Marty Chinn
Member
Then what, devs can talk about any and everything without need to explain when things change? Or do you have an actual solution?
It's not an all or nothing situation. They shouldn't say any and everything but they shouldn't have to release a laundry list that addresses every interview done worldwide, every preview, and every hands on write up. It's an unreasonable request. Gamers need to accept that games change over time and that some stuff just won't make it into the final game. It's the nature of game development. I'm also not saying they didn't do anything wrong either; they did. I'm simply addressing the issue that they need to completely come clean after the game is done is unrealistic.
To be fair, most games don't have the devs making up outlandish bullshit to sell it that needs to be mopped up by a PR agent.
I don't disagree. The way they handled some things was terrible. The whole vague and misleading stuff about multiplayer was totally stupid and completely their fault.