Yes, so very yes. They patched the screaming police lady to be less....screamy.
Thanks!Yeah, patches usually come with performance improvements as well. Especially if you're playing on a PS4 Pro where they patched specifically for performance on that version.
Idk the first game in this same series was the one open world game where I felt both the stealth and open combat were equally enjoyable top notch stuff. Only other games that do those well in an open world are the Batman games I guess.Isn't that just every single game?
Isn't that just every single game?
Even in -- to use a recent high-profile example -- Dishonored 2, your being detected is isolated to the immediate area, whereas in Watch Dogs 2 literally every enemy within the territory highlighted as "bad" is immediately and omnipresently aware of your presence. There's no granularity.
Uncharted 4 was bad about this too. One enemy alerted and they all knew exactly where you were.
Moments like this are why this I love this game:
https://www.youtube.com/watch?v=-5MQJQAfYO4
Saw a guy with a guitar so I went up to him and started dancing, his friend started talking shit and taking pictures, so I started insulting them then thought to myself "I wonder if I can get him to hit me with it".
Moments like this are why this I love this game:
https://www.youtube.com/watch?v=-5MQJQAfYO4
Saw a guy with a guitar so I went up to him and started dancing, his friend started talking shit and taking pictures, so I started insulting them then thought to myself "I wonder if I can get him to hit me with it".
Whoa, how do you do gestures?
Just finished this. Loved it. Bring on #3!
what setting though. i'd like another colorful location.
Guys! Are the coop missions endless? It seems when I done one, there comes plenty more.
I wanted to finish all missions but could you even finish all coop Missions?
what setting though. i'd like another colorful location.
So you're saying It's no TW3, but it's aightBeat it. 22 hours. Finished at level 21. Beat most the races and most side content. Here are some quick takeaways:
-Overuse of profanity. I have no problem with swearing, but there's too much needless profanity in this game.
-Trys to be hip, rarely works.
-Fast Travel right away seems unnecessary. You made a beautiful open world game Ubi, make us explore it before unlocking fast travel!
-The radio stations SUCK. Terrible music selection. I found myself constantly changing the radio to classical, and I don't particularly care for classical music.
-Instant comradery between Marcus and Dedsec. Marcus just meets this hacker group and next thing you know they're best friends. Seemed off.
-Annoying audio overlap between audio files, phone calls, street chatter, TV breaking news, and mission briefings. Com'on Ubi...
-The dialogue is corny af, but that game doesn't take itself too seriously so it somewhat works.
-The ending felt rushed. The last mission was completely forgettable.
After all that, you're probably thinking I didn't like the game but I did. 8/10. I would say it's slightly better than the original; hardly the quantum leap that many think it is but I also really liked the first game. I rarely used stealth. If you're into running and gunning gameplay style like I am, do yourself a favor and grab the WTB Stun Gun Launcher. It's extremely powerful and I never once felt under gunned verse Blume and company.
I had a fantastic co-op session the other day. This guy turns up outside main base. His name is green and is listed as an ally. I didn't tone that was a thing. It gave me an option to join him, I didn't know that was a thing.
For the next hour we roamed around doing coop missions and somehow sort-of coordinating, although neither of us could communicate with the other. I used a scissor life to get him into the first floor of a building, I then took ground. When he was under fire, I RCd a forklift between him and the cops for cover.
He sent me an FR, but I haven't accepted it yet - not sure I want to spoil our time in the sun.
Also, I hacked a player using a combination of a drone and Prius. Nobody expects a Prius.
The co-op missions are the real surprise for me. Played co-op for 2 hours last night with a friend of mine who just got a PS4. We kind of did the same thing as you, where he would cover me and do the hacking via quadcopter or cameras and I would stun / melee the guards one by one. You really have to coordinate well because the guards' line of sight is pretty ridiculous sometimes. I didn't really expect to play the co-op in this game at all but it's really a blast.
Anybody know what's the easiest way to get the "One of The Gang" trophy?
So far I've only experienced that event once.
Am I the only one having issues with the Key Data in the New Dawn facility? I can see it, it blinks, but I can't pick it up. And the Key Data icon doesn't show up.
Any solutions?
part of the last mission really sucksWrench'sFeels like it really highlights the poor gunplay.
Hack the Hacker events are random, just continue playing, and your get more luck while playing coop or if another player iis near you.
Just started the game and I'm doing the opening show you around the HQ mission. My next objective is to visit the follower wall, but when I step up to the girl that has the marker over her, there's no button prompt to talk to her or anything. Am I missing something here?
Just reloaded the latest checkpoint and now the interact prompt is appearing. Must've been a bug. Thanks anyway!Don't know if this is the issue, but I've had it happen that a few times if you get too close to the objective item / character, the prompt to interact can disappear.