Final Fantasy XV - 50 min video

Bruh one time my friend broke his arm on the basketball court and said "it could've been worse" lol

"Let's give him a hand!" :v

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That's not really true, though. He doesn't sound anything like that.
He really does though, it doesn't sound at all like he was ever in the room with the other actors doing a back and forth with their lines or that he, as an actor playing a character, had minimal input into how he felt the character would react to a situation.

Dubbing is almost always going to have issues, to be honest, especially in this and age when the standards have been raised highly by several other games.
I don't even think dubbing is an excuse at this point, the last two FF games had better dubs and Witcher 3, a game with phenomenal voice acting, pulled off several consectuive minutes of drunken banter.
 
Prompto does. That's his character. That's been clear in everything we've seen with him. These guys have been in how many fights? They still banter and joke like friends in the middle of battle.

People fail to realize there's always that one person who tries to defuse the gravity of the situation, to relief the pressure even if it sounds rediculous just to make the person relax and to stay on point.
 
He really does though, it doesn't sound at all like he was ever in the room with the other actors doing a back and forth with their lines or that he, as an actor playing a character, had minimal input into how he felt the character would react to a situation.


I don't even think dubbing is an excuse at this point, the last two FF games had better dubs and Witcher 3, a game with phenomenal voice acting, pulled off several consectuive minutes of drunken banter.

what?

the same FFXIII that had "moms are tough" and "worst birthday ever"?

edit: it sounds like you want this to be something it never was going to be. move on perhaps?
 
He really does though, it doesn't sound at all like he was ever in the room with the other actors doing a back and forth with their lines or that he, as an actor playing a character, had minimal input into how he felt the character would react to a situation.


I don't even think dubbing is an excuse at this point, the last two FF games had better dubs and Witcher 3, a game with phenomenal voice acting, pulled off several consectuive minutes of drunken banter.

the last two ff games, that was ff14 ARR (or heavensward which was alright) and type-0 hd which ended up having the worst dub i've ever heard from Square Enix (i can take brave fencer musashi more seriously than type-0) unless you count the dialog bonus from ffx hd as a thing, or there was another FF game released i'm not aware of (besides final fantasy explorers which i dont think has any voiced dialog)
 
People fail to realize there's always that one person who tries to defuse the gravity of the situation, to relief the pressure even if it sounds rediculous just to make the person relax.

I guess the reason I don't mind, and even like, Prompto is because I knew people like him, and have friends who act a lil like him (and act even weirder than he does). Just awkward, lil bit annoying guys who have golden hearts and try to defuse situations with dumb shit.

Its endearing to me, i guess :3
 
what?

the same FFXIII that had "moms are tough" and "worst birthday ever"?

edit: it sounds like you want this to be something it never was going to be. move on perhaps?
FFXIII has terrible English VA and voice direction. If FFXV can't beat that they might as well pack up and just go with Japanese VA with subs.

Seriously, FFXIII is bad enough that I only played through the game once it came out on Steam with Japanese VA (and my middling understanding of Japanese).

FFXV already sounds better then that in all the videos I have seen.
 
what?

the same FFXIII that had "moms are tough" and "worst birthday ever"?
Exactly...

the last two ff games, that was ff14 ARR (or heavensward which was alright) and type-0 hd which ended up having the worst dub i've ever heard from Square Enix (i can take brave fencer musashi more seriously than type-0)
I meant the last two mainline games. One of which at least had Troy Baker doing what he could with that script.
 
I disagree. I hated Vanille, but Prompto I really like. Prompto is not nearly as obnoxious as Vanille was.

Again, I don't expect Prompto to react as a real-world person would. That's not what I would expect from a Final Fantasy game.

I liked Vanille's character, but I didn't like how they made her unrealistically bubbly, just like Prompto.

Prompto does. That's his character. That's been clear in everything we've seen with him. These guys have been in how many fights? They still banter and joke like friends in the middle of battle.

But why? Why is it okay for a character to not act in a believable manner? I don't get it. It's just too bubbly to the point where it's unrealistic.

I'm hoping the game will provide him with a lot of backstory and also feature scenes where Prompto is actually super serious which will make me like him.

Because if Vanille was bubbly 100% of the time with no backstory I would hate her. But because of her backstory and her serious moments, I could almost forgive the inappropriately bubbly persona she displays (no matter what though the stupid moans were unnecessary).

FFXIII has terrible English VA and voice direction. If FFXV can't beat that they might as well pack up and just go with Japanese VA with subs.

