That's not a current, it's an object moving to fill a space
You should have gone to the Olympics. This is some gold medal worthy mental gymnastics.Meanings aren't clear-cut I'm afraid. If there's one thing a degree in linguistics teaches you, it's that language is complex, multifaceted and amorphous. Despite society's attempts to codify it, it remains elusive and rarely clear-cut - especially in informal discussions like this.
If is has water in it, if it's a winding groove in the land, and it has fish, you can call it a river if you want. It's the individual's prerogative. A lot of people don't associate 'current' with river.
I'm curious, what other sandbox games like this don't have rivers with at least a visible current? I mean forget currents, but just some kind of animated flow?that's so pedantic though. It's a video game, for all intents and purposes that's a river. You can't expect someone to introduce a complex system to a body of water just to meet a dictionary definition
And yet the tone of the discussion is colored with vitriol, misinformation and hyperbole. The post referenced in the OP is guilty of this as well. You're right, desiring 100% accurate pre-release marketing and explicit answers on what's in v1.0 is not difficult to understand, it's a failing worth discussing, but your take is mature. Much of the reaction is not, hence the game dev 101 crap from folks like me. I'd rather be that guy than piling on the snark and assuming the worst intentions from the people that made the game when things don't end up exactly as originally planned.Please, you can be well versed in the realities of game development and still also be cognizant of proper PR, communications, and expectation management. Yes, things change in development all the time. How you handle communicating about it and managing public expectations is a big part of showing off anything that's still in-development - whether it be games, movies, hardware, anything.
This is not a difficult concept to understand, any several of us have gone through it in our careers in gaming or other entertainment mediums.
c'est ne pas une pipeDo you not realize that words have meanings?
Perhaps, but whataboutism isn't really the point is it?
FWIW most of the features mentioned in the list are quality of life features, not features core to the experience. The broadest descriptions of the game provided by Murray are almost exactly how the game turned out.
It's pretty flawed, but it's very close to the broad vision outlined.
Yeah, I actually wonder if it does? The next body of water I see I'll shoot some of the coast with the launcher and see if the water moves to fill it
Posted this in a locked thread about NMS:
Still having a blast 25 hours (or so) in and havent done any of the "story" stuff...
But I'm wrong. No, Ill admit it, Im happy Im able to enjoy this game but Im kind of wrong for doing so. I dont think its a bad game, just did not live up to promises and expectations, and in many ways the devs mislead the audience to believe that features were there that aren't, and Sean hasn't responded to the public apologizing or clarifying, which is what perturbs me the most.
I wont apologize for liking the game, but I have to say people are right to be pissed. Its pretty clear they did lie (deceive). Even if everything they had promised had been in the game, it still would have been lacking.
Its such a shame because Sean was I guy I wanted to cheer for, and Hello Games I wanted to succeed. But, not like this. This is success at the expense of true artistic pursuit. I dont know whether or not this is wholly political, or a cash grab, or they were just burnt out developing the game, but its pretty clear that it needed more time and absolutely needed to implement everything they talked about.
As it stands, Im probably going to put a few more hours in, get to the center, and get a badass ship and call it quits. I think thats pretty good for a game so im pretty satisfied.
cool
such a classic
If only game development was that easy...
Question:
Do you have, even the slightest understanding of the actual point of this thread, and the list, and the post.
Do you? Or have you convinced yourself this is one giant smear campaign by "haters"?
Think about it for a second.
People, WHO OWN AND ARE PLAYING THE GAME, are compiling a list of features that were either promised/mentioned/alluded to by either the marketing or by Sean himself.
Not random haters who don't like it because they want to see the studio die, or mad that it got so much hype.
The actual paying customers. Who are now wondering where all the features they had heard and seen demostrated to them went.
This isn't "Oh why can't this game be more like "random thing here the developer never mentioned".
It's more "Hey, where the fuck is the passive multiplayer? Whatever happened to sand planets? What happened to the faction system?" Etc. Things advertised, some by Sean himself. And they're not here. And no one in any position of authority is giving a straight answer. Or even any answer.
You know, whether or not there's truth to him being some horribly malicious liar, it's kind of sad to see so many people lowering themselves to reveling in the fantasy of Hello Games/Sean Murray personally failing.
And yet the tone of the discussion is colored with vitriol, misinformation and hyperbole. The post referenced in the OP is guilty of this as well. You're right, desiring 100% accurate pre-release marketing and explicit answers on what's in v1.0 is not difficult to understand, it's a failing worth discussing, but your take is mature. Much of the reaction is not, hence the game dev 101 crap from folks like me. I'd rather be that guy than piling on the snark and assuming the worst intentions from the people that made the game when things don't end up exactly as originally planned.
Yeah there were, but it was very close to release date. Like a couple of days I think.
As it turns out, several major gaming outlets including Polygon went out and bought the game from one of the stores in New York City that have broken street date and are selling the game right now. The pre-launch patch is not up yet, and review codes aren’t officially out, but several reviewers already have the game. (We’re going to hunt for it now.) The debacle continues.
http://kotaku.com/the-no-mans-sky-review-copy-debacle-1784873415
It's a river or just a body of water? I mean does the water flows?
All the liquid surfaces I found are just small lakes and lagoons
Has anybody found a planed with seas that have waves?
This is a thread for discussing the missing features/ false advertising of No Man's Sky. Let's not devolve this thread by saying this is a culmination of hate. A community of people who purchased/played this games for tens/hundreds of hours created and are maintaining this list. It's counter-productive to the thread.The majority of people complaining are not the people you described.
Do you have, even the slightest understanding of the actual hate this game received from the moment it showed up on stage at E3, and the vitriol of the haters, and how that aspect of the community is basically smelling their farts right now by posting such an absurd list?
