Maybe mentioned before but what if they go micro transaction on this one? Instead of paying for a year you would pay per day. 0,79$ to play online / day
Yeah! Nickel and dime em like they did with Super Mario Run. Makes sense.
Maybe mentioned before but what if they go micro transaction on this one? Instead of paying for a year you would pay per day. 0,79$ to play online / day
It's more about the fact that there are smaller devices with bigger batteries.
1. This is a silly rationale since people who would be using party chat would probably be doing so in environments where they would be near a charger. Also I don't appreciate that I have to chew through my mobile battery and data instead of just limiting this all to one device.
2. They already unveiled their parental control app, this is exactly the kind of thing that app should be controlling. You shouldn't be adding more gates on top of that just because of "think of de childrenz!"
I can't think of a time recently when Nintendo, as a developer, made a bad game. But YMMV.
And if you don't have a smart phone? Have they accounted for that portion of the userbase, however small? Because "needs to pay a monthly contract to play online" or "must buy an iPod Touch for multiplayer" is not going to sell devices.
Which ones? Because the GPD ones you mentioned earlier have a clamshell design, so components of the screen, including the touchscren controller can be fitted in the top section, and also appear to be thicker than the Switch.
The Switch also needs space for the fans and it has a bigger / more powerful SoC.
I literally explained why you would have to have two headsets - in the scenario where the player plays the game while using headphones to listen to the game (headset #1, connected to the Switch) AND wants to play online while chatting with friends (headset #2, on connected to your phone). Unless you believe Nintendo is somehow piping the audio from the game to your phone somehow, that player has to use two headsets.
Being on a separate device is inherently intrusive. Want to invite another friend? Whip out the phone. Want to jump into match in a different game? Gotta pull up my phone. Text chat? Phone. etc.. They are necessitating the use of two devices. Even if it's only briefly, that is still one more device than I've ever had to use. It's inconvenient.
Additionally, you haven't answered what players without supported smart devices are supposed to do. iPhone or Android set too old? Have Windows device? No smart phone at all? How does this help those players?
And again, there's still no reason for this to not be on the console itself in addition to the app, rather than just one or the other. If someone wants to use their phone, fine, knock themselves out. But why on earth should this bar me from the simpler and more convenient solution that has worked for over a decade? I can already send my Xbox friends messages, manage groups, check what friends are doing, and even buy and download games, control my Xbox One, and more through my Xbox app on my phone. Even some features that are outright better on my phone as well as some minor conveniences only available there. On the desktop equivalent I can even party chat. And yet I can still do all of that on my console itself as well.
It actually sounds worse than what you can do on the Wii U for free. They've literally taken their free, subpar online and decided to make it worse and ask for a subscription.
I just assumed the game audio would be coming through your phone's headset if you're paired for online play.
For me, yeah, it's actively worse than the Wii U. On Wii U I just used my Xbox One and Xbox Live for voice chat. Now on Switch I still have to use an external device on voice chat, so the same inconvenience I'm already dealing with, but now I also have to pay another subscription fee for it.
lol.
But hey, now I get Ice Climber for 1 month!
Is there even a built in mic input on the console or does the console come with a mic with ear bud like Sony ships the ps4 with? Does the pro controller have a headphone jack like the ps4 or xb1?
God I hope it's seamless at least.I can't wait to see how this is implemented and how it looks visually on the phone. How does it work and how it sets up. How seamless is it. Or how bad is it. Lol
I don't know by what metric we consider a game "bad" but I can make a short list of games they didn't get right:
Star Fox Zero
Animal Crossing Amiibo Festival
Most of the recent Mario Party games, especially Island Tour
Rusty's Real Deal Baseball
Pokemon Rumble U
Metroid Prime Federation Force
Paper Mario Sticker Star
There's been some pretty damn mediocre games, too. Like Tomodachi Life, New Super Mario Bros 2, the recent Chibi Robo games, Pokemon Shuffle, Mario Tennis Ultra Smash...
They put out a lot of great stuff, I'm just saying that they aren't bulletproof.
I could go back to the Wii library if you want some REAL clunkers...
In order for that to work the Switch would have to stream the audio to your phone...
You're right. I was corrected earlier and pretty much said the same.
