Horizon Zero Dawn livestream

Got ya covered!

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If anybody needs a gif from this gameplay, I got the video to make the gifs.


Eh open world glitches are to be expected.
 

KooopaKid

Banned
You can ask the same for dozens of other games. The challenge and diversity will come from the area design where battles take place and the mixture of enemies (much like how a shmup can deliver drastically different battles by having different combinations of enemies)

Yeah but the game is very open, you can avoid them if needed.
What's the incentive to fight if you have already lots of stuff. And the less you fight, the less you waste ressources. Some fights has to be mandatory to progress the story but I don't see the point of the optional ones after a certain point. And since I haven't seen interesting gameplay besides the combat (No interesting traversal or puzzles or anything else other than combat really), that's a bit problematic IMO.
 
I always feel the sense of getting more powerful is the main thing that keeps me going with action based games. I loved Prototype and Sunset Overdrive for the sheer satisfaction when you can mow through the enemies or can approach in a wholly different way by getting a new skill or weapon.

I agree with this .
How many of us going to what to unfair a thunderjaw after it kick our ass a few times.

Yeah but the game is very open, you can avoid them if needed.
What's the incentive to fight if you have already lots of stuff. And the less you fight, the less you waste ressources. Some fights has to be mandatory to progress the story but I don't see the point of the optional ones after a certain point. And since I haven't seen interesting gameplay besides the combat (No interesting traversal or puzzles or anything else other than combat really), that's a bit problematic IMO.

They have that stuff but they were not allow to show it .
 
Yep I am well aware. I just always have this knawing feeling, even with Horizon that we haven't seen the full potential of open world design. Like we need that "over the shoulder" moment for open world games in general.
I think AI and reactivity is where that flashpoint lies.

We've had open worlds with great graphics, with massive and massively varied worlds, with unique eras like in RDR and Assassins Creed, with interesting mechanics like GTAV's three protagonists, with story-driven focus like Mafia and free-form designs like Minecraft

But even the best NPCs like those in Watch Dogs 2 still feel artificial and the worlds can still feel so static. I actually think STALKER might be one of most original/innovative open world games, in how active its world felt

Hopefully, indie games like Rain World might inspire more focus on AI in open worlds
 

Zakalwe

Banned
Funny thing is, I also consciencely thought to myself how the game seems to borrow almost everything from many other recent, popular titles. Like the crafting, the hunting/gathering, the skill tree, the traders, the open world structure, the scanning, the use of tools and traps as supplements to your weapons. It's almost like the game is ticking off a standardized list of popular gameplay elements.

What an odd analysis: an action rpg full of action rpg systems.

Games don't develop on vaccums, all these things are good additions from a gameplay perspective. They're making an open world game, and most of this stuff just makes sense.

What matter is /how/ they're implemented.
 

neurosyphilis

Definitely not an STD, as I'm a pure.
OK, but why Horizon and not zelda or every other Open World game? I have never seen a game get so much criticism for doing what most open world games have? Not to mention the premise and setup for the game is unique imo.
Becuase Zelda is Nintendo, and they can do no wrong.
 

Shredderi

Member
I think AI and reactivity is where that flashpoint lies.

We've had open worlds with great graphics, with massive and massively varied worlds, with unique eras like in RDR and Assassins Creed, with interesting mechanics like GTAV's three protagonists, with story-driven focus like Mafia and free-form designs like Minecraft

But even the best NPCs like those in Watch Dogs 2 still feel artificial and the worlds can still feel so static. I actually think STALKER might be one of most original/innovative open world games, in how active its world felt

Hopefully, indie games like Rain World might inspire more focus on AI in open worlds

Yeah I agree those seem to be the big ones to "conquer". STALKER was ahead of it's time.
 
What an odd analysis: an action rpg full of action rpg systems.

Games don't develop on vaccums, all these things are good additions from a gameplay perspective. They're making an open world game, and most of this stuff just makes sense.

What matter is /how/ they're implemented.
Yes

Execution always trumps originality. I tend to bring that up in regards to film. An original movie done badly is still a bad movie. A well-trodden done-a-thousand-times premise done exceptionally can be a genre classic
 
Can't believe there are posters ITT that are wishing the combat was more like The Witcher 3 lmao. I couldn't finish that game the combat was so awful. Great game in just abut every other way but combat? Eugh.

Also people criticising Horizon for being heavily reliant on dodge rolls and in the same breath saying the combat should be more like Bloodborne.