The hate is an extension of the crowd who would come into a NMS thread, pre-release, and talk about how crappy the game looked. They feel validated and now want to see the dev pay for the audacity of trying to get people interested in their work.
Shit didn't make it into the game but overall, the experience is pretty close to as advertised.
You are owed no explanation for NMS finished product. The fact that this community feels that they are owed explanations based on a developers creative freedom is wrong.
Kill me please.c'est ne pas une pipe
It really is just a glorified tech demo overhyped as a full price game....
Many times lol.
c'est ne pas une pipe
Actually curious about this myself. Going to go try it out and report my findings.It is a current. If you are standing in it it pushes you in a direction that is showed case in the texture scrolling. It also moves and fills in a space. It might be primitive looking, but it behaves like water should. At least in principle.
Curious to see what happens to that body of water in NMS. If you dig around it will it fill in that space? Does it have current?
You have to realize that the gameplay loop, while enjoyable to watch for maybe 20 minutes or so, gets stale rather quickly, especially for a $60 game.Despite all the negativity I've been watching streams for dozens of hours and I want NMS so badly. Never has that happened to me before. It's a must buy.
Meanings aren't clear-cut I'm afraid. If there's one thing a degree in linguistics teaches you, it's that language is complex, multifaceted and amorphous. Despite society's attempts to codify it, it remains elusive and rarely clear-cut - especially in informal discussions like this.
If is has water in it, if it's a winding groove in the land, and it has fish, you can call it a river if you want. It's the individual's prerogative. A lot of people don't associate 'current' with river.
You.
Yes, you. The one screaming, "There's no multiplayer!" and "Sean Murray lied to us!" and other slurs I dare not mention.
Tread lightly.
You are one. We are hundreds, thousands, Millions. You aren't just IN the minority; you ARE the minority.
Golden post. Well said.You should have gone to the Olympics. This is some gold medal worthy mental gymnastics.
There is no reasonable person who calls a static body of water a river. To be a river you have to have a flow.
Sure, call anything you want a river. Don't expect me not to call you a dumbass for it though.
I'm curious, what other sandbox games like this don't have rivers with at least a visible current? I mean forget currents, but just some kind of animated flow?
Minecraft sure does.
There are instances of water animals though, right?Sorry but any river definition has : stream or flow as a part of it.
Anyway the sad part is that most of water bodies on NMS are sterile with no fauna
The section on Trade, Resources and Crafting has huge impacts to the core experience. The original vision of this game was very impressive. They couldn't pull it off though.
You should have gone to the Olympics. This is some gold medal worthy mental gymnastics.
There is no reasonable person who calls a static body of water a river. To be a river you have to have a flow.
Sure, call anything you want a river. Don't expect me not to call you a dumbass for it though.
Sorry but any river definition has : stream or flow as a part of it.
So that we are all on the same page of what makes up a river...
Anyway the sad part is that most of water bodies on NMS are sterile with no fauna
In terms for pre release knowledge of a game ignorance is truly blissI didn't even realize most of that stuff was supposed to be in the game. I guess that's why I'm so happy with it lol
Actually curious about this myself. Going to go try it out and report my findings.
You have to realize that the gameplay loop, while enjoyable to watch for maybe 20 minutes or so, gets stale rather quickly, especially for a $60 game.
Yeah, I don't know. I'm actually probably super wrong about that. Maybe it's just something I've never really noticed/took for grantedI'm curious, what other sandbox games like this don't have rivers with at least a visible current? I mean forget currents, but just some kind of animated flow?
Minecraft sure does.
You know in a thread with written posts we can prove that right? Go ahead and count them up, let's see it.The majority of people complaining are not the people you described.
Do you have, even the slightest understanding of the actual hate this game received from the moment it showed up on stage at E3, and the vitriol of the haters, and how that aspect of the community is basically smelling their farts right now by posting such an absurd list?
The hate is an extension of the crowd who would come into a NMS thread, pre-release, and talk about how crappy the game looked. They feel validated and now want to see the dev pay for the audacity of trying to get people interested in their work
Shit didn't make it into the game but overall, the experience is pretty close to as advertised.
You are owed no explanation for NMS finished product. The fact that this community feels that they are owed explanations based on a developers creative freedom is wrong.
I was disappointed in NMS as an experience but its the experience the devs made, and I came to terms with this pretty quickly.
Unfortunately it seems the only planet in the system I'm in has toxic water.let me know what you find. it'll be fun to find out some of these things.
Despite all the negativity I've been watching streams for dozens of hours and I want NMS so badly. Never has that happened to me before. It's a must buy.
Really? It was sold by Murray over and over again as having certain features. Steam even advertises the game currently with old footage of stuff that isn't in the game.You are owed no explanation for NMS finished product. The fact that this community feels that they are owed explanations based on a developers creative freedom is wrong.
I was disappointed in NMS as an experience but its the experience the devs made, and I came to terms with this pretty quickly.
Then why did prominent reviewers (I believe Katuko was one) have to buy it from a store that broke release that on that Friday, and Murray tweet out please dont play till the Day 11 patch monday?
Lower your standards.
I mean, I expect them to put in whatever they say they will no matter the team size.Oof.
Maybe a group of 10 people shouldn't promise so much. To be fair, what did the fans expect by a team of only 10 people?Correct me if I'm wrong about the team size.
Really? It was sold by Murray over and over again as having certain features. Steam even advertises the game currently with old footage of stuff that isn't in the game.
People were TOLD the game has this content in. They were told things that aren't even true, by the creator of the game. Repeatedly. And they're not owed any explanation after paying money for it and realising they've been misled?