Reddit Compiles Definitive List of All NMS Missing Features/False Marketing +Sources

Games like Diablo 3 managed to do a turnaround, and Slain is a more recent example of a game where the devs turned things around. It definitly can happen.

Also, I think No Man's Sky (on PC) will be fine because the game seems pretty moddable (so far)

Diablo 3 has the biggest and arguably best Dev in the world behind it. There's a world of difference in the two situations. I expect patches to fix the crashes and maybe a few new features, but I don't expect a radical turnaround.
 
either stfu or don't be selectively transparent. Sure, Sean Murray was super 'transparent' about development when he said you could 'see other players', but maybe 2 weeks before launch instead of doubling down and saying it was still in the game, he could have instead been actually transparent and said it wasn't in there.

And please, no one cite the bullshit, day of release tweet from Murray that was just as vague about 'the odds of it happening are slim' crap.

People need to stop bringing up the mp as proof. I agree on the mp. I'm talking about this list.
 
Then we've gotten to the root of the issue. The game industry is ready to be transparent, a portion of the player base is not ready for devs to be transparent.

I think there is miscommunication. As a dev I don't think with a game like this, something being in a trailer is a promise. For some players it seems it is.

but... the entire problem is that HG isn't being transparent about what is and isn't in the final game

they've been utterly silent for days

talking about wishlist features is fine, but let me know whether you've actually succeeded in designing and implementing them
 
but... the entire problem is that HG isn't being transparent about what is and isn't in the final game

they've been utterly silent for days

talking about wishlist features is fine, but let me know whether you've actually succeeded in designing and implementing them

They should have addressed multiplayer.

Most everything else, youre basically asking for their internal changelog. As someone in this thread said before, do you expect them to go back and address every tiny thing that may or may not have changed from previous trailers?

As a dev I would think it's ludicrous is if someone expected me to let everyone know publicly that we ended up changing how sand works or something like that.
 
Discussions would be so much better without accusation of shilling or 1 side unilaterally declaring that they're the sole bearer of truth and what is good in the universe...

I have no horse on this race, I personally never understood the hype towards NMS and I am just here because NMS is basically free entertainment at this point. The problem the way I see it is that there are a lot of issues with "lack" of features that all seems to come down to a really poor communication from part of the developers of what is or isn't in the game. At first I thought it was only Multiplayer but it seems that a lot more has been "promised" as well with no clear talks of what was going or not going to be in the final game.

Regardless if people are now riding the wave to complain about everything in the game, even the things that do work as planned, the team first needs to issue an apology if someone was misdirected by (from my pov purposely) vague way of communicating the features of game. Molyneux at least did that when he over promised every time.
 
This guy is like George Costanza. He starts out with an in-the-moment fib about being an architect and it snowballs into this thing that he has to keep feeding.

When the cameras are on for a five-minute interview spot and someone asks you "Wow so you can do literally anything in this game?", it's much easier to smile and say "yeah pretty much!" than to say, "Actually technically no and here's why..."

I don't think he was intentionally hiding anything or trying to be deceptive, he was just way, way out of his league. That doesn't excuse the game or the hype or the price tag, but the way this man has been attacked is pretty shameful.
 
They should have addressed multiplayer.

Most everything else, youre basically asking for their internal changelog. As someone in this thread said before, do you expect them to go back and address every tiny thing that may or may not have changed from previous trailers?

As a dev I would think it's ludicrous is if someone expected me to let everyone know publicly that we ended up changing how sand works or something like that.

A Sony PR person was sat next to Sean in just about every interview he has done. Not sure why they seem to be escaping the firestorm here. They knew exactly what they were selling and let Sean get on with it. I think the bloke has been stitched up really. Sony are equally culpable and are escaping the criticism.
 
This is exactly the problem. Its not a reasonable approach to fire off a huge list of supposed missing features and false marketing and then gradually cross them off as its proven to be wrong.
Even though that is correct, the problem is the developer advertised and spoke about a game that never made it to the final cut. Multiplayer being the most glaring omission, since it was spoken of multiple times before a single comment was made three months ago about how it wouldn't actually be what people thought it would be, before people realized the game isn't actually a multiplayer game at all.

So yes, forgive if people are now believing features to be inexistent until proven otherwise.

