League of Legends has over 100 million monthly active players, ~8x larger than Dota 2

If this game had a Dota 2 esque prize pool for worlds it would be literally MASSIVE

Esports are roundabout way to advertise your game. Valve's got the prize purse to hype The International. Riot funds it's various world leagues internally (and last time I checked, it's a loss leader). Apparently League doesn't need the prize pool.
 

Makareu

Member
I dont understand the obsession over lol prize pool.

Usually a game has a big prize pool when it is desperate for attention, or when the users finance it.
 
But it absolutely does compare. There are full voices for most languages (I don't know for sure if there is Spanish though).

Nope: http://i.imgur.com/jRl1aEt.png

Not only that, Dota had things like canned messages that are automatically translated to your language, as well as being able to point out things like items, skills, cooldowns, the current game time, and more.

Same as LoL.

Dota has more quality content rather than being a hero factory that pumps heroes out on a schedule, but that is another debate for another day.

Just no. Are you from the past?
 

Archie

Second-rate Anihawk
Esports are roundabout way to advertise your game. Valve's got the prize purse to hype The International. Riot funds it's various world leagues internally (and last time I checked, it's a loss leader). Apparently League doesn't need the prize pool.

LCS was recently exposed as being massively unprofitable for most teams.
 
LCS was recently exposed as being massively unprofitable for most teams.

That's true, but that doesn't mean that the LCS is bringing in money to Riot directly. Like I said, it's an obvious gain for Riot and Tencent, and recent public pressure has put the pedal on reform, which is one of the reasons PEA was formed.
 

WaterAstro

Member
If this game had a Dota 2 esque prize pool for worlds it would be literally MASSIVE

It would actually be worse because DotA 2's tournament structure doesn't have the year-round exposure like League of Legends have in every relevant region with the league system.

Riot doesn't throw all their money at a prize pool because they are making a sustainable and growing eSport by paying players salary and funding leagues all over the world like Brazil and Turkey.
 

Archie

Second-rate Anihawk
It would actually be worse because DotA 2's tournament structure doesn't have the year-round exposure like League of Legends have in every relevant region with the league system.

Riot doesn't throw all their money at a prize pool because they are making a sustainable and growing eSport by paying players salary and funding leagues all over the world like Brazil and Turkey.

If it's so sustainable, how come many team owners are complaining about losing money?
 

D4Danger

Unconfirmed Member
It's amazing to me that a game can have 100m players and yet have no mainstream appeal. Not a knock against the game (I'm sure they don't care) but it just seems like an odd phenomenon that something that big can still be so niche.
 

Acerac

Banned
Good for them. I've not really played the game since they removed Dominion but I had a lot of fun with the game for a long while.
 

Makareu

Member
It's amazing to me that a game can have 100m players and yet have no mainstream appeal. Not a knock against the game (I'm sure they don't care) but it just seems like an odd phenomenon that something that big can still be so niche.

But it has ton of mainstream appeal and 100m is basically the definition of not niche.

The thing is mainstream medias do not care because these games do not match well with how they work (constant flow of articles about new releases, reviews, etc), and theses games dont need theses medias as they dont need to have strong commercial push.
 

Seiru

Banned
It's amazing to me that a game can have 100m players and yet have no mainstream appeal. Not a knock against the game (I'm sure they don't care) but it just seems like an odd phenomenon that something that big can still be so niche.

...The game has 100m monthly active players. What is your definition of "mainstream appeal"?
 

WaterAstro

Member
Why would anyone sponsor teams when the teams can't wear the sponsor branding?

http://www.twitlonger.com/show/n_1sp1imb

Quoting fucking TSM Reginald? Fucking cry me a river, Regi. That dude has so much money that any complaint from him about money gets a shrug from me.

The last time I saw, teams had sponsors on their jerseys. So I don't really give a shit for this guy and think he's lying.

Why are people in this thread talking about esports?

It's not mutually exclusive. The eSport attracts fans to play the game. The game funds the eSports.
 
Why would anyone sponsor teams when the teams can't wear the sponsor branding?

http://www.twitlonger.com/show/n_1sp1imb

I follow CLG on twitter and they pimp the crap out of everything. It's true that Riot has been horribly mixed when it comes to the monetization message but there's at least word from the upper brass to find better ways to profit-share. And the teams are more energized to work together in unison, now that the cat's out of the bag. Riot knows people love the teams, and need to really put on good effort to amend the situation. A good lot of them have joined to form PEA, and it will help to bring in a source of funding for them,.

