Digital Foundry forgot to ask if the GPU is still GCN 1.1 instead of GCN1.2. The bandwidth efficiency of GCN 1.2 would have been a as big, if not bigger, impact for future games taking advantage of it than the 7% overclock.
Hmm which TV are you using? I'm using a Samsung JS9500 and definitely sticking to using it for the 4k streaming apps. I had issues with ARC though, as sometimes it wouldn't switch to the audio, but using optical now and it's fine. The JS9500 uses an Octa Core processor so very speedy too! I'm not going to be using the One S for the apps (well no 4K support on Amazon anyway), only Blu-Ray's and UHD (although still no HD audio option for bitstream, so will miss the HD audio signs on the AV which I do like seeing! Chosen uncompressed 5.1 instead).
I never understood this way of thinking to be fair.
Lower process = smaller chip = less cost to produce each chip.
You spent a bit in R&D to adapt the chip to the new process but that is way cheaper than create a new chip and most of these cost to shrink will be covered in the first batch of chip produced.
That is how it works... if you can shrink then do it... you will cut the costs a lot.
That is bullshit.
Sony will make the OG PS4 chip in 16nm to cover costs too... there is no other path to go if they want to cut prices in the future.
The ideia of not having money to shrink for a lower process with a forecast to sell over 20 million chip yet is ridiculous... Sony selling 20 million in 16nm will give them way way way more money than 20 million in 28nm... the costs to adapt the chip to the new process will be way lower too than the cut in cost to produce them.
As am I with my Sony 4K. It has come a long way with the Android OS. Apps are fast, snappy, and everything works through ARC for me.
Hmm which TV are you using? I'm using a Samsung JS9500 and definitely sticking to using it for the 4k streaming apps. I had issues with ARC though, as sometimes it wouldn't switch to the audio, but using optical now and it's fine. The JS9500 uses an Octa Core processor so very speedy too! I'm not going to be using the One S for the apps (well no 4K support on Amazon anyway), only Blu-Ray's and UHD (although still no HD audio option for bitstream, so will miss the HD audio signs on the AV which I do like seeing! Chosen uncompressed 5.1 instead).
Which TV are you using?
that sounds like a good upgrade. btw, if it is like some of you guys say that ms/sony paid for the nm upgrade. that means the normal PS4 is gonna get one too right? will it be possible for it to hit the 2TF mark?
I would wager if the XboneS were 5-10 fps ABOVE ps4 level in 3rd party games, this would be game changer news all over gaf and the internet would explode, yes.Its a DECENT boost to power man, that's what i can say. 5 to 10 FPS is no joke, and would surely be made a deal of if it was between XB1 and PS4 in a DF comparison.
Its true that it won't really matter to casual fans sure, but i wasn't really speaking about them you know? I was musing on the technical specifications in general.
Well we will see...In the past, node shrinks produced cost savings, but you do realize its been getting more and more expensive right? Node savings don't reproduce the same kind of cost to performance ratio that they did in the past.
In addition to that, they have already been making the current PS4 model's internals cheaper to produce under marginal number revisions, 16nm isn't going to make it that much cheaper. Its more about power savings moving to 16nm.
As i said before. a slim PS4 and NEO is not happening because Sony is focusing on NEO as the alternate PS4 and are not going to introduce another PS4 into the equation
If this is their solution to compete with NEO, its not a good one.
NEO is in between this and Scorpio, but that's a huge gap for most titles. This is about 100gflops stronger than XB1. NEO is about 3000gflops more than XB1.
This bodes significantly well for NEO, because this is just with a clock speed increase of the original GPU without any changes to the CPU clock. NEO is replacing the old GPU with a far more power efficient and stronger GPU, and a significant upclock of Jaguar to boot.
Remember how Xbox 360 S got a huge bump in power just by putting the same 360 components on a SoC and shrinking down to 45nm? The only reason that didn't show in games was because MS forced the S to run at the same speed of the OG 360.
