First Horizon review [Engadget]

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I'm under embargo until 3am, our review will be posted at noon on Monday. But few complaints. Love the combat, easily the best open world moment-to-moment combat there is to date and I'll take any MGSV arguments to a throwdown any day, HZD is just so damn smooth and fun! Unfortunately, despite the awesomely different ways you can take machines down, it starts to get repetitive, to the point you'll often run away most of the time Red Dead style. This game is for the farming crowd...I'm not that guy but if you are you'll love this system, prepare to hunt and hunt and then maybe you'll tackle a story mission. Not for me.
Thanks.

I'm sure mileage will vary in what you're referring to but at least the base gameplay is good/great.
 

JBwB

Member
I'm under embargo until 3am, our review will be posted at noon on Monday. But few complaints. Love the combat, easily the best open world moment-to-moment combat there is to date and I'll take any MGSV arguments to a throwdown any day, HZD is just so damn smooth and fun! Unfortunately, despite the awesomely different ways you can take machines down, it starts to get repetitive, to the point you'll often run away most of the time Red Dead style. This game is for the farming crowd...I'm not that guy but if you are you'll love this system, prepare to hunt and hunt and then maybe you'll tackle a story mission. Not for me.

Pretty much what I expected gameplay wise. Not sure I'm keen on the farming aspect though.
 
I'm under embargo until 3am, our review will be posted at noon on Monday. But few complaints. Love the combat, easily the best open world moment-to-moment combat there is to date and I'll take any MGSV arguments to a throwdown any day, HZD is just so damn smooth and fun! Unfortunately, despite the awesomely different ways you can take machines down, it starts to get repetitive, to the point you'll often run away most of the time Red Dead style. This game is for the farming crowd...I'm not that guy but if you are you'll love this system, prepare to hunt and hunt and then maybe you'll tackle a story mission. Not for me.

Interesting.. But what's the purpose of farming, anyway? To get loots and/or better gears?

I guess it's good option for those who like it, while main story only folks can just skip it altogether. I don't think story missions would require the player to have the best gears possible. But yeah, open world and repetitiveness just can't be separated.
 
Interesting.. But what's the purpose of farming, anyway? To get loots and/or better gears?

I guess it's good option for those who like it, while main story only folks can just skip it altogether. I don't think story missions would require the player to have the best gears possible. But yeah, open world and repetitiveness just can't be separated.

i think gamefanatic might mean materials for your bows and arrows, i can imagine most of the time a player might run low on that stuff after challenging encounters of spraying bows at glowing weak spots

nvm
though what i said might still apply
 
Yeah, fanatic is talking about the robot encounters. As I noted though, that feeling will vary from person to person because two of the people with copies in the impressions thread keep getting sidetracked by encounters because of how good the gameplay is. They don't want to run from them at all. Or at least they haven't said anything like that yet.
 

prag16

Banned
so the reviewer said the game is around 30 hours?...that's a pretty good length...is it open world or more straight rails?

Is this 30 hours worth of "content" or 30 hours for the critical path? I'd rather this not be another Witcher/DA:I/Skyrim style 100+ hour ordeal, honestly. When games like this and Zelda tout how ultra massive the world is, that brings the games down a notch in my book; not up.

it starts to get repetitive, to the point you'll often run away most of the time Red Dead style. This game is for the farming crowd...I'm not that guy but if you are you'll love this system, prepare to hunt and hunt and then maybe you'll tackle a story mission. Not for me.

Ugh. This is exactly what I was afraid of. Is this stuff largely optional beyond a certain extent, or is the story content gated behind leveling/meters such that you're forced to grind your way through (e.g. DA:I)?
 

Crayon

Member
I'm under embargo until 3am, our review will be posted at noon on Monday. But few complaints. Love the combat, easily the best open world moment-to-moment combat there is to date and I'll take any MGSV arguments to a throwdown any day, HZD is just so damn smooth and fun! Unfortunately, despite the awesomely different ways you can take machines down, it starts to get repetitive, to the point you'll often run away most of the time Red Dead style. This game is for the farming crowd...I'm not that guy but if you are you'll love this system, prepare to hunt and hunt and then maybe you'll tackle a story mission. Not for me.

I hear what you are saying. Is there a hard mode?
 

UpwindPoet24

Neo Member
Is this 30 hours worth of "content" or 30 hours for the critical path? I'd rather this not be another Witcher/DA:I/Skyrim style 100+ hour ordeal, honestly. When games like this and Zelda tout how ultra massive the world is, that brings the games down a notch in my book; not up.
34 hours for me, did not see everything but did a fair amount of side quests. I can see how someone can run through it in 20 tho pretty easily.
 

