Psychological Intellect
Banned
Not all black people are blackPlease consult your eye doctor if you are being serious.
Not all black people are blackPlease consult your eye doctor if you are being serious.
Is this a bad thing?
why not have both?
Until Dawn looks like a bad video game, The last guardian looks like a bad video game, The Witness looks like a bad video game. I can play the same game as you if you want. But why don't you elaborate more?
Also we don't know what makes a good Horizon game since it's a new IP.
Also the games I listed I don't believe are bad, I picked them because avoid most standard systems that makes up a video game. They aren't super interactive, mostly cinematic experiences.
Not all black people are black
She is not black I can tell you that as a black personNot all black people are black
She is not black I can tell you that as a black person
🌽 🍪She has no black facial features. Any way this is completely off-topic. Everybody is entitled to their own opinion.
Black person here. Just wanted to add to the list lol.I can tell you that as a black person that the concept art could pass for a black person
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They really need to show the caves/dungeons in Horizon already to get people more excited.
Feels like Paul Marketing is really screwing the pooch on that one. I can't believe how little town footage we've gotten so far. They're showing off the Machines way too much.
But that's the most unique part of the game? Why wouldn't they show off the coolest part of their game?
Looking at the concept art I can see it, though the darker tone could just be an artistic choice+ the projector making it darker than it is, after all its quite easy to make a darker tone person in a video game and they clearly didn't go for thatI can tell you that as a black person that the concept art could pass for a black person
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There would be nothing wrong if it wasn't the ONLY thing they're showing, over and over again. They wont even confirm or deny the existance of dungeons.
Similarities between Horizon and BOTW: Open-world where you use a bow. Pretty sure that they will end up being different games and both of them look promising with what they propose.
Man I genuinely really wish her skin tone was that dark in the actual game. :/
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with minorities becoming less and less the minority scifi media really needs to address that imho.
Truth be told, in 5-10 years only one of these games will be remembered and talked about.
Agreed.This thread will be great in about 4 months.
Skyward Sword is the best 3D Zelda that isn't OoT. It's a damn shame it isn't appreciated like it deserves.That entirely depends on how well BoTW and Zero Dawn are, respectively. Wind Waker, Majora's Mask, and Ocarina of Time are all remembered to this day not because they belonged to the Zelda franchise, but because they were great games.
It's not impossible to create an amazing game on your first try, just look at Naughty Dog. On the other hand, does anyone remember or talk about Skyward Sword anymore? At the end of the day, how well these games are remembered depends entirely on how they are reviewed and received. Both games look good right now, but if someone wants to tell you one game or another will definitively be better is kidding themselves.
All you can do is wait.
I really don't think there will be any dungeons and if there are they probably won't have the same quality of level design put into them as the Shrines in BoTW. The mechanics don't really seem to support much beyond combat. (There's "Platforming" but it's automated like Uncharted so there's no depth to it).
I would hope instead that they put the effort into making as many of these enemies as possible since that's obviously the greatest strength of the game.
This thread will be great in about 4 months.
Skyward Sword is the best 3D Zelda that isn't OoT. It's a damn shame it isn't appreciated like it deserves.
Skyward Sword is the best 3D Zelda that isn't OoT. It's a damn shame it isn't appreciated like it deserves.
Truth be told, in 5-10 years only one of these games will be remembered and talked about.
Way I see it:Majora's Mask is easily better, Wind Waker is more memorable with charm to spare, and Twilight Princess has better dungeons and the best supporting character in the entire series. Skyward Sword has ... a nice painterly look. And also this piece of shit:
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I think Horizon is more on trend with what gamers are looking for in open world games today.
Zelda, like Nintendo, is doing their own thing but I can't help but feel that the mechanics that we've seen are getting dated. It looks like Zelda with nicer graphics.
I think Horizon is more on trend with what gamers are looking for in open world games today.
Zelda, like Nintendo, is doing their own thing but I can't help but feel that the mechanics that we've seen are getting dated. It looks like Zelda with nicer graphics.
I think Horizon is more on trend with what gamers are looking for in open world games today.
Zelda, like Nintendo, is doing their own thing but I can't help but feel that the mechanics that we've seen are getting dated. It looks like Zelda with nicer graphics.
Regarding dungeons, haven't Guerrilla stated that Aloy will end up exploring the ruins of the cities shown in the cinematic trailers and art? I always kinda assumed that exploring those ruins could be a good part of the 'dungeons' of the game, but because of story/spoiler reasons they weren't willing to show much (if any) of it.
Also, I just noticed Aloy's earpiece/jewelry looks like an Avanca (Dutch electronics brand) D1 wireless headset![]()
"One of the things we're not getting into yet but will certainly be part of the play experience is also exploring the ruins of the ancient world and finding out what you can uncover there," Gonzalez teased. "If you're a story junkie, then one of the things that is sort of tantalizing for you is that this focus device that allows Aloy to study the machines also allows her to recover data from the ancient past. So you're going to be unearthing a lot of secrets, things that other people can't even know. It's just like totally lost data out there that you'll be able to recover and start to piece together. So I think maybe the promise of discovering more about that is one of the things that people haven't had a chance to really react to."
In what specific ways are they dated?
"Dated" implies that they lack nuance but it's very clear that all the mechanics of the game have uses and flow in and out of each other intentionally to create immense potential for consistently varied gameplay with enough depth and polish that the genre has seldom seen.
Not having voiced characters is a big one. As much as I've loved Nintendo through the years, that's a step they haven't really figured out how to make fit with their franchises. Characterization in general is an area where they're weak. Designs are great, but personalities tend to be one note at best without any nuance or depth.
I still expect Breath of the Wild to be an amazing experience, I just expect other titles to do things that it doesn't.
Is Zelda cancelled on wi u?
Oh wow, I like that design much more than her actual design.
A little too cute/pretty for me. I kind of like that they went with a more square jaw for Aloy for example. She's not ugly or anything but she doesn't scream traditionally beautiful like someone like Lara Croft does.
Not to keep bagging on this game, but... in the second picture in moonfrog's post above, she has freakishly long fingers. They are like twice the length of her palm.
I am sure no one else cares but bad proportions in games bugs the shit out of me