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Watch_Dogs 2 |OT| .HTML

Also, the Drone makes Hacking a lot more difficult for the invader in this game, especially once you unlock the explosives lol

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Yeah, I feel like hacking is tough for an invader because the invadee can just throw up a drone and fly around identifying people quickly in mass. Can you shoot someone's drone down? I tried hacking it but couldn't do anything. If you can shut down their drone it'd be a lot more balanced I think.
 
They should have invested in a creating better melee combat mechanics. Dodging, attacking, grabbing - looking to games like Assassin's Creed and Sleeping Dogs.

So far, having played the game for hours, it's only at this point in the story where I think Marcus has been given ample justification to use a firearm.

Sleeping Dogs did a good job of having that kind of progression. Guns are introduced more and more frequently as things get serious. But with Watch Dogs 2 you're having grenades lobbed at you for petty crimes early in the game, and fighting security guards with Uzi's. It doesn't mesh well.
 
I did this for a couple of missions but it didn't feel right, Marcus straight up executing people in their sleep.

Now I just try and ghost through an area without taking down anyone. It's basically a puzzle to find the perfect path. And if I must, MUST take someone down I use melee because they don't wake up from that [as opposed to the stun gun]. I wish there was an upgrade that added more stun time to the stun gun.

Only faction I go out of my for to kill them all are the Tezcas. In fact, if I come past a guarded area and see that they're Tezcas I get out of the car and execute them all. I'll give them a war they won't believe.

That's the worst part about this game. It's so light and fun that it makes playing lethally feel weird. It'd be interesting to wonder if Ubi would have ever the balls to make this game with no guns.
 
I just can't get over the driving controls. The gunplay is extremely weak, just don't think this is the game for me. Played extensively and the minute your spotted, the gunplay and animations are just horrendous.

Off to the B/S/T thread.
Gunplay is better with upgrades , As for the driving controls , just remember that braking is godly and you car will stop regardless of inertia.
The game actively encourage you to not get detected.

That's the worst part about this game. It's so light and fun that it makes playing lethally feel weird. It'd be interesting to wonder if Ubi would have ever the balls to make this game with no guns.

THIS !!
 
Yeah, I feel like hacking is tough for an invader because the invadee can just throw up a drone and fly around identifying people quickly in mass. Can you shoot someone's drone down? I tried hacking it but couldn't do anything. If you can shut down their drone it'd be a lot more balanced I think.

Will massive system shutdown stop the hack?
 
This is how people were doing it to me, so it carries over from WD1 unfortunately.

1. Press the OPTIONS button on your controller.
2. Go to the Game Options app.

You're being invaded:
If you hear sounds of the city, birds, car radios, rain, people yelling, sirens, in the Game Options app.

You're NOT being invaded:
If you hear the main menu music after 3-5 seconds after enter the Game Options app.


Another thing to note, dumb players blow up sewage lines or what have you in the game. You can hear BOOM, like distance explosions. NPC's can't do that... you're being invaded. <- That requires nothing but paying attention as you play.

EDIT:
Here is the clip of me waiting for a person after pausing. It works unfortunately and that is how I got my ass kicked in so many invasions. Now I know how they did it.

https://youtu.be/mQUC-n81bRk

Good looking out man, I tested and you can tell if someones in your game if you can hear ambient sounds from the game options app. Now if only more people would actually invade me, only had 6 or 7 so far :/
 
Yeah, I feel like hacking is tough for an invader because the invadee can just throw up a drone and fly around identifying people quickly in mass. Can you shoot someone's drone down? I tried hacking it but couldn't do anything. If you can shut down their drone it'd be a lot more balanced I think.

The odds are extremely stacked against invaders. The only people you can successfully hack are AFK or players that don't know how to use their skills and hacker vision. Haven't tried it, but I think you can counter the drone with the black out skill.
 
Ok..60 hours...most trophies done except one or two...main story done...side quests done...almost all collectibles done.

What a fucking ride this game was. I'm not even deleting it yet ( still rocking 500gb so I usually delete games once done).

Official GOTY for me.
 
Finished the main story. That last mission was probably my least favourite in the game, and the finale was ultra weak. Aside from it making no sense, it was also not very fun. The difficulty spikes pretty steep inside
Blume. especially after you complete the hack. Guards pouring in, almost all of them heavily armored.
. Also all the weird shit between T-Bone and Zatara, or the bit where T-bone has an argument with
Wrench before sending in the Wrench Jr., I totally expected T-Bone to flip on Dedsec or otherwise doublecross them
.