Seriously, FFXIII is bad enough that I only played through the game once it came out on Steam with Japanese VA (and my middling understanding of Japanese).

FFXV already sounds better then that in all the videos I have seen.


I don't think I'll ever understand people who say this. In my opinion, Final Fantasy XIII had fantastic voice acting and direction, minus Vanille.
 
There's literally no downside to having conversations written like a conversation between human beings instead of by people who at worst don't talk to other people or don't draw from life in anyway shape or form, there's nothing being gained by the conversations and acting in this game being as bad as they are, it's to the detriment of the project and since it's coming out in November it's gonna have A LOT of competition.

The general public is probably put off by it in general as opposed to being engrossed by it. At best, I expect them to tolerate it. As that's the best I can do is tolerate it and ponder why the hell a fantasy based on reality has such stilted conversations compared to similar media.

I always want to shout these points in the thread of every JRPG I play. But it wouldn't go over well, so I leave it.

Having severe XCX flashbacks just thinking about it.
 
100% Agree

Theres a LOT I hate about FF12, but the Voice acting is ACE in that game... even if the character sound mixing sounds muted a bit :/

That game is underrated and XV takes a lot of nods from it. From the overworld structure to the monsters roaming around in the field. That HD remaster is gonna make people see the light.
 
100% Agree

Theres a LOT I hate about FF12, but the Voice acting is ACE in that game... even if the character sound mixing sounds muted a bit :/

about the spoiler, i believe compression is the reason for that, which the HD versions fixed , or at least sounded fix from the footage i've seen.
 
I always want to shout these points in the thread of every JRPG I play. But it wouldn't go over well, so I leave it.

Having severe XCX flashbacks just thinking about it.

Isn't that because its being dubbed? That is a problem with the dubbing company and how they make the conversations flow, not the writing.

How Japanese write scripts and how it comes out in english need to be taken into account when dubbing something well
 
about the spoiler, i believe compression is the reason for that, which the HD versions fixed , or at least sounded fix from the footage i've seen.

The HD version and the international changes fix a lot of my issues with the game, but there is some fundamental shit that I just can't condone
 
He really does though, it doesn't sound at all like he was ever in the room with the other actors doing a back and forth with their lines or that he, as an actor playing a character, had minimal input into how he felt the character would react to a situation.


I don't even think dubbing is an excuse at this point, the last two FF games had better dubs and Witcher 3, a game with phenomenal voice acting, pulled off several consectuive minutes of drunken banter.
I'm pretty sure English is the standard language in the Witcher games. I'll give you FF13 and FF12 I guess, although one I haven't played myself and the other one I played 10 years ago.
 
I always want to shout these points in the thread of every JRPG I play. But it wouldn't go over well, so I leave it.

Having severe XCX flashbacks just thinking about it.

Yeah I've realized as I've grown older I've become a lot more critical towards JRPG dialogue and writing in general. I want my characters and story to be believable and for me to take them seriously.


*shrugs* I mean don't get me wrong. This could still be my favorite game of all time. But this is my biggest issue with the game as of right now; the sort of unnatural behavior of Prompto. There's some dumb dialogue from other characters too but it's not really an intolerable issue with me.

Could you please treat this conversation seriously? Hard to get by your try hard "cools".

LOL
 
again it seems like some can't come to grips that perhaps they just grew out of a series but no instead it is the kids that are wrong. Not everything is going to fulfill your needs..even things that once did.
 
I always want to shout these points in the thread of every JRPG I play. But it wouldn't go over well, so I leave it.

Having severe XCX flashbacks just thinking about it.
The most baffling part is that there's no negative reason for requesting better performances and better dialogue in JRPGs. JRPGs wouldn't be negatively affected by better acting and dialogue.
 
The most baffling part is that there's no negative reason for requesting better performances and better dialogue in JRPGs. JRPGs wouldn't be negatively affected by better acting and dialogue.

Well again, as we keep saying, that is a dubbing problem. Are you asking the localization team to make a better script of the Japanese one converted to english? Are you asking for the actual writers in Japan to make a better Japanese script?
 
I'm pretty sure English is the standard language in the Witcher games. I'll give you FF13 and FF12 I guess, although one I haven't played myself and the other one I played 10 years ago.
Nah it's straight up polish, they record the mocap in Polish, it came from a polish book series, they lip sync everything for the Polish language, it's like the most Polish game series ever despite the heavy marketing of the English version. It's not like say MGSV where it was made by a foreign company and they synced and recorded everything in English first.