Its like grading a test by marking half the answers wrong, announcing it a failure, and then making the student go through and dispute the results one by one to get the actual grade.
Or like having a checklist of features and waiting until they're found before claiming they actually exist?

Perhaps it would be more responsible to research things in some depth before making all these accusations? Perhaps that may involve the game being released for more than a week?
Perhaps the developer could make it clear what exactly is being advertised that isn't actually in the game. Because Steam has a demo with some things that haven't been found by anyone playing yet.
 
This guy is like George Costanza. He starts out with an in-the-moment fib about being an architect and it snowballs into this thing that he has to keep feeding.

When the cameras are on for a five-minute interview spot and someone asks you "Wow so you can do literally anything in this game?", it's much easier to smile and say "yeah pretty much!" than to say, "Actually technically no and here's why..."

I don't think he was intentionally hiding anything or trying to be deceptive, he was just way, way out of his league. That doesn't excuse the game or the hype or the price tag, but the way this man has been attacked is pretty shameful.


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I have no horse on this race, I personally never understood the hype towards NMS and I am just here because NMS is basically free entertainment at this point. The problem the way I see it is that there are a lot of issues with "lack" of features that all seems to come down to a really poor communication from part of the developers of what is or isn't in the game. At first I thought it was only Multiplayer but it seems that a lot more has been "promised" as well with no clear talks of what was going or not going to be in the final game.

Regardless if people are now riding the wave to complain about everything in the game, even the things that do work as planned, the team first needs to issue an apology if someone was misdirected by (from my pov purposely) vague way of communicating the features of game. Molyneux at least did that when he over promised every time.

I'm more commenting on the "kids doing damage control", like there's only 1 way of looking at the situation.
The multiplayer shit is unexcusable and they're rightly dragged in the mud for that.
The exageration like it's Molyneux latest project when Molyneux did his whole career doing way worse and people forgave him every time is eyebrow raising to say the least.
If you have an issue with overhyped game undelivering, that's like rainy tuesday in the industry.
 
Has any game sites referenced this reddit list yet?

Feels like something kotaku would typically report on, but haven't seen anything.
 
Then we've gotten to the root of the issue. The game industry is ready to be transparent, a portion of the player base is not ready for devs to be transparent.

I think there is miscommunication. As a dev I don't think with a game like this, something being in a trailer is a promise. For some players it seems it is.

No, I'm ready for devs to be transparent and not blatantly spread mistruths about content all the way up to release. I work in the software/games industry and understand development. If things change, and features are cut, it's the responsibility of the developer to communicate that to their consumers. Not keep slinging the mistruths up to release and then go dead silent when people who just dropped $60 on a glorified indie title have complaints and questions. Looking at what we got and what was promised... I'm not faithful that they can make NMS into that long term. Especially if sales start to nosedive in the next months due to all of this. Not to mention review scores and impressions haven't been great on the whole. If Hello Games/Sony had decent PR this could have been avoided. Or maybe they do have decent PR and they're just not going to impact sales further by confirming anything. Either way I'm not happy.

Even if they got it right with a NMS2 I don't want to give them another dime at this point. The fact that Sean is now saying they might have paid DLC, after saying otherwise multiple times, is the icing on the cake for me. Everything that once seemed genuine about Sean and Hello Games reeks of used car salesman smell now. At least it only cost me $60 to realize this mistake.
 
Perhaps the developer could make it clear what exactly is being advertised that isn't actually in the game. Because Steam has a demo with some things that haven't been found by anyone playing yet.

Yeah I think if they are showing stuff on their Steam page that isn't in the game, that isn't really fair. The problem is at this point it is very hard to tell what actually isn't in the game, because of things like that 'definitive' reddit post, where the evidence seems to be that they haven't seen it themselves yet.

It is going to be hard to get Hello Games to definitively the address some of the really bad stuff, where they are kind of doing false advertising, because people are throwing around a load of things like there is no sand in the game.
 
Yeah I think if they are showing stuff on their Steam page that isn't in the game, that isn't really fair. The problem is at this point it is very hard to tell what actually isn't in the game, because of things like that 'definitive' reddit post, where the evidence seems to be that they haven't seen it themselves yet.

It is going to be hard to get Hello Games to definitively the address some of the really bad stuff, where they are kind of doing false advertising, because people are throwing around a load of things like there is no sand in the game.