April 1st is a few months away yet guys.
 

george_us

Member
I understand what you mean .
Still with her having so many types of arrows some of that might feel redundant .
With how easy it is to kill the smaller ones ( 1 or 2 hits in the eye) or with you able to hack them .
Those are perfectly valid arguments, I'm definitely not saying I'm right. It's just something I'd like to see.
 

Loudninja

Member
They put their own unique twist on certain things.

Like the fast travel, the healing system,the audio logs,the towers and even buying stuff from merchants.
 

Krakin

Member
I never said they don't make good games, there is a difference between a great game and a good game. And metacritic is a useless measure for that.

Make a thread on Gaf with a poll between best of Zelda games and best of Guerilla games and see which one wins. Make a thread between Call of Duty 4 and Killzone 2, Half Life 2 and Killzone 2, hell Portal 2 and Killzone 2 and most likley Killzone will lose all of those. Killzone is still a weaker Sony franchise than the Santa Monica or Naughty Dog ones, there is a reason why Guerrilla decided on a clean slate for Horizon.



Zelda will always get more of a pass than Guerilla, I never said it is fair but it is true.



A lot of open-world games face criticism nowadays, the reason why Horizon is getting the brunt of it is because it is being pushed hard by Sony and is thus more visible to people. Mafia 3 was heavily criticezed for its boring open world, Mad Max as well. Even Shadow of Mordor, it just coasted along thanks to its Nemesis system.



Does anyone have the gif of Mario chasing the moving goalpost???
 

Crossing Eden

Hello, my name is Yves Guillemot, Vivendi S.A.'s Employee of the Month!
Can't believe there are posters ITT that are wishing the combat was more like The Witcher 3 lmao.
Name literally one person ITT who requested this. Or hell even implied it.

Also people criticising Horizon for being heavily reliant on dodge rolls and in the same breath saying the combat should be more like Bloodborne
Or this.
 
Oxygen bar, eh? Do we have any idea what the oxygen bar may be for? They already ruled out underwater traversal, so ...

ALOY IN SPACE!
 

Crossing Eden

Hello, my name is Yves Guillemot, Vivendi S.A.'s Employee of the Month!
Oxygen bar, eh? Do we have any idea what the oxygen bar may be for? They already ruled out underwater traversal, so ...

ALOY IN SPACE!
Maybe there are some areas where the corruption is fucking up the air. I feel like that's a good bet.
 
Does anyone have the gif of Mario chasing the moving goalpost???

Who is moving goalposts?

Killzone 2 was set up to be the Halo killer, it failed. I have no problem with people who think it is a great game, but for most of the gaming populace it wasn't even in the top 3 FPSs of that generation.

And as I said before Killzone is a weaker Sony brand than either Uncharted or God of War. Asking why Zelda gets more of a pass than a Guerilla game is almost a rhetorical qeustion. It's Zelda.
 

The Goat

Member
Game itself looks pretty great. Can't wait to dive in. Really wish the VO was better. Such a disappointment to have the game look so wonderful, only to be pulled down by the actors performance.
 
Who is moving goalposts?

Killzone 2 was set up to be the Halo killer, it failed. I have no problem with people who think it is a great game, but for most of the gaming populace it wasn't even in the top 3 FPSs of that generation.

And as I said before Killzone is a weaker Sony brand than either Uncharted or God of War. Asking why Zelda gets more of a pass than a Guerilla game is almost a rhetorical qeustion. It's Zelda.

Since when is mainstream popularity any indication of anything regarding quality?
 
Since when is mainstream popularity any indication of anything regarding quality?

If your franchise is poised to be one of the flagships of the entire console, it always has. Killzone 2 was marketed as one of the biggest Sony games ever its unveiling, let's not pretend it was some small game that could have gone under people's radars.
 
If your franchise is poised to be one of the flagships of the entire console, it always has. Killzone 2 was marketed as one of the biggest Sony games ever its unveiling, let's not pretend it was some small game that could have gone under people's radars.

That doesn't answer my question.
 

RefigeKru

Banned
Who is moving goalposts?

Killzone 2 was set up to be the Halo killer, it failed. I have no problem with people who think it is a great game, but for most of the gaming populace it wasn't even in the top 3 FPSs of that generation.