This is the same thing they are doing now for XB1 S, with the shrinking down to 16nm, except they are allowing that speed boost due to the 16nm process, even while using the same exact components as OG XB1.
how do you figure this?
the xbox S is the answer for xbox one
Kinda doubt it's anything you'd notice, if there is.Does the S actually give a little bit of a graphical boost outside of framerate increases?
Does the S actually give a little bit of a graphical boost outside of framerate increases?
I don't think anyone expected a 'slim remodel' to have more power than og xbone. And if devs are able to push 5-10 more frames in games, that seems decent no?Yeah -- it's an expected slim remodel. It's not a response to the Neo.
I don't think anyone expected a 'slim remodel' to have more power than og xbone. And if devs are able to push 5-10 more frames in games, that seems decent no?
But nah, I don't think anyone really believes it's a response to the Neo, lol.
It was more about the timeline/generation gap argument. Whether Scorpio should be considered a full gen leap or not. If XboneS was the .5 version, then that would be the response to Neo as the .5 console version.
It's blatantly obvious that isn't the case tho![]()
Slightly off topic, but considering watts were just mentioned in the OP..
I'm curious to see how much power the NX will draw for the console aspect. The handheld version will be low for sure compared to consoles...
But looking at this interesting chart, its pretty cool to see Nintendo being more energy efficient than Sony and Microsoft(although they've been a generation behind in power since wii)
http://energyusecalculator.com/electricity_gameconsole.htm
Slightly off topic, but considering watts were just mentioned in the OP..
I'm curious to see how much power the NX will draw for the console aspect. The handheld version will be low for sure compared to consoles...
But looking at this interesting chart, its pretty cool to see Nintendo being more energy efficient than Sony and Microsoft(although they've been a generation behind in power since wii)
http://energyusecalculator.com/electricity_gameconsole.htm
Slightly off topic, but considering watts were just mentioned in the OP..
I'm curious to see how much power the NX will draw for the console aspect. The handheld version will be low for sure compared to consoles...
But looking at this interesting chart, its pretty cool to see Nintendo being more energy efficient than Sony and Microsoft(although they've been a generation behind in power since wii)
http://energyusecalculator.com/electricity_gameconsole.htm
Nvidia Shield TV is just under 20W while gaming, so I expect the NX to be around 20W.
On the subject of power consumption I noticed that none of the reviews/analysis looked at standby power draw, both the PS4 and Xbone were pretty terrible in standby mode, curious how much they improved this with the S.
NX won't be 20W because that requires a fan.
how do you figure this?
the xbox S is the answer for xbox one
Well we will see...
16nm PS4's APU is coming
Manufacture process is still based in Wafers and good yield that come from it... smaller = cheaper.... you pay per wafer and not the chip... the chip will cost more if you can get only 50 big chip from this wafer or cost less if you can get 200 chip from this wafer.
Makes no sense any company staying with 100 chip per wafer in 28nm instead to migrate to 200 chip per wafer with 16nm.... less sense yet for a console that will sell millions of units yet.
No company is that dumb to throw money on fire.
As am I with my Sony 4K. It has come a long way with the Android OS. Apps are fast, snappy, and everything works through ARC for me.
I think there will be a new model(not necessarily slimmer) with 16nm that will have the 4K bluray player as well for 299 to compete with the Xbox one s. maybe sell the OG ps4 model for 249 to clear out remaining stock. They may even have stopped shipping those by now if this is the case. Neo will be the slim model with more power to make it the more attractive buy.Did skip over my explanation? Shrinking the current PS4 APU to 16nm is pointless because the cost ratio compared to what they already manufacture the PS4 for is not that high, which is one of the reasons why they went with NEO as an alternative refresh solution to a traditional slimline model.
And they don't want to confuse the marketplace by adding a slim model in addition to NEO and OG PS4 on the market. Because it doesn't make much business sense, hence why i didn't think it was a good idea during E3 when MS announced their own plans.