But they have a damn good ratio!!![]()
But we don't know if it's "impaired" yet because there are no confirmed details one way or the other, except "there will be an app". We're all just making idle discussion over rumors or supposition rather than a complete picture of how the system works. I think it's more than fair to criticize Nintendo for the lack of information, but it's also doing oneself a disservice to dismiss the system before you have the full picture.
I'm not saying this discussion is pointless, I'm saying that if you still have some desire to own a Switch, there's not a reason to dismiss it until we have full details on how online works, unless you just don't want to support Nintendo's behavior on sharing information, which is fair, and you're free to only support those companies who's business practices you agree with. However, in a practical sense, as long as Nintendo shows how this thing works before launch, you're at no disadvantage and can still go pick one up that same week.
Online lobby and voice chat
Our new dedicated smart device app will connect to Nintendo Switch and let you invite friends to play online, set play appointments, and chat with friends during online matches in compatible games─all from your smart device. A free, limited version of this app will be available for download in summer 2017.
The smart phone app that were creating, that will be part of our online service, we believe is going to be a very compelling part of the overall proposition because thats how youll voice chat, thats how youll do your matchmaking, and create your lobby. We also think its a very elegant solution because if youve taken your switch on the go, youve put yourself in a hotspot, youre looking at get a quick match of Mario Kart in, to whip out some sort of bulky, gamer headset is a bit of a challenge. So we think weve got an elegant solution.
We are going to provide an overall online service, subscription-based, that not only will capture the multiplayer opportunity, but also the voice chat capability that were going to provide through a global app. We think that thats just as important as access to Virtual Console content.
The reason for that is, it continues to reinforce our commitment to online, and do so in a way that will enable the consumer to enjoy their Nintendo Switch and to still be able to play those connected experienceslike Splatoon, like Kart, like fill in the blankwhile theyre on the go. Instead of having some sort of bulky gamer headset, youll be able to do it right off your smartphone, put in your earbuds that you use for your standard mobile device. We think thats a pretty sweet solution. Thats part of the overall opportunity that we see in a subscription service.
And as for voice chat, it sounds like that functionality will only be in the smart phone app, not something that is actually going to be part of the Switch system itself.
Right, Young said. Thats what weve been discussing, is that this app will allow you [to use] the voice chat.
Maybe mentioned before but what if they go micro transaction on this one? Instead of paying for a year you would pay per day. 0,79$ to play online / day
Heh, sorry, thread moves fast when you are typing.
They do make good games. I just don't know why a lot us wouldn't wait until more of them are available on the Switch.
Somewhat unfair, I feel the guy was a little provoked
Yup, Reggie probably knows he's talking complete shit.Whipping my phone in and out of my pocket in between games and juggling it with my Switch sure sounds a lot more convenient than carrying around my imaginary bulky 'gamer headset'. Yep, real elegant.
Don't blame Reggie. He has clearly no product design input. His job is just to sell it, and he has to try I guess.
Blame NCL.
I can see that logic. When I try to adapt it, I fanboyishly devolve into Zelda. :/ I am weak.
OK, well, knowing that the app is required for voice chat can you envision a scenario where Nintendo's implementation of your friends or its social features makes up for the inconvenience incurred by having to use your phone?What does network protocols have to do with this? We have no idea how the online matchmaking, party system, voice chat, lobbies, community, or sharing features will work. No idea what the mobile app looks like or how it interacts with the console, how it handles joining game and voice audio streams, or how central it'll be to the online experience. We have no idea how much it'll cost. We have no idea if subscribing for online services will affect eShop prices. We actually have no practical details about Nintendo's online services implementation and how well it will or won't work. Of course it uses the internet and normal network protocols.. I'm not sure why you're even bringing that up to begin with. Of course it costs money -- maintaining actual decent online services and it's accompanying infrastructure isn't cheap, and Sony/MS have been charging for far longer, why would anyone expect it to be free while simultaneously expecting it to be more robust than what's currently offered?
We've SEEN nothing about Nintendo's only service, and heard nothing but the monthly virtual console titles and the existence of an app.
I just assumed the game audio would be coming through your phone's headset if you're paired for online play.
Is it alienating people without Android smartphones or iPhones? Sure. But that's like saying traditional home consoles alienate people without a TV. Android phones and iPhones are that ubiquitous. And at the end of the day, (despite the tech level) this is a disposable , luxury device.