That said, GOTY for sure. Even with the narrative taking a nosedive in the final stretch, the game is still EXCELLENT. 40 hours playtime according Ubi Club, but I'm not sure it counted today's playsession. Playing a game for 40+ hours and still not have it feel tiresome or boring is a massive accomplishment.
 
They should have invested in a creating better melee combat mechanics. Dodging, attacking, grabbing - looking to games like Assassin's Creed and Sleeping Dogs.

So far, having played the game for hours, it's only at this point in the story where I think Marcus has been given ample justification to use a firearm.

Sleeping Dogs did a good job of having that kind of progression. Guns are introduced more and more frequently as things get serious. But with Watch Dogs 2 you're having grenades lobbed at you for petty crimes early in the game, and fighting security guards with Uzi's. It doesn't mesh well.

Watch Dogs + Sleeping Dogs combat? Damn, I want that!
 
Yeah, I feel like hacking is tough for an invader because the invadee can just throw up a drone and fly around identifying people quickly in mass. Can you shoot someone's drone down? I tried hacking it but couldn't do anything. If you can shut down their drone it'd be a lot more balanced I think.

I've shot down drones in bounty but it's not easy to take out rapidly moving targets that are high up. Surprised the hitbox isn't larger on them considering how perfectly people in the campaign can take them out lol.

I've actually killed a bounty using my drone.
 
I've been pretty successful with invading peoples games so far, I'm nearly in the 'Master' rank after an evening of invasions. The trick is to find a good little nook somewhere to tuck yourself into. Bushes and doorways work surprisingly well but inside cars and on rooftops are awful.

Don't use your drone or RC to keep an eye on the target, if they profile your device your hacking line will be visible and point them directly to you.

Mass comms hack will shut down the drone and RC for a short period so if you have line of sight on your target use it when you see them sit down, otherwise just spam it on cooldown. Systems crash and mass vehicle hack are great for disorienting and distracting players, so again spam them on cooldown.

Finished the main story. That last mission was probably my least favourite in the game, and the finale was ultra weak. Aside from it making no sense, it was also not very fun. The difficulty spikes pretty steep inside
Blume. especially after you complete the hack. Guards pouring in, almost all of them heavily armored.
. Also all the weird shit between T-Bone and Zatara, or the bit where T-bone has an argument with
Wrench before sending in the Wrench Jr., I totally expected T-Bone to flip on Dedsec or otherwise doublecross them
.

Mass systems hack followed by mass comms hack and you can literally just walk out the front door.
 
I finished it earlier today and will move on with mixed feelings.

Watch Dogs 2 is mostly good, sometimes great, but rarely excellent if you ask me.

I enjoyed the characters but the narrative is really weak - it's awful actually - and while I had a good time with the sandbox encounters, they became very samey in the end.



It's not the enormous leap from Assassin's Creed to Assassin's Creed 2, but it's a big step up from the original game and a good foundation for another entry... if we get one.
 
Shit, just noticed the emojis in the profiler... also came across a charity (I think) car wash with strippers in bikinis.....so I stole the car they were washing....
 
Random useful thing I discovered yesterday in a main mission where you had to stand still and hack somethimg while enemies were alerted and sent after you:

If the only way into your room is locked doors. Turn off the power to the locks and no one can open the doors and get to you :)
 
The game has some bugs too which threw me off. I hacked a two player co-op game and then during the invasion one of them turned green as an ally.
 
After beating the final mission I can no longer level up research points with followers. Is this a bug? It said I would gain 9 points before the mission, and then after it was over 6 million and I gained no points and the bar is grey now. I only had two spots left to level!
 
After the narrative arc is over, it does it dump you to the open world and you can still do stuff?

I'm getting it on PC on Tuesday and if I just need to know to hold off on the last mission until I've sapped all the open world fun out that's fine.
 
After the narrative arc is over, it does it dump you to the open world and you can still do stuff?

I'm getting it on PC on Tuesday and if I just need to know to hold off on the last mission until I've sapped all the open world fun out that's fine.

Yup! Just do things in whatever order you want. Nothing gets locked out

The $911 side mission was so good.