Hey, at least the list is being corrected as quickly as possible. In the end, it'll be easy to know what's in there and what's not.

Like no multiplayer.
 
I feel for people who purchased this game day 1. I'm still interested, but will definitely wait a few months to see what gets patched in.

Seriously this is the crazy part:
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I'm more commenting on the "kids doing damage control", like there's only 1 way of looking at the situation.
The multiplayer shit is unexcusable and they're rightly dragged in the mud for that.
The exageration like it's Molyneux latest project when Molyneux did his whole career doing way worse and people forgave him every time is eyebrow raising to say the least.
If you have an issue with overhyped game undelivering, that's like rainy tuesday in the industry.

That was a joke in the video and not an actual comment, though from what I read about this issue online from the sides defending NMS sometimes do sound like kids, which is why I found the joke funny in the first place.

Also I would like to point a complete difference between "overhyped" game not delivering and "overhyped" game not including features that were advertised or mentioned during PR or demonstrations and people were mislead to believe they would be included without anyone coming out and clarifying the situation.

For example, Watch dogs was an overhyped gave that didn't delivered, for example the hacking in the game was included but it was barebones to what people "expected" do to their hype. NMS is a complete different situation, this isn't something that can be explained by too much hype in the community and expecting to much but rather a clear lack of will or knowledge of telling people about the features of the game in a clear manner.
 
Isn't the whole complete lack of star system and planet simulation as well as lack of planetary physics (i.e. river flows, etc) even bigger BS then MP? People defending the game here seem to be ignoring that one.

Hello Games, Sony, Sean, whoever, the way the game was pitched was full of BS basically, with major bold faced lies and people still bring up whole innocent dev/needed better PR/too transparent tripe.
 
Yeah I think if they are showing stuff on their Steam page that isn't in the game, that isn't really fair. The problem is at this point it is very hard to tell what actually isn't in the game, because of things like that 'definitive' reddit post, where the evidence seems to be that they haven't seen it themselves yet.

It is going to be hard to get Hello Games to definitively the address some of the really bad stuff, where they are kind of doing false advertising, because people are throwing around a load of things like there is no sand in the game.
On mobile right now so Steam trailers don't work, but last I remember, it was using images and video from the 2014 reveal trailer. Which definitely includes shit not in the game.
Isn't the whole complete lack of star system and planet simulation as well as lack of planetary physics (i.e. river flows, etc) even bigger BS then MP? People defending the game here seem to be ignoring that one.

Hello Games, Sony, Sean, whoever, the way the game was pitched was full of BS basically, with major bold faced lies and people still bring up whole innocent dev/needed better PR/too transparent tripe.
I think it's as big of a deal certainly. If only because they made such a big deal about creating a universe simulation and talked a big game about the maths and physics in their game.
 
I find the upgrade system in the game pointless as well. The most valuable thing in the game is inventory slots. Upgrades take slots and theres not anything in the game you actually need to upgrade your multitool\ship weapons for.
 
Isn't the whole complete lack of star system and planet simulation as well as lack of planetary physics (i.e. river flows, etc) even bigger BS then MP? People defending the game here seem to be ignoring that one.

Hello Games, Sony, Sean, whoever, the way the game was pitched was full of BS basically, with major bold faced lies and people still bring up whole innocent dev/needed better PR/too transparent tripe.
Tbf I think the flowing water stuff specifically was known. Everything else is dodgy though.
 
That was a joke in the video and not an actual comment, though from what I read about this issue online from the sides defending NMS sometimes do sound like kids, which is why I found the joke funny in the first place.

Also I would like to point a complete difference between "overhyped" game not delivering and "overhyped" game not including features that were advertised or mentioned during PR or demonstrations and people were mislead to believe they would be included without anyone coming out and clarifying the situation.

For example, Watch dogs was an overhyped gave that didn't delivered, for example the hacking in the game was included but it was barebones to what people "expected" do to their hype. NMS is a complete different situation, this isn't something that can be explained by too much hype in the community and expecting to much but rather a clear lack of will or knowledge of telling people about the features of the game in a clear manner.

