Pierre Levegh
Member
What is the red shield icon in the lower right side of the screen (near where the run icon shows up). It persists even after I get back in my ship and charge up all my various suit pieces.
Space Stations are the one icon that is guaranteed to appear in any system. It's like an orange diamond.Ok I'm confused. So I followed the game's tutorials to the first space station where I traded in some items. Then it told me to find a signal boost to find more places of interest, ok cool. So I go back down to the planet, and after exploring for awhile I hope back into my ship and onwards to another planet. While warping there the game tells me to refuel my ship at a space station. How do I find my way back to that system's space station?? I can't seem to find it anywhere.
Well, in general people seem willing to tolerate a lot more frustration than I am while playing videogames. I'm curious as to which other of your favorite games ever appear on this list!
For me, gaming should just be fun. It's a pasttime. If something isn't fun for me I cannot last long before abandoning it for something I do find fun. Sometimes, honestly, this takes under an hour or even under 10 minutes for some games To each his own, of course. I understand I'm actually in a pretty small minority on this.
Demon's Souls is actually the solitary example I can think of in my gaming past where I had hours without any progress or sense of fun that then redeemed itself. For that I was rightfully encouraged on GAF to stick with it despite my initial frustrations with 1-1. And it's I'd have encouraged you to stick with The Last of Us (though that's a great example of a game that personally hooked me from the first minute). The game I stuck with the longest but shouldn't have (basically, I could tell that it was high-quality but just wasn't for me) was Valkyria Chronicles.
This is a very, very different type of game from any of those though.
If someone plays this for 3 hours and their primary takeaway is that it's boring, should they really play for another 30?
Can I get a rundown of what this dlc ship bug/problem is? I been playing nearly all day and don't really want to continue if it's truly game affecting.
I redeemed the ship pretty much straight away to get rid of the prompt..
So that's what the "you have items to redeem blah blah" message I can't get rid off is?
What is the red shield icon in the lower right side of the screen (near where the run icon shows up). It persists even after I get back in my ship and charge up all my various suit pieces.
Yep. There's just no reason not to play games on PC these days.
Honestly, in 2016 there shouldn't be any frame rate cap on PC.
According to Sean animals will react differently based on their species.Has anyone else fed any animals yet? I fed this cute winged lizard thing and he started talking to me and led me to a crate that had some valuable stuff in it. It was a neat little moment. I assume that's what happens every time you feed an animal.
I have a PS4 sitting right here taunting me... but I must resist and hold out for the PC version.
Ughhhhh whyyyy must you make us suffer for these extra dayyyyssssss hello games!!!!
Some blueprints require gold and copper. Ran into some yesterday. I ended up an hour away from my ship while exploring. Lol.I've not seen a reason to need it at all yet. So yeah, make dat paper.
https://store.playstation.com/#!/en-au/games/no-man's-sky/cid=EP2034-CUSA03952_00-NOMANSSKYHG00001
Try this page. I think the old pre-order page is no longer active and this one just went up.
What is the red shield icon in the lower right side of the screen (near where the run icon shows up). It persists even after I get back in my ship and charge up all my various suit pieces.
I figured this was the best place to ask for some information. I'd just like to know if the game has a story or narrative? If so, is it like an RPG type linear story? I'm really interested in it and this is the information me and my friends need before considering a purchase. Normally I'd search the thread but it's already massive. Thanks in advance!![]()
Whoa, my first planet really wants to kill me.
The limited inventory space is the only major problem I have with the game. Please make it bigger in the next update!!!
Games are interactive art, indisputably. But consuming art of any kind is a pasttime for meThat's fair enough man - for me it's not a pastime, so I have completely different priorities. I experience and play games as interactive art - they inspire me, give me moments of elation or heightened living experience, and as of the last year I write and consult on games so they are literally becoming my living.
Hehe, I mean the thing is I'd love to find an example of something I actually have missed out on.I still sort of think "your level of fun would fly through the roof of you stuck with some slower experiences" but to each their own of course.
Quoting myself since I think it got lost in the flood![]()
Quoting myself since I think it got lost in the flood![]()
The Three Paths – there are now new, unique “paths” you can follow throughout the game. You must start the game on a fresh save, with the patch, as early choices have significant impact on what you see later in the game, and the overall experience.
Did it always say that the expected delivery was going to be for today? Mine said Tuesday and then got pushed to Thursday but it is expecting to ship out today.
According to Sean animals will react differently based on their species.
And apparently some can poop resources for you.
So, you know. There's that.
Nope.
They're very strict about release dates so even though your order is marked as shipped quite early it won't get to you until release day.
It definitely does. I wouldn't necessary describe it as either linear or abstract. There is a consistent lore, there are narrative moments, there are choices.Quoting myself since I think it got lost in the flood![]()
There was one user review I saw that hit home; it was sort of my perception of what this game was going to be. I killed my preorder long ago, but basically it sounds like NMS is half a game, at best.