I want more of those pre-planning missions.

Definitely going to go back and replay that one
 
After the narrative arc is over, it does it dump you to the open world and you can still do stuff?

I'm getting it on PC on Tuesday and if I just need to know to hold off on the last mission until I've sapped all the open world fun out that's fine.
Yep. It dumps you back out.
 
After beating the final mission I can no longer level up research points with followers. Is this a bug? It said I would gain 9 points before the mission, and then after it was over 6 million and I gained no points and the bar is grey now. I only had two spots left to level!

I think there are only a limited number of research points in the game, so if you want to max out the last of your upgrades you have to scour SF for the collectible ones.
 
I think there are only a limited number of research points in the game, so if you want to max out the last of your upgrades you have to scour SF for the collectible ones.

I definitely have scoured though. I have all trees filled besides the top two skills in weapons. I need a total of 14 more points and I'm confident I'm not missing that many. Like I said, before the final mission it told me I would get 9 more points upon level up, and I could see that maybeeeee 5 points are still out there. But I've been over this map with a fine toothed comb. I just want to know if others have gotten more points after the final mission.
 
The final part of this side mission was hard for me, though I'm fairly shit at stealth anyway. But overall, it was fun, if a bit frustrating.

i Had 2 retries before i realised that i could trap soliders in the cells by luring them into the cells first.
Once half of the guards were "blocked" , stunning them after disabling their coms or distracting them was so easy.
 
From what i've seen of the cutscenes on youtube i have zero interest in the story and characters (makes me feel old lol). I liked the first one though, is it worth it to buy it and just skip through everything and focus on the gameplay aspect?
 
The mission where
you are locked in the bunker with the timed environmental hack puzzle
was tense as hell.

I felt like Batman.
 
After beating the final mission I can no longer level up research points with followers. Is this a bug? It said I would gain 9 points before the mission, and then after it was over 6 million and I gained no points and the bar is grey now. I only had two spots left to level!

I haven't beat the game yet and i'm at 5.7 million followers and i can't level up anymore which kind of makes me mad because although i got most of the skills that i want, if i want to max out there's like 20 individual research points i have to go find.

From what i've seen of the cutscenes on youtube i have zero interest in the story and characters (makes me feel old lol). I liked the first one though, is it worth it to buy it and just skip through everything and focus on the gameplay aspect?

I was worried about this at first but it's not all that bad. Borderlands 2 is probably a worst offender of alienating the player with all its internet and meme culture. WD2 is like a sitcom in video game form and its one of the things i really like about it. There's a very loose overarching narrative and the real "story" is more about watching how they interact one mission to the next and seeing the comradarie they have. That being said, the gameplay is great but the game is dripping with atmosphere from it's characters to the world itself that if you're convinced you won't enjoy the characters then i feel like it may be hard to have a good time even with the gameplay being as good as it is.
 
I finished up the main story yesterday and got the platinum. The only complaint I have is the lack of balance between lethal and non-lethal play styles. Being stealthy was really overpowered, especially with the quadcopter. But anytime I got spotted by an enemy I either got killed pretty quickly or had to waste a bunch of time killing a ton of enemies.

Overall really surprised with how much I enjoyed this game. The co-op was pretty fun too. Hacking cars and creating mayhem in the city is hilarious.
 
Such a great game
robot wars
was a great mission. The characters I thought id hate but the pace of the story and mission structure makes me thing of the story alot. Great surprise I just hope it doesn't bomb :(
 
From what i've seen of the cutscenes on youtube i have zero interest in the story and characters (makes me feel old lol). I liked the first one though, is it worth it to buy it and just skip through everything and focus on the gameplay aspect?

Dude, you post on gaf. The story/characters is essentially gaf off-topic, the game. It's about Internet nerds with a bit of hipster-ness to it.
 
The game is such an awesome surprise. I love sandbox games, so it's nice that something finally comes close to GTA 5 in terms of scope and quality. There are some flaws with different elements of the game, but the sum total is greater than the parts. I'm wasting so much time gathering research points and money and item drops, but it's fun that each one is slightly unique and requires some thinking as to how you're going access it. Calling gang hits and cops on security guards never gets old.
 