Again they can burn after the multiplayer stuffs they pulled.
As far as misrepresentation of finish product goes, it's not on the level of Molyneux.
It's not even in the same planet really.
Heck Watchdogs always looked as boring as it played in the end, it just looked massively worse than what was advertised.
For the planets being less diverse than was advertised and the game being more boring than advertised, it's standard PR as old as gaming.
Remember the hype around Yoshi Story? same deal, they didn't advertised the gameplay loop at all, believe me it impacted the reception of the final product!
And missing details are dimes a dozen in this industry, you could probably find plenty in sites like unseen64.
It's usually not as egregrious as this game but it's not in any way new.
There's a reason it's not a good idea to buy a game blind.
 
A Sony PR person was sat next to Sean in just about every interview he has done. Not sure why they seem to be escaping the firestorm here. They knew exactly what they were selling and let Sean get on with it. I think the bloke has been stitched up really. Sony are equally culpable and are escaping the criticism.

Not to put Sony off the hook or anything like that, but is there any evidence that Sony was intimately involved with the development of this game and had inside knowledge of what was actually in it? My understanding is that it was just a marketing deal and not a publishing one. I can imagine Sony being misled in the same way the audience has.

Still their fault to allow that happen if that was the case, but I don't know for sure.
 
I really appreciated the Bombcast discussion on No Man's Sky this week. None of them really pulled any punches and talked about how shallow and disappointing a lot of the gameplay is. It was a very calm and reasonable discussion along the same lines that many people here are trying to have, and yet we're being called "entitled" and for some reason we go off in tangents talking about death threats when 99.9% of this conversation has been completely civil. Not saying threats and other nonsense don't happen, but it's not a reason to deflect from the main points of the discussion.
 
They should have addressed multiplayer.

Most everything else, youre basically asking for their internal changelog. As someone in this thread said before, do you expect them to go back and address every tiny thing that may or may not have changed from previous trailers?

As a dev I would think it's ludicrous is if someone expected me to let everyone know publicly that we ended up changing how sand works or something like that.

I expect them not to use screenshots and trailers that are not representative of the current game in their current marketing. They are still using screenshots of better looking, more robust builds to sell the game.
 
Marketing-wise, what I dislike is the unfulfilled 'soft' promises.

For example, in one of the first trailers, there is a moment of a wing of ships flying in formation coming from behind, and the composition of the scene implied that there were allies or wingmates at your command, directly or indirectly. Which additionally implies some kind of alliance with factions that would give you that possibility or whatever.

Now, they of course never said EXPLICITLY said "NMS feature number 78: possibility of ordering around AI ships", so now they (not really them, they don't need to say shit, they have the fans to do the defending) can say it was never promised as feature, but from a marketing point of view, the videos sure as hell implied that.
 
I feel for people who purchased this game day 1. ]

Don't. A lot of us are having fun with the game. Check out the OT.

It's funny, a lot of the stuff we actually want to see addressed is stuff that isn't even listed in this thread. Half the stuff listed in this thread is actually in the game in some form.
 
I expect them not to use screenshots and trailers that are not representative of the current game in their current marketing. They are still using screenshots of better looking, more robust builds to sell the game.

EXACTLY... i mean on their website they have "screen shots" and "gameplay videos" showing shit that's not even in the game. For christ sake they have one titled "Portal Gameplay Trailer!" showing off portals teleporting you to different planets entirely! lol WTF is that shit? At least remove all the videos and "screen shots" that dont represent the game and utilize the release copy to come up with marketing material. That's fucking false advertising right there. http://www.no-mans-sky.com/about/
 
MP is what started this all. MP is the biggest misrepresentation of the bunch. Without MP this list isn't made

The list would've been made regardless. People would've noticed the missing planetary rotation/fake solar system skybox right away and then most likely kept their eyes open for other things missing/being lied about.

I mean I don't get how the MP lie gets all the hate... the realistic solar system/planetary rotation thing bugs me 10 times more than the MP stuff. What's even worse is that their day 1 patch even mentions them reducing the planetary rotation effects "even further" although it was clear from the begin that the pre-patch version was already fake (thanks to leaked PS4 copies)? I mean how dense can you be as an indie studio spreading lies like this?
I know about Sean hinting at Sony gagging him but what's the point? Sony should've known that this would backfire, a gag order makes no sense to me?

It's outright false advertisement?
 
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