And as I said before Killzone is a weaker Sony brand than either Uncharted or God of War. Asking why Zelda gets more of a pass than a Guerilla game is almost a rhetorical qeustion. It's Zelda.

You said Guerrilla have never made a great game, Killzone 2 Meta was the retort.

Now you're saying you have no problem with people who think it's a great game (reviewers included, no doubt) but since it isn't TOP 3 FPS of the generation for most of the gaming population for whom you speak and because it was hyped as a Halo killer and failed... I mean you didn't say much else but I'm assuming you find that a far better metric than the 91 Meta.

Btw, I loved Halo 3 and Killzone 2. :)
 
That doesn't answer my question.

Of course it does, Killzone 2 achieved mainstream popularity and is by most people not regarded as highly as Halo or Call of Duty Modern Warfare. At that point popularity has nothing to do about it and it isn't mainstream. Like I said make a thread on GAF with a poll and it will lose out to Halo and Call of Duty 90% of the time.
 
Of course it does, Killzone 2 achieved mainstream popularity and is by most people not regarded as highly as Halo or Call of Duty Modern Warfare. At that point popularity has nothing to do about it and it isn't mainstream. Like I said make a thread on GAF with a poll and it will lose out to Halo and Call of Duty 90% of the time.

Um no, that doesn;t answer my question, something not garnering as much mainstream success means nothing regarding quality. The Wire, the best TV show ever, had horrible ratings for instance. What takes off in the mainstream can often be not as good as things that are less popular. Not saying that's the case, but something being more mainstream means nothing. KZ was not a mainstream shooter period, too weighty, slower paced.
 

GribbleGrunger

Dreams in Digital
There's only one thing I would like to change: Instead of having fast travel, allow us to ride a flying creature, although I still don't think that's completely off the table. When asked about other mounts he said that's under wraps because they didn't want to spoil anything. We know we can ride other creatures so my first thought was something we'd not really considered, which would legitimately spoil the surprise. Riding flying creatures.
 

ironcreed

Banned
I have been wanting a good dino game, but this is even better. The whole prehistoric merged with sci-fi thing really does it for me.
 
Um no, that doesn;t answer my question, something not garnering as much mainstream success means nothing regarding quality. The Wire, the best TV show ever, had horrible ratings for instance. What takes off in the mainstream can often be not as good as things that are less popular. Not saying that's the case, but something being more mainstream means nothing. KZ was not a mainstream shooter period, too weighty, slower paced.

Yes, but the Wire eventually did get a lot of success and mainstream recognition. Killzone 2 has been out for 8 years now, and I haven't seen that much mention of it even on GAF.

Of course personally it is all subjective, if you want to put it more precisely and factually, Guerrila games have made far fewer great games and far less regarded by the gaming populace in large compared to Nintendo.
 

Crossing Eden

Hello, my name is Yves Guillemot, Vivendi S.A.'s Employee of the Month!
9uc9AxY.gif


Love having to waste my time uploading a screenshot because someone can't even be bothered to read the first page of a thread.
Lmfao so a dude very blatantly projecting with an ad hominem avatar quote attempt is your idea of someone requesting Witcher combat in Horizon? Yeaok.gif
 
Yeah, the game looks like a "best of: popular modern game mechanics" with awesome visuals. Obviously it can still turn out good in spite (or because) of that.

It's so weird this comments only appear on horizon threads, while on zelda we get "second coming of jesus" praise posts. Lol.

Game has mechanics appropriate to it's genre. It's common sense. Add to that the amazing art and the interesting character and lore. But no, muh rehash game, muh ubisoft game.
 

Mifune

Mehmber
Do the skill trees seem kinda thin to anyone else? Like, it doesn't even look like you can power up the skills within the tree once you've activated them.
 
Guerilla are a very talented studio, moving away from KZ is the best thing to happen to them. I can't wait for Horizon to come out and the narrative they have never made a good game can be put to bed.

It's so weird this comments only appear on horizon threads, while on zelda we get "second coming of jesus" praise posts. Lol.

Game has mechanics appropriate to it's genre. It's common sense. Add to that the amazing art and the interesting character and lore. But no, muh rehash game, muh ubisoft game.

Yep, weird isn't it?

Yeah, gaf threads about this game bordering on unreadable at this point.

Only thing worse is GT and Destiny threads
 

essenn

Member
I was really hyped for this game until I saw the Kinda Funny gameplay vid

Greg describing it as "very ubisoft". Will probably wait for a sale
 
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