Omg media is going to be pissed off! It's hard enough getting around and getting in lines to play games...now add 15,000 more people there will make that place unbearable.
Imagine wanting to play BotW last year at E3 with 15,000 more people. It was bad already....
Media who actually have their contact book in order never worry about that anyway; for Zelda I had a slot pre-booked, walked up, played for 90 minutes, left. No waiting. As a member of the press I don't get annoyed at this so much as... it becomes difficult to move from place to place because there's no delineation.
At Gamescom, there are clearly defined Business Areas and Public Areas. So EA has an enormous booth in the public area that looks like an E3/PAX style booth, but then in the business area they have an equally huge stand that's more low-key, with places to sit, coffee machines, and of course all the games but without the mad lines. This is perfect; somebody posted a picture of Gamescom just above and the horrible crowds, but the difference is every year in Gamescom I
never go down to those halls. I usually make one yearly trip down there to look at the crowds, grimace, and then I leave. I stick to the business area, because that's where my meetings/hands-ons/interviews are.
The difference with E3 is that it's all lumped in together, and this has
always been a problem, at least for the 8 years I've been going to the show. The public hasn't been let in on this scale before, but for every legit retail buyer or media member there's somebody from a blog who isn't actually working or lower-level retail employees who've been approved for badges who are mulling about making it difficult to get to places, swarming around the Nyko booth as it throws absolute garbage swag into the crowd, etc.
I don't have a fundamental problem with any of this - I think it's cool they get to see the new products and all that - but I'd much rather if it were like Gamescom and it were split. If this is successful for E3, I hope we can eventually shift to a Gamescom system where the business and the pleasure are more clearly divided/defined, if only to make it easier to get work done.
There are other factors to this, too, like god, it must suck to be famous. At E3s past you'd see people like Miyamoto out exploring rival stands a fair bit, and while they would get approached it was generally more restrained than the frenzied free-for-all you'd get around a figure like that at a fully public show like a PAX or Gamescom. In recent years that seems to have dipped significantly as more public have been allowed in, and that kinda sucks for an entirely different set of reasons.