*snip*
Then don't stay on that planet? The game doesn't force you to spend any time whatsoever on any planet in the game other than your starter planet. If you think a location is shitty and lame (because, yes, this is a universe simulator, and there are many shitty and lame planets in the universe), then move on.What's my incentive to explore any of these planets when my inventory is basically full of resources I need to refill my life support, radiation suit, lift-off power, gas, mining energy, blast bullets etc. knowing that I will probably find literally nothing of worth there?
I mean, don't then? Make only the exact ones that you want. You don't "buy" them anyway, you craft them with resources, which might free up one of your inventory slots anyway.What's my incentive to buy the dozens of ship, gun and suit upgrades when they take up inventory slots that I can't afford to lose as is?
Because it's a multi-tool? It does multiple things, and you can put several different functionalities into it, only one of which is a gun. And, by the way, the gun part is purely optional.Why the does the gun itself take up a gun inventory slot?
What a weird complaint. Aside from a few games like the Elder Scrolls games and things like that, isn't this what happens in most games?Why does dropping things from my inventory make them disappear forever?
Because that's not how suit upgrades work? You find suit inventory upgrades in drop pods on the planets.Why have I been to 2 space stations and not found a single inventory space upgrade for my suit or ship or even a suit.ship salesmen?
Go to different planets? There's a ridiculous amount of variety.Why are the alien lifeforms so drab and boring? Why are the interactions with them so pointless and generic?
Because it's an exploration game, not a deep social simulator? Also, how does this guy even know what the reputation system does after being on 3 planets?Why does this game have such a useless reputation system with alien races that is so black and white it makes Fallout 4's system look complex?
Purely subjective.Why is the auto-aim system and shooting things so damn clunky and garbage?
It...doesn't? It's letting you know you're being attacked. This isn't really unusual to this game. I do think there's room for refinement, though.Why does my screen flash red as if I'm about to die everytime I take even minor damage? That's so misleading and annoying. Getting hit hard looks just as jarring as being hit a little, what the hell?
Maybe this guy just got lucky with his starting point and got a friendly planet with friendly sentinels. Some people did. Some people didn't. Also, you're basically in what serves as the game's tutorial, so how hard would you expect it to be?Why doesn't any enemy I find offer me any remote semblance of challenge or danger?
Because they're planets. Also, you have a ship you can fly around on. And you can use your jetpack to augment your sprint and allow it to refresh. And you can install sprint upgrades to run longer. And you can install jetpack upgrades to fly longer. And so on. Oh wait, right, earlier this guy said the game gives him no incentives to install any upgrades in his inventory. My mistake.Why does exploring planets that don't offer anything interesting take eons due to slow walk speed and run speeds and limited sprint?
Because you only visited 3 planets out of 18 quintillion. Also, maybe you just got unlucky. I've seen planets with lots of dull and samey animals. I've seen planets with flying skywhales. It's a mixed bag.Out of the 3 planets I've visited (each with 9-11 species each) why have I run into almost the exact same monster design multiple times on each planet for different species and why does every monster behave the exact same way (just run away when I'm near even after feeding them)?
I could ask this of about 98% of current gen games.Why does the game feel the constant need to remind me the controls of the game with no way to turn them off?
Well, the point about not being able to turn them off is fair. I'd actually like to have that ability, too. Sometimes I just don't want to go to the crashed ship that I got waypoint for.Why does the game feel the need to shove waypoints that I didn't choose down my throat without a way to turn them off?
Most of the time they're easy to manage. In extreme conditions, that hazard bar can become extremely difficult to deal with and may require you to find shelter rather than try to refill the bar. I wouldn't say this complaint is wrong, though. It's just the glass half empty (or all empty) way of looking at it. If it was difficult to manage those gauges, that would actively discourage exploration, which is what the game is ostensibly about. Not having them at all means there's no threat or danger unless you're actively assaulted, effectively eliminating the survival aspect of the game. I do think this can be further balanced, though.Why are the 2 resource bars so annoying and forcing me to constantly open up my menu and shove common as hell resources into them? They aren't building tension, they aren't even remotely difficult to manage, they're just annoying and lazy
How does one exit the game without losing your progress
Mine got delayed to Thursday , the collectors edition and I ordered back in March lol
Really bullshit
I should have contacted them on Sunday , maybe contact them?
And then what? Like how do I "exit"?Just make sure you've hit a restore point, either by getting out of your ship, landing in a station, or activating a waypoint.
And then what? Like how do I "exit"?
That reminds me. I can completely dismantle the visor mode/L2 for my multi-tool if I so choose, can't I...Because it's a multi-tool? It does multiple things, and you can put several different functionalities into it, only one of which is a gun. And, by the way, the gun part is purely optional.
Movement speed and general traversal is a bit slow.
This might be the game to finally pull me from Overwatch however, I cant go to bed because I want to keep playing.
Show it who is the boss around there and stripmine the sucker like proper human would do :b
And then what? Like how do I "exit"?