Even 600fps cannot make slap paper a decent combat.
Witcher 3 combat felt really enjoyable at 60Fps.
It was actually a surprise after reading many comments here.
CDPR needed to develop two mediocre Witcher games in order to achieve the game that is The Witcher 3.The Witcher 3 is a masterpiece.
But I am sure this game at least has one aspect better than Witcher--combat, could not worse than nothing
Elite controller with the evade and both attacks mapped on the paddles.
Plus the "here horsey" button cause i dont like clicking on thumbsticks. xD
I think this game looks awesome but just like RE7 (where im waiting to own PSVR) I don't think I'll buy Horizon until I own a Pro (and maybe a new TV).
The real question is whether the game will be good enough to force me to buy a Pro now or wait...
I would say witcher 3 also falls in the category of an action game with a progression tree.
Games like Pillars of Eternity and Deus Ex MD are recent examples of games that I would call true RPGs. Those are games where you have to focus on a specific build and that build determines your entire play style.
W3 essentially has 3 build paths with minor variations and that's far too narrow to be an RPG for me.
This is action-adventure game, i wont call this as RPG...
This is action-adventure game, i wont call this as RPG...
This is action-adventure game, i wont call this as RPG...
How can we dance when our earth is turning?
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How do we sleep while our beds are burning?
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Theres also hunting trials, which essentially will have you defeat a number of beasts in a certain amount of time. You can also take over other settlements. I found these incredibly tough as youre essentially taking on entire tribes who are complete with flaming arrows. It requires a completely different mindset to when youre taking on robots.
It wasnt before long that I discovered the Cauldrons. These are essentially dungeons placed through the world of Horizon. They obviously serve a great purpose in the overall story and were easily the most intriguing and exciting part of the game. Its not clear how many are placed within the world, but they were incredibly challenging. A mix of puzzle solving, intense platforming and incredibly challenging battles with robots, these areas are unforgiving. They were also incredibly intriguing visually. Think of them as lairs that look like they have a robotic life of their own.
Horizon: Zero Dawn is shaping up to be the best and most exciting PlayStation 4 exclusive.
It's an action rpg either you like it or not.
This is action-adventure game, i wont call this as RPG...
How about Zelda then ? Mad Max is an action RPG also ? Or Far Cry Primal ?
It doesn't matter what it looks like to you. It's an RPG. And since when have people not found skill trees and RPG style progression appealing? I see it mentioned as positive for the new Tomb Raider games and basically any RPG has it including massively popular games like Destiny, Borderlands, The WITCHER 3, Diablo, Fallout. I don't think your claim that many find it unappealing rings true. The sales definitely don't correlate to that.
How about Zelda then ? Mad Max is an action RPG also ? Or Far Cry Primal ?
Sales have nothing to do with how individuals feel about certain games. I personally found the progression system of the new Tomb Raider to be incredibly tedious. Look at a mirror's edge catalyst thread and you will find many who despised the skill tree and rpg style progression of that game.
As for Horizon, some previewers are in agreement with me, that it's not an rpg. You can call it an action rpg and thats fine.
The UI design is way too cluttered. The constant objective in the UI is the worst.
The UI design is way too cluttered. The constant objective in the UI is the worst.
Does kingdom hearts have dialogue options? I don't think people are going to argue whether KH is an action rpg or not.I think one facet that sets an RPG apart from an adventure game is whether or not it has dialogue options.
Do any of those games have dialogue options?
You can turn it off if you want, also customize it.The UI design is way too cluttered. The constant objective in the UI is the worst.
Does kingdom hearts have dialogue options? I don't think people are going to argue whether KH is an action rpg or not.
Btw Horizon does have dialogue option, and it will have effect on the story, although it won't have multiple ending, npc can show up later on in the game depending on your dialog choices and what side quest you do.
I think it's also the color choices and the contrast. Which is a welcoming change from Killzone where everything so gray and gloomy.