Well again, as we keep saying, that is a dubbing problem. Are you asking the localization team to make a better script of the Japanese one converted to english? Are you asking for the actual writers in Japan to make a better Japanese script?
Both honestly.
 
Let's mosey is a classic.

Let's mosey is an absolute gift, and it better be in the localised remake. Cloud, you utter dork.

FFXIII has terrible English VA and voice direction. If FFXV can't beat that they might as well pack up and just go with Japanese VA with subs.

Seriously, FFXIII is bad enough that I only played through the game once it came out on Steam with Japanese VA (and my middling understanding of Japanese).

FFXV already sounds better then that in all the videos I have seen.

I didn't enjoy FFXIII's localisation at all (mom's are tough, jesus). I do have to disagree on the voice work itself, as after importing the Japanese version of FFXIII when in came out, I was surprised how much I preferred the dub when it came out in English. Sazh, Serah, Snow, and Hope were all less irritating and cliched (Sazh is the GOAT), and Baker brought a lot more nuance to Snow than what was in the original. Vanille was awful in both languages, and Fang/Lightning were about the same. Lightning ended up being a bit snarkier in English over the trilogy, which I did like.

There's literally no downside to having conversations written like a conversation between human beings instead of by people who at worst don't talk to other people or don't draw from life in anyway shape or form, there's nothing being gained by the conversations and acting in this game being as bad as they are, it's to the detriment of the project and since it's coming out in November it's gonna have A LOT of competition.

Yeah, I agree. I also think my primary complaint with the dialogue is that the English version often sounds exactly like people reading lines off a page, not characters having an actual conversation. Even FFX, with all the constraints the localisation team had to deal with, seems fairly believable in comparison. The Prompto/door countdown scene and the Prompto/Cindy/car scene felt fairly natural, which really stood out in comparison to how unnatural the rest felt. I don't mind jokes, and I think Prompto's VO work is the strongest out of the four guys, it's just a lot of conversations have a really bizarre lack of flow.

On a cheerier note, it's great that the gameplay impressions seem a lot more positive than they were, so I'm looking forward to getting my hands on it in November. XV's also brought back that character dress-up itch that I thought I'd repressed after TW3. There is clothing in other colors but black, weeee!

You brought up a very good point. Just because it's of Japanese origin doesn't mean the localized dialogue has to be awkward.

I want to keep my expectations low but I kind of doubt it. It will definitely be an Armiger/Archaean collect-a-thon plus taking Insomnia back but I am pretty sure there'll be more to it than that. I'll take something structured with a clear task over so many JRPG's that have their stories pushed forward by coincidences and contrived events.

Plus Final Fantasy XII featured no twists, and IMO, nothing interesting happening at all. Incredibly straightforward. I don't think that'll be the case with this story, even though the writer did say it was going to be "simple." Meh, I'll wait and see. But I do hope it doesn't feel super straightforward. I like complexity.

XII had some pretty big reveals with
Venat/Occuria, Cid, etc
, but I do understand what you mean. An Armiger/Archaean collect-a-thon has been one of my worries, too, but as you said, hopefully there are some solid story beats to disguise the rest.
 
The most baffling part is that there's no negative reason for requesting better performances and better dialogue in JRPGs. JRPGs wouldn't be negatively affected by better acting and dialogue.

the issue is that your definition of bad and better; more than likely differs and clashes with others.

I don't think it is perfect. There are going to be tons of awkward lines for sure...but I also don't agree with the notion that "stay cool" is the worst thing ever....in my eye, what you are asking for is a dry humorless tone...that IMO would negatively effect the game to me.

As much as the Witcher gets thrown around in comparison to this game, I feel like I have to admit, I hated what little I played of W3...it wasn't to my taste at all (twas boring to me). BUT I moved on to things that are.

This idea that everything needs to hit this specific level or else it is bad, is one of the worst things about the internet lately. At the end of the day, it is super subjective and people constantly act like it isn't. You may find Prompto's tomfoolery to be unrealistic and annoying to the point where it takes away from your enjoyment of the game; while someone else might love that shit. Neither one of you are wrong. But its not this black or white thing people so often make it out to be. Liking or not liking something doesn't make you better or worse...this mentality taints forums for me.
 
The most baffling part is that there's no negative reason for requesting better performances and better dialogue in JRPGs. JRPGs wouldn't be negatively affected by better acting and dialogue.

I actually agree with you on this. My only points were in that some of your points felt a bit like they were a stretch was all (which, is merely a personal opinion of mine).

I do agree that this game's script isn't amazing, and that the voice acting could be a lot better. As I said with my initial impressions, its B-tier. I'm personally treating it as such.

