Bruh one time my friend broke his arm on the basketball court and said "it could've been worse" lol
"Let's give him a hand!" :v

Bruh one time my friend broke his arm on the basketball court and said "it could've been worse" lol
Bruh one time my friend broke his arm on the basketball court and said "it could've been worse" lol
He really does though, it doesn't sound at all like he was ever in the room with the other actors doing a back and forth with their lines or that he, as an actor playing a character, had minimal input into how he felt the character would react to a situation.That's not really true, though. He doesn't sound anything like that.
I don't even think dubbing is an excuse at this point, the last two FF games had better dubs and Witcher 3, a game with phenomenal voice acting, pulled off several consectuive minutes of drunken banter.Dubbing is almost always going to have issues, to be honest, especially in this and age when the standards have been raised highly by several other games.
Prompto does. That's his character. That's been clear in everything we've seen with him. These guys have been in how many fights? They still banter and joke like friends in the middle of battle.
He really does though, it doesn't sound at all like he was ever in the room with the other actors doing a back and forth with their lines or that he, as an actor playing a character, had minimal input into how he felt the character would react to a situation.
I don't even think dubbing is an excuse at this point, the last two FF games had better dubs and Witcher 3, a game with phenomenal voice acting, pulled off several consectuive minutes of drunken banter.
He really does though, it doesn't sound at all like he was ever in the room with the other actors doing a back and forth with their lines or that he, as an actor playing a character, had minimal input into how he felt the character would react to a situation.
I don't even think dubbing is an excuse at this point, the last two FF games had better dubs and Witcher 3, a game with phenomenal voice acting, pulled off several consectuive minutes of drunken banter.
what?
the same FFXIII that had "moms are tough" and "worst birthday ever"?
People fail to realize there's always that one person who tries to defuse the gravity of the situation, to relief the pressure even if it sounds rediculous just to make the person relax.
FFXIII has terrible English VA and voice direction. If FFXV can't beat that they might as well pack up and just go with Japanese VA with subs.what?
the same FFXIII that had "moms are tough" and "worst birthday ever"?
edit: it sounds like you want this to be something it never was going to be. move on perhaps?
Exactly...what?
the same FFXIII that had "moms are tough" and "worst birthday ever"?
I meant the last two mainline games. One of which at least had Troy Baker doing what he could with that script.the last two ff games, that was ff14 ARR (or heavensward which was alright) and type-0 hd which ended up having the worst dub i've ever heard from Square Enix (i can take brave fencer musashi more seriously than type-0)
Oooh boy. Now XIII had a "better dub".
This is gold.
The best dub is FF12 and it remains untouched.
I disagree. I hated Vanille, but Prompto I really like. Prompto is not nearly as obnoxious as Vanille was.
Again, I don't expect Prompto to react as a real-world person would. That's not what I would expect from a Final Fantasy game.
Prompto does. That's his character. That's been clear in everything we've seen with him. These guys have been in how many fights? They still banter and joke like friends in the middle of battle.
FFXIII has terrible English VA and voice direction. If FFXV can't beat that they might as well pack up and just go with Japanese VA with subs.
Seriously, FFXIII is bad enough that I only played through the game once it came out on Steam with Japanese VA (and my middling understanding of Japanese).
FFXV already sounds better then that in all the videos I have seen.
There's literally no downside to having conversations written like a conversation between human beings instead of by people who at worst don't talk to other people or don't draw from life in anyway shape or form, there's nothing being gained by the conversations and acting in this game being as bad as they are, it's to the detriment of the project and since it's coming out in November it's gonna have A LOT of competition.
The general public is probably put off by it in general as opposed to being engrossed by it. At best, I expect them to tolerate it. As that's the best I can do is tolerate it and ponder why the hell a fantasy based on reality has such stilted conversations compared to similar media.
100% Agree
Theres a LOT I hate about FF12, but the Voice acting is ACE in that game... even if the character sound mixing sounds muted a bit :/
100% Agree
Theres a LOT I hate about FF12, but the Voice acting is ACE in that game... even if the character sound mixing sounds muted a bit :/
It's cool if it doesn't bother you at all. But I can tell Prompto will be a consistent annoyance for me because he just flat-out does not act in a believable manner.