Tonight is our neighborhood night out, where our streets are closed off and we can meet our neighbors and let our children play safely on the street. Its an amazing opportunity to connect with real, living people in a way that has been lost to Americans. I suggest that's what people do tonight instead of playing with technology. Is a thing I was thinking till I remembered HDR and uncompressed 4k.
So here I am learning about Canadian trains in the Rockies.
![]()
Dat spiral tunnel...
I think there will be a new model(not necessarily slimmer) with 16nm that will have the 4K bluray player as well for 299 to compete with the Xbox one s. maybe sell the OG ps4 model for 249 to clear out remaining stock. They may even have stopped shipping those by now if this is the case. Neo will be the slim model with more power to make it the more attractive buy.
I'm still waiting on Scorpio provided it's not going to be a 4K only console and games will see a boost the way that the S has at resolutions up to 1080p.
Oh and please release Scorpio in black please Microsoft. I can't be dealing with having a white slab in my entertainment system when everything else is black.
Mmmmmmm, I bet that tanker is filled with sweet glorious nectar of the Gods maple syrup.Tonight is our neighborhood night out, where our streets are closed off and we can meet our neighbors and let our children play safely on the street. Its an amazing opportunity to connect with real, living people in a way that has been lost to Americans. I suggest that's what people do tonight instead of playing with technology. Is a thing I was thinking till I remembered HDR and uncompressed 4k.
So here I am learning about Canadian trains in the Rockies.
![]()
Dat spiral tunnel...
Seems it's one of those "it would be stupid to upgrade if u already have one, but stupid not to upgrade to it if you don't" kind of upgrades.
Competing with XB1 S is unnecessary if they price OG PS4 right. I don't know when you expect this 16nm PS4, but i already expect an official 299-249 price drop of the OG PS4 when NEO is announced without any major SKU revisions of OG PS4. i think NEO may get a slimline model before OG PS4 ever does, but that's years away IMO
But a 299 OG PS4 starts to look poor value against a 299 Xbox one S with UHD and 4K blah blah. Regardless of whether the games will still be less pretty - marketing will push the 4K and bluray angle.
Maybe if neon is $399 they can use that to their advantage? 'Hey I can get a PS4 for $299. Oh but that new Xbox is the same price and I get cool 4K stuffs. Wait - what's this Neo? Also 4K and the games will look even better than PS4? It's $100 more but that seems worth it'
how do you figure this?
the xbox S is the answer for xbox one
Sure. I personally don't think media is all that much of a selling point of games consoles these days, the newness aspect of a console will be much more of a selling point for consumers than actually buying 4K blu rays and watching them.
OG PS4 and XB1S will still fight it out value wise in the end from a gaming standpoint and a price standpoint IMO.
For gamers only, maybe. When your step-dad calls you up and asks what the downside is for a $300 UHD BluRay player when companies are selling them for $400 with less features, then media is a bigger deal. Not sure how you market "newness." Not a lot of people are keen on being told they are wasting money, they want help rationalizing purchases.
Sony doesn't have the money to eat that cost for a marginal revision of the original hardware on 16nm and a NEO type revision at the same time, and more importantly, probably didn't think the cost was worth it to bring out two different SKU's of different performance levels like that on 16nm as opposed to pushing one singular one and OG PS4 at the original node size.
MS have the advantage both of money and being more desperate for marketshare, hence opening up the market to more of their hardware via marginal S upgrade and a brand spanking new console in Scorpio.
NEO will fit in between the Xbox S unit and Scorpio in terms of architecture and power(same jaguar cores but upclocked, better GPU, higher bandwidth of the GDDR5, 4K compatibility ect)
Competing with XB1 S is unnecessary if they price OG PS4 right. I don't know when you expect this 16nm PS4, but i already expect an official 299-249 price drop of the OG PS4 when NEO is announced without any major SKU revisions of OG PS4. i think NEO may get a slimline model before OG PS4 ever does, but that's years away IMO