I think American developers are more f'ed up in this regard than other devs.
Japanese developers cut corners here and there, but they are productive at least, e.g., Sega / FromSoftware, etc.
Now, Korean and Chinese developers are showing everyone how it should be done. They make games super fast, reasonably good looking and competitive, and without breaking the bank. Even Sandfall Interactive, a French studio, came to the party out of nowhere. Several European developers have also been doing a relatively good job of producing good games in reasonable budgets, e.g., HouseMarque, Techland, etc.
That really only leaves American developers that are taking longer than ever to produce below-par games.