...The game has 100m monthly active players. What is your definition of "mainstream appeal"?

You know, GAF....
 
I know nothing about League or LCS but Reginald is a clown.

He had one of the top 3 teams in CSGO last year and completely fucking botched it because his org never even acknowledged them so they left and now he has some shitty ass North American squad when he could have picked up better teams but that whole org has no idea what they're doing.

Any failings he is talking about is probably solely on him
 

Trace

Banned
I know nothing about League or LCS but Reginald is a clown.

He had one of the top 3 teams in CSGO last year and completely fucking botched it because his org never even acknowledged them so they left and now he has some shitty ass North American squad when he could have picked up better teams but that whole org has no idea what they're doing.

Any failings he is talking about is probably solely on him

It really isn't. Team Solomid is a LoL team first and foremost, it was one of the first and Reginald is one of the best team owners in the business.
 

PSqueak

Banned
...The game has 100m monthly active players. What is your definition of "mainstream appeal"?

I can go to the most popular and numerous convinience store in all of mexico and buy RP cards for LoL or even pay directly to the cashier so they're automatically added to my account. I can buy generic Paysafe Cards ( prepaid cards to buy online from thousands of websites) and they have League of legends decorative borders. I can go to my local hobby shop and they have plenty of LoL trinkets, plushies and figurines. 2 months ago i went to a small local con and there were tons of LoL cosplayers. I don't live exactly in a big city.

I think it's safe to say LoL is indeed pretty mainstream.
 
I can go to the most popular and numerous convinience store in all of mexico and buy RP cards for LoL or even pay directly to the cashier so they're automatically added to my account. I can buy generic Paysafe Cards ( prepaid cards to buy online from thousands of websites) and they have League of legends decorative borders. I can go to my local hobby shop and they have plenty of LoL trinkets, plushies and figurines. 2 months ago i went to a small local con and there were tons of LoL cosplayers. I don't live exactly in a big city.

I think it's safe to say LoL is indeed pretty mainstream.
No no no no, you don't get it. It's only mainstream when it has TV commercials and yearly releases, don't you get it?
 

Shadoken

Member
It's amazing to me that a game can have 100m players and yet have no mainstream appeal. Not a knock against the game (I'm sure they don't care) but it just seems like an odd phenomenon that something that big can still be so niche.

A giant portion of that player base is from Asia , where the game is indeed very mainstream. Though I wouldn't call it niche in the West , but it certainly doesn't have the same following as Asia.
 

D4Danger

Unconfirmed Member
I can go to the most popular and numerous convinience store in all of mexico and buy RP cards for LoL or even pay directly to the cashier so they're automatically added to my account. I can buy generic Paysafe Cards ( prepaid cards to buy online from thousands of websites) and they have League of legends decorative borders. I can go to my local hobby shop and they have plenty of LoL trinkets, plushies and figurines. 2 months ago i went to a small local con and there were tons of LoL cosplayers. I don't live exactly in a big city.

I think it's safe to say LoL is indeed pretty mainstream.

fair enough. I mean as someone who doesn't follow games like Minecraft, Warcraft, Pokemon etc you still get a sense that they're a big deal. I just don't see this game anywhere but I can definitely accept I'm wrong.

I was really just fascinated that something can get that big without being on console or steam best seller or having a billion tie in products being shoved down your throat. It's impressive.
 
A giant portion of that player base is from Asia , where the game is indeed very mainstream. Though I wouldn't call it niche in the West , but it certainly doesn't have the same following as Asia.
I forgot that the USA is the only one that matters in the entire western hemisphere. Who cares about Mexico, Brazil, and Russia, right?
 

Nev

Banned
When you make a great game and give it outstanding support for more than 5 years it pays off.

It's one of the best multiplayer games ever. It's surprising in a very good way that a multiplayer game with actual depth is basically the biggest game in the world. Too bad the community is filled with the worst kind of trash people, but that's hardly the game's fault.

I hope the rumored fighting game is real. Scammy Capcom tried forcing a F2P model into their 60$ uncompleted demo but it failed miserably, fortunately. The market for a true F2P fighter is still there, if they release it soon they'll take it forever.
 
I know nothing about League or LCS but Reginald is a clown.

He had one of the top 3 teams in CSGO last year and completely fucking botched it because his org never even acknowledged them so they left and now he has some shitty ass North American squad when he could have picked up better teams but that whole org has no idea what they're doing.