Well again, as we keep saying, that is a dubbing problem. Are you asking the localization team to make a better script of the Japanese one converted to english? Are you asking for the actual writers in Japan to make a better Japanese script?

This ignores the fact that Localiztion =/= translation. Also, its ignoring that Direction exists. Both of which could have been handled a lot better with what we have seen.
 
again it seems like some can't come to grips that perhaps they just grew out of a series but no instead it is the kids that are wrong. Not everything is going to fulfill your needs..even things that once did.

Oh, come on. Just because something isn't exclusively aimed at adults doesn't mean the writing has to be bad. No matter the target audience or age group, no matter the setting, you could always manage to pull off believable characters with believable dialogue. Also to clarify my issue isn't really the "stay cool" line, it's literally just the "we'll play hide and seek with him" line because IMO it was ridiculously stupid and took me out of the scene.

Sorry if I'm coming across as negative. I'm not saying I'll finish the game still hating Prompto because, who knows, I might end up liking him after all. But as of right now he just comes off as an obnoxious character that'll require a lot of suspension of disbelief.
 
Oh, come on. Just because something isn't exclusively aimed at adults doesn't mean the writing has to be bad. No matter the target audience or age group, no matter the setting, you could always manage to pull off believable characters with believable dialogue. Also to clarify my issue isn't really the "stay cool" line, it's literally just the "we'll play hide and seek with him" line because IMO it was ridiculously stupid and took me out of the scene.

Sorry if I'm coming across as negative. I'm not saying I'll finish the game still hating Prompto because, who knows, I might end up liking him after all. But as of right now he just comes off as an obnoxious character that'll require a lot of suspension of disbelief.

Its not about being aimed towards adults. At the end of the day this game is still probably aimed at teens really...but that's not my point. "growing out of" doesn't mean getting too old for something, but rather your tastes and tolerance of some things have changed...and that's ok..but expecting things to change with you is a bit selfish to me. Thus sometimes things just pass you buy and instead of wishing they kept up with you...you need to move on.

the fact that the hide and seek line took you out of the scene is probably telling; this isn't going to be your cup of tee. i have come close to getting in on Mortal Kombat for a while now...but always came to the conclusion, its not for me. The Witcher proved to be...not for me. COD...not my thing. But i do not wish any of those series start to cater to my likings...because obviously, my taste and the audience that does enjoy them are different, and thus it would require a change that perhaps would tip the scales to the point where they are not happy.
 
I don't understand how anyone can hate on this.... I love the positive reactions but the negative ones make me want to punch someone because their complaints are incoherent and stuff like that. Gamefaqs, for one....
 
it's ridiculous to hold videogames up to the standards of anime and especially Studio Ghibli. for one thing Ghibli is internationally distributed by a little company called Disney. Square may be a big deal in video games but it is not Disney. it does not have the resources of Disney. it does not have the decades of experience in voice actor work that Disney has. it does not have the money to throw at projects that Disney has.

furthermore it's ridiuclous to think that a JRPG containing dozens of hours worth of content should be held to the standards of anime that is either produced in half hour chunks. at most a feature length anime will have 2 hours of dialog, compared to about 40 hours. to even get to that level in videogames would require 20 times the resources applied to your standard feature length anime.

20 times the resources required!

40 hours is 20 times longer than 2 hours!

so yeah i feel like it's an unreasonable request.
 
Its not about being aimed towards adults. At the end of the day this game is still probably aimed at teens really...but that's not my point. "growing out of" doesn't mean getting too old for something, but rather your tastes and tolerance of some things have changed...and that's ok..but expecting things to change with you is a bit selfish to me. Thus sometimes things just pass you buy and instead of wishing they kept up with you...you need to move on.

the fact that the hide and seek line took you out of the scene is probably telling; this isn't going to be your cup of tee. i have come close to getting in on Mortal Kombat for a while now...but always came to the conclusion, its not for me. The Witcher proved to be...not for me. COD...not my thing. But i do not wish any of those series start to cater to my likings...because obviously, my taste and the audience that does enjoy them are different, and thus it would require a change that perhaps would tip the scales to the point where they are not happy.


I'm a very self-aware guy, open to criticism and open to bettering myself.

I really don't think me asking for better, believable dialogue and delivery means the issue is me. It just means the game needs better, believable dialogue.

I don't understand how anyone can hate on this.... I love the positive reactions but the negative ones make me want to punch someone because their complains are incoherent and stuff like that. Gamefaqs, for one....

