Digital Foundry: Final Fantasy 15 PS4 vs PS4 Pro Gameplay Frame-Rate Test

So I understand the 1800p checkerboard implementation, even if in place, results in a kinda blurrier than expected IQ.. would you say that there's a discernible difference anyway?

Would I be better off with the lightweight mode even if on a 4k tv?
 
The fact that there's a performance difference (and IQ) means you are losing out, on better performance (and IQ). You may not care, but you're getting a worse experience.

Naw, if it were free and I decided not to upgrade I'd be losing out. Having to pay $250+ trade in my PS4 for slight upgrades isn't worth it to me. These new, expensive mid gen upgrades are a scam imo.
 
Okay, I've watched the video and I still don't see that much difference. Even after Alavard's post about frame pacing I still don't understand how any of it applies to the video.
 
Naw, if it were free and I decided not to upgrade I'd be losing out. Having to pay $250+ trade in my PS4 for slight upgrades isn't worth it to me. These new, expensive mid gen upgrades are a scam imo.

I wouldn't say Ps4 Pro is only 'slight upgrade' from my experience with it so far, but you're entitled to your opinion, right or wrong.
Scam on the other side, all I have to say is... LoL!
 
OK, just finished an Xbox One focused performance video as well. Now I can concentrate on a more fleshed out video on the game's visuals as a whole.

Can you swap on the fly?
Yes you can!

Question for John, is it less noticable on game mode on a TV or is that just placebo?
It has absolutely zero impact or relation to various TV modes so just placebo. :)
 
Holy shit this game is a mess.

Again what is with Japanese games and busted frame pacing?
Is this going to be another Bloodborne/DS3 situation where they never fix it?
 
Holy shit this game is a mess.

Again what is with Japanese games and busted frame pacing?
Is this going to be another Bloodborne/DS3 situation where they never fix it?

LOL, the only difference between Japanese and western games is, that western devs seem to fix and at least talk to us.

Japan, sadly, lives in a bubble.
 
Has Square acknowledged this yet?

I don't think Square's even acknowledged the mess with World of FF's Pro patch yet, but we already know there's a further optimization patch coming December, here's hoping this is addressed in that patch.
 
Naw, if it were free and I decided not to upgrade I'd be losing out. Having to pay $250+ trade in my PS4 for slight upgrades isn't worth it to me. These new, expensive mid gen upgrades are a scam imo.

From the start, it appeared that the benefits of a PS4 Pro were going to be very minimal.

I feel bad for the people that upgraded thinking they were going to get 60FPS Final Fantasy, but at the same time there was never any evidence that games were really going to get significant improvements. Even in Sony's press conference they had difficulty conveying the point of the Pro for anyone other than 4K owners. The system has been sold on mild-to-moderate image quality improvements, and anyone expecting more than that is going to be disappointed.
 
My brothers and I caught a stream of the game last night and couldn't believe how nasty the frame-pacing gets. They need to patch it ASAP.
 
Hopefully they will acknowledge and work on this issue.

Although I am not convinced that they will if it has persisted this long after being introduced in recent demos. If Bloodborne, which had Sony backing, couldn't even be bothered to fix it I have little faith that this will actually get patched correctly.

I put the game to the side last week as I cannot stand frame pacing issues and this is even worse than Bloodborne which is truly an achievement in it's own right. Playing on Lite mode on a PS4 pro just to somewhat alleviate the issue is ridiculous IMO as it offers no actual value as it is still 30fps just with worse visual quality.
 
So I understand the 1800p checkerboard implementation, even if in place, results in a kinda blurrier than expected IQ.. would you say that there's a discernible difference anyway?

Would I be better off with the lightweight mode even if on a 4k tv?
I don't think he communicated that well. 1800p will look far sharper than lite mode that renders in 1080p. He meant it looks bit softer than what a native 4K (or 2160p checkerboard) would look like.
 
Hopefully they will acknowledge and work on this issue.

Although I am not convinced that they will if it has persisted this long after being introduced in recent demos. If Bloodborne, which had Sony backing, couldn't even be bothered to fix it I have little faith that this will actually get patched correctly.

I put the game to the side last week as I cannot stand frame pacing issues and this is even worse than Bloodborne which is truly an achievement in it's own right. Playing on Lite mode on a PS4 pro just to somewhat alleviate the issue is ridiculous IMO as it offers no actual value as it is still 30fps just with worse visual quality.

maybe wait for the actual pro update in December and decide then?
 
Or Don't! If it isn't noticeable to you or doesn't affect your enjoyment why would you wanna start now and spoil games for yourself???

I was replying to someone who specifically asked so ask them. I wouldn't recommend for people to go look for this and spoil your game. Ignorance is bliss is how the saying goes.
 