Crayon

Member
Easy, normal, hard, very hard.

I see. In some games a hard mode can inject some freshness into combat again by forcing you up against the balance of the gameplay. And in some games that's not a good thing. From the impressions so far, I get the idea that this gameplay may hold up to playing it on hard for the first time through.
 

UpwindPoet24

Neo Member
I see. In some games a hard mode can inject some freshness into combat again by forcing you up against the balance of the gameplay. And in some games that's not a good thing. From the impressions so far, I get the idea that this gameplay may hold up to playing it on hard for the first time through.

I would strongly advise against playing the game on hard for the first play through. DO NOT START ON HARD.
 

HStallion

Now what's the next step in your master plan?
I'm under embargo until 3am, our review will be posted at noon on Monday. But few complaints. Love the combat, easily the best open world moment-to-moment combat there is to date and I'll take any MGSV arguments to a throwdown any day, HZD is just so damn smooth and fun! Unfortunately, despite the awesomely different ways you can take machines down, it starts to get repetitive, to the point you'll often run away most of the time Red Dead style. This game is for the farming crowd...I'm not that guy but if you are you'll love this system, prepare to hunt and hunt and then maybe you'll tackle a story mission. Not for me.

What do you mean run away RDR style?
 
I see. In some games a hard mode can inject some freshness into combat again by forcing you up against the balance of the gameplay. And in some games that's not a good thing. From the impressions so far, I get the idea that this gameplay may hold up to playing it on hard for the first time through.

A couple of the GAFers playing the game are on hard and very mode from what I understand. They seem to be enjoying the challenge.
 

prag16

Banned
34 hours for me, did not see everything but did a fair amount of side quests. I can see how someone can run through it in 20 tho pretty easily.

Cool, thanks. That sounds pretty reasonable.

That was in reference to gameplay, not content.

Sure, but my question is still valid; wanted to make sure you're not required to do some insane amount of this repetitive stuff (again, as in DA:I) in order to progress the story. It sounds like the answer to that is likely no. Probably not in for launch, with a rough few weeks coming up at work, and then Mass Effect. But sounds like something I'll be checking out perhaps this summer.
 
I'm under embargo until 3am, our review will be posted at noon on Monday. But few complaints. Love the combat, easily the best open world moment-to-moment combat there is to date and I'll take any MGSV arguments to a throwdown any day, HZD is just so damn smooth and fun! Unfortunately, despite the awesomely different ways you can take machines down, it starts to get repetitive, to the point you'll often run away most of the time Red Dead style. This game is for the farming crowd...I'm not that guy but if you are you'll love this system, prepare to hunt and hunt and then maybe you'll tackle a story mission. Not for me.

Sounds great, all I care about is good engaging combat in western open world RPG...for once.
 

Crayon

Member
I would strongly advise against playing the game on hard for the first play through. DO NOT START ON HARD.

A couple of the GAFers playing the game are on hard and very mode from what I understand. They seem to be enjoying the challenge.

Yeah I've been pressing buttons for a while now. I'm somewhat dexterous and twice as patient. I think I may try hard first. If I had to restart on medium after a few hours it would not be the first time. No harm done.
 
I'm under embargo until 3am, our review will be posted at noon on Monday. But few complaints. Love the combat, easily the best open world moment-to-moment combat there is to date and I'll take any MGSV arguments to a throwdown any day, HZD is just so damn smooth and fun! Unfortunately, despite the awesomely different ways you can take machines down, it starts to get repetitive, to the point you'll often run away most of the time Red Dead style. This game is for the farming crowd...I'm not that guy but if you are you'll love this system, prepare to hunt and hunt and then maybe you'll tackle a story mission. Not for me.
Did you play through the game faster than you usually would due to having to finish and get a review ready for the embargo?

If so, do you think people playing at a slower pace/at their own pace would find those aspects less repetitive in the long run?
 
I'm under embargo until 3am, our review will be posted at noon on Monday. But few complaints. Love the combat, easily the best open world moment-to-moment combat there is to date and I'll take any MGSV arguments to a throwdown any day, HZD is just so damn smooth and fun! Unfortunately, despite the awesomely different ways you can take machines down, it starts to get repetitive, to the point you'll often run away most of the time Red Dead style. This game is for the farming crowd...I'm not that guy but if you are you'll love this system, prepare to hunt and hunt and then maybe you'll tackle a story mission. Not for me.