I apologize if I'm one of those people in your eyes. Again, don't get me wrong. This is my most anticipated game of all time. I think what they're doing with this game is nothing short of incredible. But obviously no game is perfect and as of right now, before having this game in my hands, Prompto's character is my biggest issue. But who knows, maybe once I get to know his character more in the full game I'll end up liking him.

it's ridiculous to hold videogames up to the standards of anime and especially Studio Ghibli. for one thing Ghibli is internationally distributed by a little company called Disney. Square may be a big deal in video games but it is not Disney. it does not have the resources of Disney. it does not have the decades of experience in voice actor work that Disney has. it does not have the money to throw at projects that Disney has.

furthermore it's ridiuclous to think that a JRPG containing dozens of hours worth of content should be held to the standards of anime that is either produced in half hour chunks. at most a feature length anime will have 2 hours of dialog, compared to about 40 hours. to even get to that level in videogames would require 20 times the resources applied to your standard feature length anime.

20 times the resources required!

40 hours is 20 times longer than 2 hours!

so yeah i feel like it's an unreasonable request.

We're talking about dialogue, though, not something like animation quality or anything.

Also I've come to realize that if Prompto at least said the "We'll play hide and seek with him" line in a somewhat nervous tone, I'd have far less of an issue with it. Meh.
 
The main thing this tells me is that they totally nailed the comfy roadtrip with friends feeling, even if it appears at odds with the other stuff that's happening. Aside from the game not looking that good (the hair is giving me flashbacks to DA: I) I'm pretty excited.
 
it's ridiculous to hold videogames up to the standards of anime and especially Studio Ghibli. for one thing Ghibli is internationally distributed by a little company called Disney. Square may be a big deal in video games but it is not Disney. it does not have the resources of Disney. it does not have the decades of experience in voice actor work that Disney has. it does not have the money to throw at projects that Disney has.

furthermore it's ridiuclous to think that a JRPG containing dozens of hours worth of content should be held to the standards of anime that is either produced in half hour chunks. at most a feature length anime will have 2 hours of dialog, compared to about 40 hours. to even get to that level in videogames would require 20 times the resources applied to your standard feature length anime.

20 times the resources required!

40 hours is 20 times longer than 2 hours!

so yeah i feel like it's an unreasonable request.

Expecting decent VA and dialogue is now unreasonable? God, we're hitting the fanboy style defenses now.
 
I want to keep my expectations low but I kind of doubt it. It will definitely be an Armiger/Archaean collect-a-thon plus taking Insomnia back but I am pretty sure there'll be more to it than that. I'll take something structured with a clear task over so many JRPG's that have their stories pushed forward by coincidences and contrived events.

Plus Final Fantasy XII featured no twists, and IMO, nothing interesting happening at all. Incredibly straightforward. I don't think that'll be the case with this story, even though the writer did say it was going to be "simple." Meh, I'll wait and see. But I do hope it doesn't feel super straightforward. I like complexity.

I'm expecting something like the end of type 0, but not a change in the direction of the story followed by any significant amount of new content. But I'm still worried it could turn out as a launching point and an ending, much like FFXII.
 
Expecting decent VA and dialogue is now unreasonable? God, we're hitting the fanboy style defenses now.

or perhaps not everyone agree with you that the VA or Dialogue is that bad?

but no...they must be fanboys.

Its not the greatest VA ever...but it isn't even close to the worst or even bad (IMO).

I am so glad this game as dual audio apparently.
 
Expecting decent VA and dialogue is now unreasonable? God, we're hitting the fanboy style defenses now.

Has Square ever released a game with good voice acting/direction? I'd say FFXV is decent but below the Witcher 3 standard.

Edit: Thanks, never played those games so I have a low standard for SE games.
 
Has Square ever released a game with good voice acting/direction? I'd say FFXV is decent but below the Witcher 3 standard.

Dragon Quest 8, FF12, Final fantasy tactics war of the lions port, Full metal alchemist games (not great games but voicing is on key) Kingdom hearts 1 as well if we go by the disney performance.
 
I'm expecting something like the end of type 0, but not a change in the direction of the story followed by any significant amount of new content. But I'm still worried it could turn out as a launching point and an ending, much like FFXII.

If it is something like the end of Type-0 I just hope it isn't as horrifically executed.


But I agree with this. I'm preeeetty sure that there's going to be one more location after Insomnia that's a little fantastical. But just one. Nothing like a giant plot twist that reveals we're actually 2/3rds through the story or anything.

I also wouldn't be surprised if it's similar to FFXII where the final stretch is simply a few regular battles followed by the final bosses.
 
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