Any failings he is talking about is probably solely on him
TSM is one of the biggest League brands and Regi is primarily a League player and team owner so the way he works with this game is completely different

That's like saying NaVi are clowns because their LoL team sucked and couldn't last an entire offseason.
 
I know nothing about League or LCS but Reginald is a clown.

He had one of the top 3 teams in CSGO last year and completely fucking botched it because his org never even acknowledged them so they left and now he has some shitty ass North American squad when he could have picked up better teams but that whole org has no idea what they're doing.

Any failings he is talking about is probably solely on him

He is currently running the best western League of Legends team. They may have a legit shot at winning Worlds this year. I think that is his priority first and foremost as a former League player himself.
 

Tagyhag

Member
Those are insane numbers, I had a great time with the game in 2010-2012.

When you always have a team of friends to play with, the replay value of these types of games drastically increase.

Personally, I haven't liked what they have done with the game now, especially the flatlining metas, but I'm very interested in seeing what Riot does next.
 
Why are people in this thread talking about esports?

Such is the path of any Rito related thread.

Choose your poison:
Very-old-advertisement-of-League-shitting-on-dota, Pendragon, Rito vs LCS orgs playing in other games, Rito vs players streaming other games, League but not dota2 on events, Ghostcrawler, LCS money, prizepool, Rito on twitter, client, replays.

Did I miss something?

That's what every Riot related thread boils down to, unfortunately. Even if many of those things are irrelevant, way in the past, many were quickly corrected, a lie, or in the way(ie, new client).

I have always felt that Riot is like this person who gets always on the front page about being charged of something bad, but the news about being actually innocent, or quickly correcting a mistake is always on page 45 or something.

A shame.
 
I can't stand the runes and mastery system. If they'd get rid of these I'd probably play it again but I'm really not a fan of permanent stats boosts just to be on equal ground of everyone else. They probably changed that but early on in LoL you couldn't even jungle without the armor runes except for Nunu. Thank god HotS dropped that system in the beta.
 

Athleon

Member
I can't stand the runes and mastery system. If they'd get rid of these I'd probably play it again but I'm really not a fan of permanent stats boosts just to be on equal ground of everyone else. They probably changed that but early on in LoL you couldn't even jungle without the armor runes except for Nunu. Thank god HotS dropped that system in the beta.

They know that the system isn't prefect. We'll probably get a large scale rework after the new client is released.
 

Splinter

Member
Why is this game such a phenomenon? I have it on my laptop and it's ok, not really my type of genre, I find it strange that it seems to have transcended the genre itself and reached such a wide audience. I've only played the practice/training levels, does it get better? I understand that it's a deep strategy game and so a noob like me isn't going to be good right off the bat, is it worth sticking with? I have a few friends who are obsessed with LoL, constantly watching videos and researching strategy. I'm intrigued due to its massive following and wish I could get into it.

Btw is there a mobile (iOS) game similar to it? Which is the best.
 
Why is this game such a phenomenon? I have it on my laptop and it's ok, not really my type of genre, I find it strange that it seems to have transcended the genre itself and reached such a wide audience. I've only played the practice/training levels, does it get better? I understand that it's a deep strategy game and so a noob like me isn't going to be good right off the bat, is it worth sticking with? I have a few friends who are obsessed with LoL, constantly watching videos and researching strategy. I'm intrigued due to its massive following and wish I could get into it.

Btw is there a mobile (iOS) game similar to it? Which is the best.

It does get better after you learn, once you know most of what is happening and if you are playing with friends you should start to have a lot of fun.
 

PSqueak

Banned
I can't stand the runes and mastery system. If they'd get rid of these I'd probably play it again but I'm really not a fan of permanent stats boosts just to be on equal ground of everyone else. They probably changed that but early on in LoL you couldn't even jungle without the armor runes except for Nunu. Thank god HotS dropped that system in the beta.

I think what sucks about runes, mastery and summoner spells is they're locked with levels so you have to level up to get access to all of them, ideally you are pitted against same level players, but often they're either smurfs or teaming up with their higher level friends and you're at disadvantage.

But once you are lvl 30? the idea of customizing some stat bonus to accommodate my playstyle is pretty good.
 
I wonder how many people play HotS? I know it's nothing in comparison, but I'd be interested to see how this, DotA2 and HotS compare.

I'd be surprised if it's doing well at all relative to user-base or profits. It has to be the fastest MOBA I downloaded then deleted.
 
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