If we've reached the point where the arguments against this game are "Aloy talks too much" and "Night time is too bright", I'd say we're in a pretty good spot.
For you as well: How about NieR Automata, Bloodborne, Dark Souls, Nioh, Final Fantasy XV, Kingdom Hearts, Fallout 4? Where do we draw the line on what is classifies as an RPG?
Sales absolutely do have a lot to do with it. If people don't like these mechanics then these games should not be selling so well. Mirror's Edge Catalyst had a lot more serious issue than worthless skills trees. You are the person you cited are both wrong.
OléGunner;229423357 said:Reposting for those who missed the UI options
https://gifyu.com/images/HZD-HUDalwayson.jpg[IMG]
[IMG]https://gifyu.com/images/HZD-HUDdynamic.jpg[IMG]
[IMG]https://gifyu.com/images/HZD-HUDcustom.jpg[IMG][/QUOTE]
Thank you!
If we've reached the point where the arguments against this game are "Aloy talks too much" and "Night time is too bright", I'd say we're in a pretty good spot.
I mean, I agree with the thought that Horizon is an RPG, but this is such an awful definition of an RPG.Ah, the age old "what is an RPG" dilemma.
My personal take: in combat, if your character stats are more important than your reaction time then it is an RPG.
Equally important: action rpg.
Not as important: action game.
Half of those are clearly RPGs, the other half are debatable. Do we really need to get into a "what's an RPG" debate?How about NieR Automata, Bloodborne, Dark Souls, Nioh, Final Fantasy XV, Kingdom Hearts, Fallout 4? Where do we draw the line?
Just watched Kinda Funny's preview. I think I'm sold on this game. I may still wait for the reviews but it seems like this one is going to be a special one and the last time i thought about a game like that, it was Tw3.
This is action-adventure game, i wont call this as RPG...
Previews seem to be realy great, they are impressed. My only concern (and the reason I will wait for the reviews) is the story.
I mean, I agree with the thought that Horizon is an RPG, but this is such an awful definition of an RPG.
Half of those are clearly RPGs, the other half are debatable. Do we really need to get into a "what's an RPG" debate?
Basically every game has incorporated enough RPG-lite mechanics in it to make this a worthless discussion.
Man, I worry for all the people comparing the game to Far Cry. Of all the games you could compare it to, they compare it to the game that's nothing alike in the gameplay department. If they'd said Assassin's Creed then at least they'd be comparing games with similar mechanics. But nah, gonna go all in on comparing a third person action RPG to an FPS.
Man, I worry for all the people comparing the game to Far Cry. Of all the games you could compare it to, they compare it to the game that's nothing alike in the gameplay department. If they'd said Assassin's Creed then at least they'd be comparing games with similar mechanics. But nah, gonna go all in on comparing a third person action RPG to an FPS.
Cool, what everyone else calls horses, I call Ridey-Four-Legs.
Your worried about the previewers who have played the game and are making comparisons to Far Cry? EZA and Eurogamer are two of the more reputable sources and both have made comparisons to Far Cry.
The ones that roughly fit the Chris Avellone test:Which half of those games and why? I don't think it is that clear.
Based on that, I'd say Bloodborne, Dark Souls, Fallout 4 and maybe Nioh are, to varying degrees of actual success, RPGs. ARPGs to be more specific, but RPGs nonetheless.It's a continuing debate. In my opinion, an RPG is an RPG due to character development, character customization, significant character choice and effect on the world, ability for growth (both stats and psychologically), and the ability to genuinely play a role, preferably the wider, the better. There's probably a lot more aspects, but those are the ones that jump to mind.
Previews seem to be realy great, they are impressed. My only concern (and the reason I will wait for the reviews) is the story.
The ones that roughly fit the Chris Avellone test:
Based on that, I'd say Bloodborne, Dark Souls, Fallout 4 and maybe Nioh are, to varying degrees of actual success, RPGs. ARPGs to be more specific, but RPGs nonetheless.