Thanks for the impressions. Question:

Did you considering MGSV, Witcher 3, Arkham City/Knight, Infamous, Shadow of Mordor, and/or Assassin's Creed repetitive after a while? This isn't to dismiss you; it's to get a feeling to where you stand on those games so I have more of a way to measure how that may apply to me. Thanks!
 
I'm under embargo until 3am, our review will be posted at noon on Monday. But few complaints. Love the combat, easily the best open world moment-to-moment combat there is to date and I'll take any MGSV arguments to a throwdown any day, HZD is just so damn smooth and fun! Unfortunately, despite the awesomely different ways you can take machines down, it starts to get repetitive, to the point you'll often run away most of the time Red Dead style. This game is for the farming crowd...I'm not that guy but if you are you'll love this system, prepare to hunt and hunt and then maybe you'll tackle a story mission. Not for me.

This is the first negative that does make me pause, was hoping for more RPG/story based side content, less open world collecting. Still sound great though, good open world gameplay/mechanics alone is exciting, and no one forces you to do all side activities.
 
This is the first negative that does make me pause, was hoping for more RPG/story based side content, less open world collecting. Still sound great though, good open world gameplay/mechanics alone is exciting, and no one forces you to do all side activities.
I think that is there. You'll just have to farm for resources because of how gameplay works.
 
This is the first negative that does make me pause, was hoping for more RPG/story based side content, less open world collecting. Still sound great though, good open world gameplay/mechanics alone is exciting, and no one forces you to do all side activities.

Don't think it's about collecting but you need to farm stuff to fight the enemies .
How good you are is going to be how much you going to have to farm .
Along with how much content you going to do .
 

Tubie

Member
OH BOY! Review will posted on Monday @12 Eastern time! All I have to say is that YT does not do this game's visuals justice. Clearly the best looking game thus far, confidently passing Uncharted 4.

I'm glad I recently bought a 4k TV for my Pro.

I'm ready to be blown the fuck away.
 
I think that is there. You'll just have to farm for resources because of how gameplay works.

You do have to farm but there is stuff everywhere in the enviroment and from fighting stuff. I will say, I usually don't run from encounters cause I'm always wanting to harvest the drops. So this will def be up for debate expending on personal preference.
 
You do have to farm but there is stuff everywhere in the enviroment and from fighting stuff. I will say, I usually don't run from encounters cause I'm always wanting to harvest the drops. So this will def be up for debate expending on personal preference.
Yeah, that complaint will vary from person to person.

Thanks.
 

Schnozberry

Member
I'm under embargo until 3am, our review will be posted at noon on Monday. But few complaints. Love the combat, easily the best open world moment-to-moment combat there is to date and I'll take any MGSV arguments to a throwdown any day, HZD is just so damn smooth and fun! Unfortunately, despite the awesomely different ways you can take machines down, it starts to get repetitive, to the point you'll often run away most of the time Red Dead style. This game is for the farming crowd...I'm not that guy but if you are you'll love this system, prepare to hunt and hunt and then maybe you'll tackle a story mission. Not for me.

These seems to line up with what Easy Allies said in their preview a few weeks ago. Combat is great but they weren't fans of how chatty the main character is, how hit and miss the dialogue was, and how much resource gathering was required to prepare for combat. There were a lot of positive comments as well, but it seems like you aren't alone in your complaints.
 

Tubie

Member
I think this game will end up somewhere around 81-84 on MC, which is still great.

I definitely love all I'm reading about it in this thread, and other HZN threads.
 

Mubrik

Member
I'm under embargo until 3am, our review will be posted at noon on Monday. But few complaints. Love the combat, easily the best open world moment-to-moment combat there is to date and I'll take any MGSV arguments to a throwdown any day, HZD is just so damn smooth and fun! Unfortunately, despite the awesomely different ways you can take machines down, it starts to get repetitive, to the point you'll often run away most of the time Red Dead style. This game is for the farming crowd...I'm not that guy but if you are you'll love this system, prepare to hunt and hunt and then maybe you'll tackle a story mission. Not for me.

thanks for the impression!
its an open world game.very hard to keep things fresh.
tho witcher was good in this (imo) with wide variety of enemies
being able to run away at will is also a good thing

do costumes affect stats?
say, one costume(armor) adding elemental dmg or accuracy or running speed? stuff like that
if not GG should implement that for a new game+ mode dlc/expansion as it allows players to actually continue playing in the world farming for such after they're done with the story. cause we all know story won't keep people coming bck but loot like armor or unique weapons should.
 
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