OK, just finished an Xbox One focused performance video as well. Now I can concentrate on a more fleshed out video on the game's visuals as a whole.


Yes you can!


It has absolutely zero impact or relation to various TV modes so just placebo. :)

X1 version is aliased and blurry but HDR aleviated the picture quality a ton on my set. Do you also agree?

And how's the performance?
 
What is frame-pacing? I've played Bloodborne and it was fine (unless I played a 60fps game beforehand then its really choppy).

People have explained it on literally every page this thread.

Also, people going "I don't see it lol guys its not a big deal" is useless shitposting. It exists and DF has documented it. Either contribute to raising awareness of it or carry on.
 
Xbox One had worse frame rate too.
rip me then

Seriously though the whole thing seems weird. Why are they using different V-sync on Xbox One and why isn't performance at parity with PS4? I get the lower resolution of course but it shouldn't be dropping frames, and even asset quality being lower just isn't common this gen.
 
X1 version is aliased and blurry but HDR aleviated the picture quality a ton on my set. Do you also agree?

And how's the performance?
It didn't change the clarity of the experience for me, though obviously I prefer the HDR mode.

It runs pretty darn well, though. It's a good version of the game.
 
Maybe it's just me but this seems like one of the most hyperbolic comments I have ever seen on gaf.

I just watched the first few minutes of the footage and couldn't really notice any difference between the two with regards to framepacing. Maybe some people are more susceptible to it than others but to say what you said seems ridiculous.

Hrm. I definitely do not think it is hyperbolic at all.

Looking at the DF footage the frame pacing problem seems to be nigh on completely constant, with every 1 second of footage havin nearly half the frames improperly paced.

Make that black and white and have Noctis have a top hat... and bam.
At 30 fps, it looks incredibly obvioujs to my eye. Especially since the main character has a rather bouncy step and swings his arms everywhere.
 
What is frame-pacing? I've played Bloodborne and it was fine (unless I played a 60fps game beforehand then its really choppy).

Johnny and Amanda take 60 steps over a minute to cross the length of a hallway.
Johnny takes one step per second. Every step would not look much different from one another so his motion is very smooth.
Amanda hops every other step. All the even steps take 1.5 seconds while all the odd steps take 0.5 seconds.
Both Johnny and Amanda are making the same number of steps per minute (frames per second), but the timing per step (frame pacing) differs. Johnny's steps would look very smooth but Amanda's are much more erratic, making the action feel less smooth and jittery.
 
bad press with the pro is the last thing sony needs right now
The PS4 Pro runs the game better than any other console.

Naw, if it were free and I decided not to upgrade I'd be losing out.
"Losing out" has nothing to do with cost. It simply and only means "there's benefits you don't get". And without Pro, there's benefits you don't get.

The system has been sold on mild-to-moderate image quality improvements, and anyone expecting more than that is going to be disappointed.
Except for the handful of games with improved graphical effects on Pro, and the multiple games with far better performance or massive IQ improvements.

Seriously, it would be hard for you to be more wrong.

So the frame pacing issues that were driving me nuts in the Japanese Judgement demo are still present if not worse?
In high mode, yes. In light mode they're much reduced.

It runs pretty darn well, though.
Wait, are you now saying that it doesn't drop frames and tear? Because that contradicts what you said earlier, as well as reports from others.
 
If it's a bug and not performance related, why does the lite version on PS4 Pro run best? I still get the feeling it's some kind of trade-off. (See Tomb Raider)
 
Played about 50 hours in HQ mode. Didn't notice any issues which makes me glad that I'm not sensitive to frame pacing. Hopefully the patch next month fixes it for the people who are sensitive to it.
 
Put in a few hours and am thanking my lucky stars I'm not sensitive to frame pacing issues - I didn't notice it in Bloodborne either but was kind of sweating it when impression posts were claiming it to be much more noticeable then that game.

Here's hoping it gets fixed for those it is a problem for.
 
People who don't notice should at least make sure they watch it on a monitor or tv. I don't notice it on my iPhone but on larger displays I do.

There are other factors that can effect how much you notice it as well.
 
Except for the handful of games with improved graphical effects on Pro, and the multiple games with far better performance or massive IQ improvements.

Seriously, it would be hard for you to be more wrong.

Eh, he's not wrong in general. Of course there are going to be exceptions to the rule, but in general the bulk of the improvements fall on mild to moderate IQ improvements.
 
I was able to look past it in Bloodborne, so i think I'll be okay here.
The visual clarity in HQ mode is worth it

Just to reiterate, i DO notice tho
 
"Losing out" has nothing to do with cost. It simply and only means "there's benefits you don't get". And without Pro, there's benefits you don't get.

Has everything to do with cost. That money is better spent elsewhere imo. So if I were to buy a Pro without a 4k tv then I'd be losing out.

I'll keep responding as long as you do. :D
 
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