Finished the main story. That last mission was probably my least favourite in the game, and the finale was ultra weak. Aside from it making no sense, it was also not very fun. The difficulty spikes pretty steep inside
Blume. especially after you complete the hack. Guards pouring in, almost all of them heavily armored.
. Also all the weird shit between T-Bone and Zatara, or the bit where T-bone has an argument with
Wrench before sending in the Wrench Jr., I totally expected T-Bone to flip on Dedsec or otherwise doublecross them
.


That said, GOTY for sure. Even with the narrative taking a nosedive in the final stretch, the game is still EXCELLENT. 40 hours playtime according Ubi Club, but I'm not sure it counted today's playsession. Playing a game for 40+ hours and still not have it feel tiresome or boring is a massive accomplishment.

Yeah that spike was bullshit. They totally ruined what could have been a very fun moment for Wrench. On the topic of the ending actually,
was that ending not ridiculous? Maybe I misunderstood, but all the crap Marcus did to break in was so he could gloat right? It just felt entirely hollow as an ending.
 
Yeah that spike was bullshit. They totally ruined what could have been a very fun moment for Wrench. On the topic of the ending actually,
was that ending not ridiculous? Maybe I misunderstood, but all the crap Marcus did to break in was so he could gloat right? It just felt entirely hollow as an ending.
Honestly I thought the ending was amazing. Great writing.
 
I'm still somewhat early on (doing the New Dawn mission) and I'm having a hard time getting hooked...

I'm not 100% sure why? I feel kind of helpless when playing it. Like it's a stealth game but I don't have the tools to deal with it. I would get to a mission area and then kinda freeze there? Like sure I can hack stuff to distract guards of even electrocute them but at the end of the day I feel I always have to end up going gun blazing which is not really a great way to play that game.
 
I'm still somewhat early on (doing the New Dawn mission) and I'm having a hard time getting hooked...

I'm not 100% sure why? I feel kind of helpless when playing it. Like it's a stealth game but I don't have the tools to deal with it. I would get to a mission area and then kinda freeze there? Like sure I can hack stuff to distract guards of even electrocute them but at the end of the day I feel I always have to end up going gun blazing which is not really a great way to play that game.

If you don't have the tools, do side missions and upgrade. I just did the New Dawn mission 20 hours+ in now and I had no problem stealthing the thing in and out without being seen/alerted. I mainly used my drone to scout, my jumper to hack stuff and objects to distract.

How is the gunplay in this game. Is it as good as the original?

Shooting isn't great (then again there's a shooting upgrade tree that I haven't touched), but the game is built on the idea of a stealth game where you never have to fire a bullet.
 
I'm still somewhat early on (doing the New Dawn mission) and I'm having a hard time getting hooked...

I'm not 100% sure why? I feel kind of helpless when playing it. Like it's a stealth game but I don't have the tools to deal with it. I would get to a mission area and then kinda freeze there? Like sure I can hack stuff to distract guards of even electrocute them but at the end of the day I feel I always have to end up going gun blazing which is not really a great way to play that game.
Here's what i do everytime i come across a compound

Deploy Drone and tag enemies (focus on getting the perk that lets you tag enemies through walls when you're in hack mode with your drone if you don't have it already)

Look at my points of entry and see where the guard patrols are lacking and look to enter there.

Start thinning out the guards by starting with the ones who are out of the line of sight of other guards, disrupt their phone/comms and then melee them or stun gun them. Stunned enemies can wake up after a few minutes which i personally hate so once i stun them i shoot them with my silenced rifle to make sure they stay down. Melee'd enemies are automatically dead.

If i get caught in a pickle where more than one enemy may see me, i'll use the mass comm disrupter (you may not have it yet being so early in the game) which is a nice way to buy yourself some time to take some people out or run away and regroup


This is pretty much how i've been stealthing my way through the game and as far as i can tell it's the only way i can stealth through it without disrupting enemy patterns (unless they come across a dead body) Unfortunately, using environmental hacks and traps will throw off enemy patrol as they always make some kind of noise when triggered which can make things more or less difficult depending on what you're trying to do. Even the electro grenade will cause attention.
 
Yeah I don't even have the drone yet, only the jumper.

Anyway, I'm sure I'll continue playing, it's not bad, I just can't really get into it.
 
It's too bad some of you let the story get in the way of how you play the game. I'm having a blast going on killing sprees and fighting/running from cops. It's a blast with all the tools you have at your disposal. Still doing the story missions with all stealth though.
 
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