I always want to shout these points in the thread of every JRPG I play. But it wouldn't go over well, so I leave it.
Having severe XCX flashbacks just thinking about it.
FOR.What?! o . O He looks really handsome:
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about the spoiler, i believe compression is the reason for that, which the HD versions fixed , or at least sounded fix from the footage i've seen.
I'm pretty sure English is the standard language in the Witcher games. I'll give you FF13 and FF12 I guess, although one I haven't played myself and the other one I played 10 years ago.He really does though, it doesn't sound at all like he was ever in the room with the other actors doing a back and forth with their lines or that he, as an actor playing a character, had minimal input into how he felt the character would react to a situation.
I don't even think dubbing is an excuse at this point, the last two FF games had better dubs and Witcher 3, a game with phenomenal voice acting, pulled off several consectuive minutes of drunken banter.
I always want to shout these points in the thread of every JRPG I play. But it wouldn't go over well, so I leave it.
Having severe XCX flashbacks just thinking about it.
Could you please treat this conversation seriously? Hard to get by your try hard "cools".
The most baffling part is that there's no negative reason for requesting better performances and better dialogue in JRPGs. JRPGs wouldn't be negatively affected by better acting and dialogue.I always want to shout these points in the thread of every JRPG I play. But it wouldn't go over well, so I leave it.
Having severe XCX flashbacks just thinking about it.
The most baffling part is that there's no negative reason for requesting better performances and better dialogue in JRPGs. JRPGs wouldn't be negatively affected by better acting and dialogue.
Nah it's straight up polish, they record the mocap in Polish, it came from a polish book series, they lip sync everything for the Polish language, it's like the most Polish game series ever despite the heavy marketing of the English version. It's not like say MGSV where it was made by a foreign company and they synced and recorded everything in English first.I'm pretty sure English is the standard language in the Witcher games. I'll give you FF13 and FF12 I guess, although one I haven't played myself and the other one I played 10 years ago.
Both honestly.Well again, as we keep saying, that is a dubbing problem. Are you asking the localization team to make a better script of the Japanese one converted to english? Are you asking for the actual writers in Japan to make a better Japanese script?
Let's mosey is a classic.
FFXIII has terrible English VA and voice direction. If FFXV can't beat that they might as well pack up and just go with Japanese VA with subs.
Seriously, FFXIII is bad enough that I only played through the game once it came out on Steam with Japanese VA (and my middling understanding of Japanese).
FFXV already sounds better then that in all the videos I have seen.
There's literally no downside to having conversations written like a conversation between human beings instead of by people who at worst don't talk to other people or don't draw from life in anyway shape or form, there's nothing being gained by the conversations and acting in this game being as bad as they are, it's to the detriment of the project and since it's coming out in November it's gonna have A LOT of competition.
You brought up a very good point. Just because it's of Japanese origin doesn't mean the localized dialogue has to be awkward.
I want to keep my expectations low but I kind of doubt it. It will definitely be an Armiger/Archaean collect-a-thon plus taking Insomnia back but I am pretty sure there'll be more to it than that. I'll take something structured with a clear task over so many JRPG's that have their stories pushed forward by coincidences and contrived events.
Plus Final Fantasy XII featured no twists, and IMO, nothing interesting happening at all. Incredibly straightforward. I don't think that'll be the case with this story, even though the writer did say it was going to be "simple." Meh, I'll wait and see. But I do hope it doesn't feel super straightforward. I like complexity.
The most baffling part is that there's no negative reason for requesting better performances and better dialogue in JRPGs. JRPGs wouldn't be negatively affected by better acting and dialogue.
The most baffling part is that there's no negative reason for requesting better performances and better dialogue in JRPGs. JRPGs wouldn't be negatively affected by better acting and dialogue.
Well again, as we keep saying, that is a dubbing problem. Are you asking the localization team to make a better script of the Japanese one converted to english? Are you asking for the actual writers in Japan to make a better Japanese script?
again it seems like some can't come to grips that perhaps they just grew out of a series but no instead it is the kids that are wrong. Not everything is going to fulfill your needs..even things that once did.
That game is underrated and XV takes a lot of nods from it. From the overworld structure to the monsters roaming around in the field. That HD remaster is gonna make people see the light.
FF12 underrated? Lmao, that's gafs favorite FF outside of FF6. Most overrated FF by far.
