult task, since I'm sure Halo 2 uses some unique features of the Nvidia GPU, some X86 ASM code, not even mentioning the endian problems.
 

StoOgE

First tragedy, then farce.
That seems to make some sense...

because certain gams (see Halo 2) could be system sellers for the new one. You cant tell me there isnt someone out there who would buy a 360 just go get Halo 2 with 720p, cleaned up textures/LOD and some FSAA? Hell, I would likely play through huge chunks of the game again if it looked significantly improved.
 
StoOgE said:
That seems to make some sense...

because certain gams (see Halo 2) could be system sellers for the new one. You cant tell me there isnt someone out there who would buy a 360 just go get Halo 2 with 720p, cleaned up textures/LOD and some FSAA? Hell, I would likely play through huge chunks of the game again if it looked significantly improved.

True
 
StoOgE said:
That seems to make some sense...

because certain gams (see Halo 2) could be system sellers for the new one. You cant tell me there isnt someone out there who would buy a 360 just go get Halo 2 with 720p, cleaned up textures/LOD and some FSAA? Hell, I would likely play through huge chunks of the game again if it looked significantly improved.
I was just playing through the single player today and thought the same thing. I've got my HD optimized, as well as my Dolby Digital, and I'm ready for the next-gen. Halo 2 on my 360 will be the icing on the cake. The real entre is Kameo. God that game looks hot.
 
StoOgE said:
That seems to make some sense...

because certain gams (see Halo 2) could be system sellers for the new one. You cant tell me there isnt someone out there who would buy a 360 just go get Halo 2 with 720p, cleaned up textures/LOD and some FSAA? Hell, I would likely play through huge chunks of the game again if it looked significantly improved.

You'll be pleasantly surprised. The word is "no" on FSAA in BC games, but 720p is definite. Anyone who has played an Xbox game like THUG/THUG2 or Freedom fighters (or even,er, FIFA Street) knows what a surprising difference the mere jump to 720p makes.
 
fullmetalzero said:
You'll be pleasantly surprised. The word is "no" on FSAA in BC games, but 720p is definite.

Wow, 720p is definite? That's really cool, let's hope we see more than 10 or so BC games before MS decides the consumers have no interest in it.
 

joaomgcd

Member
Y2Kevbug11 said:
But those games aren't designed for 720, so how will it work? Just upscaled 480? Will that look good?

Just like any other emulator works on 3D graphics, I'd guess. Works quite well, actually.

Example:

mario64_04_big.jpg


Excluding the textures (those look the same), the game looks much better at a higher res.
 

isamu

OMFG HOLY MOTHER OF MARY IN HEAVEN I CANT BELIEVE IT WTF WHERE ARE MY SEDATIVES AAAAHHH
fullmetalzero.....PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE find out from your sources if OutRun 2 will be one of the 100 BC titles....PLEASE I AM BEGGING YOU!!!!!!!!!!!
 

Unison

Member
isamu said:
fullmetalzero.....PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE find out from your sources if OutRun 2 will be one of the 100 BC titles....PLEASE I AM BEGGING YOU!!!!!!!!!!!

isamu, you sometimes come off a bit hyperactive for my tastes, but in this case your enthusiasm is entirely appropriate.

There are about five games that I really, really need to have B/W compatiblity, and Outrun 2 is pretty much the only one that I fear for.

Outrun 2
Deathrow
Ninja Gaiden Black
Panzer Dragoon Orta
 

Shompola

Banned
I think games like HALO/HALO2 and KOTOR will benefit with a higher resolution, especially KOTOR, and who knows they maybe run better, i.e. less stuttering :D
 
Rallisport Challenge 2 had better be on the BC list, pronto, or I'm going to throw my 360 out of the fucking window.*

















*Xbox 360 may not actually be thrown out of window.
 

PG2G

Member
Maybe you can use a memory card and go to some random kiosk at a gaming store or something? Or maybe it'll come as a part of OXM.
 
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