As for why you're presumably not given a non phone pairing option, again, why don't we wait and see?
We have no info.
Let's not dismiss criticism as "Nintendoomed lol" either. That's not a good look. And as far as waiting for them to explain, well they've already done that what, three times now? Once during the show and twice by Reggie? And every time the scenario seems pretty unambiguous? Look, I'm holding out hope this is all some crazy misunderstanding. But the system releases in a month and a half and they've talked about this all multiple times now. If this is just a misunderstanding it's one of the most catastrophically bad cases of miscommunication I've seen, and an absolute blunder on Nintendo's part. So it doesn't seem reasonable to expect that to be the case. But then goddamn do I hope it is.
You move your 'always online' requirements to the device you have with you that is always on and built specifically for messaging and communications, you decouple your social functions to a platform agnostic device that already has access to a list of your real world contacts and friends and can populate your friends list accordingly, you have a somewhat persistent ID for users so that problematic users can be identified and persistently banned at a more inconvenient level than buying a new console or creating a new username, and you are future proofed against having to recreate all of those social links in future, as you already have a device independent list that would let users of future hardware communicate with users of future IOS or android software.
The practicalities of seamlessly integrating your phone with a seperate device I have no idea how they would handle. Ideally, it would be something as simple as pairing your Switch with your phone by tapping your phones NFC with the Switches, and letting all those features be slaved into the game accordingly. Or even automatically letting you use your phone as a limited wifi hotspot when enabled.
The devils in the details though.
Conceptually its not stupid, especially if it is intended as their basis for all future social features.
I hear you, but I got that Wii U so they really haven't helped themselves with that March 3rd release date of both versions.
I also have a PS4 and damn, there's a lot of great games this season that I could get with $300.
What in the flying fuck.
I mean, this would be ridiculous in a free service. But in something they want to charge for? You've got to be kidding.
Also FWIW, from the Splatoon 2 website:Here is what Nintendo has said officially so far:
Nintendo Switch Online Service website:
Reggie speaking to GameSpot:
Reggie speaking to Wired:
David Young (Nintendo PR) speaking to VentureBeat:
Multiple Nintendo statements and not once did they use the word "optional app" or say things like "in addition to the built-in console functionality." I don't think people are jumping to conclusions here or speculating too much. This is all the information we have (straight from Nintendo themselves) and it sounds bad. You're right though that we don't know every single detail about their online setup just yet, but that's a big problem for a system that's just 43 days away from launch.
Smart Device Support – An upcoming smart-phone application for the Nintendo Switch system will enhance matchmaking and allow for voice chat options.
Well hell, enjoy it on your Wii U and see what happens!
Now watch them not release it on Windows and block rooted Android phones from using it (like PoGo and Miitomo)
I use my phone virtually all day, whether I'm at work, home, commuting, or out of the house in general, so to me personally I don't see the "separate app" aspect as a negative unless it's a shitty app.OK, well, knowing that the app is required for voice chat can you envision a scenario where Nintendo's implementation of your friends or its social features makes up for the inconvenience incurred by having to use your phone?
I don't care if it's free or not. But to me, I can't imagine social features, or a friend system so compelling it makes up for a separate app. None.
Far-out prediction: We aren't going to have to juggle phones and Switches. I really think that is a fast-take assumption.
In the case of Splatoon 2's wording, "allow" makes it seem clear that the OS does not "allow" for voice-chat but the app does. The wording of this stuff never makes it sound optional, and we have only ever seen these features mentioned in conjunction with the app.
Here is what Nintendo has said officially so far:
Nintendo Switch Online Service website:
Reggie speaking to GameSpot:
Reggie speaking to Wired:
David Young (Nintendo PR) speaking to VentureBeat:
Multiple Nintendo statements and not once did they use the word "optional app" or say things like "in addition to the built-in console functionality." I don't think people are jumping to conclusions here or speculating too much. This is all the information we have (straight from Nintendo themselves) and it sounds bad. You're right though that we don't know every single detail about their online setup just yet, but that's a big problem for a system that's just 43 days away from launch.
Also FWIW, from the Splatoon 2 website:
In the case of Splatoon 2's wording, "allow" makes it seem clear that the OS does not "allow" for voice-chat but the app does. The wording of this stuff never makes it sound optional, and we have only ever seen these features mentioned in conjunction with the app.