Oh, come on. Just because something isn't exclusively aimed at adults doesn't mean the writing has to be bad. No matter the target audience or age group, no matter the setting, you could always manage to pull off believable characters with believable dialogue. Also to clarify my issue isn't really the "stay cool" line, it's literally just the "we'll play hide and seek with him" line because IMO it was ridiculously stupid and took me out of the scene.
Sorry if I'm coming across as negative. I'm not saying I'll finish the game still hating Prompto because, who knows, I might end up liking him after all. But as of right now he just comes off as an obnoxious character that'll require a lot of suspension of disbelief.
Its not about being aimed towards adults. At the end of the day this game is still probably aimed at teens really...but that's not my point. "growing out of" doesn't mean getting too old for something, but rather your tastes and tolerance of some things have changed...and that's ok..but expecting things to change with you is a bit selfish to me. Thus sometimes things just pass you buy and instead of wishing they kept up with you...you need to move on.
the fact that the hide and seek line took you out of the scene is probably telling; this isn't going to be your cup of tee. i have come close to getting in on Mortal Kombat for a while now...but always came to the conclusion, its not for me. The Witcher proved to be...not for me. COD...not my thing. But i do not wish any of those series start to cater to my likings...because obviously, my taste and the audience that does enjoy them are different, and thus it would require a change that perhaps would tip the scales to the point where they are not happy.
I don't understand how anyone can hate on this.... I love the positive reactions but the negative ones make me want to punch someone because their complains are incoherent and stuff like that. Gamefaqs, for one....
it's ridiculous to hold videogames up to the standards of anime and especially Studio Ghibli. for one thing Ghibli is internationally distributed by a little company called Disney. Square may be a big deal in video games but it is not Disney. it does not have the resources of Disney. it does not have the decades of experience in voice actor work that Disney has. it does not have the money to throw at projects that Disney has.
furthermore it's ridiuclous to think that a JRPG containing dozens of hours worth of content should be held to the standards of anime that is either produced in half hour chunks. at most a feature length anime will have 2 hours of dialog, compared to about 40 hours. to even get to that level in videogames would require 20 times the resources applied to your standard feature length anime.
20 times the resources required!
40 hours is 20 times longer than 2 hours!
so yeah i feel like it's an unreasonable request.
Nah FF12 back when it released people were not onboard, I think it took the shittyness of 13 to make people realize it was good.
I think that's just FF fans in general really. From the PS1 era on. You'll find many of them are divided on the games.
it's ridiculous to hold videogames up to the standards of anime and especially Studio Ghibli. for one thing Ghibli is internationally distributed by a little company called Disney. Square may be a big deal in video games but it is not Disney. it does not have the resources of Disney. it does not have the decades of experience in voice actor work that Disney has. it does not have the money to throw at projects that Disney has.
furthermore it's ridiuclous to think that a JRPG containing dozens of hours worth of content should be held to the standards of anime that is either produced in half hour chunks. at most a feature length anime will have 2 hours of dialog, compared to about 40 hours. to even get to that level in videogames would require 20 times the resources applied to your standard feature length anime.
20 times the resources required!
40 hours is 20 times longer than 2 hours!
so yeah i feel like it's an unreasonable request.
I want to keep my expectations low but I kind of doubt it. It will definitely be an Armiger/Archaean collect-a-thon plus taking Insomnia back but I am pretty sure there'll be more to it than that. I'll take something structured with a clear task over so many JRPG's that have their stories pushed forward by coincidences and contrived events.
Plus Final Fantasy XII featured no twists, and IMO, nothing interesting happening at all. Incredibly straightforward. I don't think that'll be the case with this story, even though the writer did say it was going to be "simple." Meh, I'll wait and see. But I do hope it doesn't feel super straightforward. I like complexity.
Expecting decent VA and dialogue is now unreasonable? God, we're hitting the fanboy style defenses now.
Expecting decent VA and dialogue is now unreasonable? God, we're hitting the fanboy style defenses now.
Has Square ever released a game with good voice acting/direction? I'd say FFXV is decent but below the Witcher 3 standard.
I'm expecting something like the end of type 0, but not a change in the direction of the story followed by any significant amount of new content. But I'm still worried it could turn out as a launching point and an ending, much like FFXII.